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21. Eve Fitting Tool - in Ships and Modules [original thread]
The skill calculations for PG may be having issues. The Incursus Frigate(and perhaps others, I'll have to pay closer attention) has an improper PG Value with my skills (Engineering 5). EFT claims total available PG for the ship is 44.48, when EVE ...
- by Redora - at 2009.10.09 00:33:00
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22. Pirate faction ships. Needed changes and a new faction? - in Player Features and Ideas Discussion [original thread]
Originally by: Ethan Blacknova This would round out all race combinations, and opens space for more backstory, with the introduction of the Caldari/Minmatar cross pirates. Amarr/Gallente Hybrid? Quote: Anyone have any spoons ...
- by Redora - at 2009.10.08 21:31:00
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23. ccp....are you gonna pay out compensation ? - in Ships and Modules [original thread]
Originally by: Tozmeister Link to CCP's Compensation and Customer Relations Department. Very nice. :D But if we HTFU, will it be cap stable? Quote: Anyone have any spoons I can borrow? If I have to spoon-feed any more player...
- by Redora - at 2009.10.08 11:29:00
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24. Ships I'd love to see significantly changed - in Ships and Modules [original thread]
Diemost: Make it wurk again. :( Quote: Anyone have any spoons I can borrow? If I have to spoon-feed any more players, I'll have to eat my Wheaties with a fork.
- by Redora - at 2009.10.08 10:15:00
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25. Suggestion: "Security Tide" - in Player Features and Ideas Discussion [original thread]
Originally by: Janice Jankowski Originally by: Redora For those pilots who would become KOS because they logged out of a .4 system one day, and logged into a .5 the next, there could be some sort of "They don't know you're here......
- by Redora - at 2009.10.07 06:44:00
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26. Suggestion: "Security Tide" - in Player Features and Ideas Discussion [original thread]
This is a fantasitc idea. Even from an RP perspective, the changes in sec status could be attributed to movements of the Empire fleets or CONCORDE fleets. Heck the changes in sec status could even be attributed to player pirate activity in the fir...
- by Redora - at 2009.10.07 03:44:00
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27. Eve Fitting Tool - in Ships and Modules [original thread]
Perhaps this has been replied to in the 138 pages of thread: How are Ship DPS' calculated? Is there some built in 'at XXX Range' to the function? I ask because when reading a thread and double checking some numbers, EFT gave me a DPS figure of 4...
- by Redora - at 2009.10.06 13:30:00
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28. HICS in standard hulls :-( - in Ships and Modules [original thread]
Given that they're Tech 2? I could see arguments for them being Tier 2 Tech 2 (I heard the HIC Caracal was rather sexy looking...) but for "New Hulls"? Nah. 'sides. There eventually needed to be a pink Thorax. The Gods demanded it. Quote: ...
- by Redora - at 2007.11.29 13:33:00
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29. Amarr is the worse race in eve(true story) - in Ships and Modules [original thread]
Hrm.... Erebus = Can't remote DD anymore.... And no Cov Ops cloak bonus. :( Quote: Anyone have any spoons I can borrow? If I have to spoon-feed any more players, I'll have to eat my Wheaties with a fork.
- by Redora - at 2007.11.15 23:45:00
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30. NEED HELP WITH ISHTUR AND VEXOR SETUPS - in Ships and Modules [original thread]
Originally by: Incantare The Ishtur is an assault fruiser. Could it possibly be a Heavy Assault Crigate? Quote: Anyone have any spoons I can borrow? If I have to spoon-feed any more players, I'll have to eat my Wheaties with a ...
- by Redora - at 2007.11.07 01:44:00
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31. PHOBOS - the New Deimos? - in Ships and Modules [original thread]
I just got into a deimos a few months ago, and while I'm excited about the Phobos, I wouldn't replace my Deimos with her. Yes, it has a highslot scrambler, and ZOMGMOAR tank, but the loss in DPS and gain of (Effectively) two mids at the expense of...
- by Redora - at 2007.11.06 21:11:00
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32. Indirect boosts for amarr? - in Ships and Modules [original thread]
Originally by: Horza Otho Edited by: Horza Otho on 06/11/2007 01:36:03 Originally by: Tassi stuff Quite alot of points here i would love to touch on but this one was just screaming at me to post. I would like a Thorax setu...
- by Redora - at 2007.11.06 13:44:00
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33. Maelstrom DPS - in Ships and Modules [original thread]
Originally by: Sprigum This ship seems like it should be a DPS king, for PvP anyways. I'm trying to make mine work for 4's which it now does reasonably well. Current Fit: 5x 1200's Prototype 3x Arby Torp Mid: 2x Shield Boost AMP 1x Tech...
- by Redora - at 2007.10.27 09:11:00
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34. Stasis Webifiers: Problem and Solution - in Test Server Feedback [original thread]
Edited by: Redora on 24/10/2007 21:16:33 /signed Goumindong's idea. <3 it. And I fly Hyperions. Just means I'll have to land closer, and possibly feature a 20km webby and a 10km webby. Suddenly Tactics are more than "Land, Lock, Liquify." ...
- by Redora - at 2007.10.24 21:11:00
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35. The Assault Ship Role - in Ships and Modules [original thread]
Originally by: Volir I like the idea of the AFs being immune to stasis webifiers. That makes them pretty ideal for heavy tackling, but it also can make them overpowered at high speeds. SO a suggestion would be to give AFs the webifier immu...
- by Redora - at 2007.10.22 21:28:00
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36. Apocalyspe and Abaddon - two ships with different problems. - in Ships and Modules [original thread]
Originally by: Deschenus Maximus Originally by: Dei Originally by: Deschenus Maximus Yeah... but then, the Apoc would have even less of a reason to fit lasers instead of ACs. Same as the Proph, Retri, and Arbi then. ...
- by Redora - at 2007.10.21 02:41:00
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37. The Assault Ship Role - in Ships and Modules [original thread]
Originally by: Graalum Originally by: Lyria Skydancer Originally by: Graalum Edited by: Graalum on 20/10/2007 20:23:16 personally i think a web immune ship is more than a little overpowered. why? Because large gank ...
- by Redora - at 2007.10.20 21:53:00
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38. How's this for a Hurricaine setup? - in Ships and Modules [original thread]
When I was using an Artycane for missions, I preferred 720's. Poorer tracking, but a lot better damage meant that cruisers really couldn't get in under you anyway. I used: 6x 720mm Arty 2x Assault Launchers 2x Sensor Boosters 2x Tracking Comps ...
- by Redora - at 2007.10.20 20:04:00
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39. Time for Dual Launchers - in Ships and Modules [original thread]
Originally by: Acoco Osiris Originally by: Annowyn Couldn't a well-placed smartie be considered a counter to missiles? Only if you're willing to expend 200 cap (more for torpedoes) just to deflect a bloody missile. And missiles...
- by Redora - at 2007.10.19 12:37:00
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40. The Assault Ship Role - in Ships and Modules [original thread]
Originally by: Grimpak Originally by: Haniblecter Teg Why a tackling AF? That's silly and the inty's role already. One TANK and one GANK AF should be the layout. Be nice to see some heavily tanked af's out thar, ratting or whateve...
- by Redora - at 2007.10.18 18:47:00
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