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1. Why at least one caldari ship needs a bigger drone bay.. - in Ships and Modules [original thread]
125m3 dronebay on ferox would be great 6x neutron blaster II w/ void 1x light assault launcher II (or whatever) 1x 10mn MWD II 2x LSE II 2x invuln II 3x magstab II 1x dcu II 2x ancilary current router I 1x core def field extender 5x ogre II ...
- by Rib0 - at 2008.07.21 11:22:00
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2. Am I wasting my time with minmatar? - in Ships and Modules [original thread]
Originally by: Liang Nuren Edited by: Liang Nuren on 14/07/2008 20:24:26 In short, no... you're not wasting your time until you get between 12-25M SP. Both before and after that, you're fairly competitive (depending upon skill layout, ...
- by Rib0 - at 2008.07.15 16:05:00
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3. What are the 2 best logistics ships to use to back up a Broadsword? - in Ships and Modules [original thread]
how about cutting out the middle man? 2x basilisk fitted like this 1x large cap transfer II 5x 5 large shield transfers II 2x racial hardener 1 II 2x racial hardener 2 II 1x invuln field 1x co proc II 1x damage control II 2x ancilary current ...
- by Rib0 - at 2008.07.15 15:58:00
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4. Is the Vargur useful to anything but Salvage? - in EVE General Discussion [original thread]
as far as EFT goes it doesnt look like a bad ship. at the moment i run missions in a 4 BCU torp golem, so i know what a fast mission running ship feels like. I was considering a fitting along these lines, im sure there are a few issues that need t...
- by Rib0 - at 2008.07.04 17:53:00
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5. most useful modules to overload? - in Ships and Modules [original thread]
the marauders and nightmare can overload their guns reasonably well, but its reasonably rare to see them outside of PVE (so they shouldnt be overloading anyway) ive never tried it, but i would imagine overloading ECM might be quite good as the cy...
- by Rib0 - at 2008.06.20 16:54:00
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6. Hybrid- definition needed - in Ships and Modules [original thread]
Originally by: Arkios Odymei Edited by: Arkios Odymei on 11/06/2008 00:38:25 Originally by: Dagas Hunter When you are on the topic of scientifically explaining the weapons you might be able to answer a question that I've though...
- by Rib0 - at 2008.06.11 10:57:00
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7. 5 Years of Eve - in EVE General Discussion [original thread]
3 and a half years without a break here, thats 18% of my entire life. weeeeeee!
- by Rib0 - at 2008.06.08 22:55:00
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8. Bringing life back into eve - personal corps and FW - in EVE General Discussion [original thread]
Excellent idea. I shall do the same. See you on the battlefield.
- by Rib0 - at 2008.06.03 14:33:00
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9. Can you beat my ship speed? - in Ships and Modules [original thread]
Edited by: Rib0 on 30/05/2008 23:03:14 Edited by: Rib0 on 30/05/2008 23:02:45 Originally by: Captator Edited by: Captator on 30/05/2008 21:54:53 zealot: tobias MWD overloaded chelm RCU/3 RF OD/3 RF nano full snake set, full ...
- by Rib0 - at 2008.05.30 22:58:00
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10. Tempest, what role can it play - in Ships and Modules [original thread]
i think one of the many things that has hurt the pest over the years is the gradual "nerfing" of the midslot e-war mods. before the changes, a single jammer, dampner, disruptor could give you a definate edge in combat, now they are not effective (...
- by Rib0 - at 2008.05.28 15:49:00
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11. The Naglfar. Worth a try? - in Ships and Modules [original thread]
Edited by: Rib0 on 06/05/2008 23:57:58 Edited by: Rib0 on 06/05/2008 23:52:57 first things first, ive never flown a dread, so this is entirely EFT work (and 2 minutes work at that). i thought id give a shield tanked nag a go, this is the ...
- by Rib0 - at 2008.05.06 23:50:00
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12. Argument about Drakes - in Ships and Modules [original thread]
Originally by: Spud Gunn And any fit which requires all your mids and lows to be devoted to tank is pretty poor, to be honest... this is probably true, however if for example this is his first tentative steps into level 4 missions s...
- by Rib0 - at 2008.05.06 19:42:00
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13. Argument about Drakes - in Ships and Modules [original thread]
Originally by: Micheal Dietrich Been at it the last few days with somebody about a Drake setup. I got my design from somebody else and modified it until I was happy. His is a EFT design. Essentially I've been told that my setup is second r...
- by Rib0 - at 2008.05.06 19:32:00
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14. Lot less color in the game these days. - in EVE General Discussion [original thread]
Originally by: Akita T Neah, just decrease signature of target being fired on with each additional ship that fires, and add a ECM-like effect (much smaller random chance) the more people are firing. Basically, the more people fire, the lon...
- by Rib0 - at 2008.05.05 16:33:00
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15. Solo drake Setups (PvP) - in Ships and Modules [original thread]
if you have good shield gang skills and a mind link, you can free up a mid slot only loosing a tiny bit of EHP by: 7x ham II 1x siege warfare shield harmonizing 2x invuln 1x mwd 1x scram 1x web 1x whatever you like (sensor booster, damp, ecm, tr...
- by Rib0 - at 2008.04.07 10:50:00
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16. What is EMP ammo for? - in Ships and Modules [original thread]
i honestly find that EM is quite often the lowest resisted damage type on armour tanked ships. when im flying minmatar i allways carry EMP and barrage, when im flying caldari i normally go into combat with EM missiles fitted. i guess everyone assu...
- by Rib0 - at 2008.04.07 10:25:00
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17. Rate my Osprey - in Ships and Modules [original thread]
Originally by: Sokratesz If you're really keen on repairing your friends, train logistics 5 and get a basilisk. Yes you heard that right ;) QFT. training from logistics 4 to 5 makes for a huge boost in effectiveness. because of the wa...
- by Rib0 - at 2008.04.03 17:25:00
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18. My Useful Celestis Setup - in Ships and Modules [original thread]
Originally by: Ignatious Mei Originally by: Rib0 this seems to me like a very nice little setup which would fit in well with many gangs, it has decent manuverability and survivability. its nice to see somone put out a possible coun...
- by Rib0 - at 2008.03.28 16:35:00
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19. My Useful Celestis Setup - in Ships and Modules [original thread]
this seems to me like a very nice little setup which would fit in well with many gangs, it has decent manuverability and survivability. its nice to see somone put out a possible counter to ECM ships rather than joining the huge whineathon thread, ...
- by Rib0 - at 2008.03.28 16:16:00
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20. Tanking Gate guns in a Battlecruiser - in Ships and Modules [original thread]
turns out its (alot) easier with passive tank. ill post a setup in a bit, but im sure you can work it out yourself (same launchers/ damage mods/ drones)
- by Rib0 - at 2008.03.25 18:28:00
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