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1. What Amarr BS is better for lvl 4 missions? - in Ships and Modules [original thread]
Originally by: SuiJuris my geddon I run into heavy fitting problems trying to throw your setup together in EFT. I take it you have AWU V and/or a power grid hardwiring? Or, I dread to suggest, energy weapons rigging V ? :D I'm currently...
- by Sheraad - at 2008.08.14 21:21:00
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2. [RMR] Gallente Navy Comet - Patrol design - in Ships and Modules [original thread]
Originally by: Guardian Alpha Edited by: Guardian Alpha on 12/02/2006 19:54:24 Gallente Navy Comet - Patrol design Purpose: The Gallente Navy Comet has similar construction and statistics to the Gallente Tristan. Capable of bot...
- by Sheraad - at 2007.01.01 11:48:00
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3. fuckin ccp answer my petition u bastards - in Ships and Modules [original thread]
Originally by: Tisanta we are all stars.. just waiting to be born.. freed from our fleshy bodies and into the night sky to shine down upon the planets that be. No, no we're not.
- by Sheraad - at 2007.01.01 11:42:00
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4. Best dreadnought for destroying POS's? - in Ships and Modules [original thread]
Possible stupid question time: item database says revelation has 250 drone space. Can't it then also use 5 sentry drones?
- by Sheraad - at 2007.01.01 09:40:00
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5. Angel 0.0 ratting - in Ships and Modules [original thread]
Edited by: Sheraad on 01/01/2007 00:25:57 Using t2 ammo to rat is a little unnecessary, isn't it? And on what planet does the sentence "The zealot's already mediocre damage" make any kind of sense? I'm amarr specialised and I used to hop i...
- by Sheraad - at 2007.01.01 00:25:00
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6. T2 varriants of new Battlecruisers? (Drake / Hurricane / etc ) - in Ships and Modules [original thread]
Heavy logistics would be interesting, something with no damage or gang module bonuses that could tank like the fleet commands do and beefed-up logistics bonuses. That said it wouldn't make the existing logistics ships any less unpopular.
- by Sheraad - at 2006.12.29 23:13:00
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7. LvL4 mission Bhaalgorn & Rigs - in Ships and Modules [original thread]
Anywhere I can see stats on rigs outside the game? Can't play atm, but very very bored and curious.
- by Sheraad - at 2006.12.28 21:13:00
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8. Abaddon [Level 4 Setup] - in Ships and Modules [original thread]
I have no experience but it seems to me like cap rigs would be almost a given on a PVE abbadon.
- by Sheraad - at 2006.12.27 02:02:00
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9. Armageddon for 2.3M isk? - in Ships and Modules [original thread]
Echoing that for the love of god, with those skillpoints just mine in it or sell it and buy a prophecy.
- by Sheraad - at 2006.12.27 01:12:00
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10. Abaddon for Missions - in Ships and Modules [original thread]
I'm a currently inactive amarr specialist, but I'm hoping to reactivate in january and play around with the abaddon amongst other things... so just to satisfy my curiousity, what's the downside to the cap rigs? I can't seem to find them in the ite...
- by Sheraad - at 2006.12.22 09:09:00
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11. What Amarr ships for 0.0 ratting/PvP - in Ships and Modules [original thread]
Originally by: Alliaanna Dalaii pros and cons I think this nails it, the only thing I would add is a rather obvious point... zealot is fantastic for it, but then again you're risking a zealot. The worst case scenario is a lot worse in a ...
- by Sheraad - at 2006.12.22 09:01:00
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12. **Crow NERF** - in Ships and Modules [original thread]
Originally by: CB Apollo Originally by: Hamatitio Orbitting at 13km will get you killed very quickly. Anyone can manually get within 10km to web you at which point, you are SOL. Thats why most people sit at 19km with light missil...
- by Sheraad - at 2006.08.02 09:17:00
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13. Sound off for amarrians getting a drone BS - in Ships and Modules [original thread]
/anti-signed I'm quite interested to see how it'll be, actually, in its current intended state. Given that all other amarr turret boats have the 10% cap use bonus in exchange for the 'build-in' damage bonus in the guns, I'm very curious to see ho...
- by Sheraad - at 2006.08.01 08:54:00
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14. Eve's Dark age - in Ships and Modules [original thread]
Thanks for that.
- by Sheraad - at 2006.07.25 09:40:00
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15. Eve's Dark age - in Ships and Modules [original thread]
Thanks for that.
- by Sheraad - at 2006.07.25 09:40:00
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16. Best setup for a pve thorax? - in Ships and Modules [original thread]
I've not used a thorax for missions in a very long time, but some things strike me there - first, the warp stab. You won't get warp scrambled on the vast majority of missions, right? So that's a bit of a waste of a low slot :) The armour plate mig...
- by Sheraad - at 2006.07.20 15:14:00
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17. Silly laser crystals question... - in Ships and Modules [original thread]
Would this be tech 2 crystals? Those don't stack once you've fired them. When they actually expire they'll disappear.
- by Sheraad - at 2006.07.20 15:07:00
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18. Asgeir is reworking old ship models. What models need the most love? - in Ships and Modules [original thread]
Edited by: Sheraad on 20/07/2006 15:01:58 First time I ever saw a moa, I thought it looked pretty awesome. Then I realised I was looking at the back. Ugly as hell, please overhaul oh god: - I don't fly any variant of it, but the condor hull...
- by Sheraad - at 2006.07.20 14:59:00
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19. Blasters and Pulse - in Ships and Modules [original thread]
Originally by: LukaG forget it. I'm just ****ed off because I'm starting to see what a collosal uphill struggle it is to get Devs to balance issues that are resonably obvious especialy with the huge amount of work some people put into math...
- by Sheraad - at 2006.05.16 09:26:00
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20. The Ugliest ships in the universe - in Ships and Modules [original thread]
Edited by: Sheraad on 13/04/2006 15:50:01 Ugly is one thing, unconvincing is another. I think most Caldari shps are ugly as hell, yeah, but they DO look like they were designed by a committee of bureaucrats. The gallente waste money making the...
- by Sheraad - at 2006.04.13 15:49:00
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