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1. T1 Cruisers - Potential Killers or Cheap Deathtraps? - in Ships and Modules [original thread]
The only t1 cruiser I use anymore is the stabber aKa poor mans vaga. It is GREAT at baiting and tackling. I have lost a few of them while baiting/suicide tackling, but it is soo cheap to replace that the loot netted from our kills always is more t...
- by Shinjuro - at 2007.08.26 15:35:00
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2. [PETITION] Siege Launchers - in Ships and Modules [original thread]
I see this as being a logical first step in helping the phoon with it's many problems.. at the same time it is helping make caldari battleships a little more usefull in conventional pvp. I would support a range nerf if that meant getting the fitt...
- by Shinjuro - at 2007.08.26 15:31:00
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3. Out of curiosity: Hurricane PvP fitting. - in Ships and Modules [original thread]
Originally by: Thor Xian There is no reason whatsoever not to use 425s on the Hurricane...unless you plan to plate it up and need as much grid as possible. I could go on all day smacking that comment.. but instead I will just use the r...
- by Shinjuro - at 2007.08.23 23:57:00
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4. Fastest "autopilot" ship with reasonable skills. - in Ships and Modules [original thread]
Edited by: Shinjuro on 19/08/2007 17:15:34 Ares w/nav 5, 4 OD t2, and no implants = 932.705 m/s (warps at 13.5 au) Claw w/nav 5, 4 OD t2, and no implants = 984.522 m/s (warps at 9.0 au) I would say based on warp speed, the ares is the winne...
- by Shinjuro - at 2007.08.19 17:15:00
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5. Rewrite description text for your favorite/least favorite ships! - in Ships and Modules [original thread]
Any faction ship that costs more than a couple carriers. Special Ability 100% chance that TT will get this thing wtfpwnt!
- by Shinjuro - at 2007.08.13 17:19:00
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6. [Rev II] Naglfar setup? - in Ships and Modules [original thread]
Originally by: The Shylock Anyone got a good Naglfar setup, for POS killing? What do people use, AC's and citadel launchers, shield tank and damage mods? Or is it like the nidhoggur, that you need all your mids for cap recharging? ...
- by Shinjuro - at 2007.07.24 00:30:00
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7. just curious, how can be fast a crow? - in Ships and Modules [original thread]
2 rigs, couple of speed implants, t2 mwd/OD's. Overload the mwd, and it goes like 8km/s out of gang.
- by Shinjuro - at 2007.07.17 15:58:00
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8. Stealth Bomber Manticore Fittings Rev/Rev2 - in Ships and Modules [original thread]
Any bomb setup: Something that can go fast (at least 15km away in 15 seconds) Cruise setup: Damps and cruise..
- by Shinjuro - at 2007.06.02 16:19:00
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9. I lost My Dread - in Ships and Modules [original thread]
Originally by: madaluap armor tanked? No siege module? Solo dread? Invul field + cap rep and injector on a dread? You read my mind. I suppose there is benifits to armor tanking the thing. Only in certain situations though. Use a siege...
- by Shinjuro - at 2007.05.08 01:32:00
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10. Real men hulltank (T2 bulkheads + DC2) - in Ships and Modules [original thread]
I got bored and jumped on the test server and did this to my Naglfar. Got 550k structure with 60% resistance. Talk about cannon fodder.
- by Shinjuro - at 2007.04.27 22:12:00
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11. AWACS-style shipclass...a cure for cloakers - in Ships and Modules [original thread]
Originally by: slothe interesting idea but can an awac find a stealth bomber? Mine can. But on a serious note. Similar to how a stealth in RL can be found, the OP has pointed out a VERY similar way of finding such and object in eve...
- by Shinjuro - at 2007.04.27 22:11:00
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12. List of Useless(tm) Modules - in Ships and Modules [original thread]
Originally by: Got b00ns 1.Energized regenerative membrane/Regenerative platings 2.Logistic ships in general 3.Tracking disruptors (well they are only less usefull compared to other ewar) You must be kidding.. 1. More useful then it'...
- by Shinjuro - at 2007.04.27 22:06:00
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13. Stack nerf for focused fire (big fleet shoot one target) - in Ships and Modules [original thread]
Lets not go too far with this stacking ****. I agree with the many others who say that some mods that are stacked shouldn't be. But give me a break a stacking penalty on focused fire? Where is the realism in that?
- by Shinjuro - at 2007.04.25 14:17:00
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14. Nyx not inline with other capitals - in Ships and Modules [original thread]
FFS how many fighters does the OP want? And LOL @ this thread in general, sounds like a whine over the 10% damage switch to 5%.
- by Shinjuro - at 2007.04.25 14:15:00
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15. Crow Setups in Rev - in Ships and Modules [original thread]
3 arby standard launcher, 1 -280mm howie w/proton (20km) gisti mwd, t2 disruptor, t2 small cap injector w/50's 2 local overdrives, 1 named MAPC Goes over 6km/s out of gang (7.5km/s in decent gang). Sustains the mwd and disruptor till you run ou...
- by Shinjuro - at 2007.04.06 15:45:00
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16. Sleipnir, death for astarte - in Ships and Modules [original thread]
Originally by: RogerWilco A bunch of stupid crap I am not sure whether to laugh at your setups or at your overall outlook on yourself. So I guess what I am trying to say is.. pfft Stupid BoBbit
- by Shinjuro - at 2007.04.06 01:58:00
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17. CCP: Faction/Officer Damage Controls? - in Ships and Modules [original thread]
Just want a simple answer from both the eve public and from ccp. Do you want them in game? Will they be put in game? How omgpwnzorish will they be?
- by Shinjuro - at 2007.04.04 14:25:00
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18. New 1v1 king of the hill ship - in Ships and Modules [original thread]
Originally by: Fuglife Originally by: LordChaos geddon will *****the Domi everytime :) i can kill the domi before i use more than 2-3 cap boosters :) lies. Don't talk until you have seen it. Go find LC in Gyerzen and the...
- by Shinjuro - at 2007.03.28 20:22:00
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19. solo pvp tempest - in Ships and Modules [original thread]
currently using: 6- duel 650's, 2 hvy nos Cap injector, warp scram, web, mwd, tracking disrupt 3 hardeners (exp,kin,therm), 1 rep, damage control, 1600mm RT Tanks really well, isn't nearly as expensive as the rigged setup, fits with ease, with...
- by Shinjuro - at 2007.03.11 17:47:00
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20. What ship is this? - in Ships and Modules [original thread]
@ the number of replies to the OP's question.
- by Shinjuro - at 2007.03.07 01:23:00
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