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81. CovOps frigs & T1 cloaks. - in Ships and Modules [original thread]
As the previous poster had stated. Covert Ops ships require the Covert Ops II cloaking device to warp cloaked. You don't have to train for the cloak first here either. The Cov Ops ships have nice bonuses on their own and if you intelligently use t...
- by Shozo - at 2007.02.13 17:51:00
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82. Scanning down mission runners... - in Missions & Complexes [original thread]
I'm going to repeat this for those that failed to read the post or missed it... Low sec. and 0.0 are what they are and should be treated as such. Like it or not that's just the way it is. Seriously, that's it. You don't get special privileges...
- by Shozo - at 2007.02.12 23:41:00
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83. Scanning down mission runners... - in Missions & Complexes [original thread]
Low sec. and 0.0 are what they are and should be treated as such. Like it or not that's just the way it is.
- by Shozo - at 2007.02.11 20:30:00
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84. Scanning down mission runners... - in Missions & Complexes [original thread]
All it takes is someone who has ran missions and dropped BM's at the various random locations. These BM's are then used later to probe people out. At least that's what I would do.
- by Shozo - at 2007.02.11 17:16:00
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85. Snowballs: Please remove corpses from EVE - in EVE General Discussion [original thread]
So, snowballs were removed because they caused too many problems? Nice one CCP. So, next time you have a lack of foresight and give us all a gift that ends up causing YOU (the gift giver) unforeseen problems...you're going to just revoke it? LMAO...
- by Shozo - at 2007.01.30 23:27:00
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86. hyperion Setup - in Ships and Modules [original thread]
When I tank/solo a lvl4 I use the following fitting. Highs: 7x 350mm Compressed Coil (i'm too broke to upgrade) 1x Drone Link Mids: 1x Electrochemical Cap Booster 3x Cap Recharger II 1x Omnidirectional Drone Tracking Link Lows: 2x Large Armor R...
- by Shozo - at 2007.01.22 20:15:00
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87. Corp standings donŠt update - in EVE General Discussion [original thread]
have either of you tried running a mission while in your new corp? this kinda jump starts the standings to start updating.
- by Shozo - at 2007.01.21 18:32:00
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88. [Petition] Please remove the clouds and dust - in Missions & Complexes [original thread]
Before I say this, I am purely assuming and using my own experiences and what I have read to base what I am about to write up off of. I play this game on 3 different systems depending on availability in my home. Each varies in performance from 1....
- by Shozo - at 2007.01.17 23:26:00
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89. [Petition] Please remove the clouds and dust - in Missions & Complexes [original thread]
not signed. this could be an option but, not something that should be straight up removed. personally, even with a radeon 9800pro i don't see them as a big issue in terms of lag/fps. what i might see as an issue with them is possibly when warping...
- by Shozo - at 2007.01.17 15:14:00
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90. POS Ideas/Suggestions - in Science and Industry [original thread]
i like these ideas except the star gate one needs some serious nerfing. this should have a reset timer on par with or even more so than jump clones or perhaps require sovereignty in order to anchor the module. simply because in times of war this w...
- by Shozo - at 2007.01.08 23:06:00
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91. Hyperion lvl4 Setups? - in Ships and Modules [original thread]
Edited by: Shozo on 25/12/2006 07:18:30 Here is a fleet setup that I've been using lately with a friend in an Abaddon. It's used as a lifeboat with a bite. High Slots: 6x 350mm Rails 2x Medium Remote Reppers Medium Slots: 2x Heavy Electroche...
- by Shozo - at 2006.12.25 07:18:00
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92. Hyperion pvp setup? - in Ships and Modules [original thread]
After reading another thread on here about dual injectors and dual plates. I decided to try something with balls. Keep in mind I don't have the greatest skills being a rather young character. So, if you can fit Tech2 for anything...of course fit ...
- by Shozo - at 2006.12.20 14:08:00
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93. Client memory leak? - in Issues, Workarounds & Localization [original thread]
this is redundant but, same here.
- by Shozo - at 2006.12.19 15:26:00
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94. Will HP increases make BC's and Destroyers viable for PVP? - in Ships and Modules [original thread]
since when have BC's and Destroyers not been pvp viable? get some skillz y0.
- by Shozo - at 2006.11.27 23:18:00
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95. Minnesota - in Events and Gatherings Archive [original thread]
eden prairie here. hit me up in game.
- by Shozo - at 2006.07.26 17:25:00
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