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261. Lag is horrific - can we get a "non-highway" autopilot option? - in EVE General Discussion [original thread]
I've gone back and forth through Yulai and Luminaire all day and not gotten a drop of lag whatsoever.
- by Silverlancer - at 2004.03.27 22:41:00
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262. Ending the great canister-mining debate. - in Player Features and Ideas Discussion [original thread]
Edited by: Silverlancer on 27/03/2004 21:49:12 Quote: Solution: mine to your hold, like we're all supposed to do. There was never meant to be a 27500m3 container available, and there still isn't supposed to be one. Solution: Spend th...
- by Silverlancer - at 2004.03.27 21:47:00
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263. What should CCP learn from E&B? - in Player Features and Ideas Discussion [original thread]
For example, you know the serpentis logs? Make a MUCH rarer version that is a combination log/bookmark (you can set waypoints and warp). It leads to an epic encounter vs a uberpowerful enemy fleet
- by Silverlancer - at 2004.03.27 21:42:00
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264. Please, CCP, make Shield Recharge a worthwhile stat! - in Test Server Feedback [original thread]
Edited by: Silverlancer on 27/03/2004 16:35:25 This is yet another number in EVE that is completely pointless. Why does it even exist? Capacitor Power Relays were overpowered because they had a negligable downside (as shield recharge was worth...
- by Silverlancer - at 2004.03.27 16:33:00
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265. [BUG?] - Splash Damage still evident? - in Test Server Feedback [original thread]
If a missile collides with a ship, it should not do damage unless its an FOF. Simple.
- by Silverlancer - at 2004.03.27 16:30:00
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266. What should CCP learn from E&B? - in Player Features and Ideas Discussion [original thread]
Quote: Quote: Yes, but why should players care about Transcranial Microcontrollers? Make it affect the PLAYERS, not just the little news story up there every day Maybe one day you log in and you're overjoyed to see that you have ...
- by Silverlancer - at 2004.03.27 15:25:00
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267. Can i really alter the game? - in EVE General Discussion [original thread]
The player lore is far more expansive than the real storyline
- by Silverlancer - at 2004.03.27 15:16:00
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268. ATTN: Corp Exploit - in EVE General Discussion [original thread]
This bug is MAJOR and it is not limited to this--people can attack you in empire space, sometimes, but not always... without concord intervening. FIX IT CCP, PLEASE.
- by Silverlancer - at 2004.03.27 14:28:00
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269. is 0.4 - 0.1 poor in terms of reward vs risk? - in EVE General Discussion [original thread]
I can solo mine in the depths of 0.0 space in a cruiser with no weaponry whatsoever. I can earn 500 million if you give me 24 hours. Its not hard. You just have to know how. And this is without any kind of exploiting, and it can still be done to...
- by Silverlancer - at 2004.03.27 14:12:00
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270. What should CCP learn from E&B? - in Player Features and Ideas Discussion [original thread]
Quote: Eve already has a storyline. According to rumours, a rather inflexible storyline, but still, they're working on ways to remedy it Yes, but why should players care about Transcranial Microcontrollers? Make it affect the PLAYERS,...
- by Silverlancer - at 2004.03.27 13:56:00
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271. rare ores occasionally occuring in 0.5+ space - in Player Features and Ideas Discussion [original thread]
Toss one arkanon roid randomly in each region... three bistot, five crokite, ten spodumain... . I said REGION you know... this'll make things REALLY interesting
- by Silverlancer - at 2004.03.27 13:48:00
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272. What should CCP learn from E&B? - in Player Features and Ideas Discussion [original thread]
Edited by: Silverlancer on 27/03/2004 15:25:07 Earth and Beyond had a lot of features that EVE could use. Like a storyline that relates to the players. Maybe some epic encounters (but not farmable... as in serpentis log type things). Post here...
- by Silverlancer - at 2004.03.27 13:41:00
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273. Earth and Beyond: The Real Story - in EVE General Discussion [original thread]
Edited by: Silverlancer on 27/03/2004 13:32:41 Quote: Talk of another game and the mods let this of all threads survive? Many people on these forums have played E&B. Plus, we're talking about how CCP should learn from E&B and use som...
- by Silverlancer - at 2004.03.27 13:31:00
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274. Earth and Beyond: The Real Story - in EVE General Discussion [original thread]
Quote: Yea, I wish for EVE was a bit more dynamic, as well. (see the link in my sig) Combine EVE with a Shattered Galaxy map system...
- by Silverlancer - at 2004.03.27 12:51:00
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275. Raise the value of 0.0-0.4 ores. - in EVE General Discussion [original thread]
Quote: Edited by: Haratu on 27/03/2004 03:36:07 Omber is present in 0.5+, look for it. However I do agree, I mine pyroxeres/kernite instead of Jaspet simply because it is safer to mine in 0.5/0.6 space. There are simply too many powerfu...
- by Silverlancer - at 2004.03.27 12:49:00
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276. Can i really alter the game? - in EVE General Discussion [original thread]
Quote: Can i realy alter the course of the game or im limited to change the history itself? Ive a minmatar avatar and have been playing for about 25 days or so. Im a RPG fan (playing about 15 years D&D basically) and would like to know if fo...
- by Silverlancer - at 2004.03.27 12:48:00
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277. Fix the problem, not the symptoms. - in Test Server Feedback [original thread]
The symptom was the cap power relay problem. The problem is the fact that shield recharge as a stat is completely worthless. So how about instead of nerfing cap power relays, we make shield recharge useful as a stat? This will open up whole new ...
- by Silverlancer - at 2004.03.27 03:17:00
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278. Earth and Beyond: The Real Story - in EVE General Discussion [original thread]
Quote: Y'know, it's funny, Morkt, but I can't put my finger on any one thing that I could say is actively part of a general storyline. Or at least, one thing that doesn't look like it has been created recently in response to a dire requireme...
- by Silverlancer - at 2004.03.27 03:03:00
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279. Modded - in EVE General Discussion [original thread]
Quote: Edited by: Temu on 27/03/2004 02:06:33 I hate you all EDIT: I believe you mean... "Eye Hait Yoo Al!"
- by Silverlancer - at 2004.03.27 02:58:00
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280. Stop nerfing low slots. - in Test Server Feedback [original thread]
Sure, I know. But why did CCP nerf them in such a way that Cap rechargers were now their replacement? This is their hate for low slots... and its hurting every non-Caldari ship out there
- by Silverlancer - at 2004.03.27 01:01:00
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