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941. Shield tanking in an apoc - in Ships and Modules [original thread]
You can relay shield tank for now until the next patch. Cap rechargers will be buffed to 15% I think, with tech 2 and named equivalents increased by 5 percentage points from their previous number. However I suggest that cap boosters may be more ...
- by Slithereen - at 2004.06.13 02:31:00
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942. Shield tanking in an apoc - in Ships and Modules [original thread]
It well could. But this configuration will only last you as good as good as the next patch. Next patch, relays will be penalized not by shield recharge rate, but by shield booster rate. This will affect your shield tanking capability. My sugge...
- by Slithereen - at 2004.06.13 02:07:00
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943. Moa looks like Tengu's - in EVE General Discussion [original thread]
I think it looks like a flying Gozilla to me (the original fat Japanese one, not the Roland Emmerich redo). _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "...
- by Slithereen - at 2004.06.11 06:55:00
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944. Setup for Raven - in Ships and Modules [original thread]
Where do you get Medium Nosferatus? _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy a...
- by Slithereen - at 2004.06.10 07:07:00
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945. Elite Industrials - in Ships and Modules [original thread]
Edited by: Slithereen on 10/06/2004 04:07:06 As specialized mining ships, I hope these can make battleship mining moot. There is nothing that can stop you from battleship mining, but considering the cost of an elite industrial miner, it would...
- by Slithereen - at 2004.06.10 04:05:00
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946. Elite Industrials - in Ships and Modules [original thread]
Many people have been banging on the ideas and suggestion lists for dedicated miners. I don't mean Elite Frig Deep Core Miners, I mean an armored industrial with sufficient turret slots and drone bays to hold multiple mining lasers and drones fo...
- by Slithereen - at 2004.06.10 03:17:00
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947. Any Star Trek: Enterprise fans here? - in Out of Pod Experience [original thread]
Never liked Enterprise so much. Some of the scripts seems recycled from previous Trek series, the dialog seemed more forced than any of the previous series, and the characters simply don't grab. The time travel thing only gives me a headache. I ...
- by Slithereen - at 2004.06.09 07:15:00
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948. Slight Nitpick on Calling upcoming Battlecruisers Pocket Battleships - in EVE General Discussion [original thread]
I think the Klingons did well with their battlecruisers, did they? _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted on the Hopeless."---Mandy, T...
- by Slithereen - at 2004.06.07 23:50:00
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949. Favorite Spaceships - in EVE General Discussion [original thread]
From HW2, Hiigaran Interceptor and Hiigaran Battlecruiser. From HW1, the Taiidan Skraal Missile Destroyer and the Kushan Missile Destroyers---they spam so many missiles they makes a Raven look so sickly in comparison. _______________________...
- by Slithereen - at 2004.06.07 12:00:00
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950. Caracal or Moa? - in Ships and Modules [original thread]
Post patch, it will be better to use turrets. So my guess will be Moa, unless you want to spam heavy missiles with the Caracal. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover,...
- by Slithereen - at 2004.06.07 05:15:00
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951. Shuttles issues and proposal - in Ships and Modules [original thread]
If the shuttle packaged size is large, you will limit your profit per transport run. To make as much money as possible, you should be allowed to carry as much as possible, especially to remote stations where some shuttle prices are just nuts. Pe...
- by Slithereen - at 2004.06.07 05:12:00
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952. Shuttles issues and proposal - in Ships and Modules [original thread]
I wish to propose that shuttles be made player market driven with the following revisions. --- Shuttles should have a packaged space of only 100m3 or less. This allows for indies to transport packaged quantities of shuttles from place to place....
- by Slithereen - at 2004.06.07 03:54:00
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953. Reduction of Shuttle storage requirements and other shuttle issues - in Player Features and Ideas Discussion [original thread]
With agents dropping tons of shuttles, it only leads to recycling since their transport is economically unviable. I propose the following. - Reduction of Shuttle storage requirements to 100m3 in packaged condition. This allows a tranport to c...
- by Slithereen - at 2004.06.07 03:35:00
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954. Flyable faction ships? - in EVE General Discussion [original thread]
My prediction is that you will only need your own faction ship skills. Sansha and Bloods will require Amarr ship skills, Guristas with Caldari ship skills, Angels with MInmatar ship skills. I'm not sure if you can capture a ship, unless you can...
- by Slithereen - at 2004.06.07 03:17:00
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955. The Khanid Officer - in Ships and Modules [original thread]
It is nice to know that the Empire is vigilantly defended by beauties like these. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted on the Hopel...
- by Slithereen - at 2004.06.07 03:02:00
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956. Killing Amarri pig-dogs: I want more money! - in Missions & Complexes [original thread]
Edited by: Slithereen on 07/06/2004 02:53:00 There are no bounties either for killing Minmatar Fleet ships in Amarr missions, so we do it out of pure joy. _______________________________________________ "Is it me or the bad guys just gettin...
- by Slithereen - at 2004.06.07 02:51:00
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957. The Khanid Officer - in Ships and Modules [original thread]
Edited by: Slithereen on 06/06/2004 01:06:36 I have not seen a Sarum Major. All I've seen is the following Amarr Navy Sergeant --- Executioner-Interceptor type hull. Also has Ammatar and Khanid version, the latter being the basis for Maledic...
- by Slithereen - at 2004.06.06 01:03:00
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958. Another Topic on Destroyers and Battlecruisers - in Ships and Modules [original thread]
What I think about the Destroyers is that the powergrid and CPU is good either to support many small turrets, or a few low end medium ones, like quad lights, dual 150s. A Battlecruiser or pocket battleship is sized in such a way, it can support...
- by Slithereen - at 2004.06.05 07:41:00
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959. The Khanid Officer - in Ships and Modules [original thread]
In some Amarr region missions, you get this nasty thing of a Punisher. It's blue, with large gun appendages, tiny stubs for fins, and two revolver like thingies near its main wings. It protects some nasty Arbitrator special that is blue and blac...
- by Slithereen - at 2004.06.05 07:33:00
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960. Shiva's high cost of war - in EVE General Discussion [original thread]
Edited by: Slithereen on 05/06/2004 03:51:11 I think this may be suppsoed to be in General Discussion, but this affects all Amarr and Minmatar paramilitary groups. If a small Amarrian paramilitary group is at war with three Minmatar corp, com...
- by Slithereen - at 2004.06.05 03:49:00
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