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1281. Lag Battle in FA - in EVE General Discussion [original thread]
Obviously there is no load distribution that can automatically and transparently allocate a loaded thread to unused server or cluster resources. You have to go to very artificial fixes where certain systems have to be designated "battlezones" a...
- by Slithereen - at 2004.01.20 11:44:00
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1282. Scorp pirate setup - in Ships and Modules [original thread]
Edited by: Slithereen on 20/01/2004 11:26:24 Did you hear what I said? I said the 1400s are not very good if unassisted, then you go around saying I'm wrong then prove my point in the same sentence by admitting you got a mod and a fourier. A...
- by Slithereen - at 2004.01.20 11:24:00
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1283. Defenders need to shoot down drones - in Ships and Modules [original thread]
It is in my impression that FoF missiles (lights and heavies) can take out attacking drones. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted ...
- by Slithereen - at 2004.01.20 05:59:00
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1284. Tomb: Fix the 800s and Dual 650s Repeating Cannon Please - in Ships and Modules [original thread]
My previous projectiles? Excuse me. I make my money as a hunter, and my primary money making devices are TACHS. Out of the three battleships I have, only one uses 1400s because its CPU sucks for the intended purpose. You know which one. Tachs ...
- by Slithereen - at 2004.01.20 03:20:00
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1285. Tomb: Fix the 800s and Dual 650s Repeating Cannon Please - in Ships and Modules [original thread]
...where will it stop? when everything is so rightly gimped? Go back to the history of this game, and you will see cycles of whinage when projectiles are too good, got gimped and sucked, then patched again, then becomes too good...and so on... ...
- by Slithereen - at 2004.01.20 02:02:00
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1286. Tomb: Fix the 800s and Dual 650s Repeating Cannon Please - in Ships and Modules [original thread]
Edited by: Slithereen on 20/01/2004 01:56:59 Quote: Huh? 425mm Railgun = 1200mm Artillery compare that. The 1200 has less than half the optimals of a 1400, much less the 425. You're shooting everything in the fall off, and that me...
- by Slithereen - at 2004.01.20 01:51:00
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1287. Tomb: Fix the 800s and Dual 650s Repeating Cannon Please - in Ships and Modules [original thread]
Edited by: Slithereen on 19/01/2004 18:30:52 Quote: Less than a tachyon, and a turret that is more powerful than a tachyon. It defintely is not more powerful than a tach. Quote: Projectile requirements are by far, lower than...
- by Slithereen - at 2004.01.19 18:23:00
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1288. Fix escrows - in Test Server Feedback [original thread]
I can't see the escrows I made for all, for my specific customers and for my alts. Bug? _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted on th...
- by Slithereen - at 2004.01.19 16:59:00
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1289. How to land a good hits on Hovizers - in Ships and Modules [original thread]
If you have low tracking weapons, this is what you do, If your target is far away from you, approach it---this puts your ship aligned towards the target and reduces directional changes. If your target is close to you, retreat. This forces the t...
- by Slithereen - at 2004.01.19 12:13:00
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1290. Tomb: Fix the 800s and Dual 650s Repeating Cannon Please - in Ships and Modules [original thread]
Edited by: Slithereen on 19/01/2004 12:01:25 Quote: Quote: But they use no ammo, and it's not difficult to recover that 125. While no ammo usage is a very nice advantage, crystals are far from free. They cost 700k to 1 million ...
- by Slithereen - at 2004.01.19 11:56:00
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1291. Tomb: Fix the 800s and Dual 650s Repeating Cannon Please - in Ships and Modules [original thread]
Edited by: Slithereen on 19/01/2004 07:52:12 Quote: Tachyons use 125 energy per shot... But they use no ammo, and it's not difficult to recover that 125. Quote: No, the most constant attention would be missiles, you must re...
- by Slithereen - at 2004.01.19 07:44:00
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1292. Tomb: Fix the 800s and Dual 650s Repeating Cannon Please - in Ships and Modules [original thread]
Edited by: Slithereen on 19/01/2004 07:24:52 {con't) I still think rails need a CPU reduction or the Raven needs a CPU boost (650 or 700). But it's not hard to fit 425s if you use relays. If you want to use 1400s with relays and still kee...
- by Slithereen - at 2004.01.19 07:20:00
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1293. Tomb: Fix the 800s and Dual 650s Repeating Cannon Please - in Ships and Modules [original thread]
Edited by: Slithereen on 19/01/2004 06:59:19 Quote: Phased Plasma works better. High accuracy falloff is very good, even if you have a fairly low optimal. 1400mm still hit very decently way way past their optimal. Wrecking hits are als...
- by Slithereen - at 2004.01.19 06:47:00
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1294. Tomb: Fix the 800s and Dual 650s Repeating Cannon Please - in Ships and Modules [original thread]
"A 1400mm howitzer with it's 72km accuracy falloff and 25-30km optimal hits way better at long range than my railguns ever will using antimatter." How sure are you? Did you ever try it? By the way, my optimal with EMP L is only 23km. Shooting...
- by Slithereen - at 2004.01.19 01:58:00
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1295. Named M proj - in Market Discussions [original thread]
I got some named 650s. The scouts and sieges I'm using, but will sell if the price is attractive enough. But I'm willing to sell Carbines and Gallums at much more affordable prices. Contact me. _______________________________________________...
- by Slithereen - at 2004.01.18 02:09:00
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1296. Long Range Combat: Projectiles and Falloff - in Ships and Modules [original thread]
Quote: The NPC thats been giving me the most trouble is the Guristas Inferno, a 65k Moa. Going in close to attempt to out damage it is not a viable strategy for me. The first time I ran into this ship I was getting whacked at 50km+ with his ...
- by Slithereen - at 2004.01.17 11:54:00
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1297. Cadari Bs's SUCK! Can u Do SOMEThInG!!!!! - in Ships and Modules [original thread]
I agree to that too. The Raven should have its CPU and powergrid bumped up while the Scorpion's agility and speed needs to be preset back to the old levels. Personally I don't think CCP will fix the radius and scan resolution but the others are ...
- by Slithereen - at 2004.01.17 06:41:00
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1298. the different npc`s - in Crime and Punishment [original thread]
Edited by: Slithereen on 17/01/2004 05:49:44 Angels better than Sansha? Not for anyone who hunted both of them. The Sansha is perhaps the most ferocious of all the NPCs. Not only they missile spam like nuts (but then all of pirate factions d...
- by Slithereen - at 2004.01.17 05:48:00
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1299. Elimination Sale: 1 Mil Flat for 30 speed Overdrives and 20 speed Nanofibers - in Market Discussions [original thread]
First come first serve. Various brand names as well as OD 1s, all "castorized" into the same spec. Cleaning up my lockers. Conv me. Pick up at Arbaz, Amarr Domain Region. Also flat price 20K flat on named small lasers, cannons, and blasters. E...
- by Slithereen - at 2004.01.17 05:20:00
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1300. WTB EP-S Gaussian and Dual Diode Mining lasers! - in Market Discussions [original thread]
Do you want XECLs too? Contact me. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies , "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy an...
- by Slithereen - at 2004.01.17 05:11:00
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