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121. NINJA SALVAGING - in Player Features and Ideas Discussion [original thread]
So my best contribution to this conversation is this... Given the fact that a thread like this is created on average EVERY SINGLE DAY! Along with the fact that multiple times the Devs have stated... not broken, intended, works like we want it to...
- by Solostrom - at 2009.06.09 22:12:00
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122. small change to Anchoring skill - in Player Features and Ideas Discussion [original thread]
Originally by: Leeham currently anchoring is a corp management skill rankj 3 that seems to serve no purpose other than to get to lv3 for POS anchoring or to lv5 to access starbase defence management. There is no 'per level bonus for it' to...
- by Solostrom - at 2009.06.08 20:38:00
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123. To all the people that think ambulation sucks... - in EVE General Discussion [original thread]
Originally by: Troye Originally by: Akhmed TDT There's enough threads on this already.... Theres loads of threads speculating or critising ambulation but none actualy focusing on its merits. There are no merits... WIS was a...
- by Solostrom - at 2009.06.06 04:10:00
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124. Maximum number of locks on a ship - fix for 'too short' battles. - in Player Features and Ideas Discussion [original thread]
Edited by: Solostrom on 05/06/2009 18:42:54 self censorship for rant
- by Solostrom - at 2009.06.05 18:42:00
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125. [Proposal] Personal Wallet Divisions - in Assembly Hall [original thread]
I fully support this service/idea!
- by Solostrom - at 2009.06.04 20:17:00
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126. Drones, Identifying Problems. - in Test Server Feedback [original thread]
Originally by: Alxea Edited by: Alxea on 04/06/2009 09:48:16 Edited by: Alxea on 04/06/2009 09:46:48 Drones just need a detailed menu system where we can tell it to attack what ship class 1st and what not to attack example, Heavy d...
- by Solostrom - at 2009.06.04 17:37:00
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127. Gate Jump Bug cost me 3b... - in EVE General Discussion [original thread]
So let me get this right fully 6 days after deployment of the bugged 1.2.2 patch... A) with numerous threads describing the bug B) you jumped into a lowsec system with crazy hardwires and implants? No sir... you got exactly what you deserved!
- by Solostrom - at 2009.06.03 19:50:00
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128. Drone Damage Display - in Player Features and Ideas Discussion [original thread]
For only like the 800000th time... The drone damage is available in the logs. However as the drones are technically not you retrieving this data and displaying it would cause excessive hits on the Database servers and extra lag in grabbing and sh...
- by Solostrom - at 2009.06.02 04:49:00
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129. POS fighter bay - in Player Features and Ideas Discussion [original thread]
Originally by: Leonassan Quote: 1) 5 fighters have roughly the same DPS as a Large Battery Okay. And? Sounds like 5 fighters would be a good limit for the "Large Fighter Defensive Array" Quote: 2) These fighters have no rang...
- by Solostrom - at 2009.05.29 00:59:00
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130. Don't make players go to other systems for combat missions - in Player Features and Ideas Discussion [original thread]
To OP... your such an idiot your thread doesn't deserve a reply... Sorry!
- by Solostrom - at 2009.05.29 00:38:00
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131. Dear Forum Moderators - in Player Features and Ideas Discussion [original thread]
Could we please get threads involving the words Salvage, Thief, Thieves, Ninja, Mission, Mish, Solution... or combinations of such words... Immediately locked and deleted? This subject is dead, dead, dead! Post as the lock message references to m...
- by Solostrom - at 2009.05.29 00:34:00
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132. POS fighter bay - in Player Features and Ideas Discussion [original thread]
Why this idea is poorly thought out... 1) 5 fighters have roughly the same DPS as a Large Battery 2) These fighters have no range/optimum/tracking problems for BS and Dreads. 3) If we assume that this module used resources similar to Large Hybrid...
- by Solostrom - at 2009.05.29 00:18:00
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133. Raven/CNR to get nerf ? - in Ships and Modules [original thread]
Originally by: Suboran just nerf cloaks on ravens so we can kill more farmers OMG /signed!
- by Solostrom - at 2009.05.26 01:59:00
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134. Idea: Skill Training Boosting Week - in Player Features and Ideas Discussion [original thread]
Probably the 10th boost training thread this weekend. How about... NO! This ground has been covered endlessly. /unsigned
- by Solostrom - at 2009.05.25 23:05:00
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135. Give Sentry's a Return to Drone Bay speed... - in Player Features and Ideas Discussion [original thread]
100m/s wouldn't be unreasonable would it? Not useful for PvP or much of anything else but it would mean getting the drones back. Given the problem associated with Caps and Sentry drones... /signed
- by Solostrom - at 2009.05.25 22:04:00
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136. Learning Facilities (area) - in Player Features and Ideas Discussion [original thread]
Yet another I want to get good at this game without playing it idea! FAIL! NO! /not signed!
- by Solostrom - at 2009.05.25 22:02:00
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137. PVP diplomatic amnesty system in lowsec empire space - in Player Features and Ideas Discussion [original thread]
You have been playing for a year and you came up with this nonsense? Hello Kitty >>>> that way kkbai can I have ur stuff?
- by Solostrom - at 2009.05.22 05:14:00
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138. Make tractor beam auto-deactivate when object is in loot range - in Player Features and Ideas Discussion [original thread]
Originally by: Kaylan Jahlar Please make it so tractor beams automaticaly deactivate as soon as the object being tractored is within 2500km. It's so annoying having to stop the beam, wait for it to finish its cycle and then activate it ag...
- by Solostrom - at 2009.05.20 04:32:00
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139. Decals, paint jobs and ship aesthetics - in Player Features and Ideas Discussion [original thread]
1) Read before posting. 2) Suggested 19054230958 times 3) Will cause epic lag 4) Never gonna happen!
- by Solostrom - at 2009.05.18 17:31:00
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140. Cyno jamming hi-slot module - in Player Features and Ideas Discussion [original thread]
Originally by: Oregin Workaround would have to be a longer range on a cyno jammer that means they're not on grid. In the end, for it to be effective it would have to have system-wide range, thus function as a regular jammer... This won...
- by Solostrom - at 2009.05.17 17:41:00
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