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181. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
I do not think removal of the generic BC and Dest skills are all that bad. As for people having to retrain their racial battlecruisers skills, Tier1 ships of most Tech1 ship classes are going buffed, so you will be getting a benefit from more cap...
- by Sunviking - at 2012.03.07 12:32:00
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182. Why Fly Gallente? - in Ships and Modules [original thread]
I am Caldari and I have just trained Hybrids, so will be soon cross-training Gallente. In short, Gallente will be great to fly because Blasters have the highest base DPS of any weapon, and Gallente Blaster ships often have a Hybrid damage bonus. ...
- by Sunviking - at 2012.03.05 17:18:00
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183. Summer Expansion 2012 - in EVE General Discussion [original thread]
CCP Punkturis wrote: I KNOW I KNOW! but I'm not going to tell I just wanted to post here so there'd be a dev badge on the post on the front page and now everybody is going to think this is where they get some inside info trollollollolloll ...
- by Sunviking - at 2012.02.20 14:57:00
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184. Summer Expansion 2012 - in EVE General Discussion [original thread]
...Any news or gossip yet?
- by Sunviking - at 2012.02.20 14:23:00
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185. Tengu and my DPS - in Ships and Modules [original thread]
HAM Tengu ftw... Mine kicks out 966dps with Trauma Rage, and has a 41km effective range, 72km with Javelins... 1,100 dps overheated. 5% implants included of course.
- by Sunviking - at 2012.02.18 12:37:00
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186. Badger Mark 2 - The CPU fitting challenge.... - in Ships and Modules [original thread]
As the subject states, the Badger Mk 2 has a silly amount of base CPU at 1,000, which increases to 1,250 if you have Electronics lvl 5. Is there absolutely any possible way use up that CPU in a fitting? If not, then why did CCP give the Badger an...
- by Sunviking - at 2012.02.18 12:31:00
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187. So you want T3 Frigates. Please explain. - in EVE General Discussion [original thread]
I see a greater need for Tech3 Mining/Industrial ships than Frigates. There are few places where Mining is a safe profession now.
- by Sunviking - at 2012.02.17 11:44:00
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188. Summer 2012 Expansion - Name your top 5 - in EVE General Discussion [original thread]
I definitely want to see Tech3 Mining/Industrial ships. There is clearly a need for defensive subsystems, owing to the popularity of ganking them (Hulkageddon/GoonIceInterdiction). And Tech3 Frigates. And a reworking/boost of all Tech2 Battlesh...
- by Sunviking - at 2012.02.14 18:05:00
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189. The Golem - The "Meh" of Marauders - in Missions & Complexes [original thread]
Patri Andari wrote: 2. There are no modules that specifically adjust explosion velocity or explosion radius This. A lack of modules equivalent to Tracking Enhancers and Tracking Computers for Missiles severely handicaps them in my opinion...
- by Sunviking - at 2012.02.12 13:46:00
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190. The Golem - The "Meh" of Marauders - in Missions & Complexes [original thread]
What alot of people do not realise about the Golem is that the delay it takes for your volley to actually hit your target. From my experience it takes on average 7 seconds for your Torp volley to hit your target, which is a HUGE handicap compared...
- by Sunviking - at 2012.02.06 20:35:00
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191. The Golem - The "Meh" of Marauders - in Missions & Complexes [original thread]
Good summary. Proves my posts in previous threads about how Missiles need to be rebalanced soon. A word about Torpedoes: Torps currently have no more range than HAMs do, yet they are a battleship-class weapon. But when you compare Cruise Missile...
- by Sunviking - at 2012.02.03 11:10:00
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192. Your Thought's On Muraders In Pvp - in Ships and Modules [original thread]
Sun God Ra wrote: i know it's not big in alot of peoples books but marauders also have a huge cargo space for cap boosters and ammo. more boosters means surviving longer. I like your point about the space for Cap booster charges. A Golem wi...
- by Sunviking - at 2012.02.03 10:54:00
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193. Succubus, Phantasm, and the Nightmare just me or do they seem a little under the... - in Ships and Modules [original thread]
One of my old corp mates lost a Nightmare while they were running a C5 sleeper site last year. There was a carrier, logistics, spider tank helping out etc, and still the alpha from the cap escalation spawn melted her tank. Tank and Cap just isn't...
- by Sunviking - at 2012.02.02 19:51:00
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194. [Tengu] what do you think of this fit for missions? - in Ships and Modules [original thread]
Lemok Sonji wrote: I'm 2 days from flying it. I already have all the modules from my BS. [Tengu, Missions] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic...
- by Sunviking - at 2012.02.02 19:26:00
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195. Summer 2012 Expansion - Name your top 5 - in EVE General Discussion [original thread]
1. Tech3 Frigates 2. Tech2/3 Battlecruisers (this ship class is still lacking - you still only have Command Ships for Tech2) 3. Missile Buff (Torpedo Range & Explosion Radius, Javelin HAM DPS, etc) 4. Lowsec improvements (make life harder for ...
- by Sunviking - at 2012.02.02 09:58:00
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196. Where Do You Mission - in Missions & Complexes [original thread]
Torrinos in Lonetrek. 3 x lvl 4 agents in that system. It's a Nullsec entry system though, but security missions rarely if ever send you to a different region, even if it is only 1 jump away.
- by Sunviking - at 2012.01.29 22:11:00
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197. 2-char Alt PvP - in Warfare & Tactics [original thread]
Hey, Looking for some advice on which Caldari ship to use for PvP, in combination with my Alt in a Bhaalgorn. Please assume I can fly any Caldari sub-cap ship. I was thinking that my options include: Tengu, SNI, Nighthawk, but if anybody has an...
- by Sunviking - at 2011.12.10 19:06:00
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198. 2nd Class Weapon System--Missiles! - in Ships and Modules [original thread]
Missiles do need some work, but only tweaks. Here's my ideas: All Torps: Increased range (currently about the same as HAMs, they should be better than that), reduce explosion radius by 10-20% All Cruises: Reduce explosion radius by 10-20%, i...
- by Sunviking - at 2011.12.07 13:57:00
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199. Next Move: PVE Golem or Tengu? - in Skill Discussions [original thread]
In my opinion the Raven Navy Issue is becoming obsolete. Maybe if CCP boost Cruise Missiles it might become viable again. It just requires too much ISK spent on faction modules to be a competitive ship in PvE, due to its inferior CPU. Golem: It's...
- by Sunviking - at 2011.12.04 17:08:00
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200. Is the Naga dead to you, or are you still excited for it? - in EVE General Discussion [original thread]
I have to say, that I am pleased with the Naga. I don't have one yet, but will soon. It is a great way for CCP to showcase the Railgun boost, and gives me another reason to train Hybrids, which are already part of my skill training plan. 10% dam...
- by Sunviking - at 2011.12.01 11:19:00
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