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121. Tiericide, new skills and ship lines in April or May? - in EVE General Discussion [original thread]
I've just finished BC 5 this morning and am now proceeding to Gallente Cruiser 3 and Amarr Cruiser 3 - will only take me a few days. But then BC 5 was already in my training plan... Will be good to have an update to teh devblog on this topic.
- by Sunviking - at 2012.04.11 09:33:00
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122. Missile Rebalancing in Inferno? - in EVE General Discussion [original thread]
Roime wrote: Devs have responded that missiles will be brought in line with other weapon systems, meaning that missile range and damage will be nerfed across the board. They simply do too much damage with unnatural accuracy at too long ranges...
- by Sunviking - at 2012.04.11 09:22:00
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123. so the hulk WTF CCP?!!?!? - in EVE General Discussion [original thread]
Tippia wrote: GǪso how many 1600mm plates do you usually fit your Iterons with? Difference is that a Iteron is a tech1 ship that costs a few million to buy, The Hulk is a Tech2 specialised mining ship that costs 200million to buy. So yes, ...
- by Sunviking - at 2012.04.11 09:19:00
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124. Missile Rebalancing in Inferno? - in EVE General Discussion [original thread]
Response from Dev please? Pretty please?
- by Sunviking - at 2012.04.11 09:16:00
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125. My Apology - in EVE General Discussion [original thread]
Kaivar Lancer wrote: So.... is it true that Mittani sponges off his wife while she works full-time? This makes me wonder too. If he is 'retired' from Law, then what does he actually do with his time? Does he even work anymore? Is he a House...
- by Sunviking - at 2012.04.10 20:12:00
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126. Missile Rebalancing in Inferno? - in EVE General Discussion [original thread]
Tippia wrote: Sunviking wrote: As the title suggests, have you got around to looking at the issues with Missiles in time for Inferno? What issues? 1. Range of Torpedoes compared to HAMs and Rockets (Torps currently have no more range ove...
- by Sunviking - at 2012.04.10 19:57:00
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127. Inferno expansion extrapolation: What aren't we talking about? - in EVE General Discussion [original thread]
AureoBroker wrote: Istvaan Shogaatsu wrote: Here's what I want to see in Inferno: VETERAN SUB-CAPITAL SHIPS. Capitals don't excite me. Supercapitals are only good for hijacking and quick resale; they're boring to fly, and quite pointless to...
- by Sunviking - at 2012.04.10 18:36:00
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128. INCURSION NEEDS TO BE TONED DOWN, SOMEONE WHO HAS HIS OWN TENGU FLEET IS MAKING ... - in EVE General Discussion [original thread]
I'm not too up on multi-boxing, but I do not see how a single human can run Incursions with that many characters simultaneously unless he has some kind of botting program running. Just a thought.
- by Sunviking - at 2012.04.10 18:33:00
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129. Missile Rebalancing in Inferno? - in EVE General Discussion [original thread]
Most Missiles can easily be speed-tanked by most sub-cap ships. I've thought Explosion Velocity on all missiles has always been a bit poor to be honest.
- by Sunviking - at 2012.04.10 18:28:00
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130. Inferno expansion extrapolation: What aren't we talking about? - in EVE General Discussion [original thread]
I will be unhappy if I don't see some kind of Missile-Balancing going on in Inferno. They did it with Hybrids, now they need to rebalance Torpedoes, Cruise Missiles and Light Missiles.
- by Sunviking - at 2012.04.10 18:25:00
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131. Missile Rebalancing in Inferno? - in EVE General Discussion [original thread]
Hello CCP, As the title suggests, have you got around to looking at the issues with Missiles in time for Inferno? There are numerous threads out there now saying that Battleship-class missile launchers in particular need looking at, most-of-all ...
- by Sunviking - at 2012.04.10 18:15:00
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132. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Hello CCP, Can we have an update to this devblog please? It's been over a month since it was first released, so we are very interested to see any progress you have made... - Sun
- by Sunviking - at 2012.04.10 18:02:00
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133. Get back into your marauders! - in Missions & Complexes [original thread]
Why? There is an effective Marauder nerf every month these days. First, the Noctis came out, then salvage got nerfed, now bounties are being nerfed, AND Meta 0 drops are being eliminated. Marauders are almost obsolete except for in wormholes. T...
- by Sunviking - at 2012.04.09 12:43:00
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134. YOU DID THIS TO YOURSELVES HIGH SEC!!! - in EVE General Discussion [original thread]
Jitageddon Is Coming wrote: YOU TURNED NOTHING INTO SOMETHING IT WASN'T SO NOW YOU WILL PAY DEARLY! YOU PRECIOUS JITA WILL FEEL THE ABSOLUTE WRATH OF GOONS!!! ARE YOU READY TO SUFFER? MY TEAR BUCKET HAS BEEN UPGRADED TO HOLD ALL OF YOUR SOBBIN...
- by Sunviking - at 2012.04.05 06:52:00
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135. incoming tengu nerfs - in Ships and Modules [original thread]
CCP just need to increase the Powergrid requirements of battleship-class Afterburners to the point where no Tech3 can fit them. Job done.
- by Sunviking - at 2012.04.04 07:19:00
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136. Assault or heavy missiles? - in Ships and Modules [original thread]
If you are mission-running, then it depends on the level. For level 2 missions I would use Assault Launchers. Typically, here are the missiles I use for each level of mission: Level 1: Rocket Launchers Level 2: Assault Launchers Level 3: Heavy ...
- by Sunviking - at 2012.04.04 07:12:00
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137. Sticky:New dev blog: Team Security - Now with 100% more Anti-RMT - in EVE Information Portal [original thread]
Ah, Yeah.
- by Sunviking - at 2012.04.03 19:40:00
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138. Much love for CCP Sreegs and his team - in EVE General Discussion [original thread]
Ah, Yeah.
- by Sunviking - at 2012.04.03 19:28:00
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139. I Want Your Big Things - in EVE General Discussion [original thread]
Xander Riggs wrote: Literal suicide ships. Bombs with engines on the end. The Amarr would love them. They are called Torpedoes.
- by Sunviking - at 2012.04.03 16:46:00
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140. Jump drives - in EVE General Discussion [original thread]
Imajitaaltofanalt ofanalt wrote: Jump drives can lock onto a little cyno field... why cant they lock onto stars? I would imagine you could jump system to system using suns in each system as a way to jump. It would kinda add some 'freedom' to ...
- by Sunviking - at 2012.04.03 16:43:00
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