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101. The (mighty) condor - in Ships and Modules [original thread]
i usually use this ship to run errands. 1MN AB and it tops out at 800m/s easy. maybe ill try a MWD on it next time.
- by TimeKeepr - at 2005.07.24 20:49:00
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102. 20 million skill point players - in Skill Discussions [original thread]
i will turn over 30mil in just about a week or so. ive been training since release.
- by TimeKeepr - at 2005.06.19 16:48:00
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103. Best starting attributes for PVP - in Skill Discussions [original thread]
to the op: your attributes are fine
- by TimeKeepr - at 2005.06.17 21:01:00
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104. Poor attribute choices? - in Skill Discussions [original thread]
well your (the op) perc/will score is better than mine when i started. my perc/will score when i started was 8.5, but then my int/mem score was 16. i never considered myself gimped. your attributes are pretty good really. my starting attributes w...
- by TimeKeepr - at 2005.06.17 20:59:00
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105. cost of clones too much? - in EVE General Discussion [original thread]
the clone cost is fine. im currently using the best close possible, since it is the only one that covers all my sp. clone cost is HARDLY the reason people shy away from pvp. its the implants. clone prices are pocket change compared the price of w...
- by TimeKeepr - at 2005.06.11 09:27:00
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106. Trajectory analysis - Rank 5 - PorquÚ ??? - in Skill Discussions [original thread]
ill have to say that traj analysis isnt an "inferior" skill to sharshooter. its really a whole different range modifer compared to sharpshooter, and as a few have pointed out, it makes a bigger difference in some weapon types than others. basicall...
- by TimeKeepr - at 2005.06.10 09:48:00
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107. stealth boamers - in Ships and Modules [original thread]
i think stealth bombers might be useful if they could fire cruise missiles while cloaked. just as the covert ops frigs have their special CO cloaker, the stealth bombers could have their special stealth bomber cloaker that lets them do what i ment...
- by TimeKeepr - at 2005.05.29 21:14:00
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108. minimum skill requirements before running around in a battleship - in Skill Discussions [original thread]
Originally by: Evad jr All very true, but you are making the same mistake a lot of vets do..... you missed the point. He is asking for minimum skills needed (in your opinion) to fly a BS. Now the problem with a lot of vets giving high min...
- by TimeKeepr - at 2005.05.10 00:00:00
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109. Insane Attributes - in Skill Discussions [original thread]
24 int 19 per 14 cha 18 wil 26 mem all adv learn skills at 4 except charisma, and +3 implants to all
- by TimeKeepr - at 2005.05.09 23:11:00
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110. Happy Birthday Eve! - in EVE General Discussion [original thread]
w00t! happy bday EVE! and happy to 2nd bday to me!
- by TimeKeepr - at 2005.05.06 20:20:00
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111. Soltueur titan believed stolen - in EVE General Discussion [original thread]
itd be nice if i wouldnt get disconnected every 5 minutes...
- by TimeKeepr - at 2005.05.06 18:40:00
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112. EVE is the 1st game - in EVE General Discussion [original thread]
implants (like has been said already multiple times) are a luxury, they are not a "MUST HAVE" to ANYONE, not even new players. implants should never be insured. if you lose them, theyre gone forever until you get new ones. losing ships is not a bi...
- by TimeKeepr - at 2005.02.28 08:19:00
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113. SERVER DROPOUTS getting stupid now - in EVE General Discussion [original thread]
ive gotten disconnects too in the past week, and it wasnt a node crash. ISP: resnet (a college ISP) region: west coast USA
- by TimeKeepr - at 2005.01.22 09:31:00
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114. Skill Points - in Skill Discussions [original thread]
23mil here
- by TimeKeepr - at 2005.01.22 08:28:00
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115. Tactical Shield Manipulation - Still useless? - in Skill Discussions [original thread]
ive got tac shield manipulation at 5 and i havent noticed any damage on my armor until the shield was fully gone.
- by TimeKeepr - at 2005.01.20 05:58:00
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116. Dreadnought possible skill req? - in Skill Discussions [original thread]
Edited by: TimeKeepr on 12/01/2005 21:07:51 Originally by: Marcsen i hope they will require something mad like race bs V and maybe a large turret at V. THAT will make them specialized combat ships. they arent even supposed to use l...
- by TimeKeepr - at 2005.01.12 21:08:00
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117. The mega pulse - in Ships and Modules [original thread]
Originally by: DarkMatters Originally by: Agenor Deteis and this happens if u compare the graph to Caldari (missile) (All relevant skills at lvl 5 + ship bonuses) <<<<graph with missles lines was here>>>&g...
- by TimeKeepr - at 2005.01.12 00:54:00
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118. The New Scholarship Skill - in Skill Discussions [original thread]
Originally by: Badshah Edited by: Badshah on 11/01/2005 21:31:49 Ok, there isn't one yet, but wouldn't it be nice? It would require Learning V. What would it give you? The ability to train one additional skill concurrently per level. T...
- by TimeKeepr - at 2005.01.12 00:11:00
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119. getting off the ships and walking around - in Player Features and Ideas Discussion [original thread]
Originally by: NereSky well, from a "role play" and bac-story perspective, this would be hard to implement due to CCP's "great" idea of having the player in the pod at all times. which was a retarded idea. i havent read all the back-s...
- by TimeKeepr - at 2005.01.10 09:30:00
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120. Battlecruisers Skill - in Skill Discussions [original thread]
Originally by: Lunaticdie04 Umm you need race specific frig and cruiser skill to a certain level. i think what namarus was saying is that the battlecruiser skill itself is not race specific, unlike amarr cruiser, caldari cruiser, etc t...
- by TimeKeepr - at 2005.01.09 23:08:00
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