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81. Jump bridge confusion :\ - in Test Server Feedback [original thread]
Originally by: SauronTheMage So there is no jump range limit? It's just based on the fuel amount needed to make the jump? With enough fuel then technically you could jump bridge from 1 side of eve to the other :) Quote: The Jump ...
- by Tunajuice - at 2007.06.06 04:07:00
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82. logistics V for triage mode - in Test Server Feedback [original thread]
Mmm logistics 4 is plenty. Another 1 month useless skill is a pathetic timesink and a reason not to play this game and go do something fun.
- by Tunajuice - at 2007.06.06 04:01:00
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83. Carrier or Command ship? :S - in Ships and Modules [original thread]
The only CS to be nerfed are the caldari ones, which are the worst anyway. Why train for a vulture when you can train for a astarte....no brainer As to the OP... carrier if in gangs > 50, CS is smaller stuff. Where do you spend your time?
- by Tunajuice - at 2007.06.05 22:05:00
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84. Railguns - which size to use? - in Ships and Modules [original thread]
As a pure sniper harpy.. you want 150s. You have the grid to fit them, though it may take engineering 5 and AWUG4.. still well worth it. Other roles it plays you can argue 125 or blasters.. but its main use is a sniper, and as a sniper you need 1...
- by Tunajuice - at 2007.06.05 00:35:00
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85. POS Question & Mining - in Science and Industry [original thread]
A larger tower is best for mining.. can find a intensive refining array. It can refine 200k m^3 per batch, takes 3 per batch. Need level4 in revelant skills I believe, and get a 75% refine. Medium towers are reallly slow at refining, a single hul...
- by Tunajuice - at 2007.06.05 00:03:00
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86. What to upgrade first? - in EVE New Citizens Q&A [original thread]
High slot drone boosters are usually not that great TBH.. for pve you want guns in your HI, in PVP you may want nos or guns depending on your setup.
- by Tunajuice - at 2007.06.04 23:16:00
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87. Should I go for missiles or turrets? - in EVE New Citizens Q&A [original thread]
If ALL you ever want to do is missions, focus on caldari + missiles if you want to do any form of pvp, focus on turrets. This char wasted almost a mil SP on missiles I can never get back.. very much wish it was part of my 6 mil in gunnery...
- by Tunajuice - at 2007.06.04 23:13:00
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88. crow pilot - in Skill Discussions [original thread]
Well you want caldari frigate to 5, and your light missile skills high enough to get you tech2 rockets or launchers.. and your navigation high enough to get you tech2 mwd. I would say look for layouts with higher SP in those areas (navigation, mi...
- by Tunajuice - at 2007.05.31 13:23:00
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89. Multiple logging in under different alts? - in Skill Discussions [original thread]
Originally by: Amyth Paying with ISK for GTC's is a common practice. Actually i'd find anyone playing EVE longer than a year AND STILL paying with cash a bit silly. Eh I like paying with cash. I have more cash in rl (relative) then I...
- by Tunajuice - at 2007.05.31 13:20:00
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90. Cerberus is quite disappointing. - in Ships and Modules [original thread]
TBH hacs are mostly toys, they don't do a lot you can't already do in a BC. The much better hac is the eagle, as it fills a unique nich (cruiser sized 200km sniper) that no other ship fills (well vulture, but its similar). A cerb is basically a r...
- by Tunajuice - at 2007.05.31 00:00:00
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91. Conclusions from Internal Affairs, a new Dev Blog from Arkanon - in EVE Information Portal [original thread]
I do not see a problem with "having a dev on MSN" I was one of the content pushes in eq2. I was fairly early to raid some of the newest zones (back in t5/t6). Because of this, I sent a lot of petitions in trying to fix some bugs. A dev saw some o...
- by Tunajuice - at 2007.05.30 03:13:00
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92. Fleet carrier setup - in Ships and Modules [original thread]
It depends how traige works... I haven't seen its properties yet. Right now.. in a heavy lagged fleet, you may not get to lock a dying friendly carrier before it starts to blow up. I think you would want some combo of reps and remote reps.. depen...
- by Tunajuice - at 2007.05.26 21:10:00
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93. Fleet carrier setup - in Ships and Modules [original thread]
The best tank in a hetic lag spam fleet battle is one where you can just turn on 2 armor reps and it will run forever.. so if you are taking fire you will keep repping. I would be fine with this setup to do something silly like gate camp or jump ...
- by Tunajuice - at 2007.05.26 20:33:00
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94. IGB EVE CCG game...legal? - in CCG Chat [original thread]
Quote: y if I have thousands of games running simultaneously. Aint 1000s of people who play the ccg, will be even less wanting to play online. You are better off typing up every card.. and using an already existing game.. something like...
- by Tunajuice - at 2007.05.09 06:38:00
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95. [PRESS RELEASE] The ARROW Project - in Corporation, Alliance and Organization Discussions [original thread]
Wow arrow is the e2025 arrow? I played the game religiously for about a year.. then moved on to u-planet, then space merchant (both web based similar games).. then onto the world of muds. Ahh the memories.. e2025 was a pretty good game for the t...
- by Tunajuice - at 2007.05.02 04:34:00
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96. Has a new asteroid respawn been implimented? - in EVE New Citizens Q&A [original thread]
Or they moved kernite to low sec
- by Tunajuice - at 2007.04.24 05:46:00
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97. Interdiction spheres suck? - in Crime and Punishment [original thread]
Yah I don't know the EXACT distance bubbles suck you from, all I know is its more than 10k and smaller than the entire grid. If these guys say 150km, they are prolly right. Also keep in mind one someone starts the warp they are safe from bubbles....
- by Tunajuice - at 2007.04.23 03:23:00
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98. noob question on transporting and contracts - in EVE New Citizens Q&A [original thread]
People will galdly do it for you via the contract system, they will both easily fight in an industrial or freighter (depending on how big they are). It depends how much your time is worth. I would estimate to move 2 ships 3 jumps each, it would t...
- by Tunajuice - at 2007.04.21 20:34:00
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99. Cancelling a ME BPO in cue........ - in Science and Industry [original thread]
Edited by: Tunajuice on 19/04/2007 20:29:43 AFAIK you can cancel it, but ALL research into it goes POOF.. if you are researching ME 100 on a ME0 bpo, and you remove it 1 minute early.. you get out a ME0 BPO If it never started yet.. yah no re...
- by Tunajuice - at 2007.04.19 20:33:00
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100. Titans Motherships and the Interdiction Sphere - in Test Server Feedback [original thread]
Well as a related note to the post above.. mom and titans should not be able to activate offensive weapons in low sec space. Either that or make their anti scramble power turn off outside of 0.0. Eventually enough pirate corps will abuse low sec ...
- by Tunajuice - at 2007.04.19 19:29:00
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