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21. What other games do you play? - in Out of Pod Experience [original thread]
Pro Evo 4.
- by Turboneger - at 2005.03.15 04:23:00
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22. Ice Harvester II's, New Ice Mining Skills, Higher Ice Yields - in Science and Industry [original thread]
Edited by: Turboneger on 15/03/2005 03:06:50 Atm you're better off mining low ends and sell them and then buy the ice. Its THE most boring thing to do in eve.
- by Turboneger - at 2005.03.15 03:07:00
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23. POS Factories - in Science and Industry [original thread]
Edited by: Turboneger on 15/03/2005 03:03:12 Originally by: Orb Lati Edited by: Orb Lati on 15/03/2005 00:19:24 Heres a question. If CCP ever introduced Factories and Labs into POS's how would you propose to deal with player BPOs ...
- by Turboneger - at 2005.03.15 03:02:00
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24. Simple Q: Is ice mining profitable? - in Science and Industry [original thread]
Originally by: Tarm Edited by: Tarm on 03/02/2005 18:33:46 7.5 minutes (lvl 3 harvesting) = 2 units (medium barge)/cycle 60/7.5 = 8 cycles an hour = 16 units an hour Sell price on a good day is 150k each, so 16 x 150k each = 2.4m an...
- by Turboneger - at 2005.02.27 01:04:00
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25. POS Factories - in Science and Industry [original thread]
not to mention the fantasic dreadnaughts coming. Factory at pos would make small corps being able to actually live in 0.0 Why are you complaining about that? You got more members, more sp and more ships anyway. This will attract easy targets into...
- by Turboneger - at 2005.02.27 00:58:00
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26. Skills for Dreadnought - in Skill Discussions [original thread]
Originally by: Valrandir Listen everyone, 1+1=2 ! are you sure?
- by Turboneger - at 2005.02.24 16:06:00
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27. Logistics ships? Whats the point? - in Ships and Modules [original thread]
Originally by: Nybbas give them bonuses to group skills. someone in one of these support ships gives an added +10% cap regen to everyone in the group, or a 10% faster velocity, on top of a much higher resistance to damage, or a small signa...
- by Turboneger - at 2005.02.09 02:34:00
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28. New Amarrian Industrial - in Ships and Modules [original thread]
Edited by: Turboneger on 04/02/2005 04:01:00 i liked it. was original... something fresh... not to mention, the perfect loot hauler.
- by Turboneger - at 2005.02.04 03:59:00
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29. Transport ships - Why, God, Why? - in Ships and Modules [original thread]
I dont see why the amarr shouldn't get a great hauler. All they had untill now was the bessy. Now theres finally a reason to train for amarr indy lvl5.
- by Turboneger - at 2005.02.04 03:44:00
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30. Nos on npc's. - in Ships and Modules [original thread]
I see alot people using nos on npc's or write down setup's with nos's. Have i missed something?? Thought npc's cheated on cap, that it didn't recharge because their modules dont use cap. The only cap you is the npc's first "load" of cap. Am i wro...
- by Turboneger - at 2005.02.04 03:26:00
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31. Sacrilege Setup? - in Ships and Modules [original thread]
Originally by: Istvaan Shogaatsu Edited by: Istvaan Shogaatsu on 27/01/2005 22:04:45 As long as you have missile launcher operation 5 and heavy missiles at 4, the damage output is enough. Remember that any target smaller than a battles...
- by Turboneger - at 2005.01.27 22:21:00
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32. Punisher & Inquisitor Set-up? - in Ships and Modules [original thread]
Why nos? What does nos do to npc's? Dont they have "fake" cap(dont recharge)?
- by Turboneger - at 2005.01.27 22:16:00
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33. Any fight club on test server? - in EVE General Discussion [original thread]
- by Turboneger - at 2005.01.25 23:11:00
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34. [VIDEO]Arcane Technologies - Elimination Enforced - in My EVE [original thread]
very nice speed on download great vid
- by Turboneger - at 2005.01.21 02:04:00
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35. UNGIMP GALLENTE BSHIPS !!! - in Ships and Modules [original thread]
Originally by: Noriath Edited by: Noriath on 19/01/2005 04:09:51 Oh, the Dominix is worth every ISK you spend on it, but it's still the cheapest battleship around, if you know what I mean... I fly one just because I love it for bein...
- by Turboneger - at 2005.01.19 05:14:00
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36. Unattainable Items In Offers - in Missions & Complexes [original thread]
Edited by: Turboneger on 19/01/2005 04:04:28 Edited by: Turboneger on 19/01/2005 03:56:26 Originally by: Istvaan Shogaatsu Agreed. After whoring agents for however many weeks or months it takes to get a faction battleship, the last...
- by Turboneger - at 2005.01.19 03:56:00
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37. Piracy in Exodus - in Crime and Punishment [original thread]
Edited by: Turboneger on 16/01/2005 18:21:56 Originally by: Hellspawn01 Originally by: Lifewire No sec. hits ==> no pirates. There is nothing more to say about piracy in EVE. Whats with fleet battles in 0.0? This would c...
- by Turboneger - at 2005.01.16 18:13:00
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38. Does anyone fly the Crusader....... ?????? - in Ships and Modules [original thread]
Originally by: X'Alor I'm curious how you guys are fitting 4 tech 2 PULSE beams that use 12 grid if i recall correctly and fitting all that other "stuff" without a micro aux core. the ship has a grid of 50, 4 guns using 12 grid each is 48...
- by Turboneger - at 2004.11.18 21:41:00
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39. Does anyone fly the Crusader....... ?????? - in Ships and Modules [original thread]
Originally by: X'Alor I'm curious how you guys are fitting 4 tech 2 PULSE beams that use 12 grid if i recall correctly and fitting all that other "stuff" without a micro aux core. the ship has a grid of 50, 4 guns using 12 grid each is 48...
- by Turboneger - at 2004.11.18 21:41:00
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40. Empire camping can ruin the game - in Crime and Punishment [original thread]
Edited by: Turboneger on 13/11/2004 15:11:55 Learn how to use the map. If the system you're heading into reads 100 ships blown up in the last 24 hours and 60 pod's done and you're new...use your brain. Unless you can gather a fleet and hit the...
- by Turboneger - at 2004.11.13 15:08:00
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