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1. Anybody have an up to date carrier guide? - in Ships and Modules [original thread]
NANO!
- by Valenthra - at 2008.05.16 19:18:00
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2. WTB Alexander Noir's NanoNyx setup - in Ships and Modules [original thread]
We get a good teaser and here people are ruining it! T_T Bumping is unreal, Concord wouldn't do they cuz their ships would assplode, and i dont think that 30 Billion is a big deal for a nation like Gallente. Kthxbai BTW really nice movie ^^
- by Valenthra - at 2008.05.15 19:28:00
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3. Have to choose a drone spec, pls help! - in Ships and Modules [original thread]
Edited by: Valenthra on 11/05/2008 03:07:31 Originally by: Nomakai Delateriel Originally by: Dr Clay When in doubt over anything drone related, find a Gallente. For that same reason, Gallente drones will never let you down. ...
- by Valenthra - at 2008.05.11 03:07:00
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4. Apotheosis setups - in Ships and Modules [original thread]
Anyone read the text and realised it's a Jovian shuttle? :P
- by Valenthra - at 2008.05.06 20:24:00
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5. The Neglected Toaster (Augoror) Review - in Ships and Modules [original thread]
I haven't use the Auguror myself so i should perhaps don't speak but looking at the bonuses... It's a fine T1 support cruiser as intended???
- by Valenthra - at 2008.04.29 15:44:00
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6. Laser crystals 101? - in Ships and Modules [original thread]
Originally by: Durzel Thanks, dumb question but by "33+25" I assume you mean the Tach range was reduced to 33km and then raised by Sharpshooting V by 25km to 58km? Does the range nerf work off the unmodified optimal then? 33km = Optimal...
- by Valenthra - at 2008.04.23 12:02:00
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7. Whats with names of Battleships? - in Ships and Modules [original thread]
Originally by: Dyaven Originally by: Elhina Novae Every ship in the Minmatar race is linked to Norse Mythology. I am too tired too explain at this moment lol Seems like it's only the capitals and a few of their T2 ships to me. ...
- by Valenthra - at 2008.04.16 01:14:00
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8. noob question, resistance %'s? - in Ships and Modules [original thread]
Originally by: AstroPhobic Originally by: galactic bandit Originally by: d3vo its just simple math or just pointless post's made against new players to make your self feel big? Fail If you think that this ISN'T s...
- by Valenthra - at 2008.04.04 02:40:00
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9. Improve my Armageddon for level 4 missions. - in Ships and Modules [original thread]
Currently I started running level 4's too take a break from 0.0. It's easy in my armageddon but doesn't run along to smoothly and I think it could be fixed with using beams instead of pulses? currently this is my setup: 7 x Dual Heavy Modulated P...
- by Valenthra - at 2008.03.28 17:01:00
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10. 0.0 and Jump Freigther - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Valenthra Originally by: Liang Nuren Uh, I'd say just bite the bullet on costs... :) Safer, and faster. You play the game to have fun - not bite your nails every 4 seconds about wh...
- by Valenthra - at 2008.03.26 02:34:00
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11. 0.0 and Jump Freigther - in Ships and Modules [original thread]
Originally by: Liang Nuren Uh, I'd say just bite the bullet on costs... :) Safer, and faster. You play the game to have fun - not bite your nails every 4 seconds about whether your 5B ISK toy is going to be safe. -Liang But if a Heavy...
- by Valenthra - at 2008.03.26 02:09:00
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12. 0.0 and Jump Freigther - in Ships and Modules [original thread]
We have our home system about 14 jumps from nearest station and we are getting a JF soon. Instead of wasting fuel when we go too refine at a station we thaught we could do it this way: We have 1 scout check system before the Jump Freigther jumps...
- by Valenthra - at 2008.03.26 00:36:00
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13. Prophecy/Harbinger for level 4 missions. Tips and Ideas Needed. - in Ships and Modules [original thread]
Originally by: Kebast Edited by: Kebast on 23/03/2008 17:12:59 At 30+ mil SP I've done it, but it's not easy. I'd suggest starting with something easy and trying this setup. Lows: 2x Dual Rep II, RT Plate, specific resists Med: AB, 3x...
- by Valenthra - at 2008.03.23 17:32:00
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14. Need help with a Hulk setup. - in Ships and Modules [original thread]
Ok so Faction Hardeners...
- by Valenthra - at 2008.03.22 19:19:00
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15. Need help with a Hulk setup. - in Ships and Modules [original thread]
Originally by: Mona X Edited by: Mona X on 22/03/2008 16:38:51 Tell him to return with his Hulk, when he will have 4M SPs in Engineering and better stuff. Well what would be the cheapest fitting for a 0.0 hulk then?
- by Valenthra - at 2008.03.22 16:50:00
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16. Need help with a Hulk setup. - in Ships and Modules [original thread]
He has enough shield skills to fit the stuff on the Hulk so too say.
- by Valenthra - at 2008.03.22 16:23:00
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17. Need help with a Hulk setup. - in Ships and Modules [original thread]
Ok i helped a guy in corp make a Hulk setup so he could tank Drones in 0.0 (-0.8 true sec) but it didn't hold and he had to jump out with damaged structure... He has minimal shield skills but still find it strange that it didn't work. It was only ...
- by Valenthra - at 2008.03.22 02:48:00
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18. The Omen, big issues, Little ship :( - in Ships and Modules [original thread]
I'd love to use the Omen for its sexyness only. Hard to love something that sucks... no wait >_>
- by Valenthra - at 2008.03.20 17:28:00
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19. what ship to use for 0.0 ratting amarr? - in Ships and Modules [original thread]
Originally by: Kruel Probably a Zealot. Enough dps to take stuff down quickly, with enough speed to get out of a bubble. Plus ammo that doesn't run out and no dependence on drones means you could stay out there a long time without having t...
- by Valenthra - at 2008.03.14 18:38:00
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20. How to improve assault frigates? - in Ships and Modules [original thread]
My friend who is mainly a Retribution pilot says its a great ship for gates camps with support but sux solo (Obvious 1 mid slot...). Too boost that ship we thaught less mass too make it faster and: 5/2/4 or 4/2/5. Crazy?
- by Valenthra - at 2008.03.14 17:30:00
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