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1. WTB +5 Charisma Implant, paying well - in Want Ads & Trades [original thread]
I'm looking to buy a +5 charisma implant (social) mail me in game with your offer if you can sell me one, will probably pay whatever you ask for, as long as its not extemely overpriced.
- by Wathiant - at 2006.07.13 02:55:00
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2. done - in Want Ads & Trades [original thread]
Edited by: Wathiant on 21/06/2006 23:01:37 got it
- by Wathiant - at 2006.06.21 22:56:00
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3. EVE Crashing constantly since a day or so ago after downtime. - in Issues, Workarounds & Localization [original thread]
Since either yestadays or todays downtime, my eve client has been throwing fits, its fine for a while, then it will crash to desktop, i log back in and it crashes again, then i log back in and it does it again, it does this for quite a while, if i...
- by Wathiant - at 2006.01.10 00:02:00
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4. Exploit? - in Crime and Punishment [original thread]
Edited by: Wathiant on 07/10/2005 19:12:18 Thats rather odd, i warped to a gate at 100km that had a bubble at it and i got sucked into the bubble that was 15km behind the gate, now how did that happen? I petitioned anyway and got this respons...
- by Wathiant - at 2005.10.07 19:12:00
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5. Remove the Sentry gun Upgrade System with Criminal Flagging NOW. - in EVE General Discussion [original thread]
Eff 'em. If you're not smart enough to adapt to the changes, go find an easier game.
- by Wathiant - at 2004.07.28 15:15:00
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6. Remove the Sentry gun Upgrade System with Criminal Flagging NOW. - in EVE General Discussion [original thread]
Eff 'em. If you're not smart enough to adapt to the changes, go find an easier game.
- by Wathiant - at 2004.07.28 15:15:00
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7. Skill training queue - in Player Features and Ideas Discussion [original thread]
Originally by: Photon Lightwielder Edited by: Photon Lightwielder on 23/06/2004 04:00:23 well actually you dug your own grave there, if I am not my character, then he should be able to chose to train a new skill without me :) or to put...
- by Wathiant - at 2004.06.23 23:17:00
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8. Fuel - in Player Features and Ideas Discussion [original thread]
I'm not going to discuss physics with you after this post, since that was not the point of this thread. However... Originally by: Gaijin Lanis Realitivity states, accelerating any object of any mass to the speed of light would require mor...
- by Wathiant - at 2004.06.23 23:01:00
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9. Skill training queue - in Player Features and Ideas Discussion [original thread]
Keep in mind that you are not your character. Why would your character suddenly decide that he should start learning negotiation 4 when he was on a roll getting all his missile skills? Because the 'god' that controls his actions had to take a bre...
- by Wathiant - at 2004.06.22 22:12:00
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10. UNFIT ALL BUTTON! - in Player Features and Ideas Discussion [original thread]
It's got my vote too. And while they're at it, they can make a default config option for your ship as well so you can easily change :)
- by Wathiant - at 2004.06.22 21:30:00
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11. Fuel - in Player Features and Ideas Discussion [original thread]
Originally by: Gaijin Lanis Current nuclear reactors run for months without refueling. Is that magic? You are right that they can, but you may not be considering the fact that current reactors don't need to propel objects through space...
- by Wathiant - at 2004.06.22 21:23:00
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12. Training for lvl5 skills give double the bonus - in Player Features and Ideas Discussion [original thread]
Nice idea, *I* think a better option would be to actually make each 5% multiplicative instead of additive. Currently L4-L5 is actually only a 4% improvement over what you have. If you would make it multiplicative, you'd have (total bonus for a 5%/...
- by Wathiant - at 2004.06.21 23:05:00
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13. Fuel - in Player Features and Ideas Discussion [original thread]
Also posted in the Economics thread, but it turned into a broader idea as I typed... The one thing truly fuelling any economy is in fact FUEL. Eve doesn't have any, so now you can just fly around in your shuttle or BS at the same costs and as fa...
- by Wathiant - at 2004.06.21 22:49:00
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14. Economic :Suggestions and Balance - in Player Features and Ideas Discussion [original thread]
The one thing truly fuelling any economy is in fact FUEL. Eve doesn't have any, so now you can just fly around in your shuttle or BS at the same costs and as far as you want. This prevents economic interaction. Introduce fuel (not something that ...
- by Wathiant - at 2004.06.21 22:48:00
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15. what about this then!!! - in Player Features and Ideas Discussion [original thread]
Well, I almost completely agree with Gaijin Lanis. However, I would in fact like to propose the exact opposite of failures... Even modern day automated tracking and aiming devices, especially guns, have a near perfect hit ratio and can rotate qui...
- by Wathiant - at 2004.06.21 22:24:00
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16. Some autopilot ideas - in Player Features and Ideas Discussion [original thread]
Originally by: Ithildin 2. I think this has to do with the autopilots path-finding or something. More likely it has to do with the fact that CCP would like players not to be away from their computers too much when playing the game. It's e...
- by Wathiant - at 2004.06.21 21:43:00
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17. Warp straight ahead - in Player Features and Ideas Discussion [original thread]
Actually it's the number of seconds you can stay in warp (as far as I can tell).
- by Wathiant - at 2004.06.21 21:34:00
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18. Warp straight ahead - in Player Features and Ideas Discussion [original thread]
No comments means everybody likes it, right? ;)
- by Wathiant - at 2004.06.19 18:45:00
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19. direct warp - in Player Features and Ideas Discussion [original thread]
Originally by: Cruz But no ship would have the cap required to travel that far. Your cap recharges during/after each warp, so that's not a problem. You just make lots of small jumps. I like this idea, but I think that it would be quit...
- by Wathiant - at 2004.06.19 18:38:00
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20. Skill training queue - in Player Features and Ideas Discussion [original thread]
Edited by: Wathiant on 19/06/2004 18:35:49 Originally by: Mangold Why don't you start another skill to train through the night? Then you can switch back to the other one later. I like the skill training as it is. Please, please, don'...
- by Wathiant - at 2004.06.19 18:34:00
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