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141. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Alundil wrote: . your entire garbage post does not distinguish between "data not provided by the client ever" and "data that people prefer to have provided out of game for analysis by a third party tool" the first is what is being eliminated...
- by Weaselior - at 2014.05.06 23:14:00
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142. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Sith1s Spectre wrote: And yet you don't answer the question... kinda proves my point please explain your experience in proper game design
- by Weaselior - at 2014.05.06 23:01:00
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143. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Sith1s Spectre wrote: No I don't feel entitled to PvP. I do feel entitled to tools that have been available to me for the years I have been within WH space. i too believe that when a broken thing is in the game for any length of time i am ...
- by Weaselior - at 2014.05.06 22:51:00
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144. Dev Blog: Researching, the Future: Stupidity - in Science and Industry [original thread]
DireNecessity wrote: As always, the devil is in the details . . . Weaselior, care to toss out a purely speculative number of what a sane Titan BPO research to perfect time would be? 6 months? 2 years? The idea being that we start with the top...
- by Weaselior - at 2014.05.06 22:16:00
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145. Dev Blog: Researching, the Future: Stupidity - in Science and Industry [original thread]
LHA Tarawa wrote: The stated goal was to remove unnecessary complexity.... Well, they could have done the EXACT SAME THING by changing ME from int to float, and hiding it behind the UI. thats stupid and adds additional complexity while mak...
- by Weaselior - at 2014.05.06 22:14:00
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146. Dev Blog: Researching, the Future: Stupidity - in Science and Industry [original thread]
Shoogie wrote: mynnna, you really need to learn reading comprehension. virtually anytime some pubbie says this it's because their argument has been blown out of the water and so their only response left is to stick their fingers in their ea...
- by Weaselior - at 2014.05.06 22:08:00
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147. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
If you are concerned about the storage/grid ratio of the component array: just like double or quadruple the capacity and the associated fitting. Presto, many problems solved without any problems like an all-CAA storage pos.
- by Weaselior - at 2014.05.05 15:55:00
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148. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Also Greyscale mentioned a lowsec-only component assembly array: any details on that?
- by Weaselior - at 2014.05.05 14:21:00
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149. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Seraphina Amaranth wrote: So is there any incentive to run more than one of each type of lab/array any more? that you're using them as storage :v:
- by Weaselior - at 2014.05.05 14:20:00
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150. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Marsan wrote: Why would a corp wanting to do industry in an outpost need a security deposit? Honestly from most NS alliance I'd want a deposit held by a 3rd party that the alliance wouldn't lock me out the outpost. Goons more than most. it's...
- by Weaselior - at 2014.05.05 00:56:00
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151. CSM 9 Results - in EVE General Discussion [original thread]
Cygnet Lythanea wrote: Malcanis wrote: Is it really so ******* hard for you people to understand that actually ******* voting will generally increase your chances of seeing the candidates you want get elected? Um, Malcanis, that was s...
- by Weaselior - at 2014.05.04 22:54:00
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152. When Will CSM/CCP Realize There is More Than One Type of Player Base... - in Jita Park Speakers Corner [original thread]
can't imagine why this whiner didn't win a seat
- by Weaselior - at 2014.05.04 22:40:00
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153. Some EVE players can not separate them self from the game. - in EVE General Discussion [original thread]
Dinsdale Pirannha wrote: Weaselior wrote: you've got to be quite an ass to be the unlikable jerk in an interaction between you and xenuria good going, internet dude, you actually made xenuria look good (relatively speaking), nobody thought ...
- by Weaselior - at 2014.05.04 19:47:00
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154. Some EVE players can not separate them self from the game. - in EVE General Discussion [original thread]
you've got to be quite an ass to be the unlikable jerk in an interaction between you and xenuria good going, internet dude, you actually made xenuria look good (relatively speaking), nobody thought that was possible
- by Weaselior - at 2014.05.04 19:39:00
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155. The Ultimate Solution to the T2 BPO Problem Announced by CCP - in EVE General Discussion [original thread]
Prince Kobol wrote: Goons want your T2 BPO'S Goons sperg post to create panic that they all going to get removed and your going to be holding nothing. Stupid people rush to sell their T2 BPO's for next to nothing. Goons buy lots of T2 BPO's ...
- by Weaselior - at 2014.05.03 21:44:00
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156. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Furoth wrote: Firvain wrote: Or the small guys move to where the big guys are producing and reaping the same benefit for none of the cost. Looks pretty valid to me And yet I still doubt you will open your outposts to the public hoping to ...
- by Weaselior - at 2014.05.03 18:18:00
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157. CSM 9 Results - in EVE General Discussion [original thread]
if you are unhappy with the current csm i strongly urge you not to vote next year that will show them
- by Weaselior - at 2014.05.03 17:51:00
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158. Sion Kumitomo for CSM 9 - in CSM Campaigns [original thread]
OUR (permanent seat) CSM
- by Weaselior - at 2014.05.03 17:38:00
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159. The Ultimate Solution to the T2 BPO Problem Announced by CCP - in EVE General Discussion [original thread]
As anyone who was watching the fanfest stream knows, CCP Greyscale today announced that T2 BPOs will be going away in the future: that they've caused problems for the game for years and everyone has felt they'd be going away at some point. That po...
- by Weaselior - at 2014.05.03 15:37:00
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160. Sticky:Dev blog: Fortune Favors the Bold - in EVE Information Portal [original thread]
Dinsdale Pirannha wrote: LHA Tarawa wrote: If my maths are close, maxed out, this thing will pull about a fifth the yield of a 1.5 week old toon in a barge. yes. the H/j are paying 1.5x veld, give or take. So income per time mining H/J i...
- by Weaselior - at 2014.05.03 11:48:00
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