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1761. Making nullsec vibrant again - in EVE General Discussion [original thread]
you clearly are very, very bad at it because you don't understand what's going on at all if you want to incentivize people fighting small gangs you make things that the small gang can destroy that people don't want to let them destroy jump bridg...
- by Weaselior - at 2012.06.20 19:12:00
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1762. Making nullsec vibrant again - in EVE General Discussion [original thread]
not to mention this is the worst case of your argument making no sense and getting owned so you say it was something else that i have seen today
- by Weaselior - at 2012.06.20 19:07:00
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1763. Making nullsec vibrant again - in EVE General Discussion [original thread]
Riedle wrote: And if a small gang was harassing one of your stations now you can just go through a jump bridge and you can have a 10-1 advantage in about 3 mins. Without JB's that would take you much longer thus forcing each station to be some...
- by Weaselior - at 2012.06.20 19:06:00
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1764. Making nullsec vibrant again - in EVE General Discussion [original thread]
if you are unwilling to face the risks inherent with the income stream of l4s then you should receive less reward: forcing you to switch to l3s as the price of safety is entirely appropriate
- by Weaselior - at 2012.06.20 19:02:00
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1765. Making nullsec vibrant again - in EVE General Discussion [original thread]
Riedle wrote: look the question was asked and I gave my thoughts on the answer and one of my thoughts on the answer is the nerfing of JB's. There is nothing from the venom spewed my way to make me think that nerfing JB's isn't part of the answ...
- by Weaselior - at 2012.06.20 18:50:00
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1766. Making nullsec vibrant again - in EVE General Discussion [original thread]
Malphilos wrote: Just because spell checking seems to be all the rage: I think it's force projection , as in logistics and forward basing. Stuff that no one would ever use JBs for. i can't spell, unfortunately, you are quite correct
- by Weaselior - at 2012.06.20 18:24:00
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1767. Making nullsec vibrant again - in EVE General Discussion [original thread]
while it would be good for there to be a way an alliance can grow and evolve into something useful by restoring the old r64 balance your tiny corp of you and two friends will still always get stomped, as it should
- by Weaselior - at 2012.06.20 18:22:00
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1768. Making nullsec vibrant again - in EVE General Discussion [original thread]
small nobodies getting squashed is the point of 0.0 not a flaw
- by Weaselior - at 2012.06.20 18:21:00
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1769. Making nullsec vibrant again - in EVE General Discussion [original thread]
Kieron VonDeux wrote: Judging how much somebody had been in nullsec based upon the single character they happen to be posting with has always been folly. much like anyone who discusses how nice the air is on the moon can be safely assumed t...
- by Weaselior - at 2012.06.20 18:17:00
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1770. Sticky:New dev blog: Inferno 1.1 Changes To the War Dec System - in EVE Information Portal [original thread]
Nikon Nip wrote: So, if I understand this correctly, you ARE afraid of wardecs and do care about them, otherwise you wouldn't need to hide in the npc corps. Interesting, another admission of fear direct from a goon. this is one of those thin...
- by Weaselior - at 2012.06.20 18:09:00
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1771. Making nullsec vibrant again - in EVE General Discussion [original thread]
you know nothing about 0.0 and can't make enough friends to hack it, lowsec and wormholes are the place for you while you are not a highsec miner, and ought to be praised for that, you are equally unfit to discuss 0.0 as you don't know anything a...
- by Weaselior - at 2012.06.20 18:00:00
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1772. Making nullsec vibrant again - in EVE General Discussion [original thread]
Riedle wrote: Perhaps. I don't really think of PL as Blobbers. They are the anti Blobbers if anything. They are the one Anti-SOV Alliance that is still able to project power. I think we need more of them - not less. Removing/Nerfing JB's wou...
- by Weaselior - at 2012.06.20 17:59:00
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1773. Making nullsec vibrant again - in EVE General Discussion [original thread]
if you want to play sandcastle king by yourself go live in a wormhole, 0.0 is for people who can make friends
- by Weaselior - at 2012.06.20 17:56:00
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1774. Making nullsec vibrant again - in EVE General Discussion [original thread]
Malphilos wrote: Richard Desturned wrote: you seem to think that nerfing jump bridges would kill off large nullsec blocs, allow small alliances to settle in nullsec and magically fix the game At least we're settled on the fact that the ...
- by Weaselior - at 2012.06.20 17:55:00
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1775. Making nullsec vibrant again - in EVE General Discussion [original thread]
Riedle wrote: Says the guy that just insults people when they don't agree with him? ok, whatever floats your boat I guess. lols the only thing you've offered to support your ideas is placing your personal seal of approval on it your ideas ...
- by Weaselior - at 2012.06.20 17:53:00
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1776. Making nullsec vibrant again - in EVE General Discussion [original thread]
Marconus Orion wrote: Have fun installing a job when the queue is a month long before it even starts your job. . there is always a station within three jumps of jita with either no queue or less than a day always
- by Weaselior - at 2012.06.20 15:36:00
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1777. Making nullsec vibrant again - in EVE General Discussion [original thread]
oh I forgot to mention you can't mission-run in conquerable nullsec in my list of disadvantages before.
- by Weaselior - at 2012.06.20 15:21:00
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1778. Making nullsec vibrant again - in EVE General Discussion [original thread]
Oisin Sandovar wrote: Ohanka wrote: This. 1000 times this. Nullsec Corps and Alliances have severe difficulty getting any meaningful Industry going. Allow Nullsec Alliances to build more than one station in a system, and all those systems ...
- by Weaselior - at 2012.06.20 15:20:00
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1779. Making nullsec vibrant again - in EVE General Discussion [original thread]
Mirime Nolwe wrote: Dont take conclusions when EVE is a game of multiple accounts :) Anyhow, please elaborate instead of making empty arguments. Fact, 0.0 has never been so stationary like last year. It's dead. 0.0 is largely stationary bec...
- by Weaselior - at 2012.06.20 15:09:00
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1780. Making nullsec vibrant again - in EVE General Discussion [original thread]
I mean put it this way I have seriously, seriously considered spending 15 billion isk getting a 10 slot factory/40% refinery station. In addition to the 30b that outpost cost someone, that's 45b to have a single system have 1/50th the slots of Per...
- by Weaselior - at 2012.06.20 15:04:00
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