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7901. Stealth Bombers & Painters - in Ships and Modules [original thread]
Edited by: Whitehound on 21/03/2009 16:20:54 Originally by: Patri Andari Similar to post # 5 above me, I have noticed a variation in damage when using a painter on an NPC cruiser with a larger sig then my missiles' explosion radius. Wh...
- by Whitehound - at 2009.03.21 16:19:00
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7902. Iteron IV vs. Iteron III - in Ships and Modules [original thread]
One can use cargo expanders and giant secure containers with all five ships. The point here is that the Gallente have five different industrial ships. The other races have either only two or three. So what you are missing here is having a larger...
- by Whitehound - at 2009.03.21 09:39:00
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7903. OFFICIAL HATE THE NEW SHIP SETUP WINDOW THING THREAD - in Ships and Modules [original thread]
I do not hate the new fitting window, but I think it is too big. The pretty picture is redundant and has pushed the arcs for high-, mid- and low-slots all onto one, which makes a fitting less readable. I like the new info regarding some of the sh...
- by Whitehound - at 2009.03.21 09:15:00
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7904. Small guns doing less damage since patch? - in Ships and Modules [original thread]
Originally by: Culprit Dea What do you guys mean by having my guns "grouped"? I'm afraid I don't know the term. I beleive that combat button only gives details about who you've killed, who's killed you, etc. It's not a blow by blow log (i...
- by Whitehound - at 2009.03.21 09:09:00
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7905. Small guns doing less damage since patch? - in Ships and Modules [original thread]
Edited by: Whitehound on 20/03/2009 07:48:57 Originally by: Culprit Dea Has anyone else noticed themselves doing much less damage with small guns since the patch? I have not noticed much. The messages have changed in look, some peop...
- by Whitehound - at 2009.03.20 07:48:00
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7906. Salvager II - in Ships and Modules [original thread]
Originally by: VJ Maverick This thread definitely delivers. And you now delivered sarcasm. Do you know how to deliver anything new? Come back when you do, please. -- If there is anything in your life you fear of losing, then keep your...
- by Whitehound - at 2009.03.18 18:01:00
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7907. Salvager II - in Ships and Modules [original thread]
Edited by: Whitehound on 18/03/2009 16:35:19 Originally by: Washell Olivaw In closing: Where is your evidence, your proof that it has changed? All you're offering is a gut feeling. Where is your proof that it has not changed? All yo...
- by Whitehound - at 2009.03.18 16:33:00
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7908. Catalyst Loadouts? - in Ships and Modules [original thread]
High slots: 2x 150mm Prototype I Gauss Gun 3x Modal Light Neutron Particle Accelerator I 2x Salvager I Mid slots: 1x Cold-Gas I Arcjet Thrusters 1x Small F-S9 Regolith Shield Induction Low slots: 1x Small 'Accommodation' Vestment Reconstructer I...
- by Whitehound - at 2009.03.18 15:43:00
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7909. How to dispose of a Deimos - in Ships and Modules [original thread]
Originally by: Furb Killer So because he might have mates to help him, you are going to use worse ships? This helps you how? ... If he would be afraid to get to a real fight (which he probably is) This will help you to get the guy into ...
- by Whitehound - at 2009.03.18 12:21:00
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7910. How to dispose of a Deimos - in Ships and Modules [original thread]
Edited by: Whitehound on 18/03/2009 12:00:17 Originally by: Tefkros You people make the simplest tasks seem complicated with your replies. The guy has BS and BC V. Most reliable solution will be a Typhoon. I think you are missing a ...
- by Whitehound - at 2009.03.18 11:55:00
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7911. How to dispose of a Deimos - in Ships and Modules [original thread]
Edited by: Whitehound on 18/03/2009 11:05:39 Get your corp members into ships and fit them all with remote repair units and shield transfer units. It does not need to be a big ship or a skilled pilot that way. You could probably use just all y...
- by Whitehound - at 2009.03.18 11:00:00
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7912. Salvager II - in Ships and Modules [original thread]
Originally by: Benco97 Whitehound, ... What? I suggest you leave the thread. It does not seem to interest you. -- If there is anything in your life you fear of losing, then keep your mouth shut once in a while.
- by Whitehound - at 2009.03.18 10:43:00
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7913. Salvager II - in Ships and Modules [original thread]
Edited by: Whitehound on 18/03/2009 10:26:33 Originally by: FT Diomedes Edited by: FT Diomedes on 18/03/2009 04:47:56 The level of stupidity in this thread has me thinking someone is trolling. ... Perhaps you could study the wreck...
- by Whitehound - at 2009.03.18 10:22:00
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7914. Blog: The results are in; EVE and ShaderModel support - in EVE Information Portal [original thread]
Originally by: Aurvundill How to solve this issue: Download CoLinux and Install it on your Windows XP Machine. Now download and use CoLinux to install Ubuntu/Debian/Gentoo and whatnot. Lists: http://colinux.wikia.com/wiki/Linux_Distributio...
- by Whitehound - at 2009.03.17 23:47:00
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7915. Salvager II - in Ships and Modules [original thread]
Edited by: Whitehound on 17/03/2009 18:33:36 Originally by: Absolom Hues But if you insist on an explanation: No, I was not insisting on an explanation. I already knew that you got me wrong and was only joking. Our problem right now...
- by Whitehound - at 2009.03.17 18:33:00
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7916. Salvager II - in Ships and Modules [original thread]
Edited by: Whitehound on 17/03/2009 18:14:20 Originally by: Amarrian Alt What about Quantum mechanics? *lol* Go ahead, ... and apply quantum mechanics to salvaging!!!!! -- If there is anything in your life you fear of losing, th...
- by Whitehound - at 2009.03.17 18:13:00
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7917. Salvager II - in Ships and Modules [original thread]
Originally by: Absolom Hues You are arguing aginst ServantOfMask explanation about it being random, but all you can offer is that you "seem to get a bit more"? I suggest you train from level 3 to 5 and see if you get 3 times that "bit" mor...
- by Whitehound - at 2009.03.17 15:13:00
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7918. Salvager II - in Ships and Modules [original thread]
Originally by: ServantOfMask Yield is random! And that is where you are wrong. Take it from me - I studied mathematics - and there is not just one single form of randomness. You probably know it and might just have forgotten about the d...
- by Whitehound - at 2009.03.17 14:11:00
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7919. What kind of weapon for mission running? - in Ships and Modules [original thread]
Edited by: Whitehound on 17/03/2009 08:54:44 I don't know why you need a new character to do mission running (why not continue with your old character?), but if you choose to go Gallente then you are pretty much stuck with hybrid weapons, beca...
- by Whitehound - at 2009.03.17 08:47:00
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7920. Salvager II - in Ships and Modules [original thread]
Edited by: Whitehound on 16/03/2009 22:09:36 Originally by: Ch1pmunk lol everyone is saying all the salvage mods and skills do is let u salvage faster..... if this is tru... there is no point in training the skill to lvl 5... and no po...
- by Whitehound - at 2009.03.16 22:08:00
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