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CCP Wrangler

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Posted - 2009.05.21 17:27:00 -
[1]
We're aware of this issue, and that it is affecting a lot of our players, and we're hard at work fixing it. The only "workaround" currently available is to log out and then log back in. We currently do not have a deployment date for a fix to this issue.
Please keep an eye on this thread and post as we'll update it with more information as it becomes available.
Wrangler Community Manager CCP Hf, EVE Online Contact us
If it's stupid but works, it isn't stupid. |
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.21 17:29:00 -
[2]
Some of us who still have lives after playing eve for years remember worse bugs than this. Good luck CCP. And may the code not turn Skynet on thou. ___________________________________________ Haruhiist since December 2008
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Quantar Raalsken
Gallente
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Posted - 2009.05.21 17:34:00 -
[3]
Edited by: Quantar Raalsken on 21/05/2009 17:34:47
2nd \o/
here's the "official" word we've been wanting ======= Homeworld Hamachi Network
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5pinDizzy
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Posted - 2009.05.21 17:43:00 -
[4]
It seems to help people if they have cache on and have reasonable amount of system resources.
I found the problem became more common if I ran two clients or more at the same time.
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Ji Sama
Caldari Tash-Murkon Prime Industries
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Posted - 2009.05.21 17:48:00 -
[5]
Hi Wrangler you owe me a beer! Also dont sweat it... Its no problem... Keep up the good work!
Quote:
The SCC-LOUNGE is now offering Secure Commerce Services @ www.scc-lounge.wordpress.com
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Inanna Sumer
GoonFleet GoonSwarm
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Posted - 2009.05.21 17:54:00 -
[6]
Will GMs be reimbursing losses due to this now you've acknowledged it as a bug?
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Faminn
Riddle Me This
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Posted - 2009.05.21 17:57:00 -
[7]
Thank you for acknowledging it officially, it's incredibly frustrating to hear nothing in response to the pleas across the forums about a certainly game-breaking bug.
Here's hoping for a quick fix!
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Red Johnson
Aliastra
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Posted - 2009.05.21 18:00:00 -
[8]
Possible Fix - As everyone is already aware of the issue, I offer a test idea that seems to have worked for myself with no bug while doing it.
Before jumping or afking through space, minimize your "overview."
I have yet to encounter bug since doing this(over 100 jumps made so far), and still jumping around, yes it's annoying as hell but it's better than having to relog. Would like to know if it works for everyone else as well.
*Of course only a band-aid until it's fixed, if this even works, another 19 on top of 100 jumps made as well.
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Moddie
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Posted - 2009.05.21 18:03:00 -
[9]
Originally by: Red Johnson Possible Fix - Before jumping or afking through space, minimize your "overview."
Failed 3 jumps out of 3.
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Hitomi Nakatani
Caldari
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Posted - 2009.05.21 18:03:00 -
[10]
People ask me why I never undock...
THIS! This is why! It's safe in dock. It's secure in dock. Stay docked, stay alive!
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JitaBum
Gallente Center for Advanced Studies
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Posted - 2009.05.21 18:11:00 -
[11]
Originally by: Hitomi Nakatani People ask me why I never undock...
THIS! This is why! It's safe in dock. It's secure in dock. Stay docked, stay alive!
better safe than sorry imo
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JasonKuehn
The Graduates Morsus Mihi
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Posted - 2009.05.21 18:18:00 -
[12]
Yay, jump bridges and titans FTW!
Seriously though, if this patch is going to take more than a day to implement, can we just go back to the prepatch build? I would prefer a 3 second decloak module delay to not being able to jump at all. This bug is making fleets impossible without a titan bridge.
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Anitta Blake
BSC LEGION Executive Outcomes
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Posted - 2009.05.21 18:27:00 -
[13]
Originally by: Anitta Blake
We all under stand we have a issue that needs fixed all we ask that the dev's and others at ccp keep its customers upto date on the "issue" we have and its progress on applying a fix.
Thank you CCP Wrangler this what many have ask for some kind of update that you are working on the issue just a bit of customer care that was needed 2 days a go not a dev going "I will no longer be following this thread after this post"
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elkaboom32
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Posted - 2009.05.21 18:30:00 -
[14]
yep i agree better roll back to previous version than not being able to play !
I pay so i wanna play!
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Natasha Joviche
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Posted - 2009.05.21 18:30:00 -
[15]
i'm just happy knowing it's getting worked on think the main problem is eve is such an addictive game that people feel lost without it hehe
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Schmell
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Posted - 2009.05.21 18:36:00 -
[16]
Originally by: Blane Xero Some of us who still have lives after playing eve for years remember worse bugs than this. Good luck CCP.

No, really? What was that, server was down for a week?
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Feilamya
Minmatar
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Posted - 2009.05.21 18:46:00 -
[17]
Originally by: JasonKuehn Yay, jump bridges and titans FTW!
Seriously though, if this patch is going to take more than a day to implement, can we just go back to the prepatch build? I would prefer a 3 second decloak module delay to not being able to jump at all. This bug is making fleets impossible without a titan bridge.
No, go back to apocrypha 1.1 instead! It's the last version that worked.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.21 18:51:00 -
[18]
Originally by: Schmell
Originally by: Blane Xero Some of us who still have lives after playing eve for years remember worse bugs than this. Good luck CCP.

No, really? What was that, server was down for a week?
Systems spontaneously refusing you access/exit for no reason, Market orders disappearing completely without a trace, Private Escrows (Yes, that thing) not being Private. Server consistantly 5-4-3-2-1-5-4-3-2-1 rebooting loop at downtime for over an hour at a time each day after downtimes. 3-6 hour unexpected downtimes on a regular (once/twice a week) basis. Wasp drones going "OMFG GET IT OFF ME" berserk and literally killing everything. Dreads with 0 ROF....
I'm sure you get the idea. ___________________________________________ Haruhiist since December 2008
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Esharan
Caldari
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Posted - 2009.05.21 18:57:00 -
[19]
Happens to me every 10 jumps or so. Eagerly await a patch :)
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Miklas Laces
tr0pa de elite Triumvirate.
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Posted - 2009.05.21 19:02:00 -
[20]
if you cant fix it in next 12 hours just roll back to pre-patch code
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Picado Pitviper
Dark-Rising
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Posted - 2009.05.21 19:04:00 -
[21]
Originally by: CCP Wrangler We're aware of this issue, and that it is affecting a lot of our players, and we're hard at work fixing it. The only "workaround" currently available is to log out and then log back in. We currently do not have a deployment date for a fix to this issue.
Please keep an eye on this thread and post as we'll update it with more information as it becomes available.
This bug is very frustrate for the players... makes running fleets impossible.... getting killed on a gate when bugged totally sucks.
What I don't understand is why CCP doesn't roll back to a previous build until this is fixed.
CCP doesn't even acknowledge that that is an option.
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Web Slinger
Eternal Guardians Corp. Chaotic Evolution
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Posted - 2009.05.21 19:15:00 -
[22]
Edited by: Web Slinger on 21/05/2009 19:15:27 same old same old with CCP patches - 1 step forward and 2 steps back...so much for testing before release
Web Slinger, CEO Eternal Guardians Corp
We are Recruiting - Ops Going on for all Time Zones Recruiting Info |

Ghost Prophet
Age of Honour Intrepid Crossing
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Posted - 2009.05.21 19:20:00 -
[23]
I am not undocking until this issue is resolved and no one else should either.
CCP owes everyone who loses ships from this bug a refund as well as everyone who pays a subscription a hard cash refund to cover the past 3 days... and counting. - Ghost
"Do not excessively covet swords and daggers made by famous masters. Even if you own a sword or dagger worth 10,000 pieces, it can be overcome by 100 spears each worth 100 pieces. Th |

Sanimya
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Posted - 2009.05.21 19:22:00 -
[24]
This very frustrating problem is happening to me when I'm going more than a few jumps. Makes no difference if I have one or two clients running, if I'm solo or in a gang. I jump fine for a while then get the typical dysync bug. The one thing I have noticed that seems to have started at the same time is that I'm getting "you are unable to perform that action while warping" messages as I approach the stargates, even if my hands are nowhere near the keyboard or mouse, so I know I'm not somehow accidentally pressing the jump button or something. I also occasionally get the same or a similar message when I first warp off, as if I were trying to warp with some equipment still turned on, but there's nothing on. I noted the messages even when flying in a shuttle, both with autopilot and manual. I'm assuming they might somehow be related. I also find that I can go back and forth between the same two systems dozens of times without the bug occurring, for instance if I'm hauling for miners to a station in a neighboring system, but as soon as I head for home more than 3 or 4 jumps away, I glitch up and have to restart. Minimizing my overview to jump, as someone suggested earlier, doesn't help, nor does doing an entire reboot of my system.
It's sure not a very happy situation for anyone, since constantly having to restart the client, autowarp back and try to catch up with your fleet isn't much fun.
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Buckaroo Kamakazee
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Posted - 2009.05.21 19:27:00 -
[25]
I would definitely dock up if I was in 0.0. You are just an easy target for any roaming gang. CCP needs to make this their top priority and get it fixed immediately.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.21 19:27:00 -
[26]
Originally by: Ghost Prophet I am not undocking until this issue is resolved and no one else should either.
CCP owes everyone who loses ships from this bug a refund as well as everyone who pays a subscription a hard cash refund to cover the past 3 days... and counting.
Read the EULA you agree to in order to play the game and then come back and try again ___________________________________________ Haruhiist since December 2008
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Concorduck
Gallente
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Posted - 2009.05.21 19:28:00 -
[27]
Originally by: Ghost Prophet I am not undocking until this issue is resolved and no one else should either.
CCP owes everyone who loses ships from this bug a refund as well as everyone who pays a subscription a hard cash refund to cover the past 3 days... and counting.
Thanks for the tip, i hope you suspended your account subscription as for now. If not, please do.
As for the problem, it seems to happen randomly every time you jump along with other people. the more people are jumpign at one time, the more people get the bug. -----------------------------------------
Originally by: Crumplecorn Contact the CSM about it, voting themselves into disbandment wouldn't be pushing the boundaries of absurdity for them.
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Nahjar Qu'in
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Posted - 2009.05.21 19:32:00 -
[28]
Thanks for the response. Hopefully this will be fixed soon. 
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159Pinky
Trans-Solar Works Rooks and Kings
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Posted - 2009.05.21 19:39:00 -
[29]
GL fixing the bug CCP
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Ghost Prophet
Age of Honour Intrepid Crossing
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Posted - 2009.05.21 19:43:00 -
[30]
Originally by: Blane Xero Read the EULA you agree to in order to play the game and then come back and try again
Can't hurt to ask. ^_^ - Ghost
"Do not excessively covet swords and daggers made by famous masters. Even if you own a sword or dagger worth 10,000 pieces, it can be overcome by 100 spears each worth 100 pieces. Th |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.21 19:53:00 -
[31]
Originally by: Ghost Prophet
Originally by: Blane Xero Read the EULA you agree to in order to play the game and then come back and try again
Can't hurt to ask. ^_^
I'm betting it hurt someone somewhere somehow, we just dont know it yet. ___________________________________________ Haruhiist since December 2008
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Ghost Prophet
Age of Honour Intrepid Crossing
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Posted - 2009.05.21 19:59:00 -
[32]
Originally by: Blane Xero
Originally by: Ghost Prophet
Originally by: Blane Xero Read the EULA you agree to in order to play the game and then come back and try again
Can't hurt to ask. ^_^
I'm betting it hurt someone somewhere somehow, we just dont know it yet.
Even better. - Ghost
"Do not excessively covet swords and daggers made by famous masters. Even if you own a sword or dagger worth 10,000 pieces, it can be overcome by 100 spears each worth 100 pieces. Th |

Buckaroo Kamakazee
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Posted - 2009.05.21 20:01:00 -
[33]
6 times in one hour. YEA!!!! and unplayable game! 
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Moddie
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Posted - 2009.05.21 20:10:00 -
[34]
Maybe this is annoying and can be worked around in highsec, but imagine being in a 0.0 alliance where nearly the whole fleet crashes every jump. I crashed 16 out of 20 on an outing today, and some fleet members reported 20/20.
We don't care so much about the many lost ships this causes, but we are wishing we could... oh... play eve. You know, defend our space, go attack somebody else's space, just fly a roaming gang around for fun.... it's a bit of a wet towel to know that 10 guys could hold a stargate against 100 right now.
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Alan Mies
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Posted - 2009.05.21 20:28:00 -
[35]
btw its not just jumping the gates it also occasionally happens when you jump caps.
Hotdrop of fail today! :p
Lets hope it will get fixed soon. And pls reimburse losses as you recognize it as a bug.
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Morphiendd
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Posted - 2009.05.21 20:30:00 -
[36]
I've been able avoid the bug if I hide all windows while jumping.
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Vladic Ka
Sniggerdly Pandemic Legion
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Posted - 2009.05.21 20:33:00 -
[37]
This bug puts an end to roaming gangs. Ghey as hell.
Vote Mazzilliu for CSM! |

Psyflame
Overview Glitch
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Posted - 2009.05.21 20:51:00 -
[38]
Roll back the patch until you find a fix for the bug. Simple, immediate solution.
SCREW TESTING. NERF BAT MUST SWING.
tbh I would rather have 10 falcons using the cloak exploit against me but inste *jumps through a gate and freezes*
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Drazi1
Minmatar The Knights Templar Intrepid Crossing
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Posted - 2009.05.21 20:53:00 -
[39]
Edited by: Drazi1 on 21/05/2009 20:54:41 So the only solution is to log off and login, are u CCP gonna reimburse every1 that may have aggro to fleet action, don't think so, its ur fault , sort it for pete's sake :-(
Happened to me twice in 10 mins , not good mojo
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PeveS
hirr Morsus Mihi
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Posted - 2009.05.21 21:11:00 -
[40]
FIX IT
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TigerWoman
Amarr The Circle
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Posted - 2009.05.21 21:14:00 -
[41]
best luck finding the issue ccp.
biggest problem of this bug: its gamebreaking!
you want to roam, you cant since most of the gang will crash, you want to camp, you can, but no one will roam, you want to haul, happy relogging, etc.
tbh i hope you find that dam bug very soon, it breaks the game for ne.
skill queue for the win
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pyus
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Posted - 2009.05.21 21:22:00 -
[42]
Please please fix this bug
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Calypso's Wrath
Caldari Mad Bombers Ushra'Khan
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Posted - 2009.05.21 21:24:00 -
[43]
I blame falcons. NERRRF!
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devoted3
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Posted - 2009.05.21 21:25:00 -
[44]
This problem is killing all my fun, I got some days break and enjoyed long time ago these day to pvp 24/24 but now I'm totaly tired.
Sorry but until this bug is solved i will play another game to get some fun back :(
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Tom Carbett
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Posted - 2009.05.21 21:34:00 -
[45]
Massive game breaking bug ingame for days and all we get is this message? Thanks!
Do you actually realize that 90% pvp action has come to a stop?
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Staggerr
Broski Enterprises Mostly Harmless
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Posted - 2009.05.21 21:36:00 -
[46]
Originally by: Tom Carbett Massive game breaking bug ingame for days and all we get is this message? Thanks!
Do you actually realize that 90% pvp action has come to a stop?
Quoting a post.
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Couldbe Acrackhead
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Posted - 2009.05.21 21:37:00 -
[47]
Originally by: CCP Wrangler We're aware of this issue, and that it is affecting a lot of our players, and we're hard at work fixing it. The only "workaround" currently available is to log out and then log back in. We currently do not have a deployment date for a fix to this issue.
Please keep an eye on this thread and post as we'll update it with more information as it becomes available.
will ships lost due to this wonderful coding oversight be fully reimbursed? b/c i sure as hell am not responsible for losing my ship to this horrible oversight
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Abrazzar
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Posted - 2009.05.21 21:39:00 -
[48]
It's strange that I am not encountering this issue at all. Did around 100 jumps and nothing. And my computer isn't even a good one.
Guess that is why CCP needs bug reports with data to properly hunt down the cause of the bug and it might also be the reason why it wasn't found in QA. *shrugs* -------- Ideas for: Mining
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bigbillthaboss2
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Posted - 2009.05.21 21:41:00 -
[49]
I really don't know what the patch was for, you know, the one that nerfed all the MWDs n such as well as ECM. Just drop that whole patch in general. It's horrible having a 40 man fleet heading towards a system 7 jumps away and finally arriving with only 5 due to bugging. I know ya'll are trying your best to make the game great for everyone but I propose to trashing that whole patch (MWD nerf) that was released the other day or week, whenever it was.
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Ji Sama
Caldari Tash-Murkon Prime Industries
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Posted - 2009.05.21 22:01:00 -
[50]
FFS to all the whiners in this thread STFU GBTW. They are working on it.
I will happily keep paying for my 7 accounts. :D
Go CCP FTW...
Quote:
The SCC-LOUNGE is now offering Secure Commerce Services @ www.scc-lounge.wordpress.com
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Guild' Beoulve
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Posted - 2009.05.21 22:05:00 -
[51]
I Changed my overview settings then the bug appeared.
I have to say that I have the SOCKET CLOSED BUG too.
And I can't speak with my mic when I start audio in channel option.
All together, these bugs make the EVE ONLINE experience FUN AND EXCITING.
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Gnulpie
Minmatar Miner Tech
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Posted - 2009.05.21 22:18:00 -
[52]
Thanks Wrangler!
Good to see that CCP is working hard on that and talking with the players about it.
Please take your time and don't rush yourself into some quick fix - even though I can understand that everyone wants a solution as fast as possible.
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Guild' Beoulve
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Posted - 2009.05.21 22:33:00 -
[53]
Originally by: Ji Sama FFS to all the whiners in this thread STFU GBTW. They are working on it.
I will happily keep paying for my 7 accounts. :D
Go CCP FTW...
Ok I have 2 accounts and I can't play and you think I should stfu ?
Connasse.
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Higgs Foton
Scoopex Majesta Empire
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Posted - 2009.05.21 22:41:00 -
[54]
Edited by: Higgs Foton on 21/05/2009 22:41:36 I just returned from a fleet ops, and during the traveling around and jumping in and out on H-ADOC (i believe) i had this issieu EVERY COITUS JUMP. And about 30% of the fleet had it. Many curses and threats at CCP were heard on teamspeak. This should most certainly be dealt with.
Also one of the guys in fleet lost a ship due to this feaces and petitioned it. Geuss what? them logs, they show nothing!
Anyway, its the same as everyone has. You jump in and background seems to loop. The chatchannels all work fine. We can say stuf like: "Coitus, i got the bug again!" and "Feaces, i need to relog" in chat. Titanbridges and jumpbridges on the other hand, work just fine. Somehow it seems to be related to systemload, When we were flying around with 200 people it happened to me in 80% of the jumps. When we disbanded, and i flew home through empty or low presence systems i did encounter it only once on a 12 jump travel. ___________________________________
Ich auch, bin schwul |

Sardaukar
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Posted - 2009.05.21 22:45:00 -
[55]
had same problem.
Turned of the "save log to file" option, and i must say, i havnt had any problems after that anymore.
Maybe im just lucky, or maybe its just temporary, i dont know, but u might wanna try it.
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Snasty
Caldari The Hippies House of Mercury
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Posted - 2009.05.21 22:48:00 -
[56]
Originally by: Gnulpie Please take your time and don't rush yourself into some quick fix - even though I can understand that everyone wants a solution as fast as possible.
This is a joke right? You are kiddig right? Just bad grammer right?
I dont want a rushed buggered fix, but I DO want a quick fix. In fact it's too late for a quick fix isnt it, far too late. But let us have a late fix as soon as possible please.
--------------------------------------- -=Snasty, short for Shagnasty ever since the GM's in SWG made me change it...!=- |

Xiao LoPan
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Posted - 2009.05.21 22:55:00 -
[57]
I'm guessing all the understanding people in this thread are very happy gate campers.
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Snake O'Donell
Gallente Dark-Rising
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Posted - 2009.05.21 23:02:00 -
[58]
CCP, if you cannot fix the issue by tomorrow at DT please roll back to 1.1.
I am not sure if you are aware, but the US has a long weekend this weekend. If the game is still unplayable this weekend I think you will have a massive subscription loss. Please just roll back to the latest patch that worked. I can deal with cloaking falcons and stupidly fast aligning frigs and cruisers as long as I can at least jump through a gate...
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Jobby
Minmatar UNITED STAR SYNDICATE
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Posted - 2009.05.21 23:06:00 -
[59]
Originally by: CCP Wrangler The only "workaround" currently available is to log out and then log back in. We currently do not have a deployment date for a fix to this issue.
Nice workaround, and a new one for Eve. And can't you just undo whatever tf you did to **** it up? Just a thought.
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Trent Angelus
Southern Cross Incorporated
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Posted - 2009.05.21 23:10:00 -
[60]
Thanks for the response Wrangler. Hoping for a fix soon, there's no-one to shoot at!
Also, a few of my guys are saying that if you warp to a gate, wait 5 or 10 seconds then jump it doesn't seem to bug out. __________________________________________ The views or opinions expressed here do not represent the views of the corporation. SC Website |

Bestofworst
Gallente Double Eagle Enterprises
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Posted - 2009.05.21 23:27:00 -
[61]
Seems it is completely random. Goodluck on fixing it CCP ---- <Insert Wit> |

Liquidium
Altruism. Mostly Harmless
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Posted - 2009.05.21 23:39:00 -
[62]
Plugged in some +4s for the time being.
Oh and confiming I to experianced this bug 5/7 jumps. Never had it in the 8 total JB jumps tho.

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Les Bains
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Posted - 2009.05.21 23:39:00 -
[63]
this has effectively stopped most roaming gangs. I wouldn't mind playing in station if i had ambulation...
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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.05.21 23:46:00 -
[64]
yeay
lost aposs because we coulnt get a conventinal fleet to save it
yeay we lost lots of forces after a titan bridge wenthorribly wrong and half the fleet got dissconnnected before getting engaged.
yeay loosing fleet member on a gate jump through to a gate camp.
somethign has to be done soon , it braking morale , it braking spiriting and it braking PVP which is the nature of the game, they need to do something it so fustrating
if you buy eve in a box from my game store i will give you isk (GAME , parkgate rotherham)
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Saturo Matare
Capax Infiniti
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Posted - 2009.05.22 00:12:00 -
[65]
EvE has bugs ?  |

Atlas Oracle
Minmatar Colossus Enterprises
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Posted - 2009.05.22 00:16:00 -
[66]
Originally by: Saturo Matare EvE has bugs ? 
a very great many, in fact
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Azran Zala
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Posted - 2009.05.22 01:25:00 -
[67]
Originally by: Blane Xero
Originally by: Schmell
Originally by: Blane Xero Some of us who still have lives after playing eve for years remember worse bugs than this. Good luck CCP.

No, really? What was that, server was down for a week?
Systems spontaneously refusing you access/exit for no reason, Market orders disappearing completely without a trace, Private Escrows (Yes, that thing) not being Private. Server consistantly 5-4-3-2-1-5-4-3-2-1 rebooting loop at downtime for over an hour at a time each day after downtimes. 3-6 hour unexpected downtimes on a regular (once/twice a week) basis. Wasp drones going "OMFG GET IT OFF ME" berserk and literally killing everything. Dreads with 0 ROF....
I'm sure you get the idea.
AWSOME! Bring back the beserk drones!!! 
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AJ Regard
FinFleet KenZoku
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Posted - 2009.05.22 01:36:00 -
[68]
CCP please go fire all those ppl working on useless ****ing crap like walking in stations and **** like that. Then you take all the money you save from that and hire more ppl to do quality and control, cause the way your patches work are beyond ****!
its EVERY ****ING TIME, you do a patch something ****s up.
Think someone put it best the other day: "Eveonline is a game still in beta. CCP releases a patch and spends 6 month fixing all the problem arriving from it. They then finally get everything worked out and the next day another patch comes out and we start over..."
Seriously unbelievable, its been several days now and still no info from CCP other than "we are working on it". This is not something you can take a month fixing its needs to be sorted NOW!
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Zostera
Minmatar Honour Bound Sc0rched Earth
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Posted - 2009.05.22 02:02:00 -
[69]
This afternoon and evening (EU TZ) we had a fleet operation to support allies 20 jumps away. The initial fleet that headed up was 70 ships and we knew it would be a painful experience jumping.
I don't think any of us imagined just how horrible it was going to be. Every jump we lost perhaps 30 or 40 people to the bug. Each system was a pause ofr people to log back, then the next gate the same. Personally I bugged at maybe 15 of 20 gates, and I think most others were the same.
For the people saying "chill and let CCP get on with it" etc it is very difficult to do this. Much of 0.0 warfare is time sensitive. Fleets cannot simply wait out a fix without losing maybe weeks of planning and effort. Even if we make the attempt anyway, it is almost impossible to travel and for sure a horrible experience jumping through a hostile gate. Seriously game breaking.
Another note to add to the apologists. This past two weeks of bugs arose from CCP failing to communicate with players and an inablity to read feedback on patches on Sisi on their own forums.
For anyone unhappy with the current level of communication from CCP, there is a thread Here that could use some thumbs up support.
Zos
Vote Mazzilliu 09 CSM |

xSnowwhitex
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Posted - 2009.05.22 02:46:00 -
[70]
Originally by: CCP Wrangler We're aware of this issue, and that it is affecting a lot of our players, and we're hard at work fixing it. The only "workaround" currently available is to log out and then log back in. We currently do not have a deployment date for a fix to this issue.
Please keep an eye on this thread and post as we'll update it with more information as it becomes available.
plz hurry up as this bug is making the game barely playable and is ****ing me off. also while writing this im stck in the jumping bug 7 mins and im still suck
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Kernel Dagger
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Posted - 2009.05.22 02:49:00 -
[71]
Originally by: Zostera This afternoon and evening (EU TZ) we had a fleet operation to support allies 20 jumps away. The initial fleet that headed up was 70 ships and we knew it would be a painful experience jumping.
So the enemy fleet isn't having the same problems? If it's that bad, you should have had just as much warning that they were coming, and your allies ought to have had the advantage when they jumped in to them.
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Quantar Raalsken
Gallente
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Posted - 2009.05.22 03:15:00 -
[72]
Edited by: Quantar Raalsken on 22/05/2009 03:19:38
Originally by: AJ Regard CCP please go fire all those ppl working on useless ****ing crap like walking in stations and **** like that. Then you take all the money you save from that and hire more ppl to do quality and control, cause the way your patches work are beyond ****!
its EVERY ****ING TIME, you do a patch something ****s up.
Think someone put it best the other day: "Eveonline is a game still in beta. CCP releases a patch and spends 6 month fixing all the problem arriving from it. They then finally get everything worked out and the next day another patch comes out and we start over..."
Seriously unbelievable, its been several days now and still no info from CCP other than "we are working on it". This is not something you can take a month fixing its needs to be sorted NOW!
everytime they dont have ur ISP, router, comp, or file registry to test it on 
hence the need for ppl to submit reports with the log server
EDIT: also too all of u that are bordering /ragequit due to this bug i put a little something for u in my post in the "EVE Achievements" thread ninjaedit: linked ======= Homeworld Hamachi Network
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Ji Sama
Caldari Tash-Murkon Prime Industries
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Posted - 2009.05.22 03:41:00 -
[73]
the whine is strong in this thread...
CCP dont listen to the ignorant whiners, keep up the good work :D
Quote:
The SCC-LOUNGE is now offering Secure Commerce Services @ www.scc-lounge.wordpress.com
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Maren Jensen
Innocent Victims
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Posted - 2009.05.22 03:53:00 -
[74]
Originally by: Ji Sama the whine is strong in this thread...
CCP dont listen to the ignorant whiners, keep up the good work :D
Go run some more missions.
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Ghost Prophet
Age of Honour Intrepid Crossing
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Posted - 2009.05.22 04:06:00 -
[75]
Edited by: Ghost Prophet on 22/05/2009 04:07:28
Originally by: Maren Jensen
Originally by: Ji Sama the whine is strong in this thread...
CCP dont listen to the ignorant whiners, keep up the good work :D
Go run some more missions.
You know, mission running and mining are the only two things you can do in the game without problems so long as you don't have to move out of the system you're doing it in right now... Unless of course you get the horid "game freeze while undocking" bug, which is far less common then the "game freeze while jumping into another system" bug. But equally annoying I'm sure.
Whatcha tryin to pull here CCP?? You can't put the carebear back into us no matter how FUBAR your patches are. You hear me?!!!! NEVER!!!
Going on day 4 of being stuck in caldari high sec now... Sorry but I'm just too afraid to be roaming through minmatar HIGH SEC (yes I said it, high sec) with 120 BPOs in my cargohold. And why, you ask? Because I have below -5.00 standing with Minmatar and the faction police will pop me if I get attacked by your random ass bug while jumping through a gate. -A-W-E-S-O-M-E-
I am printing every page of every forum thread related to this bug and faxing them all to you guys tomorrow so you can share at least a little bit of the annoyance all of your faithful subscribers have shared this week. :)
-EDIT spellcheck - Ghost
"Do not excessively covet swords and daggers made by famous masters. Even if you own a sword or dagger worth 10,000 pieces, it can be overcome by 100 spears each worth 100 pieces. Th |

Inga Svenson
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Posted - 2009.05.22 04:06:00 -
[76]
Yes it sucks but its not Red Moon Rising. |

Teff nogero
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Posted - 2009.05.22 04:12:00 -
[77]
Woot! let me know when you fax it ghost you can use my paypal for kinkos. lost a rapier due to this bug. awesome! not much isk but just plan ****ed me off. t1 ships only for me for the time being until ccp decides to fix this. so you carebears who make billions on us pvpers losing ships... start whining! cause your pockets are next!
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Sombike
Caldari Enterprise Estonia Cult of War
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Posted - 2009.05.22 04:16:00 -
[78]
Cmon, should be fixed by now ... this is getting stupid.
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Lui Kai
Heavy Influence Aggression.
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Posted - 2009.05.22 04:18:00 -
[79]
Anecdotal information that hopefully helps:
Seems to never happen on autopilot. Happens far more commonly when several people are hitting a gate simultaniously. Does not seem to matter if fleeted or not. Does not seem to matter if overview is showing or not. Happens on both premium and "premium lite" ----------------
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Ghost Copy
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Posted - 2009.05.22 04:30:00 -
[80]
Originally by: Lui Kai Anecdotal information that hopefully helps:
Seems to never happen on autopilot. Happens far more commonly when several people are hitting a gate simultaniously. Does not seem to matter if fleeted or not. Does not seem to matter if overview is showing or not. Happens on both premium and "premium lite"
It does happen on autopilot.
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Securion Wolfheart
Trojan Trolls Controlled Chaos
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Posted - 2009.05.22 04:41:00 -
[81]
Originally by: CCP Wrangler The only "workaround" currently available is to log out and then log back in.
WHAT!?!? You call that a workaround. lol. This is ridiculous. YOU CAN'T PLAY THE GAME IN ITS CURRENT STATE!!! So I ask you a) will you replace the countless ships lost due to this bug and b) when can I expect my reimbursement / free game time for not being able to actually play the game during this period?
Originally by: CCP Wrangler
We currently do not have a deployment date for a fix to this issue.
Yesterday would be nice. All hands on deck CCP û get this fixed!
-- TROLL'n the Universe -- Trojan Trolls [TROLL] -- Controlled Chaos <TROLL>
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Mosso Zoho
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Posted - 2009.05.22 04:48:00 -
[82]
For the love of sweet baby Jesus please fix this thing already! Either that or roll it back a patch...
All I do is pvp. Thats why I log in. The only reason I log in is to do roaming pvp ops. This breaks my version of eve :(
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bigbillthaboss2
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Posted - 2009.05.22 05:05:00 -
[83]
I am still in shock some people are getting onto us "whiners". It's called constructive CRITICISM, it helps CCP accomplish their short term goals, in this case a bug fix lol. No, not really, it's stress from all of us and these forums are the best place to dish it out on. I am happy that those of you who sit in stations all day playing with the game's market as if it were a stock market enjoy not experiencing this bug, but all of us who take advantage of all the attributes EVE offers us go under great stress due to this and we like expressing ourselves to them, so quit "whining" at us "whiners".
Another thing, I noticed the bug always seems to fix itself on the sun?? I am sure ya'll know this but just a heads up, maybe something to do with that.
Hurry up with the walking in stations so my toon can get drunk in a bar and talk about the ship I lost due to a new glitch.
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Caylle
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Posted - 2009.05.22 05:10:00 -
[84]
I vote for keeping it the way it is. Gate camping is fun again now that you can actually catch things.
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Concorduck
Gallente
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Posted - 2009.05.22 05:29:00 -
[85]
For those still asking:
1) No reimbursement for ship loss until CCP thinks it's unavoidable (enjoy your insurance)
2) no rollback, it would be twice as harder to rollback the server now than fix the bug -----------------------------------------
Originally by: Crumplecorn Contact the CSM about it, voting themselves into disbandment wouldn't be pushing the boundaries of absurdity for them.
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Vir Hellnamin
Gradient Electus Matari
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Posted - 2009.05.22 05:31:00 -
[86]
Edited by: Vir Hellnamin on 22/05/2009 05:31:24
Originally by: Inga Svenson Yes it sucks but its not Red Moon Rising.
Thanks for reminding, corp members were talking yesterday about the horrid patch... just couldn't fix was it RMR or which. :D -- "Entering MH means instant death. It's worse than 0.0. Even the asteroids shoot back." - Alex Harumichi [GRD]
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Mistress 2569
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Posted - 2009.05.22 05:50:00 -
[87]
Muhahaha, Carebears win! PvP'ers lose!
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IsoMetricanTaliac 2
Gallente Center for Advanced Studies
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Posted - 2009.05.22 05:58:00 -
[88]
I can't believe the fanboi's telling the dev's GM's to take their time fixing this! Yeah this bug is GREAT if you are a pirate, or live in highsec & do nothing but missions or mining, or station spinning (is thats what it is called? )
It is however affecting the way things are going in 0.0 in a very big way & it's just no good. We don't want them to take their time fixing this issue, we would like it fixed yesterday so that we don't have to keep on loosing our damn T2 or any ships any more.
As for rolling the server back, you aren't wrong when you said it would probably be more work than fixing the issue & even though it would be great if that could be done sooner or later we would have to revisit areas of the code that are playing up & it can only really be tested on TQ.
Hopefully before Saturday night the issue will be fixed
In a Time When Many Will Seek Death, There Will Always Be Those Like Me Who Won't Mind Helping Them Along Their Way!?! |

Maren Jensen
Innocent Victims
|
Posted - 2009.05.22 06:03:00 -
[89]
Originally by: Ghost Prophet [edit You know, mission running and mining are the only two things you can do in the game without problems so long as you don't have to move out of the system you're doing it in right now...
I have no issues with people running missions, I run them myself from time to time. If you PVP in this game you do not have a laisser fair attitude about it. It's a real problem.
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Raukho
Evoke. Ev0ke
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Posted - 2009.05.22 06:34:00 -
[90]
Haven't changed system since this bug started. Now I have a free day I loose it. I think it's time for some reimbursement. Reimbursements is about the only thing Mythic / GOA had right in WAR learn from your competitors. Last but not least do a survey how many of you subscribers care about ambulation and how many of them wouldn't rather see proper testing of patches.
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CCP Wrangler

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Posted - 2009.05.22 07:04:00 -
[91]
Originally by: bigbillthaboss2 I am still in shock some people are getting onto us "whiners". It's called constructive CRITICISM, it helps CCP accomplish their short term goals, in this case a bug fix lol. No, not really, it's stress from all of us and these forums are the best place to dish it out on. I am happy that those of you who sit in stations all day playing with the game's market as if it were a stock market enjoy not experiencing this bug, but all of us who take advantage of all the attributes EVE offers us go under great stress due to this and we like expressing ourselves to them, so quit "whining" at us "whiners".
Another thing, I noticed the bug always seems to fix itself on the sun?? I am sure ya'll know this but just a heads up, maybe something to do with that.
Hurry up with the walking in stations so my toon can get drunk in a bar and talk about the ship I lost due to a new glitch.
A lot of people tend to forget the constructive part of constructive criticism, in general you have to say what it wrong, why it's wrong and give suggestions on how to fix it. But you also have to consider the situation, in some cases you can't tell us how to fix a certain issue.
There is however one very important part about constructive criticism and that is to be unemotional. In many cases people are either too upset to be unemotional or they don't see it as a problem, but the end result is that the people you want to hear your criticism will not listen to it. That's not specific to this game or anything, that's just the way it is. Be short and to the point and don't mix in insults or abusive behavior and you're guaranteed to get more people to listen to what you have to say.
That's in general though, looking at the responses in this thread, and also what kind of situation this is, I think the majority of posts can be considered constructive.
Wrangler Community Manager CCP Hf, EVE Online Contact us
If it's stupid but works, it isn't stupid. |
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Blackened Plague
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Posted - 2009.05.22 07:14:00 -
[92]
Originally by: CCP Wrangler
Originally by: bigbillthaboss2 I am still in shock some people are getting onto us "whiners". It's called constructive CRITICISM, it helps CCP accomplish their short term goals, in this case a bug fix lol. No, not really, it's stress from all of us and these forums are the best place to dish it out on. I am happy that those of you who sit in stations all day playing with the game's market as if it were a stock market enjoy not experiencing this bug, but all of us who take advantage of all the attributes EVE offers us go under great stress due to this and we like expressing ourselves to them, so quit "whining" at us "whiners".
Another thing, I noticed the bug always seems to fix itself on the sun?? I am sure ya'll know this but just a heads up, maybe something to do with that.
Hurry up with the walking in stations so my toon can get drunk in a bar and talk about the ship I lost due to a new glitch.
A lot of people tend to forget the constructive part of constructive criticism, in general you have to say what it wrong, why it's wrong and give suggestions on how to fix it. But you also have to consider the situation, in some cases you can't tell us how to fix a certain issue.
There is however one very important part about constructive criticism and that is to be unemotional. In many cases people are either too upset to be unemotional or they don't see it as a problem, but the end result is that the people you want to hear your criticism will not listen to it. That's not specific to this game or anything, that's just the way it is. Be short and to the point and don't mix in insults or abusive behavior and you're guaranteed to get more people to listen to what you have to say.
That's in general though, looking at the responses in this thread, and also what kind of situation this is, I think the majority of posts can be considered constructive.
More fixing the game less forum posting.
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High CounciI
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Posted - 2009.05.22 07:22:00 -
[93]
Originally by: Blackened Plague
Originally by: CCP Wrangler
Originally by: bigbillthaboss2 I am still in shock some people are getting onto us "whiners". It's called constructive CRITICISM, it helps CCP accomplish their short term goals, in this case a bug fix lol. No, not really, it's stress from all of us and these forums are the best place to dish it out on. I am happy that those of you who sit in stations all day playing with the game's market as if it were a stock market enjoy not experiencing this bug, but all of us who take advantage of all the attributes EVE offers us go under great stress due to this and we like expressing ourselves to them, so quit "whining" at us "whiners".
Another thing, I noticed the bug always seems to fix itself on the sun?? I am sure ya'll know this but just a heads up, maybe something to do with that.
Hurry up with the walking in stations so my toon can get drunk in a bar and talk about the ship I lost due to a new glitch.
A lot of people tend to forget the constructive part of constructive criticism, in general you have to say what it wrong, why it's wrong and give suggestions on how to fix it. But you also have to consider the situation, in some cases you can't tell us how to fix a certain issue.
There is however one very important part about constructive criticism and that is to be unemotional. In many cases people are either too upset to be unemotional or they don't see it as a problem, but the end result is that the people you want to hear your criticism will not listen to it. That's not specific to this game or anything, that's just the way it is. Be short and to the point and don't mix in insults or abusive behavior and you're guaranteed to get more people to listen to what you have to say.
That's in general though, looking at the responses in this thread, and also what kind of situation this is, I think the majority of posts can be considered constructive.
More fixing the game less forum posting.
agreed, roll the server back re-reimburse losses due to this obvious bug, give credit for time trained on skills, and let the people get on with playing this game. we pay for this game to play... not to stay docked in a station because we have to log every jump or wait 10 minutes every time we jump our fleet to the next system. perhaps instead of telling us how to form our responses to this post you spend more time sticking your face in the code and turning this thing called eve back into a game instead of something at aggravates even buda.
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Ghost Prophet
Age of Honour Intrepid Crossing
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Posted - 2009.05.22 07:46:00 -
[94]
Originally by: High CounciI
agreed, roll the server back re-reimburse losses due to this obvious bug, give credit for time trained on skills, and let the people get on with playing this game. we pay for this game to play... not to stay docked in a station because we have to log every jump or wait 10 minutes every time we jump our fleet to the next system. perhaps instead of telling us how to form our responses to this post you spend more time sticking your face in the code and turning this thing called eve back into a game instead of something at aggravates even buda.
Uh... Actually I don't believe Wrangler is a Dev. So you should just be happy that he is trying to comfort us with forum posts instead of ignoring us, which is what I expected would happen so I am happy to see a response -of any kind-. :)
From a professional perspective. I would say that problem with jumping through systems is probably a hardware problem and not a software problem, although the problem starting around the time of last patch is interesting. << If it is a hardware problem it could have started on any DT though, IMO. It is nice to see that chat server continuing to function properly in any case. ^_^ - Ghost
"Do not excessively covet swords and daggers made by famous masters. Even if you own a sword or dagger worth 10,000 pieces, it can be overcome by 100 spears each worth 100 pieces. Th |

Connor Banks
Caldari State War Academy
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Posted - 2009.05.22 07:55:00 -
[95]
I tried to navigate with starmap up and windowed mode. No luck. Got struck by the jump bug.
...feels like EVE is still in beta...
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5pinDizzy
|
Posted - 2009.05.22 08:00:00 -
[96]
I thought everyone getting stuck everywhere was a feature of the ongoing storyline arc about how wormholes appeared and how they are now destabilising the surrounding space.
Ghost ships/pods more common than ever, people getting stuck in systems, people jumping into 2 framed galaxies that are probably part of some weird dimension.
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Pessa
Caldari Nucleus Research
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Posted - 2009.05.22 08:19:00 -
[97]
Originally by: CCP Wrangler
Originally by: bigbillthaboss2 I am still in shock some people are getting onto us "whiners". It's called constructive CRITICISM, it helps CCP accomplish their short term goals, in this case a bug fix lol. No, not really, it's stress from all of us and these forums are the best place to dish it out on. I am happy that those of you who sit in stations all day playing with the game's market as if it were a stock market enjoy not experiencing this bug, but all of us who take advantage of all the attributes EVE offers us go under great stress due to this and we like expressing ourselves to them, so quit "whining" at us "whiners".
Another thing, I noticed the bug always seems to fix itself on the sun?? I am sure ya'll know this but just a heads up, maybe something to do with that.
Hurry up with the walking in stations so my toon can get drunk in a bar and talk about the ship I lost due to a new glitch.
A lot of people tend to forget the constructive part of constructive criticism, in general you have to say what it wrong, why it's wrong and give suggestions on how to fix it. But you also have to consider the situation, in some cases you can't tell us how to fix a certain issue.
There is however one very important part about constructive criticism and that is to be unemotional. In many cases people are either too upset to be unemotional or they don't see it as a problem, but the end result is that the people you want to hear your criticism will not listen to it. That's not specific to this game or anything, that's just the way it is. Be short and to the point and don't mix in insults or abusive behavior and you're guaranteed to get more people to listen to what you have to say.
That's in general though, looking at the responses in this thread, and also what kind of situation this is, I think the majority of posts can be considered constructive.
Ehh what? TBH, im pretty sure that u would get "constructive criticism" if eve has only a few bugs which would be fixed by ur software engineerings asap. But eve has around 42423xx bugs, many known well over 6 month..never intended to fix...and when u try to fix it, u create two more, nice business. It looks like that ur software enigneerings/quality control isnt so professional.
Also, we got a GM response on that thing and he told us thats not possible to rollback the server. Ehhh, no failure protection running by CCP? I hope he was joking...i really hoping. Every filthy second-hand hardware shop has a failure protection system when sth goes wrong.
Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator |

Dominik Miethling
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Posted - 2009.05.22 08:27:00 -
[98]
Originally by: 5pinDizzy I thought everyone getting stuck everywhere was a feature of the ongoing storyline arc about how wormholes appeared and how they are now destabilising the surrounding space.
Ghost ships/pods more common than ever, people getting stuck in systems, people jumping into 2 framed galaxies that are probably part of some weird dimension.
:D While entering another dimension i keep on reading the forums and all the rage-posts. It really helps to enjoy the game even with the bug :) As someone mentioned, we have seen worse bugs.
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Gnulpie
Minmatar Miner Tech
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Posted - 2009.05.22 08:28:00 -
[99]
Edited by: Gnulpie on 22/05/2009 08:30:51
Originally by: Pessa Ehh what? TBH, im pretty sure that u would get "constructive criticism" if eve has only a few bugs which would be fixed by ur software engineerings asap. But eve has around 42423xx bugs, many known well over 6 month..never intended to fix...and when u try to fix it, u create two more, nice business.
That's why I said earlier already that as annoying and game-breaking this bug here might be, CCP needs to take their time to fix up the bug properly. A quick hack isn't good enough, they need to test and test and make sure that nothing else is broken (again).
I am not happy with the bug here either, but for the sake of goodness, give them the time they need to do things in the right way! Or do you think they are happy about all these bugs??
On a second note: All these bugs are caused by the extreme tight schedule on Apocrypha release. That insane rush there was a huge mistake. All the bugs and problems now are caused by this tight schedule. I hope CCP learns their lesson and for the future will get themselves more time and care with expansions.
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captcommunic
Gallente StargateCommand
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Posted - 2009.05.22 08:53:00 -
[100]
I cant even login now, After about the 50th time "relogging" it just stopped logging in. FAIL
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Kassandra Mcload
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Posted - 2009.05.22 08:55:00 -
[101]
I stuck in a Portal and i logout and i can no login and now ccp ???????
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Snasty
Caldari The Hippies House of Mercury
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Posted - 2009.05.22 08:58:00 -
[102]
I have to wonder what ppl on trail are making of this. Just bought the box version ready for a long (US) weekend holiday gaming to discover that it, err, doesnt work.
Not likley to take out a full subscription are they now I guess.
Older buggers like me can, to a degree, understand that **** happens, even if we cant understand the absence of frequent and loud communications from CCP confirming the fact that this bug is TOTALLY breaking the game for a percentage of the player base and that ALL their effort is focused on fixing it.
I doubt a new player will remain frankly. I guess that CCP know this is doing them real and lasting financial harm. I guess they do?
--------------------------------------- -=Snasty, short for Shagnasty ever since the GM's in SWG made me change it...!=- |

captcommunic
Gallente StargateCommand
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Posted - 2009.05.22 09:01:00 -
[103]
If i could just login i would not jump....Just wanna play eve xDD
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Neddy Fox
Gallente Paxton Industries Paxton Federation
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Posted - 2009.05.22 09:01:00 -
[104]
Looks like the whole EVE population is ratting / mission running. PvP completely died. As the crashes are random, it might be hard to figure out what's happening for CCP, but tbh I've never seen an issue stay this long in game.
TBH, CCP should revert back to 1.2, and start again from there; they started to screw up with the ECM/MWD/Cloak patch, and from there it only went from bad to worse. Be wise CCP, revert back before you start losing serious amount of subscribers.
---- [PXIN Recruiter]
PXIN Recruitement thread |

Maeltne Yuuris
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Posted - 2009.05.22 09:02:00 -
[105]
I to have experienced this bug numerous times, in fact, after trying to re-log to fix this most recent one I am now completely unable to log in. It merely keeps the log-in bar up with a black screen for however long I leave it.
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Estel Arador
Minmatar Estel Arador Corp Services
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Posted - 2009.05.22 09:06:00 -
[106]
Used the workaround for a few times but now I can't get back in.
FREE! jumpclone service - over 200 locations! |

captcommunic
Gallente StargateCommand
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Posted - 2009.05.22 09:11:00 -
[107]
It seems i can login to any other toons BUT my main. Great. Now i'm stuck with a 800k SP toon
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.22 09:13:00 -
[108]
Okay, since I know nothing of the code, but just love throwing my idea's out there at the risk of "Spoiling the broth", here we go.
- We know it is tied into jumping. Everyone knows this, srsly. - We also know that it happens more when multiple people jump through a gate in quick succession.
It has also, coincidently, surfaced as a bug after you managed to stamp out Module Delay on Gate-Jumps. Could it possibly be tied into this "fix"?. Did someone shuffle some code to help Optimise jumps which then lead to gates not being able to handle alot of traffic and instead of denying the jumps, people are getting stuck in a client/server limbo?.
When people previously jumped through a gate previous to this patch, The "Module Delay" was worse in medium traffic systems and insane in systems like Jita. Where it was common to Jump, warp to station and get denied to dock because you were still "Cloaked". Now, its ALSO worse in high traffic systems, With the relogs per jumps / successful jumps without relog ratio getting skewed towards the Relogs per jumps if you consistently use autopilot in high traffic zones.
- Is it possible that this bug is infact an extension of the one we had pre-patch?. Perhaps in juggling some code to do things faster, you moved the bug a couple of steps back, and now instead of the server checking that you have uncloaked, it gets choked on checking if you are still "Online". (I presume that the server checks this, because often when my network lags out [Aka someone downloading on the other computer] i often get instawarped 1million kilometres from the gate despite still being online and autopilot being on.)
- If not, will there be cake?!?!?! ___________________________________________ Haruhiist since December 2008
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Misanth
The Glenn Quagmire Finishing School for Young Ladies Eternal Rapture
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Posted - 2009.05.22 09:19:00 -
[109]
Originally by: Blackened Plague More fixing the game less forum posting.
I hope you're a troll that tries to aggravate him/others. 
Else, you might want to have a look at Wranglers position/work role at CCP. They're not all working with game development *helpful hint*. Not to mention that quite a few of us want to see updates/posts from CCP, to see issues are being worked on. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Toutaku
Omega Strike Force
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Posted - 2009.05.22 09:25:00 -
[110]
I'm not gonna whine nor am I gonna be too damn emotional, but I am goin to say "Im stuck at the entering game screen" and can't continue no matter how many times I re-log. I can however play the alts on my account but they are worthless anyway. So please fix this bug ASAP. My main is all I need... 
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Zostera
Minmatar Honour Bound Sc0rched Earth
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Posted - 2009.05.22 09:29:00 -
[111]
Originally by: CCP Wrangler
Originally by: bigbillthaboss2 I am still in shock some people are getting onto us "whiners". It's called constructive CRITICISM, it helps CCP accomplish their short term goals, in this case a bug fix lol. No, not really, it's stress from all of us and these forums are the best place to dish it out on. I am happy that those of you who sit in stations all day playing with the game's market as if it were a stock market enjoy not experiencing this bug, but all of us who take advantage of all the attributes EVE offers us go under great stress due to this and we like expressing ourselves to them, so quit "whining" at us "whiners".
Another thing, I noticed the bug always seems to fix itself on the sun?? I am sure ya'll know this but just a heads up, maybe something to do with that.
Hurry up with the walking in stations so my toon can get drunk in a bar and talk about the ship I lost due to a new glitch.
A lot of people tend to forget the constructive part of constructive criticism, in general you have to say what it wrong, why it's wrong and give suggestions on how to fix it. But you also have to consider the situation, in some cases you can't tell us how to fix a certain issue.
There is however one very important part about constructive criticism and that is to be unemotional. In many cases people are either too upset to be unemotional or they don't see it as a problem, but the end result is that the people you want to hear your criticism will not listen to it. That's not specific to this game or anything, that's just the way it is. Be short and to the point and don't mix in insults or abusive behavior and you're guaranteed to get more people to listen to what you have to say.
That's in general though, looking at the responses in this thread, and also what kind of situation this is, I think the majority of posts can be considered constructive.
Is it me or did CCP just lecture it's player base on how to communicate effectively, after ignoring any opportunity to communicate effectively with us for the past two weeks?
Please.... really.
It would be nice to see regular updates on a solution to the issue rather commentary on our rather justified anger at the situation.
For those unhappy with CCP's recent communications failure leading to game breakingingly poor patches, you can support this Thread and perhaps the CSM can address it.
Zos
Vote Mazzilliu 09 CSM |

Toutaku
Omega Strike Force
|
Posted - 2009.05.22 09:51:00 -
[112]
Originally by: Toutaku I'm not gonna whine nor am I gonna be too damn emotional, but I am goin to say "Im stuck at the entering game screen" and can't continue no matter how many times I re-log. I can however play the alts on my account but they are worthless anyway. So please fix this bug ASAP. My main is all I need... 
Fix it myself finally! To anybody who has their character stuck at the entering screen, you can try doing the following. If you have a 2nd account, copy the ccp folder from it to your main game directory. That fixed my problem now i can resume my trade run until the next lock-up... 
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Face dePhasme
|
Posted - 2009.05.22 09:53:00 -
[113]
Edited by: Face dePhasme on 22/05/2009 09:53:49 ****, ****, ****, ****, ****!
Roll back your ****in patch!!! Did i pay for play in most large universe for staying in a only system.
****, ****, ****, ****, ****!
(it's said)
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Fortune Foru
|
Posted - 2009.05.22 10:12:00 -
[114]
I would be ok if you got rid of local or delayed it by 10min while you fixed the problem.
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Awyn Lothr
Idle Miners Frontal Impact
|
Posted - 2009.05.22 10:41:00 -
[115]
Does CCP know the concept of ROLLBACK!!!
You did a patch to fix a bug, that started a new bug that was patched and started this one.
Do a ****ing rollback of the 2 previous patches and work on an effective fix for the first bug FFS.
The game is unplayable how the **** do you have such a game breaking bug on the live server for more than a couple of hours at the most?
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Doctor Penguin
Amarr Heavy Influence Aggression.
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Posted - 2009.05.22 11:08:00 -
[116]
I had to relog about 15 times last night, but I'm not making all this horrific whining. Why? Because it's not a huge problem - relog, carry on... ________________________________________________
http://eve.drome.nl/CaodCleaner/ Help make CAOD readable. |

Mauddib77
The Perfect Storm Controlled Chaos
|
Posted - 2009.05.22 11:10:00 -
[117]
A lot of people tend to forget the constructive part of constructive criticism, in general you have to say what it wrong, why it's wrong and give suggestions on how to fix it. But you also have to consider the situation, in some cases you can't tell us how to fix a certain issue.
There is however one very important part about constructive criticism and that is to be unemotional. In many cases people are either too upset to be unemotional or they don't see it as a problem, but the end result is that the people you want to hear your criticism will not listen to it. That's not specific to this game or anything, that's just the way it is. Be short and to the point and don't mix in insults or abusive behavior and you're guaranteed to get more people to listen to what you have to say.
That's in general though, looking at the responses in this thread, and also what kind of situation this is, I think the majority of posts can be considered constructive.
LOL...When I pay for a product...lets say a vehicle...I do not wait around for a recal on a specific item from the manufacturer..I return the item and get my money back..."That's just the way it is." -OK Dad
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Bevil Smyth
Caldari Deep Core Mining Inc.
|
Posted - 2009.05.22 11:10:00 -
[118]
No wonder we dont see many dev posts on this. come on guys keep it civil. Think of how you would react to your post if you where in the other persons shoes. ============================ 2003 and still alive! |

DaBells
|
Posted - 2009.05.22 11:12:00 -
[119]
Originally by: Blackened Plague
More fixing the game less forum posting.
LOL - When CCP don't respond people tell them that their is no communication between CCP and the player base, however, when CCP do respond after numerous posts telling them to, people tell them to stop responding and get on with fixing the problem......
Which one do you want??? :D
Responses or no responses .........??
Choose one and stick with it.
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Great Artista
Caldari Veto. Veto Corp
|
Posted - 2009.05.22 11:20:00 -
[120]
I for one support this awesome blob-killing feature. 
____ Rockets need a boost. CCP status: [_] Told. [x] Not told.
◕◡◕
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blathering idiot
Caldari Perkone
|
Posted - 2009.05.22 11:21:00 -
[121]
Edited by: blathering idiot on 22/05/2009 11:22:21 Can I suggest you look at the imediate warp issue, what did you do to stop that? Could that 'fix' to stop ships from insta-warp locking up the ship when it uses a jump gate? Something like....
Server:"client x, you are about to travel huh?" xclient:"yeah, need to get to jita and buy some goods." Server:"ok, but not to fast, let me do (magic server thingy) to slow your warp time a bit." xclient:"well ok but I am just jumping through a gate at the mo...." "Hey! you timed it wrong!" "look, now I am stuck just on the other side of the gate!" "almost in the system but dang, just short!!" Server:"wut?" xclient:"what do I do now?" Server:"wut?" xclient:"can't see anything cept space and it is jittery like something is tugging my ship back and forth between the 2 systems." Server:"wut?" xclient:"hey look, I can right click and warp to a belt." "well maybe, nothing is happening but the jitters." Server:"wut?" xclient:"wtf? guristas does 15 damage?" "guess I did warp to the belt" "crap, I better ctrl-q and impload into nothingness" Server:"wu..." |

RongYi
|
Posted - 2009.05.22 11:22:00 -
[122]
Originally by: Blane Xero Read the EULA you agree to in order to play the game and then come back and try again
The EULA is not codified in stone. It is just a unilateral legal mumbo jumbo on one party's part. All it takes is a determined person with a half-a-brain lawyer to shred it in court. (Perhaps a judge or jury with sympathetic opinions, too.)
EULAs have best chance of passing the litmus test if they are not grossly construed (or implemented). No company shall feel secured behind their EULA, nor should any customer feel obstructed by any entity's EULA.
Therefore, CCP need to do their utmost to resolve any issues preventing their customer base from enjoying their gaming experiences to the fullest.
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Snasty
Caldari The Hippies House of Mercury
|
Posted - 2009.05.22 11:22:00 -
[123]
Originally by: Doctor Penguin I had to relog about 15 times last night, but I'm not making all this horrific whining. Why? Because it's not a huge problem - relog, carry on...
It depends on your in-game activity, play style, etc.
I can promise you it IS a huge problem for a great many people. Totally game breaking in fact.
--------------------------------------- -=Snasty, short for Shagnasty ever since the GM's in SWG made me change it...!=- |

Mrs Yutty
Janeway's Corp
|
Posted - 2009.05.22 11:27:00 -
[124]
Having been a long player of EVE this type of thing has happened many times over the years. CCP always get these things sorted eventually but some take much longer than others. I must admit this one is a beauty. I was getting it on every single gate jump at one point. On one jump I jumped straight into a gate camp and locked. On relogging I found my passive tank was holding surprising well and I was able to fight the campers off, Very lucky I thought to fight 6 ships off all on my own. A few annoying jumps later I jumped into another gate camp, and locked again. The restart of the game didnt help this time, So I had to reboot my PC, this took me some time to acheive and my ship was dead by this point.
This was my first ship lost in over a year, Annoying as it was at least I got a good fight at the first gate camp. I petitioned the event and Im glad to say CCP have replaced the ship but it doesnt really repay the time im now going to spent in trying to get it all fitted again.
CCP are aware of the issue and im sure plenty of people at CCP are shouting at each another, even if its only the guys doing the petitions. I feel for these guys they get it all. Lets hope after todays downtime it gets sorted.
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Face dePhasme
|
Posted - 2009.05.22 11:27:00 -
[125]
Originally by: Doctor Penguin I had to relog about 15 times last night, but I'm not making all this horrific whining. Why? Because it's not a huge problem - relog, carry on...
"stay in your belt"
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Snasty
Caldari The Hippies House of Mercury
|
Posted - 2009.05.22 11:30:00 -
[126]
Originally by: Mrs Yutty im sure plenty of people at CCP are shouting at each another
I agree and I take some comfort in that fact as it happens.
--------------------------------------- -=Snasty, short for Shagnasty ever since the GM's in SWG made me change it...!=- |

Depili
|
Posted - 2009.05.22 11:38:00 -
[127]
Just please focus on fixing the problems instead of making new content for a while, each patch breaks more and bigger things than the last. That makes the codebase smell like a steaming pile of spaghetti ;)
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Raukho
Evoke. Ev0ke
|
Posted - 2009.05.22 11:39:00 -
[128]
Originally by: CCP Wrangler A lot of people tend to forget the constructive part of constructive criticism, in general you have to say what it wrong, why it's wrong and give suggestions on how to fix it. But you also have to consider the situation, in some cases you can't tell us how to fix a certain issue.
There is however one very important part about constructive criticism and that is to be unemotional. In many cases people are either too upset to be unemotional or they don't see it as a problem, but the end result is that the people you want to hear your criticism will not listen to it. That's not specific to this game or anything, that's just the way it is. Be short and to the point and don't mix in insults or abusive behavior and you're guaranteed to get more people to listen to what you have to say.
That's in general though, looking at the responses in this thread, and also what kind of situation this is, I think the majority of posts can be considered constructive.
I could turn this around very easily al lot of MMO companies forget what is good quality control and launch patches without properly testing them for bugs. Also most don't give any compensation for lost play time refering to some legal farce called an EULA. This EULA doesn't hold up in any court and legally it means nothing in most countries. So if MMO companies would treat their subscriber the way customers are legally supposed to be treated most people would be a lot less emotional on this subject.
now hides before getting banned or something
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Neena Valdi
The Collective Against ALL Authorities
|
Posted - 2009.05.22 11:49:00 -
[129]
CCP it's unnacceptable to deploy patches like Apocrypha 1.2 - buggy, poorly/improperly tested, unfinished.
How many problems Apocrypha 1.2 caused?? I can't recall any other patch that brought THIS many problems in a one pile.
Maybe its time to stop the haste of making new features and focus entirely on fixing bugs?
I'm really dissapointed.
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D3stroyer
|
Posted - 2009.05.22 11:50:00 -
[130]
Gratz CCP on probably the worst 5 months of Game Breaking patches I've seen in over 5yrs!
Bring back the original Game DEVS - least they knew what they were doing   
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Jack Gilligan
Dragon's Rage Ethereal Dawn
|
Posted - 2009.05.22 11:53:00 -
[131]
This problem needs to be fixed and CCP needs to do anything and everything necessary.
It's impossible to roam without losing half your fleet on a gate. Moving anything is a pain in the rear end. Basically the game is unplayable.
If this requires a ROLLBACK on the recent patches, so be it, to have the game unplayable going into a holiday weekend is unacceptable.
--- My opinions are my own and do not necessarily represent those of my corp or alliance. |

Elbon Ekaj
|
Posted - 2009.05.22 11:55:00 -
[132]
Originally by: CCP Wrangler We're aware of this issue, and that it is affecting a lot of our players, and we're hard at work fixing it. The only "workaround" currently available is to log out and then log back in. We currently do not have a deployment date for a fix to this issue.
Please keep an eye on this thread and post as we'll update it with more information as it becomes available.
i have a question to you and to CCP Wrangler, can you explain us(the community) why every single major update in the past had such major bugs that effects directly every eveplayer?
Does CCP have some kind of QA? If yes how do they work? because (sorry) atm you dont look like a very professional.
regards
ElBon
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Neena Valdi
The Collective Against ALL Authorities
|
Posted - 2009.05.22 11:57:00 -
[133]
Best solution currently would be roll back of server / client to 1.1 Apocrypha. Spend 2-3 more weeks with 1.2 on Sisi and polish it of countless bugs. Redeploy it on Tranquility.
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Jack Gilligan
Dragon's Rage Ethereal Dawn
|
Posted - 2009.05.22 12:03:00 -
[134]
Originally by: Elbon Ekaj
Originally by: CCP Wrangler We're aware of this issue, and that it is affecting a lot of our players, and we're hard at work fixing it. The only "workaround" currently available is to log out and then log back in. We currently do not have a deployment date for a fix to this issue.
Please keep an eye on this thread and post as we'll update it with more information as it becomes available.
i have a question to you and to CCP Wrangler, can you explain us(the community) why every single major update in the past had such major bugs that effects directly every eveplayer?
Does CCP have some kind of QA? If yes how do they work? because (sorry) atm you dont look like a very professional.
regards
ElBon
I've seen the same thing with every MMO I've played. MMORPG publishers don't do QA in the way that we understand QA to mean, in my case I once worked in a QA testing department at IBM.
To me QA means test every feature to check for flaws. MMO publishers test only to see if whatever it is they are deploying runs without crashing, they don't do feature or scenario tests.
This is very lazy and unfortunate, but there isn't a MMO out there that doesn't use their subscribers as beta testers. CCP is generally far better than other MMO publishers but in this area they are just as bad as lowlifes like SOE.
--- My opinions are my own and do not necessarily represent those of my corp or alliance. |

Vindictive Misanthrope
|
Posted - 2009.05.22 12:28:00 -
[135]
Edited by: Vindictive Misanthrope on 22/05/2009 12:29:36
Originally by: CCP Wrangler
A lot of people tend to forget the constructive part of constructive criticism, in general you have to say what it wrong, why it's wrong and give suggestions on how to fix it. But you also have to consider the situation, in some cases you can't tell us how to fix a certain issue.
Fix it!
Just need to find something to relate it to. That way you can continue to offer support with a smile instead of walking away ticked off.
I've never been able to follow my own advice though. Option 2: Get drunk. Hunt down your target. Beat him unconcious with something that sounds good in court. (example: po*per scooper, p*nis pump, etc.) Smile.
Edit - wow... your word filter is a bit extreme.
|

Maria Kalista
Amarr Emerald Forest Securities
|
Posted - 2009.05.22 12:28:00 -
[136]
Edited by: Maria Kalista on 22/05/2009 12:31:00
Originally by: Jack Gilligan
I've seen the same thing with every MMO I've played. MMORPG publishers don't do QA in the way that we understand QA to mean, in my case I once worked in a QA testing department at IBM.
To me QA means test every feature to check for flaws. MMO publishers test only to see if whatever it is they are deploying runs without crashing, they don't do feature or scenario tests.
This is very lazy and unfortunate, but there isn't a MMO out there that doesn't use their subscribers as beta testers. CCP is generally far better than other MMO publishers but in this area they are just as bad as lowlifes like SOE.
It more comes down to (and its been written before by Nekopyat) this: Quote: EvE has become a spider web of 'feature A requires broken behavior of feature B which is needed to make C work', so adding or balancing any feature causes an avalanche of things that need to be adjusted at the same time.
A lot of times Q&A just does not experience the new bugs until it has been deployed to Tranquillity. There is no way for them to test every single thing in EVE on the test or their internal servers. EVE (fortunately) isn't static. Bugs (both big & small) will happen with each new feature added. We can only hope that if they occur CCP can fix them asap.
Originally by: Jacharian This sounds like a bad idea. I'm in.
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Moddie
|
Posted - 2009.05.22 12:31:00 -
[137]
I heard every theory under the sun from guys in fleet last night (autopilot fixes it, minimizing overview/all windows/whole client fixes it, holding down the mouse button fixes it, having your cat on your lap fixes it, waiting 60 seconds to jump fixes it, and dozens of similar voodoo rituals).
None of that works. If you jump through a stargate with a bunch of other people, you're gonna crash 80% of the time, whether or not you have the overview minimized and a can of cream of asparagus soup balanced on your head. I have experienced maybe a 1% crash rate travelling solo and 80-90% travelling in fleet.
To all the people who are popping in to cry "BOO HOO I DON'T THINK IT'S A PROBLEM, YOU GUYS ARE ALL STUPID"... stay in Empire. You deserve that punishment. Let the rest of us play the game (once they fix it). :)
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Mat rix
Caldari Final Destination. Scalar Federation
|
Posted - 2009.05.22 12:41:00 -
[138]
Im still getting this problem with both of my chars
Any update?
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Bladerswill
Dark-Rising
|
Posted - 2009.05.22 13:07:00 -
[139]
Originally by: CCP Wrangler
Originally by: bigbillthaboss2
<snip>
A lot of people tend to forget the constructive part of constructive criticism, in general you have to say what it wrong, why it's wrong and give suggestions on how to fix it. But you also have to consider the situation, in some cases you can't tell us how to fix a certain issue.
There is however one very important part about constructive criticism and that is to be unemotional. In many cases people are either too upset to be unemotional or they don't see it as a problem, but the end result is that the people you want to hear your criticism will not listen to it. That's not specific to this game or anything, that's just the way it is. Be short and to the point and don't mix in insults or abusive behavior and you're guaranteed to get more people to listen to what you have to say.
That's in general though, looking at the responses in this thread, and also what kind of situation this is, I think the majority of posts can be considered constructive.
Since this issue is very game breaking for quite a large amount of your user base, would it not be sensible to reverse the patch on the main player server and run further testing on the test system? You've got a weekend coming up here in the states and there will be a large amount of frustrated people come tuesday morning sinec it's a 3 day weekend for many here.
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Kismeteer
Infusion. Sc0rched Earth
|
Posted - 2009.05.22 13:08:00 -
[140]
Greetings CCP,
I'm sorry that some players comments hurt your feelings, and some have gone too far. However, we have a valid concern, as the way that roaming gangs work now is:
1. Get the gang going. 2. Hit the first gate. 3. Wait for 1/4 to 1/2 the people to relog. 4. Hold on gate, waiting for everyone to relog. 5. Hold on gate, waiting for people to join gang. 6. Once everyone is back in gang, repeat the process.
Alternately, everyone goes as a steady stream at their own pace, which makes it much more likely to lose everyone to a single gate camp, because people might be logged off when the warning goes out. Preventing jumps after gang join would be a good thing to fix as well, as that is the reason people stay out of gang until they reach a place they're going to stop at for like 3 minutes.
If you could please provide updates, that would be ideal at this time. If there is anything we can do to help with this scenario, that would be great.
Please let us know, thanks.
Kismeteer -- Kismeteer, carebear extraordinaire
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Jack Gilligan
Dragon's Rage Ethereal Dawn
|
Posted - 2009.05.22 13:08:00 -
[141]
Originally by: Maria Kalista Edited by: Maria Kalista on 22/05/2009 12:31:00
Originally by: Jack Gilligan
I've seen the same thing with every MMO I've played. MMORPG publishers don't do QA in the way that we understand QA to mean, in my case I once worked in a QA testing department at IBM.
To me QA means test every feature to check for flaws. MMO publishers test only to see if whatever it is they are deploying runs without crashing, they don't do feature or scenario tests.
This is very lazy and unfortunate, but there isn't a MMO out there that doesn't use their subscribers as beta testers. CCP is generally far better than other MMO publishers but in this area they are just as bad as lowlifes like SOE.
It more comes down to (and its been written before by Nekopyat) this: Quote: EvE has become a spider web of 'feature A requires broken behavior of feature B which is needed to make C work', so adding or balancing any feature causes an avalanche of things that need to be adjusted at the same time.
A lot of times Q&A just does not experience the new bugs until it has been deployed to Tranquillity. There is no way for them to test every single thing in EVE on the test or their internal servers. EVE (fortunately) isn't static. Bugs (both big & small) will happen with each new feature added. We can only hope that if they occur CCP can fix them asap.
Yes, but in this case all QA had to do to find this "showstopper" bug was to log a few people in and jump through some gates.
Flaws like this reveal that they really don't do any real world testing at all before deploying stuff.
--- My opinions are my own and do not necessarily represent those of my corp or alliance. |

MILK Monk
Knights of the Silver Dawn Curatores Veritatis Alliance
|
Posted - 2009.05.22 13:14:00 -
[142]
I think this video quite clearly reflects our relationship with CCP  __________________________________ I do it myyyy wayyyy... Milky Way. |

hrjushkin
|
Posted - 2009.05.22 13:16:00 -
[143]
..just copy from old one..
An constructive offer for all.
1) Up-to-date it's obvious that the jump-gate-freeze problem is independent from any client-side configuration as well as game situation (0.0, low, high, huge local, no local, 40+ jumps to freeze, one-by-one freeze from gate to gate)..
2) The problem is on server side and the script which gives a run-time error is michelle.py. All I can recognize from a log-file is that the error comes from some object near the gate.
3) The ONLY way to trace this bug is help with a log-file where all communications between your client and EVE server are being stored.
4) If you want to help for finding the problem, please do the following:
a) go to your eve folder and find Log_Server.exe, run it, push Ctrl-W b) run EVE, play.. till you have an jump-gate-freeze, close the EVE c) go back to Log_Server window, push Ctrl-Shift-S, in the EVE folder there should be a file #<name of PC><date><time>ERRORS.blw (something like this) d) go to the bug report page (not a petition!!) http://bugs.eve-online.com/newbugreport.asp , fill the bug report and attach the file created above. Title: jump-gate-freeze Category: UI Server: 88974 Description: jump-gate-freeze problem log-file. Please trace it. (Some add info - number of jumps to freeze or so on) Reproduction steps: jump-jump-jump-..-jump-freeze-store log
I suppose the logical error is a VERY difficult to catch without help of some statistics of bug-reports. More log-files CCP will have more fast will be the problem fixing. Let's help ourselves..
|

Grez
Minmatar Core Contingency Laconian Syndicate
|
Posted - 2009.05.22 13:24:00 -
[144]
Edited by: Grez on 22/05/2009 13:25:18 Some people really are showing their lack of understanding of both how software development and EVE, and it's inner workings, work.
Not only that, but the general IQ of some of the people who are posting here is just shocking.
For the love of God, PLEASE people, engage your grey matter before typing your reply. --- Grez: I shot the sheriff Kalazar: But I could not lock the Deputy BECAUSE OF FALCON |

RyanSnake
|
Posted - 2009.05.22 14:00:00 -
[145]
I'm having this issue as well but I'm glad CCP are communicating with us and addressing the issue.
Being a new player myself, I think this is a good thing, although the bug IS annoying, at least they're not being completely silent about it. COUGHfuncomCOUGH
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Zamaajin Riis
Minmatar Kouncel
|
Posted - 2009.05.22 14:03:00 -
[146]
This time when it happened, my client corrupted when I logged out. I'm currently re-downloading the client for reinstall.
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Buckaroo Kamakazee
|
Posted - 2009.05.22 14:27:00 -
[147]
No, response from CCP for days now on what they are doing to fix this or to roll back to a previous version until they can fix this critical issue. However, while you are stuck living in one system, you can go to the EVE store and buy all the new products they just made.
http://www.eveonline.com/news.asp?a=single&nid=3065&tid=1
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Gnulpie
Minmatar Miner Tech
|
Posted - 2009.05.22 14:50:00 -
[148]
Originally by: Buckaroo Kamakazee No, response from CCP for days now on what they are doing to fix this
And what do you want? That the devs spend their time writing devblogs of how they browse through the code? The bughunter guys writing blogs explaining what tools they have available to hunt the bug? QA writing blogs on how that bug slipped their nets and what they will do in the future that such won't happen again?
Sorry, but that would be really stupid thing to do. They are doing their job and focussing on fixing the bug - and that is what they should do! AFTER the bug is fixed, the experts can write blogs.
In the meanwhile Wranger talks to us about the progress, just earlier today. And that is good, let the devs do their jobs coding and let the community manager do his job also. No good to send the devs to the forums while there is such an urgent matter at hand which needs all their attention.
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Xorth Adimus
Caldari The Perfect Storm Controlled Chaos
|
Posted - 2009.05.22 15:06:00 -
[149]
Set a long skill and play another game until they put out a non-beta version of the last patch.
Anyone else getting sick of having to do this after every recent patch day, for a game they pay for?
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Azran Zala
|
Posted - 2009.05.22 15:15:00 -
[150]
Originally by: Elbon Ekaj
Originally by: CCP Wrangler We're aware of this issue, and that it is affecting a lot of our players, and we're hard at work fixing it. The only "workaround" currently available is to log out and then log back in. We currently do not have a deployment date for a fix to this issue.
Please keep an eye on this thread and post as we'll update it with more information as it becomes available.
i have a question to you and to CCP Wrangler, can you explain us(the community) why every single major update in the past had such major bugs that effects directly every eveplayer?
Does CCP have some kind of QA? If yes how do they work? because (sorry) atm you dont look like a very professional.
regards
ElBon
As a software dev myself, I can equate this to a simple convo:
marketing manager: "Hey we need to increase our playerbase"
concept director: "Np I have this really cool idea I been working on, but it might some time to develop."
project manager: "Eh no problem give it to Andy hes got plenty of time. sure he ccould have it done in week with a little overtime"
PR: " Well I get on the trailer movie right away!... will have it up on the site by tomorrow afternoon"
Andy (dev not in room at the time): " I sence a major distubance in the force. As if a thousand voices of reason cried out in horror.. and where suddenly silenced.
|

Buckaroo Kamakazee
|
Posted - 2009.05.22 15:16:00 -
[151]
Originally by: Gnulpie
Originally by: Buckaroo Kamakazee No, response from CCP for days now on what they are doing to fix this
And what do you want? That the devs spend their time writing devblogs of how they browse through the code? The bughunter guys writing blogs explaining what tools they have available to hunt the bug? QA writing blogs on how that bug slipped their nets and what they will do in the future that such won't happen again?
Sorry, but that would be really stupid thing to do. They are doing their job and focussing on fixing the bug - and that is what they should do! AFTER the bug is fixed, the experts can write blogs.
In the meanwhile Wranger talks to us about the progress, just earlier today. And that is good, let the devs do their jobs coding and let the community manager do his job also. No good to send the devs to the forums while there is such an urgent matter at hand which needs all their attention.
Who do you think you are fooling? Wranger DID NOT give us an update on progress. He gave us a lecture on what he considers "constructive criticism." Plus, the "bughunter" guys don't have to write blog updates. They just have to shout over their cubicle walls to Wranger and tell him "hey we think we know what the problem is and it will take x amount of time to fix" or "hey we have no idea WTF is wrong, so we are going to make the right choice for our paying customers and roll back to the version before the last update until we can figure out the issue." But, what we seem to get is "hey we don't know WTF we are doing, go use a stall tactic and talk about constructive criticism." 
|

Haral Reimo
|
Posted - 2009.05.22 15:17:00 -
[152]
Originally by: Xorth Adimus Set a long skill and play another game until they put out a non-beta version of the last patch.
Anyone else getting sick of having to do this after every recent patch day, for a game they pay for?
I had to do this for QR when they broke performance so badly I couldn't play for more than 5-10 minutes. Petitioned it, then logged out for 10 days. Patch came out, I tested performance and added a request for 10 days gametime into the petition and got it (took a few days, but I guess they had a lot of petitions).
10 days of play time lost, but not my money wasted. If more players did this they'd have a strong financial incentive to put a couple more days QA onto patches.
|

Ji Sama
Caldari Tash-Murkon Prime Industries
|
Posted - 2009.05.22 15:22:00 -
[153]
EVE IS THE GREATEST GAME AROUND.
Keep up the good work CCP we love you :D
Quote:
The SCC-LOUNGE is now offering Secure Commerce Services @ www.scc-lounge.wordpress.com
|

Franga
NQX Innovations
|
Posted - 2009.05.22 15:36:00 -
[154]
Originally by: Vladic Ka This bug puts an end to roaming gangs. Ghey as hell.
Werd. _____________________________

Please resize sig to a file size no greater than 24000 bytes - Mitnal |

Snasty
Caldari The Hippies House of Mercury
|
Posted - 2009.05.22 16:12:00 -
[155]
Originally by: Ji Sama EVE IS THE GREATEST GAME AROUND.
Yes, just not for the last few days though eh...
--------------------------------------- -=Snasty, short for Shagnasty ever since the GM's in SWG made me change it...!=- |

Couldbe Acrackhead
|
Posted - 2009.05.22 16:24:00 -
[156]
Originally by: CCP Wrangler
Originally by: bigbillthaboss2 I am still in shock some people are getting onto us "whiners". It's called constructive CRITICISM, it helps CCP accomplish their short term goals, in this case a bug fix lol. No, not really, it's stress from all of us and these forums are the best place to dish it out on. I am happy that those of you who sit in stations all day playing with the game's market as if it were a stock market enjoy not experiencing this bug, but all of us who take advantage of all the attributes EVE offers us go under great stress due to this and we like expressing ourselves to them, so quit "whining" at us "whiners".
Another thing, I noticed the bug always seems to fix itself on the sun?? I am sure ya'll know this but just a heads up, maybe something to do with that.
Hurry up with the walking in stations so my toon can get drunk in a bar and talk about the ship I lost due to a new glitch.
A lot of people tend to forget the constructive part of constructive criticism, in general you have to say what it wrong, why it's wrong and give suggestions on how to fix it. But you also have to consider the situation, in some cases you can't tell us how to fix a certain issue.
There is however one very important part about constructive criticism and that is to be unemotional. In many cases people are either too upset to be unemotional or they don't see it as a problem, but the end result is that the people you want to hear your criticism will not listen to it. That's not specific to this game or anything, that's just the way it is. Be short and to the point and don't mix in insults or abusive behavior and you're guaranteed to get more people to listen to what you have to say.
That's in general though, looking at the responses in this thread, and also what kind of situation this is, I think the majority of posts can be considered constructive.
still waiting to hear from you on whether or not we will be reimbursed for losses due to this wonderful screw up on your part
|

Terra Mikael
Private Nuisance
|
Posted - 2009.05.22 16:39:00 -
[157]
Originally by: JitaBum
Originally by: Hitomi Nakatani People ask me why I never undock...
THIS! This is why! It's safe in dock. It's secure in dock. Stay docked, stay alive!
better safe than sorry imo
More like safe and sorry. ________________________________
Originally by: Lone Gunman Yes overpowered would be giving a ship with the Covert ops cloak the ability to fire say..Torpedos, now that would be overpowered. But CCP would
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Gut Punch
Shade. Cry Havoc.
|
Posted - 2009.05.22 16:47:00 -
[158]
Have we had enough time failboating? PVP is dead. Thus their is no reason to play the game. Rollback now or I'll just move on to something else.
|

Sneeze100
|
Posted - 2009.05.22 16:52:00 -
[159]
You may want to check wh space as this does not happen when you jump between an but is very evident in normal space hope it helps
|

Chris Fierce
Caldari NoD Imperium
|
Posted - 2009.05.22 16:54:00 -
[160]
Edited by: Chris Fierce on 22/05/2009 16:54:28 DAy 4
Please
R.O.L.L.B.A.C.K ---------------------------
I gashmoygadied her gaflavity with my googus and won a Hookbill. |

Zostera
Minmatar Honour Bound Sc0rched Earth
|
Posted - 2009.05.22 17:01:00 -
[161]
I am guessing that since CCP hasn't made any reasonable announcement to it's customers today that we won't see anything until next week. Unless of course CCP realises how rude thay are being and offer some kind of explanation and apology over this along with some free game time.
Zos
Vote Mazzilliu 09 CSM |

zigman123
Caldari THORN Syndicate Mostly Harmless
|
Posted - 2009.05.22 17:07:00 -
[162]
so yes we know you "Know" its a problem but thats not any help to Pilots since I myself have lost 120mil in one ship kill due to this "Bug" I have yet to leave station after and will not till this is fixed. CCP get to work whats the deal you guys on vacation or something. This bug is not only frustrating its flat out unacceptable. wheres the proper testing, wheres the isk for those of us that lost ships due to this instead of the "Game is working as intended" Petition response. It's nice to know your working on it just the same but this is pretty much an all stop in-game. I can't move I can't partake in fleet ops..... come on CCP fix this.
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SpankMeElmo
Interstellar eXodus BricK sQuAD.
|
Posted - 2009.05.22 17:29:00 -
[163]
I always suspected space travel was risky. Now I believe it. (smile)
It's a great game, CCP. I hope you find the solution soon.
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Neena Valdi
The Collective Against ALL Authorities
|
Posted - 2009.05.22 17:32:00 -
[164]
We should demand play time reimbursement for every day passed since last patch which introduced this gamebreaking bug. 
|

Tressin Khiyne
Minmatar The Tal'Shiar
|
Posted - 2009.05.22 18:12:00 -
[165]
Originally by: Neena Valdi We should demand play time reimbursement for every day passed since last patch which introduced this gamebreaking bug. 
Yes, demand that. I'm sure that will go well.
This thread is packed full of genius. I can't believe that, with all the amazing solutions presented here CCP hasn't fixed the problem yet. In fact, by now they should have cured world hunger.
Rolling back the server will not fix the client. Patching the client back to it's original would probably be more work than patching the client to fix the problem. CCP is aware that this situation sucks. They know that for many the game is broken right now. --
Save the SEXY in EVE!
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5pinDizzy
|
Posted - 2009.05.22 18:21:00 -
[166]
Well people always used to say it was gatecamp online, now gatecamping is your best option, so lol.
|

Mako Raddick
Caldari Raddick Explorations Intrepid Crossing
|
Posted - 2009.05.22 18:25:00 -
[167]
Edited by: Mako raddick on 22/05/2009 18:26:11 well tonight after joining a fleet, every time i jumped through a gate my system dysc'd so after 5 years of constant playing eve i have decided to give up playing eve as the game is no longer playable as it was designed to be played. If it is not fixed within 48 hours then i will stop my subscription, if you bought a faulty product you would be entitled to a refund, but i doubt ccp will give anybody a refund as they do not believe this is a major problem
|

Ghost Prophet
Age of Honour Intrepid Crossing
|
Posted - 2009.05.22 18:44:00 -
[168]
Originally by: Mako raddick Edited by: Mako raddick on 22/05/2009 18:26:11 well tonight after joining a fleet, every time i jumped through a gate my system dysc'd so after 5 years of constant playing eve i have decided to give up playing eve as the game is no longer playable as it was designed to be played. If it is not fixed within 48 hours then i will stop my subscription, if you bought a faulty product you would be entitled to a refund, but i doubt ccp will give anybody a refund as they do not believe this is a major problem
I will hate to see you leave the game like so many other good players, as I'm sure will happen because of future CCP ****ups and not just this one.
It's still not fixed? Are you ****ing kidding me... - Ghost
"Do not excessively covet swords and daggers made by famous masters. Even if you own a sword or dagger worth 10,000 pieces, it can be overcome by 100 spears each worth 100 pieces. Th |

Xeranasis
|
Posted - 2009.05.22 19:18:00 -
[169]
Edited by: Xeranasis on 22/05/2009 19:20:33 I can appreciate that bugs happen, and that they can take time to fix. Welcome to the "real world" side of the game. 
And now, the constructive criticism part:
As a new player, this bug/graphic glitchs has really all but shut down my trading activity -- I'm a new player, and every ISK counts as I try to make my way in the Markets of EvE. I can't afford to be "blind" after going through a gate, only to log off, login and discover I've been suicide-ganked.
Sure, okay, for many established players one or two cargoes is a pittance and they won't hardly see it affect their bottom line. But to me it's EVERYTHING right now.
So, to the good folks at CCP, please sort this glitch out because all of this speaks directly to your much heralded "new player experience" for me and many other new players.
Please fix, and thanks in advance for your hard work on this 
|
|

CCP Wrangler

|
Posted - 2009.05.22 19:23:00 -
[170]
We just announced a patch, more information can be found in the news and in the forum thread in EVE Information protal. The patch is scheduled for deployment on Tuesday.
Wrangler Community Manager CCP Hf, EVE Online Contact us
If it's stupid but works, it isn't stupid. |
|

Zombiehu
|
Posted - 2009.05.22 19:26:00 -
[171]
Everyone at CCP is too busy making cute videos to show at fan fest to fix any bugs atm.
|

Neddy Fox
Gallente Paxton Industries Paxton Federation
|
Posted - 2009.05.22 19:33:00 -
[172]
Originally by: CCP Wrangler We just announced a patch, more information can be found in the news and in the forum thread in EVE Information protal. The patch is scheduled for deployment on Tuesday.
Good news. The '4 days from now" is hopefully since you're going to test first, right ? :P
Thx CCP Wrangler! ---- [PXIN Recruiter]
PXIN Recruitement thread |

Snake O'Donell
Gallente Dark-Rising
|
Posted - 2009.05.22 19:36:00 -
[173]
Originally by: CCP Wrangler We just announced a patch, more information can be found in the news and in the forum thread in EVE Information protal. The patch is scheduled for deployment on Tuesday.
You are kidding me right?
You are going to leave this game breaking bug in over a holiday weekend? Personally I am off until Wednesday morning, and I know most of America is the same. People just aren't going to log in because of this.
I fully expect to be reimbursed for a week of game time once this patch comes out. Anything less is unacceptable.
|

Zombiehu
|
Posted - 2009.05.22 19:36:00 -
[174]
Originally by: Good news. The '4 days from now" is hopefully since you're going to test first, right ? :P
Thx CCP Wrangler
Couldbe Acrackhead
|
Posted - 2009.05.22 19:38:00 -
[175]
Originally by: CCP Wrangler We just announced a patch, more information can be found in the news and in the forum thread in EVE Information protal. The patch is scheduled for deployment on Tuesday.
hey mr thickhead....WILL LOSSES BECAUSE OF THIS BUG BE REIMBURSED?
|

Ascuris Wurm
|
Posted - 2009.05.22 19:43:00 -
[176]
My advice:
People, if you know the bug is in the game, either
1) don't log in 2) play, but don't do anything that requires lots of jumps 3) try to play as usual and accept the consequences of a bug you knew existed
but please don't try to play as usual, and then whine on the forum and petition for ships lost while playing with bugs.
I, for one, will be setting a long skill... see you after the patch... have a good weekend in meat space.
Wurm
|
|

CCP Wrangler

|
Posted - 2009.05.22 19:43:00 -
[177]
The patch is scheduled to be available for testing on our Singularity server tomorrow, Saturday.
Wrangler Community Manager CCP Hf, EVE Online Contact us
If it's stupid but works, it isn't stupid. |
|

Snasty
Caldari The Hippies House of Mercury
|
Posted - 2009.05.22 19:47:00 -
[178]
Originally by: CCP Wrangler The patch is scheduled to be available for testing on our Singularity server tomorrow, Saturday.
Getting there.... Groovy..
--------------------------------------- -=Snasty, short for Shagnasty ever since the GM's in SWG made me change it...!=- |

Snake O'Donell
Gallente Dark-Rising
|
Posted - 2009.05.22 19:49:00 -
[179]
Edited by: Snake O''Donell on 22/05/2009 19:54:27
Originally by: CCP Wrangler The patch is scheduled to be available for testing on our Singularity server tomorrow, Saturday.
Qould we at least have another Armageddon day on sisi? Obviously the game is unplayable on TQ.
EDIT: Now that I think about it, you should honestly just do your normal "DAMN THE TORPEDOES FULL SPEED AHEAD" approach just this one time for this patch. You honestly can't break the game much worse than it already is. I could deal with a few bugs as long as I can actually play the game...
|

Foolish Bob
Caldari The Dirty Rotten Scoundrels
|
Posted - 2009.05.22 20:14:00 -
[180]
Originally by: CCP Wrangler The patch is scheduled to be available for testing on our Singularity server tomorrow, Saturday.
/me goes and looks up the singularity installation instructions.
there are 2 simple reasons why this is going to happen on tuesday imo
1) so they have time to test it on an almost live server 2) it's probably whitsun in iceland too and they've all got holidays booked, and let's be honest here - who would you rather face? 250,000 socially maladjusted geeks coz you made them wait for their pew pew, or an irate wife/husband/love slave because you cancelled their holiday? I'd settle for the geeks any day - love slaves fight dirty 
I'm inclined to agree that there should have been a rollback, but if I'm honest it's a tough call. Tue-Wed: Oh crap we think there might be a serious problem with the last patch Wed-Thurs: Damn it all it's a large N effect - the bane of our testing! Nooo!! We need logserver results Thurs-Fri: WE HAZ CHEEZE... er LOGSERVERZ! Let's look at... oh crap oh crap oh crap oh crap oh crap oh crap oh crap Aha! WE HAZ SOLUTIONZ
Once you're there, I can totally see why you go for patch after holiday rather than rollback - rollbacks are often more of a pain in the arse than emergency code releases.
Doesn't mean I'm not hacked off at not getting my fix of pvp though. Got the shakes man!! 
It does mean though that all of us should put our pitchforks down a moment and put in some time on Singularity to help them test this. That also means DEVS need to tell us what we need to do that most stresses the code they've just patched, so we can make this meaningful.
Keep those pitchforks to hand though, just in case 
|

Tom Zanner
|
Posted - 2009.05.22 20:15:00 -
[181]
Until the patch why not increase the cloaking timer (after jump-in) to 2 minutes and initiate emergency warp after jump-in if you log. This might give people at least a chance to fight or save their ships once they need to relog.
Sure some people might use this to their advantage on a large gate camp but then at least you won't have possibly hundreds more petitions from the weekend to deal with and its only until Tuesday. You might build some goodwill.
Initiate an emergency change and implement today or tomorrow during DT. You know this is doable.
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5n4keyes
Sacred Templars Aggression.
|
Posted - 2009.05.22 20:18:00 -
[182]
Deploy the patch now! So many wars and fights are being fought over this weekend its insane! thus bug can litrually change the outcome of almost every fight!
I dont care if this patch turns my screen pink and my ships green, so long as i can get through a gate and shoot the stuff on the other side!
FIX NOW!
|

Ay Liz
Heavy Influence Aggression.
|
Posted - 2009.05.22 20:51:00 -
[183]
Originally by: 5n4keyes Deploy the patch now! So many wars and fights are being fought over this weekend its insane! thus bug can litrually change the outcome of almost every fight!
I dont care if this patch turns my screen pink and my ships green, so long as i can get through a gate and shoot the stuff on the other side!
FIX NOW!
I endorse this product and/or service.
|

Morphisat
Hidden Agenda Deep Space Engineering
|
Posted - 2009.05.22 20:59:00 -
[184]
Why not just deploy it now, can't be worse than we got now !
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AJ Regard
FinFleet KenZoku
|
Posted - 2009.05.22 21:09:00 -
[185]
That patch cant possibly **** things up more than they already are, just deploy it right now if there is a chance of fixing this problem. Completely impossible to do decent alliance pos warfare when you cant use the gates, and hostiles can just use jump bridges into jammed systems.
Another 6 days is just unacceptable!
|

hrjushkin
|
Posted - 2009.05.22 21:12:00 -
[186]
Originally by: Morphisat Why not just deploy it now, can't be worse than we got now !
You are an optimist!
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Tasmanian Devil
|
Posted - 2009.05.22 21:14:00 -
[187]
Seriously its a 3 day weekend for me. I want to play eve not sit in the same system all day.
|

Jobby
Minmatar UNITED STAR SYNDICATE
|
Posted - 2009.05.22 21:17:00 -
[188]
Originally by: Tasmanian Devil Seriously its a 3 day weekend for me. I want to play eve not sit in the same system all day.
The words "oh" and "well" might be apt here.
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white kight
Galaxy Punks Axiom Empire
|
Posted - 2009.05.22 21:22:00 -
[189]
If you already have the patch ready to go on SISI, screw it and put it on TQ. Surely it can't be any worse than it is now!!!!!
2 clients 3 jumps 3 crashes on both clients.
Loverly
Originally by: CCP Greyscale :facepalm:
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Jobby
Minmatar UNITED STAR SYNDICATE
|
Posted - 2009.05.22 21:23:00 -
[190]
So I'm currently afking about on 5 accounts. 3 of them just hung in the last 2 minutes. I guess I'll use that new workaround.
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Caldrion Dosto
Svea Rike Southern Cross Alliance
|
Posted - 2009.05.22 21:27:00 -
[191]
Originally by: AJ Regard Edited by: AJ Regard on 22/05/2009 21:19:14 That patch cant possibly **** things up more than they already are, just deploy it right now if there is a chance of fixing this problem. Completely impossible to do decent alliance pos warfare when you cant use the gates, and hostiles can just use jump bridges into jammed systems.
Another 4 days is just unacceptable!
This is true.
Wars needs to be fought on big weekends. Please apply patch pronto, you can¦t **** it up any more.. (or more accurately if you do it won¦t really change anything from how it is now anyway)
|

Cordova85
|
Posted - 2009.05.22 21:29:00 -
[192]
At least the issue is known and is being worked on. For the time being though I pity all the freighter pilots that have to move stuff.
|

KW Oglethorpe
|
Posted - 2009.05.22 21:39:00 -
[193]
Originally by: 5n4keyes Deploy the patch now! So many wars and fights are being fought over this weekend its insane! thus bug can litrually change the outcome of almost every fight!
I dont care if this patch turns my screen pink and my ships green, so long as i can get through a gate and shoot the stuff on the other side!
FIX NOW!
I support this.
|

Arous Drephius
Perkone
|
Posted - 2009.05.22 21:44:00 -
[194]
Put it live sooner. If we can jump through gates again, I doubt anyone will mind too much if another bug is introduced.
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captain dirka
Caldari Dirkistan Raining Doom
|
Posted - 2009.05.22 21:50:00 -
[195]
Originally by: CCP Wrangler We're aware of this issue, and that it is affecting a lot of our players, and we're hard at work fixing it. The only "workaround" currently available is to log out and then log back in. We currently do not have a deployment date for a fix to this issue.
Please keep an eye on this thread and post as we'll update it with more information as it becomes available.
Update: We just announced a patch, more information can be found in the news and in the forum thread in EVE Information protal. The patch is scheduled for deployment on Tuesday.
Update: The patch is scheduled to be available for testing on our Singularity server tomorrow, Saturday.
I just had an epic idea.. instead of making your PAYING CUSTOMER base wait an aditional 4 days making this game breaking bug last for over a week... fix the bug now. either roll back. or deploy the "fix" pre-maturely. im sure everyone here would rather deal with a whole new onslaught of bugs if it gets rid of this damn gate glitch.
I personally know that if i hadn't payed for a year in advance last december that this account along with my alt would not be active right now, nor would it be re-activated.. i also know this is the case with a lot of your customers. so perhaps you should head more twords the favor of your customers instead of ignoring them, not communicating with them. and then delaying your responses etc further.
|

Richard Third
Gallente Wrath of Fenris
|
Posted - 2009.05.22 21:53:00 -
[196]
ccp, you took a bad bug, and made it 10 times worse by handing it slowly. We love you despite your poor attitude. -- You can't do that with a Planet. |

Kelidd
|
Posted - 2009.05.22 21:53:00 -
[197]
Edited by: Kelidd on 22/05/2009 21:56:19 Edited by: Kelidd on 22/05/2009 21:54:38 I am stunned!
This is a fundamental game mechanic, gate jumping and the camps etc is the main pvp area, the game is unplayable with this bug fix NOW!!
I just can't believe ccp think it is appropriate to wait over a weekend, there is nothing more important in ccp than fixing this, it could break the business model do they not understand this!!!!
The testing is a 5 minute thing can you jump properly or not more than 3-4 times, why go to test at all!!!! Perhaps the test thing would have been useful before going live but now!!!!!!!!!!!!
The horses are gone guys no point closing the stable door until you got the horses back!!
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Zaiyo Modi
Minmatar Republic University
|
Posted - 2009.05.22 22:18:00 -
[198]
A pach with a critical fix for the gatejumping comes on tuesday 26 May:
http://www.eveonline.com/news.asp?a=single&nid=3067&tid=1
|

Will Clark
The Perfect Storm Controlled Chaos
|
Posted - 2009.05.22 22:23:00 -
[199]
Rather than trying to fix the problem at this point wouldn't it be better to just roll back to a version that actually worked?
I for one am ****ed just like many other eve players, and expect to be compensated.
A free tech III cruiser will do btw.
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.22 22:31:00 -
[200]
Originally by: Caldrion Dosto
Originally by: AJ Regard Edited by: AJ Regard on 22/05/2009 21:19:14 That patch cant possibly **** things up more than they already are, just deploy it right now if there is a chance of fixing this problem. Completely impossible to do decent alliance pos warfare when you cant use the gates, and hostiles can just use jump bridges into jammed systems.
Another 4 days is just unacceptable!
This is true.
Wars needs to be fought on big weekends. Please apply patch pronto, you can¦t **** it up any more.. (or more accurately if you do it won¦t really change anything from how it is now anyway)
Dont say this. Really. Dont. ___________________________________________ Haruhiist since December 2008
|

Estel Arador
Minmatar Estel Arador Corp Services
|
Posted - 2009.05.22 22:39:00 -
[201]
Perhaps it's an idea to have an optional patch to bridge the time till Tuesday?
FREE! jumpclone service - over 200 locations! |

Ta'jek
Angels Of Death EVE Free Worlds Alliance
|
Posted - 2009.05.22 23:04:00 -
[202]
Originally by: Arous Drephius Put it live sooner. If we can jump through gates again, I doubt anyone will mind too much if another bug is introduced.
LOL... guessing you don't read many of the threads after a new bug appears... you'd think someone broke into their house and shoved a tennis racket where the sun don't shine...
|

Nagrom Brainsmash
Mortis Angelus The Church.
|
Posted - 2009.05.22 23:29:00 -
[203]
will the 3 days of unplayable eve be re-embursed in the form of game time ?? i pay for the service of playing eve, if this was any other form of service .eg. phone, elcricity or gass, the time spent without this service would be refunded or the bill would not be payed for the time spent without(as with anything else in life) so why does ccp think there so speciel that thay can rob us of our money?? if i buy a dvd and it dont work i get my money back, i pay for eve and it dont work do i get my money back??? probly not!
CCP YOU MAKE ME SCREAM SORT YOU ACT OUT!!
dont think you ever herd the saying "if it aint broke dont fix it"
ccp i hate you
|

D3stroyer
|
Posted - 2009.05.22 23:36:00 -
[204]
Originally by: CCP Wrangler We just announced a patch, more information can be found in the news and in the forum thread in EVE Information protal. The patch is scheduled for deployment on Tuesday.
So we have to wait a whole wknd for a fail patch!??? Refund plz 
|

Sherksilver
|
Posted - 2009.05.22 23:37:00 -
[205]
Well - I ma glad they hopefully have a fix. But - It major big time sucks that they are not gonna roll it out till tuesday. So much for a long weekend playing Eve. Living in 0.0 I am not gonna go jumping around - bug out, and get popped. Frankly that is not fun
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Amberle Vale
|
Posted - 2009.05.23 01:13:00 -
[206]
This needs to be deployed tonight, at down time. Delayed deployment for fear of breaking tranquility isn't really a valid position when it's already broken.
|

captcommunic
Gallente StargateCommand
|
Posted - 2009.05.23 01:25:00 -
[207]
Edited by: captcommunic on 23/05/2009 01:32:58 The 26th!!! Your kidding me. Thats four days of play time of which stuff needs to be done. Like fueling my POS.
Ive noticed that not everyone is effected, Could there be some setting or gfx setting that does this. I would happly change my gfx to a lower setting to be able to play.
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666Devious
Sinister Elite Raining Doom
|
Posted - 2009.05.23 01:44:00 -
[208]
CCP definitely needs to make some reimbursements. Yes you replaced a few ships that were destroyed after the ôjump bugö. Which were also lacking, members of my alliance that lost pods didnÆt get implants and training time returned.
The bigger problem is the collateral damage. The ships that didnÆt get refunded due to the fact they jumped into a system with intentions of destroying a gate camp without problems, yet their three logistic ships and two falcons along with a command ship didnÆt make it. Where are those players reparations? (just one scenario)
Right now we also have some the biggest wars going on in eve in the games history, think about that collateral damage. Half of the aggressing fleet canÆt even place units on the battle field.
Game time for sure should be refunded, for everyone! I donÆt care if they are on trial, they deserve that at least.
CCP you owe the players more then just the game time, and this patch is not justification to say ok we fixed it so all is well now. It doesnÆt work that way.
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Zarek Esryn
0rbital Industries
|
Posted - 2009.05.23 02:40:00 -
[209]
Good job CCP, nice to see you are on the case, I lost a ship due to it, but i'm not gonna have a hissy fit. The timing could not be worse though, its bank holiday weekend in UK and was really hoping to pewppewpewpewpepweepwepepwpe, but noone is up for it they're all like "Whaa whaa waa waaa, not gonna lose MY ship on the gate, waaa waaa waa baby crys"
pffft, stuff happens, CCP you do set the bar VERY High for yourselves, its rare I have problems with EVE, infact this is the 1st for about 3 yrs lol, so im not moaning.
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Chompy
Caldari
|
Posted - 2009.05.23 02:43:00 -
[210]
Edited by: Chompy on 23/05/2009 02:46:42 ROFL at all the babys crying over this!
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Bestofworst
Gallente Double Eagle Enterprises
|
Posted - 2009.05.23 02:47:00 -
[211]
Well if you don't like it reinvent long distance space travel and jump gates. Or do the old fashion method of slow-boating it while you're in cryogenic suspension. ---- <Insert Wit> |

Stefan Loki
|
Posted - 2009.05.23 03:32:00 -
[212]
Timing is especially bad after the launch of the boxed edition and the influx of new players - not a good impression to make. Ah well, fingers crossed for the future...
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matbrum
Best Path Inc. Ethereal Dawn
|
Posted - 2009.05.23 04:37:00 -
[213]
Edited by: matbrum on 23/05/2009 04:40:27 This bug has made fleet movements and especially 0.0 very difficult to play. I suggest anyone losing a ship in circumstances that involve this bug in any way petition it. Futhermore, always right click and warp somewhere after the dreaded jutter. This will keep you from relogging to the gate you crashed on.
Today has been the worst day for me, dual boxing, constant crashing on both accounts while moving through gates. Very very lucky to not crash when moving with a fleet.
All been said before but meh. Fly safe.
Edit: While you're at it bubbles don't suck in anymore making slings next to worthless and ships/pods stay on overview randomly. Fix plsthx. 
|

Skyy
Caldari Vexillum Belli Novus Ordo Mundi
|
Posted - 2009.05.23 04:50:00 -
[214]
Pretty much the worst day of my 6 year Eve career. Fix this ASAP.
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SupaKudoRio
|
Posted - 2009.05.23 06:30:00 -
[215]
Originally by: Morphisat Why not just deploy it now, can't be worse than we got now !
DON'T JINX IT!!! 
-SIG- The true meaning of CCP; Completely Crap Patches. Truth. |

Couldbe Acrackhead
|
Posted - 2009.05.23 06:54:00 -
[216]
just did 35 jumps round trip....id say i crashed in 20 of those jumps. Is CCP really readyt o deal with a THREE DAY weekend full of this?
Better make sure your GMs are slated for overtime this weekend, b/c youre going to be inundated with reimbursement petitions, be it for ships, or sub time.
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Logma Ran
|
Posted - 2009.05.23 08:40:00 -
[217]
posting here to raise the number of "you failed ccp AGAIN" posts
The really sad thing is that the older guys are not surprised and you are giving a very exact first impression for the noobs, this is what you can all expect. Bugs making the game unplayable all around, ever since the start.
Not just one or two every year that would be acceptable and happens in other mmos too...
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Kye Do'lan
Gallente The Whitesands Consortium
|
Posted - 2009.05.23 08:50:00 -
[218]
Yes this really needs sorting ASAP, not in 4 days time....... Give us that patch as an optional one.
My Skills |

Arous Drephius
Perkone
|
Posted - 2009.05.23 10:23:00 -
[219]
Originally by: Chompy Edited by: Chompy on 23/05/2009 02:46:42 ROFL at all the babys crying over this!
You don't want to play the game you're paying for? Fine. The rest of us do.
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Mat rix
Caldari Final Destination. Scalar Federation
|
Posted - 2009.05.23 11:04:00 -
[220]
I am greatful for the fix, however as this is a game breaking problem the waiting time for the patch is unacceptable.
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Mr Majestic
Lone Star Joint Venture Wildly Inappropriate.
|
Posted - 2009.05.23 11:24:00 -
[221]
BECAUSE OF FALCON
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Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.23 13:06:00 -
[222]
Originally by: Arous Drephius
Originally by: Chompy Edited by: Chompy on 23/05/2009 02:46:42 ROFL at all the babys crying over this!
You don't want to play the game you're paying for? Fine. The rest of us do.
I'm playing just fine. ___________________________________________ Haruhiist since December 2008
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Tom Carbett
|
Posted - 2009.05.23 13:13:00 -
[223]
In another MMO there was a well known principle across the user base: "Never play on patch days"
But looking at eve now, i would say "Never play on patch day and the 10 days after"
Great work, CCP, really. Read my refund petition on Tuesday.
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Sinistrea
|
Posted - 2009.05.23 14:32:00 -
[224]
Here I am in a freighter.. 32 jumps off my home base, it's taking 3 relogs to reach a gate and then it's hoping I dont crash as soon as I select the gate in the overview.. hit that patch now instead of tuesday I dont pay to log in every 30 seconds..
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May Burke
|
Posted - 2009.05.23 14:38:00 -
[225]
Originally by: Sinistrea Here I am in a freighter.. 32 jumps off my home base, it's taking 3 relogs to reach a gate and then it's hoping I dont crash as soon as I select the gate in the overview.. hit that patch now instead of tuesday I dont pay to log in every 30 seconds..
can i have i mean ur off no well shhhhh
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Kye Do'lan
Gallente The Whitesands Consortium
|
Posted - 2009.05.23 15:33:00 -
[226]
Going back to fallout3 untill game is back to normal
My Skills |

Par'Gellen
Gallente Tres Hombres Psychiatric Hospital
|
Posted - 2009.05.23 15:41:00 -
[227]
Originally by: CCP Wrangler
Originally by: bigbillthaboss2 I am still in shock some people are getting onto us "whiners". It's called constructive CRITICISM, it helps CCP accomplish their short term goals, in this case a bug fix lol. No, not really, it's stress from all of us and these forums are the best place to dish it out on. I am happy that those of you who sit in stations all day playing with the game's market as if it were a stock market enjoy not experiencing this bug, but all of us who take advantage of all the attributes EVE offers us go under great stress due to this and we like expressing ourselves to them, so quit "whining" at us "whiners".
Another thing, I noticed the bug always seems to fix itself on the sun?? I am sure ya'll know this but just a heads up, maybe something to do with that.
Hurry up with the walking in stations so my toon can get drunk in a bar and talk about the ship I lost due to a new glitch.
A lot of people tend to forget the constructive part of constructive criticism, in general you have to say what it wrong, why it's wrong and give suggestions on how to fix it. But you also have to consider the situation, in some cases you can't tell us how to fix a certain issue.
There is however one very important part about constructive criticism and that is to be unemotional. In many cases people are either too upset to be unemotional or they don't see it as a problem, but the end result is that the people you want to hear your criticism will not listen to it. That's not specific to this game or anything, that's just the way it is. Be short and to the point and don't mix in insults or abusive behavior and you're guaranteed to get more people to listen to what you have to say.
That's in general though, looking at the responses in this thread, and also what kind of situation this is, I think the majority of posts can be considered constructive.
Wrangler, When bugs sit around ignored for years customers start feeling like CCP doesn't care. When customers start feeling like they are paying for a service that isn't being maintained properly they become upset. When customers are already upset and CCP drops another bomb like this game breaking gate lockup bug on them then tells them they don't care enough to burn the midnight oil and hotfix it immediately (Tuesday? You can't be serious!) the customers grab their keyboards and complain in the only place they can. Here on the forums.
Granted sometimes it gets out of control. People are people after all and anger is proven to shut down a person's ability to reason properly. At the end of the day though the only people CCP can blame for their angry customers is no one other than themselves. The customers didn't ignore the bugs for years. The customers didn't break the gates. Come on man get some perspective...
I understand that you guys do things in ways most of the rest of the world finds a bit odd and you have some very lax company policies regarding pretty much everything. That's not an excuse though really. Just thank the lord in heaven that I'm not in charge of you lot... ---
To err is human. But it shouldn't be the company motto...
|

Couldbe Acrackhead
|
Posted - 2009.05.23 15:59:00 -
[228]
CCP...still waiting....
WILL LOSSES BE REIMBURSED BECAUSE OF THIS BUG?
|

RockTheCasbah
|
Posted - 2009.05.23 16:15:00 -
[229]
Edited by: RockTheCasbah on 23/05/2009 16:15:46 CCP is now spending time to test its patches AFTER the game is completely broken for a large percentage of the playerbase.
Yeah, that makes sense. /sarcasm
|

RJ Nobel
|
Posted - 2009.05.23 16:38:00 -
[230]
Originally by: Par'Gellen
Wrangler, When bugs sit around ignored for years customers start feeling like CCP doesn't care. When customers start feeling like they are paying for a service that isn't being maintained properly they become upset. When customers are already upset and CCP drops another bomb like this game breaking gate lockup bug on them then tells them they don't care enough to burn the midnight oil and hotfix it immediately (Tuesday? You can't be serious!) the customers grab their keyboards and complain in the only place they can. Here on the forums.
Well said.
I've heard this rumor several times recently, and CCP's recent behavior goes a long way towards confirming it: with the release of Apocrypha, CCP moved a large portion of their development staff to their new MMO (World of Darkness), leaving a minimal staffing for the continued maintenance of Eve.
This is the only explanation I can offer for such a dramatic drop in the quality of Eve's support. I suspect that Apocrypha was supposed to provide a much larger boost to the subscription base than it did. A roughly 20% increase isn't bad, and it's great to see an indy MMO company actually growing after six years - but it's quite possible that CCP expected a much larger subscription increase, and is therefore cutting back Eve's support in order to increase development of their new MMO. Alternatively, the change in dev staffing could have been planned irregardless of Apocrypha's performance,
I have no evidence for any of this, and I would welcome a CCP response stating otherwise. Unfortunately, it's the most logical answer I can provide. How else do you explain a game-breaking bug - one that was reported for two weeks on SISI - making it into a live patch, and then taking 7 (or more) days, over a global holiday weekend, to fix said bug? That just doesn't seem like the behavior of a company looking to actively attract and retain subscriptions.
|

FU11010101
|
Posted - 2009.05.23 16:46:00 -
[231]
This is a joke. Petitions go under the carpet... a few CCP rather have their fun drunk weekend than fix a bug in THEIR game that makes it un-playable!
Huge loss of players times, huge loss of players ships. And they treat this like some joke. The problem is with CCPs response, I can deal with bugs, I can't deal with a ****ty company.
|

Destructor1792
Minmatar Malicious Intentions The Church.
|
Posted - 2009.05.23 17:32:00 -
[232]
Edited by: Destructor1792 on 23/05/2009 17:34:25
Originally by: RJ Nobel
I've heard this rumor several times recently, and CCP's recent behavior goes a long way towards confirming it: with the release of Apocrypha, CCP moved a large portion of their development staff to their new MMO (World of Darkness), leaving a minimal staffing for the continued maintenance of Eve.
This is the only explanation I can offer for such a dramatic drop in the quality of Eve's support. I suspect that Apocrypha was supposed to provide a much larger boost to the subscription base than it did. A roughly 20% increase isn't bad, and it's great to see an indy MMO company actually growing after six years - but it's quite possible that CCP expected a much larger subscription increase, and is therefore cutting back Eve's support in order to increase development of their new MMO. Alternatively, the change in dev staffing could have been planned irregardless of Apocrypha's performance,
I have no evidence for any of this, and I would welcome a CCP response stating otherwise. Unfortunately, it's the most logical answer I can provide. How else do you explain a game-breaking bug - one that was reported for two weeks on SISI - making it into a live patch, and then taking 7 (or more) days, over a global holiday weekend, to fix said bug? That just doesn't seem like the behavior of a company looking to actively attract and retain subscriptions.
And who in their right mind would subscribe to a new CCP mmo when they can't even keep their current one up together!?
Very bad form CCP 
Do a quick Google search & you'll already see most gaming sites Slating CCP because of this! Way to go in improving your image  ______________________________________
Bringing The Fun Back
[gold]I Have No Fear, That's your Problem[/go |

StarLurcker
|
Posted - 2009.05.23 19:15:00 -
[233]
I'm starting to play other games now...
|

Speaker Dead
|
Posted - 2009.05.23 19:49:00 -
[234]
Too ******ed CCP, half our fleet got bugged jumping into a hostile system, enjoy the additional lost ship petition spam you will be getting this weekend. Why would you allow this to continue over a holiday weekend is beyond me. What you should have done is rollback the patch as soon as you identified a problem of this proportion and fixed the issue before redeploying.
|

Raeese
|
Posted - 2009.05.23 20:06:00 -
[235]
This bug got WORST since yesterday. Congrats CCP, good thing you WAITED to apply such a fricken CRITICAL patch.
|

Par'Gellen
Gallente Tres Hombres Psychiatric Hospital
|
Posted - 2009.05.23 20:35:00 -
[236]
Originally by: RJ Nobel Well said.
I've heard this rumor several times recently, and CCP's recent behavior goes a long way towards confirming it: with the release of Apocrypha, CCP moved a large portion of their development staff to their new MMO (World of Darkness), leaving a minimal staffing for the continued maintenance of Eve.
This is the only explanation I can offer for such a dramatic drop in the quality of Eve's support. I suspect that Apocrypha was supposed to provide a much larger boost to the subscription base than it did. A roughly 20% increase isn't bad, and it's great to see an indy MMO company actually growing after six years - but it's quite possible that CCP expected a much larger subscription increase, and is therefore cutting back Eve's support in order to increase development of their new MMO. Alternatively, the change in dev staffing could have been planned irregardless of Apocrypha's performance.
Thanks. I've heard this as well from many people. The dev response to the thread about ambulation a few weeks ago pretty much confirms (to me at least) that they aren't taking Eve seriously anymore. It's become the "old game that got us here" kind of thing for them I think.
It really saddens me when companies think they have to bring out some new shiny game to wave around rather than build on a product that is already a success. History has shown that "new and shiny" gets some initial cash but ultimately crashes like the wings fell off.
Take Turbine Games for instance. They harpooned the MMO market with Asheron's Call 1 back in the late 90's. Direct hit with a great game. Awesome work. They enjoyed many years of success. But... Rather than listen to their playerbase and build on what was already a great success they decided they knew better and tried to put out a shiny new sequel. This was one of the worst descisions ever made by any MMO company to date. Asheron's Call 2 was a horrible joke that was barely playable at the best of times and had no direction or serious storyline. Its worst problem however was that the game wasn't even loosly based on its predecessor. Not even close. It was a terrible flop and the servers shut down in a little over 3 years.
Asheron's Call 1 however is STILL up and running. Unfortunately the players felt betrayed by Turbine. Many had left AC1 to play AC2 only to become disgusted and leave altogether which of course hurt subscription numbers.
Turbine has come out with a couple of games since then (LoTRO, D&DO) but neither of them grabbed the players like AC1.
I guess my point in this rambling is that CCP will probably do the same thing. Kick Eve to the curb simply because it's a few years old, ignore what the players really want, waste a ton of money doing something stupid like working on another game at the expense of their "bread and butter", and never admit or correct any of their mistakes.
My advice to CCP? Take Eve to the next level. Forget all the other crap. You want to make a WoW style MMO? Fine. Then incorporate it into Eve somehow. Planetary colonization, walking in stations, walking in ships, ground combat, the list of possibilities is virtually endless. Hell you could even do it without changing the hardcore Eve player's gaming experience at all. You could market it as a seperate game if you really want to but tie it in with Eve. Make the game on one of Eve's planets and give players the ability to interact with each other from both games. How cool would that be? :)
But don't listen to me CCP. I've only been playing online multiplayer games since before a lot of you were even born (acoustic couplers anyone? I still have my first one lol). Obviously I have no idea what I'd like to see in an MMO. Please feel free to cram some more console styled garbage written for the ignorant masses down my throat... ---
To err is human. But it shouldn't be the company motto...
|

5pinDizzy
|
Posted - 2009.05.23 20:37:00 -
[237]
Maybe there was some bad stuff really long ago, but in all the three years I've been around this is definitely the worst bug. Made 100 times worse for being allowed to continue for so long.
|

JitaBum
Gallente Center for Advanced Studies
|
Posted - 2009.05.23 21:02:00 -
[238]
Originally by: RJ Nobel I've heard this rumor several times recently, and CCP's recent behavior goes a long way towards confirming it: with the release of Apocrypha, CCP moved a large portion of their development staff to their new MMO (World of Darkness), leaving a minimal staffing for the continued maintenance of Eve.
This is the only explanation I can offer for such a dramatic drop in the quality of Eve's support. I suspect that Apocrypha was supposed to provide a much larger boost to the subscription base than it did. A roughly 20% increase isn't bad, and it's great to see an indy MMO company actually growing after six years - but it's quite possible that CCP expected a much larger subscription increase, and is therefore cutting back Eve's support in order to increase development of their new MMO. Alternatively, the change in dev staffing could have been planned irregardless of Apocrypha's performance,
The same thing happened about a year ago. Shortly after, CCP actually confessed that they hadn't been focussed on Eve and were busy with other projects. I think it's hugely obvious that Eve isn't the priority right now.
|

Gealbhan
Caldari Deep Core Mining Inc.
|
Posted - 2009.05.23 21:29:00 -
[239]
Like most everyone else I had and episode of the "jumpy star seizure" as I call it. I just logged out and back in, annoying but no biggie. I can certainly deal with it untill it's fixed this week.
Originally by: Reven Cordelle What do I do? Well half the time, I'm an Orca Pilot - So absolutely sweet F/A except hit F1 and F2 - sit back and feel my ass grow.
|

JoBa70
|
Posted - 2009.05.23 21:38:00 -
[240]
Originally by: Gealbhan Like most everyone else I had and episode of the "jumpy star seizure" as I call it. I just logged out and back in, annoying but no biggie. I can certainly deal with it untill it's fixed this week.
Yeah no biggie - if in high sec of course You dou realize it might become a biggie for people in low sec/00??
|

Lithalnas
Amarr The Really Awesome Players
|
Posted - 2009.05.23 22:03:00 -
[241]
Originally by: JoBa70 Edited by: JoBa70 on 23/05/2009 21:38:35
Originally by: Gealbhan Like most everyone else I had and episode of the "jumpy star seizure" as I call it. I just logged out and back in, annoying but no biggie. I can certainly deal with it untill it's fixed this week.
Yeah no biggie - if in high sec of course You do realize it might become a 'biggie' for people in low sec/00??
or in high sec surrounded by flashy red boxes with little red starts in the corner. -------------
|

Deacon Iscariut
Coalition of Nations DEFI4NT
|
Posted - 2009.05.23 22:07:00 -
[242]
I logged in afterwards it has been
Jump...relog Jump...relog Jump...relog Jump...relog ....and so forth and so on
See a pattern developing here
HOTFIX!!! 
Coalition Of Nations It was the Law of the Sea, they said. Civilization ends at the waterline. Beyond that, we all enter the food chain, and not always right at the top.
|

Gealbhan
Caldari Deep Core Mining Inc.
|
Posted - 2009.05.23 22:36:00 -
[243]
Edited by: Gealbhan on 23/05/2009 22:36:31
Originally by: JoBa70 Edited by: JoBa70 on 23/05/2009 21:38:35
Originally by: Gealbhan Like most everyone else I had and episode of the "jumpy star seizure" as I call it. I just logged out and back in, annoying but no biggie. I can certainly deal with it untill it's fixed this week.
Yeah no biggie - if in high sec of course You do realize it might become a 'biggie' for people in low sec/00??
That's your choice if you wanna put yourself at risk with a known issue right now 
Originally by: Reven Cordelle What do I do? Well half the time, I'm an Orca Pilot - So absolutely sweet F/A except hit F1 and F2 - sit back and feel my ass grow.
|

5pinDizzy
|
Posted - 2009.05.23 23:02:00 -
[244]
Originally by: Gealbhan
Originally by: JoBa70
Yeah no biggie - if in high sec of course You do realize it might become a 'biggie' for people in low sec/00??
That's your choice if you wanna put yourself at risk with a known issue right now 
LOL, go back to WoW or get a reality check.
|

Par'Gellen
Gallente Tres Hombres Psychiatric Hospital
|
Posted - 2009.05.23 23:10:00 -
[245]
Originally by: 5pinDizzy LOL, go back to WoW or get a reality check.
Believe it or not since CCP forced me to play something else for a few days (quite a bizarre thing for a company to do mind you) I patched up WoW with the expansions and have been having a great time in it. It's quite fun and actually playable.
Makes me wonder why I keep coming back here... Now that I think about it I have no idea. Time for a break from Eve I think. See yall in a few months! If it's back to being playable by then that is...
o/ ---
To err is human. But it shouldn't be the company motto...
|

Blane Xero
Amarr The Firestorm Cartel
|
Posted - 2009.05.23 23:14:00 -
[246]
Originally by: Par'Gellen
Originally by: 5pinDizzy LOL, go back to WoW or get a reality check.
Believe it or not since CCP forced me to play something else for a few days (quite a bizarre thing for a company to do mind you) I patched up WoW with the expansions and have been having a great time in it. It's quite fun and actually playable.
Makes me wonder why I keep coming back here... Now that I think about it I have no idea. Time for a break from Eve I think. See yall in a few months! If it's back to being playable by then that is...
o/
If you feel that strongly about it a contract with all your worldly possessions assigned in private to my character (Blane Xero) Would be nice. ___________________________________________ Haruhiist since December 2008
|

5pinDizzy
|
Posted - 2009.05.23 23:36:00 -
[247]
Originally by: Par'Gellen
Originally by: 5pinDizzy LOL, go back to WoW or get a reality check.
Believe it or not since CCP forced me to play something else for a few days (quite a bizarre thing for a company to do mind you) I patched up WoW with the expansions and have been having a great time in it. It's quite fun and actually playable.
Makes me wonder why I keep coming back here... Now that I think about it I have no idea. Time for a break from Eve I think. See yall in a few months! If it's back to being playable by then that is...
o/
I think that was the only time I've ever said to anyone to go back to WOW too.

Do whatever makes you happy.
As you said yourself, CCP "forced" you to play something else for a few days.
If you'd have said something like "Don't login if you can't hack it, find something else to do for Gods sake until they fix it" rather than "If you're in 00/lowsec, don't take risks while this bug is still a problem" I would have understood.
|

Ji Sama
Caldari Tash-Murkon Prime Industries
|
Posted - 2009.05.23 23:48:00 -
[248]
Edited by: Ji Sama on 23/05/2009 23:48:35 I just love EVE. And im honered to have such a good DEV team working for me, at such a small fee ie. 15 euros per month per account.. i will happily continue paying CCP the 100 euros per month for my accounts, and ill do this without whining all the time, crying and *****ing.......
GO CCP FTW
Quote:
"Lecherito on Market Discussion: Though I have to go down on the record as saying that I'm convinced the majority of the MD community is ******ed"
|

ToTheCore
Federation of Freedom Fighters Aggression.
|
Posted - 2009.05.23 23:57:00 -
[249]
Please don't wait until Tuesday for this patch...it's unplayable right now. The amount of petitions that you will likely receive from people losing ships because of this bug won't be worth the wait to deploy this patch. ---
|

Tom Carbett
|
Posted - 2009.05.24 00:37:00 -
[250]
Originally by: RJ Nobel CCP moved a large portion of their development staff to their new MMO (World of Darkness)
What?? They didnt fire them?
|

Steely Dhan
Perkone
|
Posted - 2009.05.24 04:06:00 -
[251]
Originally by: matbrum Futhermore, always right click and warp somewhere after the dreaded jutter. This will keep you from relogging to the gate you crashed on.
I do not get the option to warp by right clicking after the jitters hit though! |

ZhouXi
|
Posted - 2009.05.24 05:55:00 -
[252]
Originally by: CCP Wrangler The only "workaround" currently available is to log out and then log back in.
If this is the only 'workaround,' then wouldn't it be reasonable to give the players some sort of compensation for lost playing time? Perhaps extra days of playtime credited to their accounts for the duration of time this bug has been in effect?
Having to quit the game and log back in is an embarrassingly bad workaround.
Granted, the people who lost their ships from having to log back in to find they blew up in the meantime will not think this is good enough, but seriously, just saying 'we are working on it' seems pretty... lame.
|

Terminus Vindictus
Caldari
|
Posted - 2009.05.24 16:51:00 -
[253]
Oddly enough this bug only happens one one of my clients, and hasn't happened on my other client yet. I run the two clients out of separate folders.
Hello, I'm from the Government and I'm here to help. |

Bestofworst
Gallente Double Eagle Enterprises
|
Posted - 2009.05.24 17:42:00 -
[254]
This also doesn't seem to happen very often when I have my map open, manually warp and jump or just generally stay in a low-populated area. ---- <Insert Wit> |

Borb Mizzet
Gallente Black Serpent Technologies Aggression.
|
Posted - 2009.05.24 19:45:00 -
[255]
FFS if you got the patch ready deploy as soon as possible. i'm sick of this BS. i've lost too many ****ing ships because of it.
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Killer Gandry
Caldari Red Horizon Inc
|
Posted - 2009.05.24 20:24:00 -
[256]
As much as I understand that with every new patch things can "happen" I do have to agree that it is completely intolerable to announce you will have a patch to fix the issue, but instead of horfixing you set a date a few days off.
No matter which account I use I get this annoying humpbug way too many times.
It's bloody annoying to have to relog all of the time, not counting in the amount of extra risk you run doing this crap in low sec.
So please explain why the patch isn't going to be deployed sooner while you already have it sitting in the fridge to come out.
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Angry Cheeto
|
Posted - 2009.05.24 22:49:00 -
[257]
Originally by: Killer Gandry As much as I understand that with every new patch things can "happen" I do have to agree that it is completely intolerable to announce you will have a patch to fix the issue, but instead of horfixing you set a date a few days off.
No matter which account I use I get this annoying humpbug way too many times.
It's bloody annoying to have to relog all of the time, not counting in the amount of extra risk you run doing this crap in low sec.
So please explain why the patch isn't going to be deployed sooner while you already have it sitting in the fridge to come out.
If I had to guess I'd say the dev that wasn't moved to CCP's other MMO and still works on Eve is out of town this holiday weekend and won't be back until Tuesday. 
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Ecann
Gallente
|
Posted - 2009.05.25 06:58:00 -
[258]
I cant go two jumps without getting locked up. Am I a criminal? This has been going on for 4 days now. CCP your customer service skills have gone even lower. I suggest you check your clone before you leave the station. You've already lost skills.
Making millionaires sense 2004, stop reading my signature
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RiotRick
Black-Sun Pitch Black Legion
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Posted - 2009.05.25 08:09:00 -
[259]
The game is pretty much unplayable... Why can't huge problems like this be fixed sooner? -- The future is black.
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Plan Neun
Caldari KRAFTWERK
|
Posted - 2009.05.25 09:01:00 -
[260]
Dear CCP
Had 3 jumpbacks on Friday that was annoying special the last one, it happened 2 jumps before 2 WTS in a solarsystem. Another thing when this occurs I got this bad feeling hostiles can lock and shoot you down if you dont relogg in a wiffy!
2 jumpbacks yesterday, I hope you are able to correct this asap.
Cheers Plan N
"I cut your head off and put it in my TV-Set"
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Joshua Last
|
Posted - 2009.05.25 10:00:00 -
[261]
Seems to happen mostly at certain time of the day... hard to say.
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Darwin Duck
Ihatalo Navy Ihatalo Cartel Navy
|
Posted - 2009.05.25 10:03:00 -
[262]
Originally by: CCP Wrangler Update: We just announced a patch, more information can be found in the news
This is BS, I've been watching CNN, BBC news , TV2 news and not a word about this fix at all. 
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Jhagiti Tyran
Mortis Angelus
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Posted - 2009.05.25 10:12:00 -
[263]
What would happen if CCP tried to take the monthly cc payment and it got refused? would they accept an email from me saying "I am aware of the issue and taking steps to remedy the situation" and not close my account? and if after several days of no payment i sent another email saying "I will be correcting this issue four days from now" would the account still remain open?
Of course it wouldn't so why do we have to put up with this? -
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The Tzar
Malicious Intentions The Church.
|
Posted - 2009.05.25 10:41:00 -
[264]
This is what happens when companies focus on turnover rather than the quality of their product.
CCP; If you make EVE the most bug free, player-focused MMO out there you will make tons of cash.
Stop being so amazingly short sighted. I would have been fired and probably sued if mistakes like this were tolerated in my business. Man-up and sort your house out. __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |

NightmareX
D00M. Triumvirate.
|
Posted - 2009.05.25 11:52:00 -
[265]
I took around 38 jumps yesterday and had to relog maybe 25 times out of that.
Well we managed to get to our destination and we managed to do what we wanted. But still, was pain in the ass to get to the destination and back home.
And since i don't want to smack CCP, then i'm gonna ask a question instead.
How in the name of jesus did the whole QA staff managed to oversee the jump bug?. Did no one of the QA staff take no jumps at all before they decided the patch was clear to be released?.
That's what i don't get how they managed to do that. |

Zverofaust
|
Posted - 2009.05.25 11:59:00 -
[266]
So you've found and fixed the problem... but won't deploy the patch for another two days?
It's hard not to be critical of CCP. I've developed (****ty open-source in-my-free-time) games before so I understand the stress of releasing something, finding out it's broken and everyone's ****ed, and wrangling to fix it before too many people get ****ed off and give up. But I don't understand how you can sit on a fix for two days while billions of ISK are being lost. |

Solbright
Advanced Security And Asset Protection
|
Posted - 2009.05.25 12:00:00 -
[267]
I haven't seen a single complaint from Linux and Mac users on this issue. Must be restricted to a particular OS configuration or something similar.
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Zaldoc
|
Posted - 2009.05.25 12:18:00 -
[268]
Edited by: Zaldoc on 25/05/2009 13:42:08 Duno about that,but seems to be some sort of memory leak in the server..Its loosing track of where you are atm,and a relog clears it up..
But too all who complain here about loosing this and that..
Playtime..Really your loosing a few seconds each time you relog..Hardly a big issue,just annoying at best..And most certainly don't warrant a refund of playtime.
Ships..Well we all know the bug is here and until they can sort it out,try not to jump around to much..And if you do live whit the risk..
Only other thing they could do was to shut the game down until the hotfix was ready..I have no doubt that would cause an even bigger uprise here.. People needs to understand they cant just release a hotfix even if they suspect it can fix the issue,as such a thing could mess things even further up if its not working as intended..They need to be sure before sending it out.. |

Natasha Joviche
|
Posted - 2009.05.25 13:34:00 -
[269]
one of my corp mates is running it on the mac client and has the same problem so it doesn't seem to be client specific |

Sinjack
|
Posted - 2009.05.25 14:31:00 -
[270]
People don't seem to realize that yelling "FASTER FASTER FASTER FASTER" doesn't actually change the fact that there's a process.
Typical Development Cycle
1) Changes on Development Server 2) Move changes to QA Server 3) Repeat above until Changes pass User Test. 4) Schedule move to Production
The sudden (almost reflexive) thing to do if a showstopper is passed to Production is a rollback, however there are a couple things that can prevent that, but first requires a little explanation of how the development cycle affects the three servers.
Development is the server that is LEAST like Production, experimental changes in a version tracking system ensures this server can be broken and unbroken and re-broken at all times in the day, when the developer decides he's met the requirements of the Change Request he schedules a move to a Testing server.
QA is the server that's supposed to be MOST like Production without actually being production, bad changes are supposed to be reversed or patched and nothing [is supposed to] sit in QA that doesn't get moved to Production "soon".
Production is the server that the users get to see.
Development is supposed to be a clone of QA, and QA of Production; but as time goes on and changes are made and patched and re-patched, they get "desync'd" (drat). Refreshes are when Production is copied to QA, and then to Development, a long time between refreshes means that potentially unstable patches get moved to Production simply because one piece of code doesn't interact with the rest of the build as properly as it did in QA. (Damn computers, always messing up perfectly good code)
Now, as to why they didn't just roll-back to 1.1? It is possible that in making patches and changes since 1.1 (even minor ones) they altered the database in a way that cannot be reverted with the press of a button, or it might require a roll-back of the client database as well... so that would mean losing days/weeks/months of training time, as well as Character/Corp/Alliance creations, standing/member changes, etc.
Bugs are [usually] classified with a severity system, and as MUCH as you guys would absolutely love this to be a Severity 1 bug... it isn't. Why? because Severity One implies that the bug is preventing operation of a critical business resource that [literally] costs the company money-per-second until it's fixed. As dramatic as you get, you can't fight it: The Servers are up, accepting connections and registrations.
This puts it at most a Severity Two bug, which is a critical show-stopper, but not persistent. I don't think I would give it that much credit, it's more of a Severity 3, a show-stopper affecting *some* of the population intermittently.
and that boys and girls, are how bugs are [accidentally] made in a production server with a proper development cycle, and probably why they're not scrambling fighter jets to combat this bug.
^ TL;DR? This is likely a Severity 3 Bug being staffed by the developers to have a working fix developed & documented as quickly as reasonably possible. There was no rollback because it would likely require a (perhaps full) database revert, which *would* cost CCP thousands of dollars in people fleeing the game for the loss of days/weeks/months of training time. |

Batnaso
|
Posted - 2009.05.25 15:07:00 -
[271]
Edited by: Batnaso on 25/05/2009 15:13:23 CCP last "NURF" curse them and now have a bigger problem! Clocking + MWD and 3 sec penalty??!! Maybe the problem coming from there.
P.S ou I almost forgot - nurf Jita
and your HeadQuaters too.
nurfing and bugs FTW |

Par'Gellen
Gallente Tres Hombres Psychiatric Hospital
|
Posted - 2009.05.25 15:46:00 -
[272]
Originally by: NightmareX How in the name of jesus did the whole QA staff managed to oversee the jump bug?. Did no one of the QA staff take no jumps at all before they decided the patch was clear to be released?.
Oddly they seem to consider the players to be their QA dept. I've seen the threads telling them about this issue before it was a huge problem and their response was "We can't reproduce it." Personally I'm not sure what is so difficult about using a gate a few times or setting auto-pilot to a system 30 jumps away and then just letting it reproduce itself while they eat, sleep, watch TV, get drunk, whatever... It gives the impression that someone at CCP used a gate one time and then shelved it as a crap bug report.
Originally by: Sinjack Typical Development Cycle
1) Changes on Development Server 2) Move changes to QA Server 3) Repeat above until Changes pass User Test. 4) Schedule move to Production
If they didn't rely on the players to do number 3 and then ignore us you'd be 100% correct. They do things differently than most places. Unfortunately they seem proud of it...
Disclaimer: I just call them like I see them.  ---
To err is human. But it shouldn't be the company motto...
|

Damien Arcuri
Empire Black Market
|
Posted - 2009.05.25 20:55:00 -
[273]
Awesome CCP! 4 days of "testing" to fix this game-breaking and infuriating bug?
You wonder why people get frustrated with your QA and customer relations? Hint: announcing "we're working on it" or announcing a deployment date for a bugfix does not resolve anything. DEPLOYING a bugfix is what resolves the bug.
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Couldbe Acrackhead
|
Posted - 2009.05.26 00:26:00 -
[274]
Originally by: Couldbe Acrackhead CCP...still waiting....
WILL LOSSES BE REIMBURSED BECAUSE OF THIS BUG?
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Tony Kael
Caldari Sankkasen Mining Conglomerate Libertas Fidelitas
|
Posted - 2009.05.26 02:01:00 -
[275]
to be fair to them they dropped it on singularity over the weekend to make sure it worked.
the problem is is that its a game-breaking bug atm that requires immediate fixing. it really should not have got to this point, i made 32 jumps earlier thru highsec to home in 0.0 and i had to relog after half of those jumps. for those saying 'dont jump, omgwtfimsoleet' really you're missing the point. ____________________________________ SKMC |

Dralon
Rebirth Armada Death Is Everywhere
|
Posted - 2009.05.26 08:37:00 -
[276]
The customer relations in this matter has been outright shocking. Get a proper PR dude and do yourself a favour 
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Harlon Paraxis
|
Posted - 2009.05.26 08:51:00 -
[277]
The way I see it, CCP are in a catch-22 situation.
The bug occured because not enough testing was done, which caused many a player to whine. And then, when they test the patch to make sure it won't happen again, players whine. Yes, it's taken a while for the patch to be released, but at least they're taking some care in getting it out. |

Solj RichPopolous
Amarr Eve Liberation Force Intrepid Crossing
|
Posted - 2009.05.26 09:38:00 -
[278]
Originally by: Couldbe Acrackhead CCP...still waiting....
WILL LOSSES BE REIMBURSED BECAUSE OF THIS BUG?
Answer from reimbursement petitions states as follows: We could not find this problem in our logs. Your ship did not warp off because you were warp scrambled....
Gee I wonder why I got warp scrambled, could it be that I gate crashed when jumping into a system?
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Dralon
Rebirth Armada Death Is Everywhere
|
Posted - 2009.05.26 11:12:00 -
[279]
They have a game breaking bug. They can't reimburse people because they can't log what's happening.
They haven't even apologised. There's not even a dev blog. It's unprofessional.
They may be working really hard in the background, but as it stands a lot of us feel abused.
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Mistress Beauty
University of Caille
|
Posted - 2009.05.26 12:01:00 -
[280]
they are more concerned with the csm vote.
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Tallaran Kouros
Caldari Arcane Alliance
|
Posted - 2009.05.26 12:49:00 -
[281]
Originally by: Par'Gellen Personally I'm not sure what is so difficult about using a gate a few times or setting auto-pilot to a system 30 jumps away and then just letting it reproduce itself while they eat, sleep, watch TV, get drunk, whatever... It gives the impression that someone at CCP used a gate one time and then shelved it as a crap bug report.
You don't understand because you have never worked as a programmer, or in a QA team.
It's not as simple as just setting an autopilot and seeing what happens - they have to know the exact criteria.
Perhaps it only occurs when a certain graphical setting is enabled, or a certain item is in the cargohold, or the camera is angled a certain way.
These are all things that have to be looked into whilst a bug is investigated.
Only when you know the exact conditions to reproduce it every single time can you go to the code and finx the issue.
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Khovri
|
Posted - 2009.05.26 12:51:00 -
[282]
Quote: They have a game breaking bug. They can't reimburse people because they can't log what's happening.
They haven't even apologised. There's not even a dev blog. It's unprofessional.
They may be working really hard in the background, but as it stands a lot of us feel abused.
<3
|

Jack Gilligan
Dragon's Rage Ethereal Dawn
|
Posted - 2009.05.26 14:53:00 -
[283]
Edited by: Jack Gilligan on 26/05/2009 14:55:50 My biggest complaint is that this patch, if they had one to fix what is a GAMEBREAKER of a problem, should have been deployed Friday or Saturday. Leaving the game in an unplayable state over a holiday weekend is very unacceptable.
Yes, the patch should be tested, but this should have been handled as an emergency situation. I'm very disappointed in CCP, they are better than this.
And, yes, testing for stuff like this should be handled internally. Sisi should exist as a PREVIEW of an upcoming patch and not be the primary test environment. Yes, we should submit bug reports and they should be followed up on but the real testing should be done by CCP themselves. We're not paying a subscription fee to be their QA department. Unfortunately pretty much every MMO publisher (including Blizzard) abuses their customer in the same manner.
Unfortunately the only way to get publishers to cease and desist such behavior is to punish them for it. And the only way to do that is to cancel subscriptions. Sad that this is ultimately the only way you can get a publisher to respond to customers. I'm not advocating this, but I have no doubt that a week's worth of unplayable EVE undoubtedly resulted in some cancellations.
--- My opinions are my own and do not necessarily represent those of my corp or alliance. |

Tallaran Kouros
Caldari Arcane Alliance
|
Posted - 2009.05.26 15:40:00 -
[284]
Originally by: Jack Gilligan My biggest complaint is that this patch, if they had one to fix what is a GAMEBREAKER of a problem, should have been deployed Friday or Saturday. Leaving the game in an unplayable state over a holiday weekend is very unacceptable.
Yes, the patch should be tested, but this should have been handled as an emergency situation. I'm very disappointed in CCP, they are better than this.
That's not how QA works.
The very fact that it doesn't happen every time you jump implies that there is something more subtle going on than "gates don't work".
Unlike most people commenting and ranting about this issue, I actually work in QA and I understand how a bug is identified and more importantly, how you go about doing a change request and managing a code base as large as Eve.
I know people who don't work in the industry may not appreciate this, but it is *not* a case of just fixing a line of code and rushing out a patch - it simply doesn't work like that no matter how "game breaking" people may think this is (personally I found it annoying when it did happen, but I was still able to do missions and production).
I'm willing to give CCP the benefit of the doubt and say that they might not have had a test case for whatever combination of circumstances causes this issue to happen when jumping, but what really annoyed me was the lack of clear information and status updates.
I'm not going to complain about how long it took to get the patch as I work in the industry and know how long these things take to be done properly, but leaving people without proper updates just shows a complete lack of care and courtesy towards the customers.
If my company treated customers like that we wouldn't have any left!
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Gunnanmon
Gallente UNITED STAR SYNDICATE
|
Posted - 2009.05.26 16:08:00 -
[285]
Originally by: Dralon They have a game breaking bug. They can't reimburse people because they can't log what's happening.
They haven't even apologised. There's not even a dev blog. It's unprofessional.
They may be working really hard in the background, but as it stands a lot of us feel abused.
Welcome to Eve. Signature locked for discussing moderation. Navigator
|

Studley McMuffin
|
Posted - 2009.05.26 16:28:00 -
[286]
This bug affected everyone i know within game.
How it was never picked up during testing is what is really astonishing as it took most people less than 30 minutes to discover it in game if they actually travel between 2 systems.
Taking 5 days to fix a problem that none of us should ever of experienced is whats annoying most people.
Would love to hear the reason why it wasnt detected in the first instance if its a plausable reason we should of been informed and it might of stopped some of the abuse ccp feel they received.
lessons to be learnt if anyone really cares, might of been nice to actually post a further update by ccp rather than the last one which appeared about 4 days ago.
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Lord Makk
Trust Doesn't Rust Ushra'Khan
|
Posted - 2009.05.26 17:47:00 -
[287]
Mr Wrangler.
After tuesdays patching.. Have the issue with invisible ships been corrected?
On several occasions, ships are not showing on the overview, but they are viewable in space, scrambling and shooting at you.
But it can even be worse! Sometimes you won't even see the ship attacking you. We've had several people report the same. Invisible ships, 100% unable to retaliate can't even lock them, you can just sit there and wait until something else has caught up and ganked you.
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5pinDizzy
|
Posted - 2009.05.26 18:00:00 -
[288]
Originally by: Khovri
Quote: They have a game breaking bug. They can't reimburse people because they can't log what's happening.
They haven't even apologised. There's not even a dev blog. It's unprofessional.
They may be working really hard in the background, but as it stands a lot of us feel abused.
<3
This
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Par'Gellen
Gallente Tres Hombres Psychiatric Hospital
|
Posted - 2009.05.26 22:42:00 -
[289]
Edited by: Par''Gellen on 26/05/2009 22:43:01
Originally by: Tallaran Kouros ...you have never worked as a programmer, or in a QA team.
If you only knew...  Originally by: Tallaran Kouros It's not as simple as just setting an autopilot and seeing what happens - they have to know the exact criteria.
Step 1 is to reproduce it. Period. If the userbase says they get stuck when doing nothing more than jumping through a few gates then that's all the info they need to get the ball rolling. After they reproduce it in house they can narrow down the exact criteria. Relying on the userbase to spoon-feed them all the tinyest details before they even give it a serious effort is appalling QA. I would fire the entire lot in an instant if they ever attempted to pull some crap like that under me.
One tester that gives a rip is better than fifty that don't... ---
To err is human. But it shouldn't be the company motto...
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.26 23:59:00 -
[290]
Originally by: Par'Gellen Relying on the user base to spoon-feed them all the tinyest details before they even give it a serious effort is appalling QA. I would fire the entire lot in an instant if they ever attempted to pull some crap like that under me.
One tester that gives a rip is better than fifty that don't...
Can you prove without reasonable doubt that they weren't also troubleshooting on their end whilst also asking for bug reports? ___________________________________________ Haruhiist since December 2008
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Bingowas hisnamo
|
Posted - 2009.05.27 00:08:00 -
[291]
Guys, you're missing the point here.
This bug WAS reported prior to release on tranquility. That's part of what's so frustrating about this. There was a game breaking bug, that was reported to them more than once, which they then released into the primary server.
I also work in QA.... That's not kosher.
Anyone else noting any similarities to the POS bug? Reported to them, ignored, game breaking issues result?
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5pinDizzy
|
Posted - 2009.05.27 00:53:00 -
[292]
Meh, I've spotted huge bugs before too on singularity that get put over to tranquility.
I think you're supposed to second guess whether or not the test server version is the finalised patch or how big such things might be to fix. You aren't communicated with or given any useful info and if you make a ruckus about an issue fearing the worst you are ignored like everyone was with the cloak exploit, or you are told vital information of why it's not a problem that they decided not to tell you before.
Which is why it can be a bit of a waste of time being a tester for singularity, efforts are better spent reporting bugs on the live server.
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Par'Gellen
Gallente Tres Hombres Psychiatric Hospital
|
Posted - 2009.05.27 12:36:00 -
[293]
Originally by: Blane Xero Can you prove without reasonable doubt that they weren't also troubleshooting on their end whilst also asking for bug reports?
Can you prove they were? It sure doesn't seem like it. I just call them like I see them.
Had they been giving it any serious effort the bug would have been reproduced and fixed on Singularity before it ever reached Tranquility. Based on what I saw in the thread about it in the development forum they saw the reports, gave it a try, jumped successfully, and then moved on. Giving them the benefit of the doubt and allowing that maybe it made it to Tranquility as a mistake they STILL should have immediately realized something was wrong from what I'm sure was a huge increase in petitions and bug reports and a definite increase in forum posts about it.
Still, bugs happen and things can slip past even the best QA department. However, I've read through this entire thread and it is quite plain to see that the bug itself isn't what is enraging the userbase. It's the "Ho-hum oh well *yawn* we'll fix it when we get ready to take a look at it. Hey pass the beer..." attitude of CCP about the whole thing. They don't pay to play (hell from what I see they don't even play for free anymore) so it's not a big deal to them and they can wait a week before doing anything about it.
After all, they have lots of players now. A few that leave over something like this is probably not even a consideration.
Just to be crystal clear, the bug is bad but not the real problem here. The problem is the attitude of CCP regarding it. Had they busted their butts and rolled back or hotfixed it none of us would be here right now complaining about their terrible QA and customer service. You know why? Because it wouldn't be so terrible then now would it.
Originally by: Bingowas hisnamo Guys, you're missing the point here.
This bug WAS reported prior to release on tranquility. That's part of what's so frustrating about this. There was a game breaking bug, that was reported to them more than once, which they then released into the primary server.
I also work in QA.... That's not kosher.
Anyone else noting any similarities to the POS bug? Reported to them, ignored, game breaking issues result?
This. ---
To err is human. But it shouldn't be the company motto...
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