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Author |
Thread Statistics | Show CCP posts - 44 post(s) |

Moonlord Ticonderoga
Fweddit
1
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Posted - 2012.05.24 04:51:00 -
[751] - Quote
Kane Vilorde wrote:Moonlord Ticonderoga wrote:I submitted a ticket as well through the in game system, but like some other posters I am missing items. In fact, my whole hangar of items and my hangar of ships were completely empty save my active ship and some ships that were courier'd over. It is a substantial asset loss for me as all my pvp modules and ships were there as well as some deadspace items and other such valubles that I stored there. It's pretty unnerving to know that I am missing a ton of items. That happened to me today after the maintenance window. Tons of ships, warehouses fully stocked, the whole schabang.
You should donate some of that goonwaffe moniez to me so i can get back on my feet in the meantime. But seriously, this is a pretty awful "bug". I'm doing fwar with fweddit and I need all my cheapo disposable ships. Especially considering I had like a hundred of them |

Slider VII
Grey Templars Ushra'Khan
20
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Posted - 2012.05.24 04:59:00 -
[752] - Quote
Chat windows need to be fixed...showing players that have logged off in system. This is happening for all chat windows that are open and in use.
This is making it difficult to know who's online and who isn't...not that it matters much  -Slider VII Target Practice anyone?
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L iriel
YA SQUAD The Methodical Alliance
0
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Posted - 2012.05.24 05:07:00 -
[753] - Quote
Once again, another beta test on the server.
Why can't you guys test stuff on sisi and actually get it right? How many updates this time, before you figure out you never should have released the update!!
Jet can mining can't be done anymore, you can't open both you holds and the cans. Can you even mine and drop in an ORCA? I doubt it, since you would not be able to see what hold you were putting ore in.
Salvaging is now a nightmare, you can only open one can at at time. It took me twice as long this afternoon to salvage out the wrecks I made, then it toook to make the wrecks!
And what crazy fool had the stupid idea of leaving players in local and any other chat channel where they automatically show up until downtime?? I mean really...how stupid can you get! If I did not want to know who was in space around me, I would live in wormholes.
And if none of these problems showed up on sisi.....then someone needs to figure out what is different about the two servers and make them match! |

Daemon Ceed
Crushed Ambitions Reckless Ambition
113
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Posted - 2012.05.24 05:08:00 -
[754] - Quote
Local is still screwed up. People are still getting stuck in local chat when they leave system. Latest patch did not fix the issue. Post with your main or GTFO! The Sandbox = Play however the hell you want. |

Daemon Ceed
Crushed Ambitions Reckless Ambition
113
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Posted - 2012.05.24 05:10:00 -
[755] - Quote
L iriel wrote:Once again, another beta test on the server.
Why can't you guys test stuff on sisi and actually get it right? How many updates this time, before you figure out you never should have released the update!!
Jet can mining can't be done anymore, you can't open both you holds and the cans. Can you even mine and drop in an ORCA? I doubt it, since you would not be able to see what hold you were putting ore in.
Salvaging is now a nightmare, you can only open one can at at time. It took me twice as long this afternoon to salvage out the wrecks I made, then it toook to make the wrecks!
And what crazy fool had the stupid idea of leaving players in local and any other chat channel where they automatically show up until downtime?? I mean really...how stupid can you get! If I did not want to know who was in space around me, I would live in wormholes.
And if none of these problems showed up on sisi.....then someone needs to figure out what is different about the two servers and make them match!
Jesus...take a Xanex man. No need for the friggen hostilities. I'm sure they know they screwed stuff up and feel bad about it already. Post with your main or GTFO! The Sandbox = Play however the hell you want. |

L iriel
YA SQUAD The Methodical Alliance
0
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Posted - 2012.05.24 05:13:00 -
[756] - Quote
Karash Amerius wrote:Getting a strange bug here I was wondering if others were as well.
Docked. Moving items from current ship cargo hold to station containers seems to be locking the items inside the container...even if the container is configured for "unlock". This is happening randomly, and not consistently at all...so I am hesitant about reporting a bug I cannot duplicate all the time.
Also, as has been reported...Moving large numbers of items between places is LAGAGGEDON. I have rights on that term.
I have had the same problem, its seems to be new things added to the container. I was moving mins, and the new stuff locked, but if I had recently put that item in, it shows as unlocked. |

Callidus Dux
School of Applied Knowledge Caldari State
222
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Posted - 2012.05.24 05:15:00 -
[757] - Quote
ATTENTION a new dev blog with the ability to bring your comments to CCP is started HERE
Write in this new one and bring CCP to change the UI. It would be nice if someone will bring this new link into every new page of this thread. Thank you guys. Bring proposals to CCP. Lets work together.  |

Aidamina Omen
Aperture Harmonics K162
17
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Posted - 2012.05.24 05:23:00 -
[758] - Quote
Since inferno something weird is up with POS password handling.
While logging in in a POS that requires a password, and having entered the password correctly, you will still land outside of the password. (No bounce just sitting at the edge of the shield) and you are able to just fly into the pos shields without reentering the password, so its not a user error after entering the password. It only seems to affect some people though, and it doesnt seem to be POS specific, asin person A with get the issue at POS x, but person B doesnt have the issue with the same POS x. |

Capsuleer Newton
Hedion University Amarr Empire
4
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Posted - 2012.05.24 05:27:00 -
[759] - Quote
L iriel wrote:Once again, another beta test on the server.
Why can't you guys test stuff on sisi and actually get it right? How many updates this time, before you figure out you never should have released the update!!
Jet can mining can't be done anymore, you can't open both you holds and the cans. Can you even mine and drop in an ORCA? I doubt it, since you would not be able to see what hold you were putting ore in.
Salvaging is now a nightmare, you can only open one can at at time. It took me twice as long this afternoon to salvage out the wrecks I made, then it toook to make the wrecks!
And what crazy fool had the stupid idea of leaving players in local and any other chat channel where they automatically show up until downtime?? I mean really...how stupid can you get! If I did not want to know who was in space around me, I would live in wormholes.
And if none of these problems showed up on sisi.....then someone needs to figure out what is different about the two servers and make them match!
1. jettison a can, hold shift and click the "open" icon, can opens separately, drop another can, opening it while holding shift, and stack it to your first can, every other can opened will be stacked or open in your selected position, same with wrecks, you can do the same to keep them stacked and separate, only prob now would be that the inventory system will check for every item every time a new can is opened, which eventually slows you down.
2. with orcas, yes, you'll need to expanded your cargohold window and expand the index pane to see the specific holds, i think you can shift-click to open separately, could duplicate the old system, but its more complicated than before.
3. about locals to seem to have more players [ghosts], that's used to make it seem that despite the issues with the expansion, people are still "happily" playing the game, an illusion in support of the devs' egos i suppose   
4. no, these problems surfaced in Sisi, from what i've heard and read from these threads, but the devs don't really give a crap about player comments,  they have their blinders on, earplugs, and conjured the one on number 3 [paragraph] and call it a day..     |

Prijan Zhodane
FCON Aerarium Militare Fidelas Constans
0
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Posted - 2012.05.24 05:55:00 -
[760] - Quote
So CCP, what did we exactly accomplish with the unified inventory for anyone other than a trial account player with one ship and a handful of mods?
Click on ship to open hangar, hmm I need to get ammo into my hold, oh okay, scroll to items tab and open, but wait, how do I get it to the ship, oh I have to SHIFT-click to open a new window, why is this familiar? Oh that's right...silly me that's how it was before, but now it takes at least four times as long.
Okay, time to fuel some POSes. Dock, ah damn, corp hangar button is not there, oh that's right, it's in that damn inventory which is great to look at but useless to use. Click on corp hangar, wait, wait, wait, wait, oh there are actually tabs there. But since it has to load them all at once instead of when you click on them it takes way too long, again. Open a hangar, open a can, ****, now I can't move things from the can to my ship or even to the hangar I was just in again because I can't keep two windows open at the same time. I could right-click it and deliver to.. but why, that takes even longer and is more prone to a **** up. Welp, I'll use SHIFT click again, oh, that's how it was before this useless feature was implimented, but now to do what I need to do it takes four times as long and several more clicks, it's kinda like how PI was when it first came out, extremely annoying.
I have to wonder, after getting it so right in the winter, where did all those people that actually PLAY eve that are on the dev team go? This change while nice to see all the **** you have, is completely non-functional as SO many have posted both when it was on SiSi and since you released it. All those people that actually PLAYed eve must have been fired, this unified inventory reeks of the crap with the "pants store" and the mandatory CQ. Please PLAY eve again devs and know how wrong you got that inventory.
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Saralle Zhukov
Dirty Rotten Scoundrel's Intrepid Crossing
1
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Posted - 2012.05.24 06:13:00 -
[761] - Quote
A freaking mettric ton of my stuff is gone. My combat ready ships disappeared. GREAT INVENTORY SYSTEM CCP!!!! EPIC FAIL. I hope your bank loses the money for your paychecks, and takes 3-4 years to reimburse you (after failing to pay you for those 3-4 years). I recently rejoined EVE and frankly feel like you ripped me off. Can't have pew if my ships keep disappearing from my hangar. This kind of fail is why I quit in the first place. |

Barbaydos
Infinite Improbability Inc Mordus Angels
0
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Posted - 2012.05.24 06:22:00 -
[762] - Quote
so yer people who log off are still in local, just pointing that out. spent 15 minutes hunting for a guy who had logged on in a station..... |

Fransfourie
Boeremafia
0
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Posted - 2012.05.24 06:30:00 -
[763] - Quote
heya
The drone damage amplifire fitted on a rattle, shows X amount of average drones dps, when you launch drones the numbers drop alot. ex ample from 556 down to 340 drone dps. and my drone dps without any of these fitted are 400. |

Callidus Dux
School of Applied Knowledge Caldari State
225
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Posted - 2012.05.24 06:37:00 -
[764] - Quote
ATTENTION a new dev blog with the ability to bring your comments to CCP is started HERE
Write in this new one and bring CCP to change the UI. It would be nice if someone will bring this new link into every new page of this thread. Thank you guys. Bring proposals to CCP. Lets work together.  |

Dante Xen
Vanguard Angels Red Alliance
0
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Posted - 2012.05.24 07:13:00 -
[765] - Quote
Anyone else getting the local bug that keep people that log off in the system? |

TheSmokingHertog
Black Hole INC
41
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Posted - 2012.05.24 07:15:00 -
[766] - Quote
Dante Xen wrote:Anyone else getting the local bug that keep people that log off in the system?
Yes, its worked on by CCP |

Maddaxe Illat
Unacceptable Behaviour.
0
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Posted - 2012.05.24 07:16:00 -
[767] - Quote
chat are still bugged |

Prinzessin Leia
DUNE-TECHNOLOGIE
1
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Posted - 2012.05.24 07:16:00 -
[768] - Quote
Dunno if this is posted already:
Grouped my 425+¬ of my Sleip in space during a mission and wanted to reload them. Message for the 10 seconds timer appeared but the icon doesnt blink. Tryed to reload once more and it says that they are already in reloading process.
Tryed to ungroup: reloading message appeared. Docked -> tryed to reload manually -> reloading message appeared. Tryed to unfit the guns -> reloading message appeared blabla stripped fitting -> guns are in item hangar
tryed to refit the guns -> only one gun was fitted in the last highslot and then it said that no more guns could be fitted because of limited turret hardpoints.
relogged -> nothing cleared chache -> nothing
ty |

Dynast
Four Horsemen of the Apocalypse
36
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Posted - 2012.05.24 07:25:00 -
[769] - Quote
Faction Warfare: Players are punished for participating no matter what side they pick. Non-FW characters can dock anywhere in lowsec, only FW players are restricted from docking somewhere, and the flipping mechanics are fast enough that it's easy to get locked out (at least in nullsec you have most of a week to sort things out, and usually some warning before **** goes down). And the swinging LP prices are going to devalue all FW LP in the long run. Good thoughts, poor implementation.
Make it so only FW players of a friendly faction can dock in FW stations, and occupancy is irrelevant to docking. There aren't very many, so it's no biggie for most players, and it's a useful advantage for FW players against their enemies, pirates, and the like. Use occupancy to control FW station prices (cloning, repair, etc..) and maybe block FW LP purchases when occupied. FW stations that are in hostile occupied territory could cost 2x or 3x more, maybe even have a docking fee. This would be inconvenient but not ruinous, which is appropriate to a video game.
The new item interface is unintuitive and borderline unusable: I don't think I should have to explain this one, it has been explained many times at length. I understand the desire to "unify" everything but this had made for a really crummy UI. It's like trying to play Twister with my goddamned inventory. |

Gath'ran Gammigan
Collaborative Arts Incorporated
13
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Posted - 2012.05.24 07:32:00 -
[770] - Quote
Hi CCP Devs, first off thank you for your hard work.
Secondly do you have an estimated ETA on the issue with people persisting in channels when they should not be? (E.g. logged off, left system, etc.)
I've scanned the last 10 pages of this thread looking for a definitive answer, but there hasn't been one. A fix for it was promised yesterday, yet it's still present today.
Have you guys figured out what's causing it yet? If so, perhaps you could update us on what's being done with it - you never know, some folks in this thread may be able to help out with a little technical info :)
Thanks and keep up the good work! (God I hate the new inventory though lol). |
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Niko Lorenzio
United Eve Directorate
58
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Posted - 2012.05.24 07:45:00 -
[771] - Quote
Here's another issue. I have a total of 46 Items located in Jita. When I tried to contract some of them just now, the ones that I was trying to contract are not showing up on the list. When I hit "Select All" it tells me that I have a total of 35 items in Jita. In my assets window I see that I have a total of 46...
Bottomline, contract window is not showing all the items I have. yay?
Worst ******* patch ever. I heard of a lot of crazy stuff in the past, but never heard of loss of assets and functionality as bad as this. Let's rush out some more broken expansions... maybe the Jita system will dissapear from the Universe. NOW THAT would be fun. |

Archimeda Kondur
Republic Military School Minmatar Republic
0
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Posted - 2012.05.24 07:46:00 -
[772] - Quote
CCP Guard wrote:EVE Online: Inferno has been deployed. TQ is up and docking requests are being accepted. This thread is for issues that you may encounter and is intended to help our devs quickly spot problems that can occur following a big expansion. If you want to tell us what you think of Inferno, the general feedback thread can be found here.
HI, the game has become unplayable. It crashes consistently at the begin of combat, when I launch the first missile. This has happended two times in a row. I each case my computer was completely locked up and had to be re-booted. Thanks Gerd |

Master Glawen
Vanguard Frontiers Intrepid Crossing
0
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Posted - 2012.05.24 08:03:00 -
[773] - Quote
GrimmjowX wrote:Various problems involving corp hangers in stations. Sometimes it's in the tree list, sometimes not. Despite having partial access to some parts of the hanger, I can not seem to get into any of them now as a message "You have been denied access for the following reason: You require take access to open the container requested." appears. If I leave the corp hanger item on the tree view "expanded" (with nothing in it), close and reopen the inventory, I get the error again and I cant see any of my items or ships - the spinning loading icon is on both tree main window of the inventory. Undocking/redocking appears to fix this.
I like the look of the new window... but there are definetely problems involved with permissions on a corp hanger.
Same thing here. Having to do deliveries on orders is completely impossible for me now. |

Slinky1984
Red Horizon Inc Cascade Imminent
0
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Posted - 2012.05.24 08:12:00 -
[774] - Quote
If you are in a station that is not in your alliance and you try to access teh industry tab then you get a error saying you do ont have access to factorys in this station, but all i wanted to do was my p.i. |

deaninthecape
Hard Rock University En Garde
2
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Posted - 2012.05.24 08:16:00 -
[775] - Quote
Inferno was successfully installed. Game play, with no major issues. However, each time Eve is launched, the launcher creates a _win.patch and downloads a 14.9 MB Update, every time regardless of how often EVE is restarted. |

DotaKid
Aegis Corp
0
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Posted - 2012.05.24 08:27:00 -
[776] - Quote
When i open new stealth bombers' preview, resize it and rotate a bit fps drops down to 15 and stables at it. Alt+tab, alt+tabbing back and fps gets back to its normal lvl regardless of window resize and rotations. Tested several times, occurred to me every time i relaunch client and open bombers' preview. Nvidia 250gts is my graphic card, latetst drivers, directx, win xp sp3. |

Li Charen-Teng
10
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Posted - 2012.05.24 09:05:00 -
[777] - Quote
When you remove the corp icon from the NEOCOM it is back when you relog. Checking EVE GATE every few minutes... |

Montague Snyde
Solar Wind Test Friends Please Ignore
0
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Posted - 2012.05.24 09:14:00 -
[778] - Quote
I have the local bug too. and TBH I can cope with all the other changes, change is part of life, but I REALLY REALLY want to be able to rat/mine safe in the knowledge that there's no one in the system I'm working in. It's just a minor foible of mine. |

psi Pserad
Amarr Empire
3
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Posted - 2012.05.24 09:42:00 -
[779] - Quote
I've posted about this so many times now, sent in so many petitions, and quite frankly I'm tired of it. For Mac users, EVE has not been stable for MONTHS, I don't mean one or two months, I mean more like six or seven months. They keep telling me that the unhandled page fault error and freezing is being worked on, that they're aware of the problem, that it's a very difficult problem to fix so it's taking a while. And every time there is a new patch/build, I stupidly think this will be the one where they finally fixed the problem. Well I went from freezes every twenty minutes or so, or if I get lucky, a bit longer than that, to starting up the new build to three freezes in less than ten minutes. Awesome to know that once again, Mac users' problems are put on the back burner. In all honesty, I think we'd be happier with a stable game that works, than we would with a new inventory screen. |

Tzarine Pareka
Hedion University Amarr Empire
0
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Posted - 2012.05.24 09:51:00 -
[780] - Quote
I arrived on a station in Hek, and my avatar promptly fell through the floor, turned in visible and was unable to go anywhere. (I loaded up half sunken into the floor.)
Didn't stop me using the station at all, but couldn't move, couldn't see my avatar, and could only see the non quarters area of the station. |
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