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Lord KesH
Incarnation of Evil
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Posted - 2009.09.17 10:47:00 -
[1]
Ok i see you locked the other post i made without giving it any kinda thought to whether anyone had ideas or similar, being a guy that's not completely fluent in english i had to look "ranting" up on wikipedia. I might disagree with that exact statement, but whatever :)
Anyways -
Some ideas could be:
- Special areas where you can only access when you have hit 100mill sp. - At 150mill sp you get a jove frigate or the like
All my other post (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1180343) was intended to do was to create a discussion about what CCP could do for the high sp players.
I might not have great ideas my self, i realize that, but maybe someone else does.
Thanks again ------------------------------------
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FISHANDCHIPS
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Posted - 2009.09.17 11:04:00 -
[2]
eve isnt wow there should be any "special" places to go if youve been here longer and you should get "special" stuff just because you have more SP than the next guy
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Pikov Andropov
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Posted - 2009.09.17 11:05:00 -
[3]
why dont you go back to wikipedia and look up "elitism"
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Lord KesH
Incarnation of Evil
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Posted - 2009.09.17 11:19:00 -
[4]
I wasn't trying to create a post where flaming is free for the taking, i was actually trying to get a constructive discussion going.
And i did make a point to say that i know my ideas wasn't great in any way.
So please keep it on a non personal level. ------------------------------------
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Therese Law
Gallente
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Posted - 2009.09.17 11:24:00 -
[5]
agree in a bit, would be nice with some credit that i have payed and enjoyed the game for such long time. and dedication to something should always pay off. --
♫♪ ♥ ♫♪ |

Sigras
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Posted - 2009.09.17 11:25:00 -
[6]
in contrast to the other two posters, ill try to be more on the constructive end of constructive criticism . . . the problem i see with adding special areas/ships simply for having more SP than the next guy is it really does feed into the WoW mentality where you have to keep releasing more and new shiny things to keep people interested; eve is supposed to be a self perpetuating system. In other words, eve would still work years after the devs abandon it if they keep the server running, but wow would end rather quickly as players would run out of content to keep people interested
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Lord KesH
Incarnation of Evil
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Posted - 2009.09.17 11:35:00 -
[7]
Originally by: Sigras in contrast to the other two posters, ill try to be more on the constructive end of constructive criticism . . . the problem i see with adding special areas/ships simply for having more SP than the next guy is it really does feed into the WoW mentality where you have to keep releasing more and new shiny things to keep people interested; eve is supposed to be a self perpetuating system. In other words, eve would still work years after the devs abandon it if they keep the server running, but wow would end rather quickly as players would run out of content to keep people interested
I agree on this - I do still love eve and will keep on playing, i haven't played wow for more than 14 days, so i cannot comment on how the game mechanics work there. I know that the special areas is a long shot. :) But im not a person that comes up with great ideas thou.
I see just that in real life, you have something like bonus programs for Hotels, Airlines, Malls and most other businesses.
As Therese Law says, it would just be nice to see a little credit for us who have been playing the game for such a long time. Doesn't have to be sp based, you could also say, that on your 5 or 10 years day there will be a present waiting for you.
Something like it
Thanks again for a good post Sigras. ------------------------------------
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eXeGee
UK1 Zero KrautbreaK
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Posted - 2009.09.17 11:39:00 -
[8]
Edited by: eXeGee on 17/09/2009 11:40:11 Well if i get it right, you're playing eve for like 5 years and you want something extra than 6mo player don't have. You know what? Maybe you can't realise it, but you already have it. It's the SPs amount - you can easily outmatch any newer player. Don't get me wrong, but isn't this enough?
And if you don't like your ridiculous-high-sp toon anymore, hand it to me. I ensure you i'll make good use of it. 
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Sjors Boomschors
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Posted - 2009.09.17 11:43:00 -
[9]
Having a lot of skill points does not make a player a good player or even a god. The way you play the game makes you the player you really are, so play it, live it and take it the way things are.
The gaol in this game is not to obtain lots of skill points by being a member for years. It is all about playing the game, enjoying the game, making friend and enemies.
Players should never get stuff for free.
EVE game concept: New players can enter the game at any point in time and enjoy the entire game in a short period of game play without having to earn anything.
CCP follows this concept so do not expect any special treatment (this information is generally known by any player)
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Sigras
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Posted - 2009.09.17 12:03:00 -
[10]
i am a sucker for stuff that doesnt do anything in game but is just cool, my ares is faster and more efficient, but my apothesis is Jovian and way cooler. it would be cool to get some kind of item/stat on your character that was nothing but a brag about how long you've been in game . . . like how my CEO has no employment history it just means hes been in game longer than the employment history . . . its cool
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NurseBob
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Posted - 2009.09.17 12:24:00 -
[11]
Edited by: NurseBob on 17/09/2009 12:26:21 So when I get to level 150, I mean 150sp, I get a jove frig spell? I mean ship. Just one question does it come with the GM console and a free subscription?
Didnt think so, CCP make some more skills and ships and classes and stuff, we will need alot very soon as there are already players in the game who can fly everything and t2 fit it, and for some(not me) that is all there is in this game. I can fly evey ship = LEVEL 75
Quote: Players should never get stuff for free.
What about christmas?
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Sigras
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Posted - 2009.09.17 13:44:00 -
[12]
Originally by: NurseBob Edited by: NurseBob on 17/09/2009 12:26:21 So when I get to level 150, I mean 150sp, I get a jove frig spell? I mean ship. Just one question does it come with the GM console and a free subscription?
ive gotta say its a mentality like this that makes me want to say old players get nothing at all
Originally by: NurseBob Didnt think so, CCP make some more skills and ships and classes and stuff, we will need alot very soon as there are already players in the game who can fly everything and t2 fit it, and for some(not me) that is all there is in this game. I can fly evey ship = LEVEL 75
man im sorry, but if you can fly every ship in the game at your age i guarantee that i can beat beat you in PVP in most of the ships that i fly. Just because you can fly a ship doesnt mean it you can fly it well.
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Ydyp Ieva
Caldari Amarrian Retribution
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Posted - 2009.09.17 13:54:00 -
[13]
Originally by: Sigras man im sorry, but if you can fly every ship in the game at your age i guarantee that i can beat beat you in PVP in most of the ships that i fly. Just because you can fly a ship doesnt mean it you can fly it well.
But I could get a ship that would counter yours fully. Which a newer player can't because he doesn't have that option.
And that is more then enough for an older player, no need for special places or stuff. And if you want a ship that required certain amount of SP train for a titan, and enjoy being stuck in that ship for a long time to come. ---------------------------------- None of yet! |

Lord KesH
Incarnation of Evil
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Posted - 2009.09.17 18:00:00 -
[14]
Again as Sigras states which I agree on, its not about getting new ships or getting something ubah. Its about the acknowledgement of loyalty to the game. If its just a small token on your profile or whatever, that doesnÆt really matter.
It would just be nice to see CCP do something for the older players.
To comment on what eXeGee is saying, yes ofc I realize that I have more sp, and I am happy about it. So I agree to what youÆre saying. As per it being enough? Sure most of the way it is.
ItÆs not about having Titan at 5 or being able to afford it or anything.
What it comes down to me as I stated before is that, itÆs just a matter of acknowledgement to the people who have played the game for a long time.
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Tarron Sarek
Gallente Biotronics Inc. Majesta Empire
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Posted - 2009.09.17 18:12:00 -
[15]
Edited by: Tarron Sarek on 17/09/2009 18:15:43
Loking at how on the one end new players complain that it is impossible to catch up, and on the other end veteran players say that it isn't worth playing anymore, I'm inclined to sum it up as being balanced.
Any change on either of those fronts would just lead to more complaining, wouldn't it?
I mean, it's already hard enough to not bash both sides of that whining medal for being selfish and ignorant 
-edit- Nevertheless, I'm always in favour of things which don't have any impact on gameplay and balance. Just fancy things, cool gimmicks, things you can possibly brag about, but which can't be used to wtfpwn someone.
___________________________________
Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |

Kiva Aharan
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Posted - 2009.09.17 18:17:00 -
[16]
Honestly I like that there aren't such things in the game.
It is much more egalitarian without the gold stars or whatnot you want to demonstrate the size of your epeen gained through playtime.
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Uronksur Suth
Sankkasen Mining Conglomerate
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Posted - 2009.09.17 19:15:00 -
[17]
Since the last thread was epic fail, and everyone thought your idea was awful, why are you trying again? 
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Huan CK
Gallente GK inc.
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Posted - 2009.09.17 19:34:00 -
[18]
Now, why would we want such a thing? I'm here for 3.5 years now, and I dont need to hide from younger players or tell them how 1337 I am just cause I've been here longer XD
Eve is set up in a way that ANYONE and EVERYONE can do pretty much anything, anywhere. You see, this is not a PVE game, its built around PvP mainly. Eve doesn't have levels that make you uber powerful, in eve, every ship, every player has its place, anywhere he goes, disregarding skill level and time spent in the game. Now, maybe a new player cannot fly a t2 fitted hac, and cannot afford to fly a faction battleship pimped with uber officer stuff, but if you're out there in the dirt, pvping, a 1 week old rifter pilot can be the saver of the day! This is what makes eve unique, and this is what makes eve great! You can be the newest newb, you still can be of value out in the field, as long as you find a role for yourself, disregarding the HUGE skill cap, which would leave you totally out of the frame and unable to participate in any other games. There's no need to catch up.
If you want to go to areas others cant go to, why dont you play single player games? IMO eve is the only real non-ego-shooter MMOG that really enables all its players to participate, right from the beginning. CCP is the only company I've experienced being able to truly manufacture a game that has huge gaps between old and young players without rendering the newcomers useless.
Good job, CCP, keep it up!
My videos: Watch on youtube. |

Lord KesH
Incarnation of Evil
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Posted - 2009.09.17 19:46:00 -
[19]
Originally by: Uronksur Suth Since the last thread was epic fail, and everyone thought your idea was awful, why are you trying again? 
Dude cmon, this is no way to speak to people. Please keep the smack to your own channels ingame. And the reason why im trying again is that i didnt get a response to the question i rose.
And tbh, its quite fast that this thread has gone out of what the original idea was about.
To Huan CK: Thanks, good post. I can agree with you to some extend, but not completely thou But good and constructive criticism.
And again, it was just to raise the question about if people had any ideas concerning this, its got nothing to do with epeen whatsoever.
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
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Posted - 2009.09.17 20:47:00 -
[20]
how bout cheap clones? 
seriously my current ones cost 7 mil and I'm only at 60m sp. some ppl in game have to pay like 50 mil for their clones, that takes the fun out of flying a frigate. ------------------------------
Just a crazy inventor ccp fix mining agent missions % pls
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ArmyOfMe
The Athiest Syndicate Advocated Destruction
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Posted - 2009.09.17 21:01:00 -
[21]
just wanted to drop by and say \o kesh, long time no see m8 :D ♥
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Vixen Renault
Gallente Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2009.09.17 21:39:00 -
[22]
I see no problems with veteran awards, but I would rather see them attached to how long your account has been active rather than skill point total since character sales are so prevalent.
I would love to see something like: Account active 48 months: Ability to submit a custom logo for your corp if CEO. Account active 36 months: Ability to custom skin your ships with colors/corp logo et al. Account active 24 months: Recreate your character portrait without racially imposed templates.
As long as the result rewards customer loyalty with a tangible and useful reward without directly impacting game systems, then I would be all for it.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.09.17 22:09:00 -
[23]
CCP thought about this problem in their initial design of EVE. They decided to reward veteran players by giving them more SP than other players.
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Zaiyo Modi
Minmatar
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Posted - 2009.09.17 22:17:00 -
[24]
Maybe a delayed blast fireball talisman would suffice for the walking in station? 
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Lord KesH
Incarnation of Evil
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Posted - 2009.09.17 22:30:00 -
[25]
Originally by: Vixen Renault I see no problems with veteran awards, but I would rather see them attached to how long your account has been active rather than skill point total since character sales are so prevalent.
I would love to see something like: Account active 48 months: Ability to submit a custom logo for your corp if CEO. Account active 36 months: Ability to custom skin your ships with colors/corp logo et al. Account active 24 months: Recreate your character portrait without racially imposed templates.
As long as the result rewards customer loyalty with a tangible and useful reward without directly impacting game systems, then I would be all for it.
Great stuff, I really like this kinda input, its something like this that i was looking for. Thanks very much for a good input :)
And yes hello Army o/ ^^ ------------------------------------
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Vixen Renault
Gallente Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2009.09.17 22:40:00 -
[26]
Originally by: Kahega Amielden CCP thought about this problem in their initial design of EVE. They decided to reward veteran players by giving them more SP than other players.
This is clever and all. But who wants more sp? Right now I randomly pick things to train just because I don't want to not be training. For the most part I have all the sp's I need.
Now, being able to have a blue and yellow domi when everyone elses is puke green...that would be worth it.
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Jesica Altor
Caldari Intergalatic Munitions and Mining
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Posted - 2009.09.17 23:58:00 -
[27]
they have the in game decorations, and medals, why not jsut pin one of those to the veteran players, set them as private by default, and then let those that want to poke there chest out with pride do so...
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.09.18 00:07:00 -
[28]
Quote:
This is clever and all. But who wants more sp? Right now I randomly pick things to train just because I don't want to not be training. For the most part I have all the sp's I need.
Now, being able to have a blue and yellow domi when everyone elses is puke green...that would be worth it.
Why do you think you're entitled to it?
You've played a videogame for a long time. Good for you.
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Pan Dora
Caldari Perkone
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Posted - 2009.09.18 00:17:00 -
[29]
The reward for several years playing EVE its several years playing EVE. Its really that simple.
_ I like to play this game because it make my in-game actions and archievments to mean something in-game. |

Nekmet Awai
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Posted - 2009.09.18 00:17:00 -
[30]
personally i say let skills go to lvl 6 instead of 5, then if your a maxed out sp char, you can take that 1 extra at a extreme amount of time, to give you that elitism feeling, and to allow players that have maxed every ship out (and not wanting to go into cap ships) something to do with their next sp.
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Herpes Sweatrash
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Posted - 2009.09.18 00:28:00 -
[31]
I was thinking it would be pretty neat if there was some more special implants that were in place you can only get to with certain skill point amount. When complete full set of this implant you get an aura around your ship (so people know your good at play Eve).
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SiriusCrow
Incarnation of Evil
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Posted - 2009.09.18 02:12:00 -
[32]
Someone above mentioned a very good point... So many characters are bought and sold these days. CCP would have to track the account owners activity and it would have to be reset if the char were transferred.
I think what Kesh is trying to say is that we have done nearly everything in eve over the years. We have had alot of fun and have had some disappointments. We like some of the changes that CCP have implemented to the game and hate some of the changes as well. Certain things in Eve were fine the way that they were... We trained for certain things that we enjoy and they take it away. Eve is a wonderful game and we dont actually expect any special treatment for being veteran players.. We just miss alot of the things that have been taken away and wonder what they will take away next. Is there anything in the future for veteran players??? Will CCP make it worth our while to continue to train the high level skills or will they keep taking things away and changing them? Change can be good in some ways, I dont disagree with that. We are only asking for something to look forward to. We make plans to train for certain things and then those things change, it can be quite disappointing.
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Avernus
Gallente Imperium Technologies
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Posted - 2009.09.18 04:22:00 -
[33]
Originally by: Vixen Renault I see no problems with veteran awards, but I would rather see them attached to how long your account has been active rather than skill point total since character sales are so prevalent.
I would love to see something like: Account active 48 months: Ability to submit a custom logo for your corp if CEO. Account active 36 months: Ability to custom skin your ships with colors/corp logo et al. Account active 24 months: Recreate your character portrait without racially imposed templates.
As long as the result rewards customer loyalty with a tangible and useful reward without directly impacting game systems, then I would be all for it.
Hey, that's actually a cool idea. Zero actual impact in-game, but something that invokes customer loyalty.
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Lord KesH
Incarnation of Evil
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Posted - 2009.09.18 10:50:00 -
[34]
Thanks guys for some great input so far :)
I really like some of the ideas.
Repainting your ships would be very cool - But as i read in another post it might create complications towards fleet fights. But still a very cool idea
Level 6 skill training :) Hell yeah 
Also the comment about something that wouldn't have impact in game i like as well. Cause I am not asking for something huge, or new ships or anything.
To give an example, a hotel loyalty program: You earn points on your travels, and can use them for a free night whenever you're going on vacation. You also earn a certain status after a while so that you can get a free upgrade to a better room, or get some extra chocolates for free in the room. Its not something that has a huge impact on either the hotels, nor the customers, but it makes them feel special. And that ensures customer loyalty.
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Altus Morningstar
Minmatar
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Posted - 2009.09.18 11:01:00 -
[35]
My Apotheosis and the occasional snowball launcher is enough for me.
The end is extremely f'ing nigh. |

Villwrath
Beyond Divinity Inc Beyond Virginity
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Posted - 2009.09.18 12:50:00 -
[36]
First I'd just like to say to my old buddy, Kesh it's good to see you still around man. Hit me up in game for a chat!
While I don't directly agree with you on the idea that characters who have obtained a certain skill point level should have access to locations or items that others should not, I do agree with you that CCP has been putting way to much emphasis on their "new player experience" and absolutely no emphasis on the experience for older players who have been their loyal paying customers for many years.
They wonder why they lose so many subscribers who have been playing for 3+ years, and it's because these players feel that they cannot continue to improve their character or their game experience any further.
There are so many skills that could have an advanced level skill(high rank, less bonus) but do not. There are many skills missing support skills they could have to improve the abilities of another skill.
It seems like they continue to go in the opposite direction, as I've read in the recent Dominion patch notes that they are lowering some of the prerequisites to learn some skills.
How will the players who trained Missile Bombardment 5 for Bombs, or Energy Management 5 for Thermodynamics feel that you now only need them at 4 and 3 respectively? I'm sure many of these players only trained those skills because they wanted those abilities, and wouldn't have trained them otherwise if these had been the original requirements.
Now every single newbie(no offense) in the game is going to be able to overload, which again takes away an advantage from the older players who have all the basics trained and can afford the training time to get this so-called "leet" ability.
The more and more skillpoints I accrue, the weaker I feel my character is against the rest of the NEW EvE population.
It used to actually mean something to have skilled pilots, but now all it comes down to is who has the bigger blob, because everyone is basically more or less on par with everyone else.
I would assume that many older players feel this way, and my guess is that CCP losses more older customers than they gain new customers for these very reasons.
I'm sure it's a difficult balancing act of obtaining and keeping newer players as well as keeping the interest of their older, loyal players but CCP has the scale so weighted to one side it's about to tip over.
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Jean
Beyond Divinity Inc Beyond Virginity
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Posted - 2009.09.18 13:58:00 -
[37]
I'll take a polaris frig at 100M sp thx :D
But seriously I think they should introduce "reverse-support" skills where you train up the main ability to lvl5 and then (and only then) be able start training tweak-skills that enhance the main ability. But not just plain enhance the skill, more like specializing it...
For instance, If I were to train up a very lengtly skill like for instance Commandships lvl5, or Carrier or Dreadnaught lvl5 I'd like to be able to tweak their role further by using additional skills that exclude eachother: for example, one skill would be the defensive tweak skill and the other one would tweak the offensive side.
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Gaborelle
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Posted - 2009.09.18 14:00:00 -
[38]
perhaps ccp should introduce level 6 agents for players with high sp
these missions would be based solely in 0.0 & be up against npc fleets with dreads, carriers, moms, and titans.
they would also require big fleets and the high sp guy must have certain high sp skills before the agent will offer missions. The high sp guy must FC a fleet to complete these missions.
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Lord KesH
Incarnation of Evil
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Posted - 2009.09.18 15:01:00 -
[39]
Hey Villwrath ^^ I will always be around :-P Ill throw you a chat later tonight when im off work
Thanks for the great input, the whole specializing/tweaking of skills would be a great idea imo.
I also like the idea of level 6 agents. But I think CCP has already has thoughts of implementing this and higher level agents in the future, but I donÆt know.
I would like CCP to maybe throw in a comment on some of the ideas posted her, if that would be possible?
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soldieroffortune 258
Gallente Trinity Council
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Posted - 2009.09.18 16:11:00 -
[40]
Originally by: Lord KesH
Originally by: Sigras in contrast to the other two posters, ill try to be more on the constructive end of constructive criticism . . . the problem i see with adding special areas/ships simply for having more SP than the next guy is it really does feed into the WoW mentality where you have to keep releasing more and new shiny things to keep people interested; eve is supposed to be a self perpetuating system. In other words, eve would still work years after the devs abandon it if they keep the server running, but wow would end rather quickly as players would run out of content to keep people interested
I agree on this - I do still love eve and will keep on playing, i haven't played wow for more than 14 days, so i cannot comment on how the game mechanics work there. I know that the special areas is a long shot. :) But im not a person that comes up with great ideas thou.
I see just that in real life, you have something like bonus programs for Hotels, Airlines, Malls and most other businesses.
As Therese Law says, it would just be nice to see a little credit for us who have been playing the game for such a long time. Doesn't have to be sp based, you could also say, that on your 5 or 10 years day there will be a present waiting for you.
Something like it
Thanks again for a good post Sigras.
Hate to make a RL comparison, but I think it's the most valid point I can put out there.
You look in the real world, and for the most part, 21 year olds can do pretty much anything 40 somethings can do, own a handgun, drink alcohol, go into clubs, own businesses, etc.
However, the difference lies in Wisdom and experience, while a 21 year old can do the same stuff as a 45 year old, the 45 year old would be in a much much better position to do it than the 21 year old. Who's going to have more/ better credit? the 45 year old.
Who's insurance is going to be lower? The 45 year old
Who's going to be more in a position / already does own a house? Again, probably the 45 year old.
Same concept applies to EVE, me and you could probably both fly for example a Fully T2 fit and rigged battlecruiser, same battlecruiser, virtually same skills ( and thus the same tanking ability, damage output, etc. )
Chances are, you'd probably win that fight cause you have more experience than I in this game.
You probably have stockpiles of command ships and hacs at your disposal. I am currently saving up for an Astarte, which I have just finished training for. And you can be assured that when I do get it, it's going to dent the wallet. For you, you probably wouldn't even notice the difference.
So you see, in more ways than one, you already are reaping the benefits of being in this game alot longer than I, giving you a shiny new ship or your own constellation really isnt going to change that much.
Please re-size your signature to a maximum of 400 x 120 with the file size not exceeding 24000 bytes.Applebabe
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Uronksur Suth
Sankkasen Mining Conglomerate
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Posted - 2009.09.18 17:38:00 -
[41]
Originally by: Pan Dora
The reward for several years playing EVE its several years playing EVE. Its really that simple.
I pay a monthly fee, I get access to EVE Online. I really doubt CCP considers old players money any better then new players, and I don't see why they should give out in game advantages for no reason other then your a vet player.
I'm all for them doing things like handing out free Apotheosis Shuttles on the 5th and 10th anniversaries of EVE, because those are kinda big deals, and EVERYONE gets them. I don't think there's any reason to promote SP elitism.
The way in which new players can match older players in certain skills, potentially flying higher end vessels in half a year or so is intentional and is meant to attract new subscribers and I guess is an attempt to make newer players competitive in corp recruiting.
Frankly, I think its fine to have some things, but I think it should be based on account/character lifetime as opposed to SP. If it was based on that, and was something that didn't affect gameplay (like maybe you receive a pirate faction shuttle after 2 years, an Apotheosis after 5...)
The only game that ever gave out veteran rewards like this was Star Wars Galaxies, based on subscription time, and unlike a lot of the suggestions made here, the rewards had NOTHING to do with gameplay, but were all fluff, generally unarmed space yachts, or player housing decorations.
I would only support this sort of thing if
1. It was account/character lifetime based 2. The benefits were strictly non-gameplay or very limited in how much advantage they give older players.
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Kiva Aharan
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Posted - 2009.09.18 19:03:00 -
[42]
Originally by: Kahega Amielden
Why do you think you're entitled to it?
You've played a videogame for a long time. Good for you.
Come to think about it this would be the same thing as giving everyone in Little League a trophy even if they never hit or touched the ball. Awards for simply participating, not for accomplishments.
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Traidor Disloyal
Private Nuisance
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Posted - 2009.09.18 19:19:00 -
[43]
Originally by: Vixen Renault
Account active 36 months: Ability to custom skin your ships with colors/corp logo et al.
I want to paint my ride with "Shoot the Other Guy!" ************************************************* I have three characters. One has Cov Ops V along with all the bells and whistles that goes with it. |

elenor drifter
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Posted - 2009.09.18 20:52:00 -
[44]
word of warning me spelling is questionable so bare with me on this
ok i found ur locked post earlyer on today, and it was lit up like a singal girl at a witch hunt lol, but i do agree with u.... forget the pixles in front of u, as some guy sugested eralyer use skills and new mods for further advancment in ur desired feild of training , look at these hypithetical skissl/mods
advanced sheild operations (required all sheild skills to 5)recharge/boost/hp boost a dvanced armour controal (all armour skills to 5) repare cycle/hp boost/repair amount
experimental "race" weappons: all sub cap racial weappon skills and support skills required to 5) damage/fire cycle/fitting/tracking
creodron sciance advisery: (all sub cap combat drone skils , advanced drone and support skills to 5) alows use of experamentel creoDron drones with enhanced trackinf damage and HP
industrialist (all mining related skills and mining ship skills to 5, in cludes the harvesting drone ,industrial command and leadership skills to 5 also)give a 50%boost to harvesters yeild, -10%harest cycle, 25% range, alows the use of a new expanded cargo hold or rig(large only) (through a new skill "towing":preq: hull up grades to 5 industrial command to 5 industrialist to 3)) to be fitted to minng ships giving a 100% bonus to cargo hold but also a 50% reduction in hull HP and a 25% reduction in max speed and agility
and so on... a momoth task, i know but improves game play for those high SP players resigned to the stations,titans,moms andPOS's(0.0)
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Lord KesH
Incarnation of Evil
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Posted - 2009.09.25 14:59:00 -
[45]
Thank you guys for all the good idea's
If we could then please get an official response from CCP. ------------------------------------
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Atata Kaiko
|
Posted - 2009.09.25 18:17:00 -
[46]
Originally by: Lord KesH snipped sucky ideas
No - they should do the exact opposite - introduce the concept of MEMORY. Our brains aren't capable of storing an infinite amount of knowledge, even with boosters and augmentations. So, as you gain more and more SP, skills that aren't actively trained become forgotten. Might level the playing field a little for those of us who haven't been playing since forever.
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Serge Bastana
Gallente GWA Corp
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Posted - 2009.09.25 19:17:00 -
[47]
Originally by: Atata Kaiko
Originally by: Lord KesH snipped sucky ideas
No - they should do the exact opposite - introduce the concept of MEMORY. Our brains aren't capable of storing an infinite amount of knowledge, even with boosters and augmentations. So, as you gain more and more SP, skills that aren't actively trained become forgotten. Might level the playing field a little for those of us who haven't been playing since forever.
And so people who have skills trained to level 5 and have no way to actively train them, or don't wish to or see no need to train a skill any further will lose what they spent time acquiring.
I'm a fairly new player, not someone who has been around a while, but even I can see the problems associated with that idea. I realise that we can't have 'a level playing field' as far as skill points are concerned, and having 60 million sp doesn't mean that you are invincible. Players that have been around a while and gained a high number of sp's only ever use a certain amount of those sklls depending on what they are flying, even I can see that after only playing the game for 6 months and not having reached 10 mill sp's yet. ------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |

Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.09.25 19:35:00 -
[48]
Originally by: Pan Dora
The reward for several years playing EVE its several years playing EVE. Its really that simple.
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Mashie Saldana
BFG Tech
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Posted - 2009.09.25 19:39:00 -
[49]
Originally by: Nekmet Awai personally i say let skills go to lvl 6 instead of 5, then if your a maxed out sp char, you can take that 1 extra at a extreme amount of time, to give you that elitism feeling, and to allow players that have maxed every ship out (and not wanting to go into cap ships) something to do with their next sp.
That just means everyone do electronics and engineering to lvl 6 and the ships have to be rebalanced again.
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Grumples McGee
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Posted - 2009.09.25 20:24:00 -
[50]
The biggest annoyance to high skill players is the cost of medical clones, I think.
It's kind of ironic, really. You could learn to be the ultimate HAC pilot and stop training right there and have a fixed number of skill points that lets you get podded for an affordable amount...
BUT if you become the ultimate HAC pilot and just keep adding skills, then you're making your character more diverse (say, the ultimate HAC pilot with reasonable battleship skills; or the ultimate HAC pilot who can also drive a jump freighter). This diversification won't make you a better HAC pilot but it will make your deaths increasingly more expensive.
IMO, if you want to keep older character playing, just put a cap on cloning fees. I'm not sure where this cap should be but at some much more reasonable point it should stop going up because eventually it just becomes a punishment for long term players. ("Thank you for playing EVE for 15 years! As a reward, it now costs you 150 million every time you get podded, just for your medical clone.")
I also think long term players get into the "I MUST HAVE THE BEST OF EVERYTHING" mentality and this leads them to get super expensive implants, which they eventually lose, smash their keyboard over and quit the game.
To some extent I think CCP has engineered certain money sinks that end up damaging long term players. People know about the risk of flying a Mothership or a Titan but when your medical clone is expensive by itself and you feel the need to always have a head full of implants, even flying a T1 rifter could cost you tens of millions if you die (and get podded).
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Crewman Jenkins
Caldari Malicious Demi-Lancers
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Posted - 2009.09.25 21:17:00 -
[51]
I dont think high sp players should get anything "special" like a jove ship, but I do wish they had a couple super specialization skills that take a lot of lvl5s to train.
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AbudSeab
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Posted - 2009.09.25 22:40:00 -
[52]
Looking exclusively at customer relationship aspect would be nice to have something when you reach some amount of time as a customer :-)
I fully agree with all statements about not having differentiation between players based in time playing besides in-game mechanics and personal skills and experience.
So it doesn't need to give any advantage in any aspect of game playing. Just a gift. If it's a special ship it don't need to have over regular abilities or bonuses for its class, don't need to be a navy or pirate ship, it's just something like commemorative aphoteosis but without advantages. The only different aspect is that it's rare enough to be a collective item.
And please, let's forget about this annoying constant comparison with WoW, I'm not playing Eve cause it's not WoW. I'm playing Eve cause it's Eve. Let's think in Eve. I've never played WoW, never read about, never interested about, but I'm learning a lot about it just reading EVE FORUM ! ! !:-(
Personally, just in aspect of customer relationship management I really would prefer to get a real Raven Model when I've reached 100m skillpoints.
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AbudSeab
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Posted - 2009.09.26 04:59:00 -
[53]
And CCP,
Where are those less expensive plastic model that have showed up sometime ago in photos ?
We neeeed them :-)
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Lord KesH
Incarnation of Evil
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Posted - 2009.09.26 14:36:00 -
[54]
Originally by: AbudSeab Looking exclusively at customer relationship aspect would be nice to have something when you reach some amount of time as a customer :-)
Thats excactly what im thinking.
Thanks for a good post m8 ------------------------------------
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Aion Amarra
Minmatar Really Nice And Laidback Corporation
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Posted - 2009.09.26 15:54:00 -
[55]
About the only thing I'd afford are little gimmicks without any sort of tangible ingame benefits.
Public medals or certificates or something. (Lol. You got: "Dr. Caymus certificate for extraordinary skillpoints.")
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Bojo Prinz
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Posted - 2009.09.26 21:23:00 -
[56]
Originally by: Therese Law agree in a bit, would be nice with some credit that i have payed and enjoyed the game for such long time. and dedication to something should always pay off.
I ve noticed how dedication pays off - eve is 6 years old and today more than ever the best game worldwide!
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
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Posted - 2009.09.27 00:43:00 -
[57]
Originally by: soldieroffortune 258 You probably have stockpiles of command ships and hacs at your disposal. I am currently saving up for an Astarte, which I have just finished training for. And you can be assured that when I do get it, it's going to dent the wallet. For you, you probably wouldn't even notice the difference.
So you see, in more ways than one, you already are reaping the benefits of being in this game alot longer than I, giving you a shiny new ship or your own constellation really isnt going to change that much.
Older players don't have a limitless supply of isk. Nor do we earn isk faster than new players. In a couple months you can earn money nearly as fast as us (raven + lvl 4 missions) in a year or so you should be earing it faster than older players who havn't specialized in it. ------------------------------
Just a crazy inventor ccp fix mining agent missions % pls
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Denny Haze
Amarr Ministry of War
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Posted - 2009.09.27 01:26:00 -
[58]
Regarding the length of loyalty to EvE, and not getting anything ingame I would really love to see some offers to existing players like there are for new players. They're pretty much insane compared to the regular fees. Take the last one, what was it, 50$ for 6 months? I'm not into rolling alts I can't pay for more, than the offer. I'd like that on my main account. Why is there nothing for exiswting players?
60D GTC |

Serge Bastana
Gallente GWA Corp
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Posted - 2009.09.27 01:47:00 -
[59]
I can see the point of that, perhaps throwing up an offer along those lines for anyone over 2 or 3 years old. What needs to be considered though is that in CCP's eyes it isn't as an attractive option in day to day business terms as offering a cheap deal on new accounts, they already have those long term players hooked for various reasons, so if you look at it completely ruthlessly, why should they bother offering such a deal?
One really funny feature that I saw used in a game I was part of for a year or two was that players were given the option to play npc's for a short time each week, which is something that might be hilarious in this game, some of the more experienced players ganging up as elite Angel Cartel or Gurista forces in a plex somewhere and let those brave enough come and see what rewards they can gain and have a bit of fun fighting their favourite npc's with real teeth. ------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |

Dark Drifter
Amarr A Pretty Pony Princess General Tso's Alliance
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Posted - 2009.10.20 15:57:00 -
[60]
i totaly agree with this old players deserve somthing !! they have put in the time and deserve some kind of reward
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Raeni Le'sex
Gallente Center for Advanced Studies
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Posted - 2009.10.21 16:05:00 -
[61]
If you think high SP characters are wortless, then sell it and make a ton of isk for your new character?
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Your Host
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Posted - 2009.10.21 16:25:00 -
[62]
Edited by: Your Host on 21/10/2009 16:25:44 I say we tax the wealthy and take that tax and distribute it to every character/account with under 50 mil isk in their wallet. Then, we coud take the 11% npc tax and give it to the lowsec pirates.
joking aside... your idea is not to my liking... The old christmas/expansion gifts that players accumulate throughout eve are good enough. Older players have these items; newer players dont - but if a newer player really wants the item, they can pay the high price set by the older player.
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Alfons Richthofen
Caldari Die Luftwaffe
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Posted - 2009.10.21 17:41:00 -
[63]
Originally by: Therese Law agree in a bit, would be nice with some credit that i have payed and enjoyed the game for such long time. and dedication to something should always pay off.
You do have the credit, it's the higher SP which means more skills. Terrible idea, make starting players even MORE annoyed at how long they have to wait.
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Emperor Nocturnal
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Posted - 2009.11.04 19:27:00 -
[64]
Edited by: Emperor Nocturnal on 04/11/2009 19:30:10 ...
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Lord KesH
Incarnation of Evil
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Posted - 2009.11.04 19:34:00 -
[65]
Still waiting for a CCP response to this
I would think that after reading the post through again that CCP would just give a little response to this... ------------------------------------
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Kel Nissa
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Posted - 2009.11.04 20:24:00 -
[66]
Edited by: Kel Nissa on 04/11/2009 20:25:19 Introduce a voting system for known bugs (there are plenty of them) and want-have new features, and add to players one vote per year. So a 3 year old player has a 3 votes but a fresh one only one. Commit to something like you will work with 5% of your devs capacity on the top ranked item.
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Grarr Bexx
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Posted - 2009.11.04 20:32:00 -
[67]
The ability to do more, fly more, and fight better? Oh wait...
This is a dumb idea, if you think you're entitled to anything just 'cause you have more SP than someone else, then you're an idiot. This is basically rewarding the passive lvl4 mission runners because 0.0 and implants tend to not mix.
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Thera Romana
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Posted - 2009.11.04 20:42:00 -
[68]
i have the perfect solution.... 150 mil SP you get a planet named after your toon, problem will be it will be in a worm hole, and now you have to go look through every single one to find it. If you do find it you can anchor a pos at it as your library....
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Lord KesH
Incarnation of Evil
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Posted - 2009.11.04 20:47:00 -
[69]
Originally by: Grarr Bexx The ability to do more, fly more, and fight better? Oh wait...
This is a dumb idea, if you think you're entitled to anything just 'cause you have more SP than someone else, then you're an idiot. This is basically rewarding the passive lvl4 mission runners because 0.0 and implants tend to not mix.
If you read the post, you would see that it has been proposed several times that it should actually be based on how long you account has been active instead. As a loyalty reward program. So please read the post before you comment. ------------------------------------
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Dharh
Gallente Ace Adventure Corp
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Posted - 2009.11.04 21:02:00 -
[70]
A little Badge in your Decorations called, Eve Cool Guy.
There you go, have fun.
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guska Cryotank
Gallente ZCMI Magnum Opus.
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Posted - 2009.11.05 09:07:00 -
[71]
Originally by: Sigras i am a sucker for stuff that doesnt do anything in game but is just cool, my ares is faster and more efficient, but my apothesis is Jovian and way cooler.
+1
I have quite a lot of shiny 'useless' expensive 'toys'. An Apothesis, various faction frigs that are too damned expensive to actually PVP with, and I've been trying to talk a corpmate out of his Interbus Shuttle. Just coz.
Maybe some sort of decoration for the decorations tab for those long time players that have been active for a number of years. Like a bronze one for 2 years, silver for 3, gold for 4 and maybe platinum for original subscribers. (Feel free to replace the metals with ingame valuable minerals/materials)
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scarlett 01
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Posted - 2009.11.05 11:18:00 -
[72]
Like many high SP players I do find it somewhat frustrating now as to what Im gonna train for now. I got many maxed out skill groups ....so no more to train on those .....Im not industry or industarlly focussed so why would I wanna train for something that has no bearing on my game style.
I have a family and a real life so my game time can be at times can be irratic ......and unlike some chars i dont have vast amoounts of ships and isk.....what i do have is a nice level of skillpoints which are becoming somewhat of a liability.
Cost of clones should be capped when u reach a certain level !!
Like the Ideas with regards to account subscription time and being able to customise ur ships etc
As to providing anything else other than more specialised skills ( new skills )...That would be a great Idea
Hey Even A special ccp T shirt at a bonus price with ur name on it from ccp would be great !
And as to a responce from CCP.......LMFAO....dont think thats gonna happen do you?
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Zahorite
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Posted - 2009.11.05 11:41:00 -
[73]
How about just putting in some Tech III ships that follow the same progression that Tech II ships followed. When Tech II ships came out I imagine most players couldn't fly most of them. Why not some Tech III ships that would take like 20-30m skill points to fly which perhaps a character with 50-60m skill points would actually have but players that had played under 2 years wouldn't. It would give us something to works towards. Right now I'm at 32m skill points on my main and I'm starting to see the end of the line, in another year I won't have any new ships or modules to train towards unless I want a freighter on my conbat character.
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Symlin Raahn
Gallente Killer Koalas R.A.G.E
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Posted - 2009.11.05 12:14:00 -
[74]
Originally by: SiriusCrow We make plans to train for certain things and then those things change, it can be quite disappointing.
You mean like training to make can openers for beer and beverage cans, and then someone like Emerl "Ernie" Fraze comes along and invents the pop-top can? Sounds like real life, to me.
However, many of you are right in some respects. Almost any other game or sport I can think of has starts and stops, and you can have a chance of winning a game, a round, a tournament, a match, a championship, and so on. You cannot truly "win" at EVE -- unless you think winning a battle counts. Then maybe so. I truly don't know if that is a bad thing or a good thing.
So, I see why older players may be feeling a bit like, "what's the point?"
I'm not saying that this is a great idea, but what if CCP held challenges? Every 6 months or so there would be a new challenge. What would be some good challenges that groups could treaty with eachother and compete to win? (I can see World War III developing here with two or three different powers forming to go after the spoils of victory.) The prize? Just like a lot of amateur events, just the recognition of having won and being listed at the top of a ranking. Maybe get a medal that would show by your in-game persona. "A winner of the xxxx challenge ending March, 2010," would appear by your info, maybe. It would be a prestige thing.
Just some ruminations.
Would this type of thing appeal to anyone?
Would it alleviate the problem the OP expressed a bit?
Symlin òòò òòò òòò òòò òòò òòò ò Growing old is mandatory.  ò Growing up is optional. 
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.11.05 12:26:00 -
[75]
I'd like the deluxe suite when Ambulation comes around.
Other than that I got some T2 BPOs to show for my long service. 
Should/would/could have, HAVE you chav!
Also Known As |

Tyson Gallane
Caldari 22nd Black Rise Defensive Unit
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Posted - 2009.11.05 13:48:00 -
[76]
You are still waiting for a CCP response? What makes you think they have any reason to respond?
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Mistress Jita
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Posted - 2009.11.06 02:03:00 -
[77]
Horrible idea. Older players can already kill everyone else 1 on 1, afford anything, do anything, and now they want an "I Win" button?
If anything CCP should give all newer players a longer 100% bonus to help them catch up to YOU, not help YOU to widen the gap between yourself and the new players.
If the older players want something special, to show how "old" they are, re-do the avatar of all players over 5 years and give them wrinkles.
The idea about older players being banished to low/null sec sounds good to me as well, so does the idea of auto-bounties so the rest of the player base can hunt them.
No offense but I (we) hear this crap all the time... "Whoa is me, I got it so bad because I have more skill points than 90% of the player base, CCP should give me a special bonus so I don't have to actually COMPETE against other players, Afterall it's disrecpectful and hurts my ego to have to compete fairly with someone who has only played for a few months, I deserve an "I Win" button because I'm already more powerful than everyone else, It's so tiring to actually have to target and shoot..."
With all due respect it's tiring to listen to it over and over. What about the new players that you can kill 12 of at a time? Shouldn't CCP be doing something to help them instead?
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Symlin Raahn
Gallente Killer Koalas R.A.G.E
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Posted - 2009.11.06 03:29:00 -
[78]
Originally by: Mistress Jita
If the older players want something special, to show how "old" they are, re-do the avatar of all players over 5 years and give them wrinkles.
LOL! Excellent idea!!!

((My wife said she had the body of a 20 year old. I told her, "Give it back, your getting it all wrinkled.")) òòò òòò òòò òòò òòò òòò ò Growing old is mandatory.  ò Growing up is optional. 
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Trigos Trilobi
Sebiestor tribe
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Posted - 2009.11.06 04:05:00 -
[79]
Originally by: Zahorite Right now I'm at 32m skill points on my main and I'm starting to see the end of the line, in another year I won't have any new ships or modules to train towards unless I want a freighter on my conbat character.
That's odd. This char is closing on double that with maybe 85% sp in combat and can barely fly minmatar hacs/recons, ishtar and a golem. I'd estimate I have a good two-three years minimum until I have to seriously consider training my first capital skills. Think 30mil is barely enough just to fly a typhoon 
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Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2009.11.06 04:33:00 -
[80]
There is something that I think high SP players could have as a skill point sink.
What if we did something similar to the old Civilization games? Where once you have done everything you can in the tech tree, your science goes into "future tech" does nothing for you but its there... As an extension of the idea, what if your unused skill points were allocated into a specific science and after an amount of SP is invested, you get a random run BPC of a high end named module.
Then at least if you did everything you wanted to do in the skills department, you can get some isk
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Markus Reese
Caldari Lorentzian Expeditionaries
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Posted - 2009.11.06 04:48:00 -
[81]
I am not sure about these high sp people either running out. I am over a year, +22m sp and am only into one race of T2 cruiser, no T2 weapons. In a year, I might start hitting Battleships, throw in caps, I am set til the end of the world in 2012!
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Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2009.11.06 06:12:00 -
[82]
Originally by: Markus Reese I am not sure about these high sp people either running out. I am over a year, +22m sp and am only into one race of T2 cruiser, no T2 weapons. In a year, I might start hitting Battleships, throw in caps, I am set til the end of the world in 2012!
You just made me cry, I weep for the next generation if the current one can't even allocate enough SP to get t2 weapons after racking up 22m SP.
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Markus Reese
Caldari Lorentzian Expeditionaries
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Posted - 2009.11.06 06:28:00 -
[83]
That is simply due to the fact I don't use an alt. I had CEO skills to train, for corp I fly orca. Combine in leadership training, and a caldari/amarr ship split. Very close to fleet command, then finally the support skills and shipf of buffs/debuff/reps. Also exploration with recons and covies. Yeah, is a wonder what happens when you do the stuff instead of training an alt to.
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Reggie Stoneloader
Deep Core Mining Inc.
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Posted - 2009.11.06 08:10:00 -
[84]
Originally by: Zaiyo Modi Maybe a delayed blast fireball talisman would suffice for the walking in station? 
Grenade? Yes, please, with the ability to sneak it into a guy's pod and have it detonate three days later.
If I get info on a guy and see that his character was created in 2003, that's all the merit badge I need to see.
If you want to be impressive in EvE, run a noteworthy corp or fly a sweet ship or rack up a ton of KB points or make a name for yourself roleplaying or get someone to start a nerf thread based on your brilliantly underhanded tactics. Giving CCP money is appreciated, of course, but everyone does that, to some extent.
Another great way to get a reputation, of course, is to make a fool of yourself on the forum. I have a few people in my address book with notes like, "Target of opportunity; was a jerk on forum."
======================
Crusades: Security Status |

Yolo
Caldari
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Posted - 2009.11.07 13:59:00 -
[85]
When you hit 100m sp, give us free clones already. So we can pvp like everyone else without risking a minimum of 30m Isk (clone cost)
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Grarr Bexx
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Posted - 2009.11.07 14:48:00 -
[86]
Originally by: Yolo When you hit 100m sp, give us free clones already. So we can pvp like everyone else without risking a minimum of 30m Isk (clone cost)
Here's an idea, stop training your main and train an alt to do industry for you. Ta-da! Clone costs stop rising.
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Daemonspirit
An Android Lust
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Posted - 2009.11.07 15:17:00 -
[87]
Originally by: Mistress Jita Horrible idea. Older players can already kill everyone else 1 on 1, afford anything, do anything, and now they want an "I Win" button?
If anything CCP should give all newer players a longer 100% bonus to help them catch up to YOU, not help YOU to widen the gap between yourself and the new players.
Go back and re-read the OP... It absolutley had nothing to do with an "I WIN" button... I can't decide if your trolling, or if you in fact, did miss the point of what he said by that much...
Originally by: Mistress Jita If the older players want something special, to show how "old" they are, re-do the avatar of all players over 5 years and give them wrinkles.
Fully support this idea!
Originally by: Mistress Jita The idea about older players being banished to low/null sec sounds good to me as well, so does the idea of auto-bounties so the rest of the player base can hunt them.
NAH! THAT wouldn't get abused at all... 
Originally by: Mistress Jita No offense but I (we) hear this crap all the time... "Whoa is me, I got it so bad because I have more skill points than 90% of the player base, CCP should give me a special bonus so I don't have to actually COMPETE against other players, Afterall it's disrecpectful and hurts my ego to have to compete fairly with someone who has only played for a few months, I deserve an "I Win" button because I'm already more powerful than everyone else, It's so tiring to actually have to target and shoot..."
I might be mistaken, but I do believe you brought that to the thread... Again, OP said nothing about an "I WIN" button... Just wondered about something from CCP to recognize people who've stayed with the game for a long time.
Originally by: Mistress Jita With all due respect it's tiring to listen to it over and over. What about the new players that you can kill 12 of at a time? Shouldn't CCP be doing something to help them instead?
 -no- I want no help from CCP at all. And tbqh - SP isn't what your talking about, its "EXPERIENCE". Go out and do, stop whinning... >jeesh<
ôEveryone has a right to be stupid; some people just abuse the privilege.ö |

Yolo
Caldari
|
Posted - 2009.11.07 16:25:00 -
[88]
Originally by: Grarr Bexx
Originally by: Yolo When you hit 100m sp, give us free clones already. So we can pvp like everyone else without risking a minimum of 30m Isk (clone cost)
Here's an idea, stop training your main and train an alt to do industry for you. Ta-da! Clone costs stop rising.
got a 2nd account with a 96m sp indy char... whats next?
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Kweel Nakashyn
shadow and cloaking Mordus Angels
|
Posted - 2009.11.07 16:37:00 -
[89]
Originally by: Lord KesH I wasn't trying to create a post where flaming is free for the taking, i was actually trying to get a constructive discussion going.
And i did make a point to say that i know my ideas wasn't great in any way.
So please keep it on a non personal level.
I disagree. High sp allready have big wallets. If you want Estamel invul, titans or ms, buy them.
"Jove fregate"... [:(t)roll:] ~ Beer > Eve ? Eve > Beer ? |

Lord KesH
Incarnation of Evil
|
Posted - 2009.11.07 17:31:00 -
[90]
To answer a few questions and make a few comments...
Originally by: Tyson Gallane You are still waiting for a CCP response? What makes you think they have any reason to respond?
Well not as much waiting as hopingà And I donÆt know if they would like to respond to this, but I brought it up because I personally thought it was a fair point, and I thought that this place was a place for answers.
Originally by: Daemonspirit Go back and re-read the OP... It absolutley had nothing to do with an "I WIN" button... I can't decide if your trolling, or if you in fact, did miss the point of what he said by that much...
Thank you for the support, great to know I am not the only one.
Originally by: Kweel Nakashyn
I disagree. High sp allready have big wallets. If you want Estamel invul, titans or ms, buy them.
"Jove fregate"... [:(t)roll:]
A fair point, but I know a lot of players with the same amount or more sp than I have, and believe me I think most of them would laugh and say ôjust because I have a lot of sp does definitely not mean that I have a big walletö Sp does not make you isk.
A general comment, Please before you start talking about that its all about getting free titans and so on, its not what its about, I would be satisfied with getting maybe a months of free play time after 5 years of subscription. It does not need to be any stuff ingame or the like. Just a small token of loyalty.
Please keep the comments coming 
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Mistress Jita
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Posted - 2009.11.10 20:11:00 -
[91]
Originally by: Lord KesH
It does not need to be any stuff ingame or the like. Just a small token of loyalty.
mutters something under her breath again about wrinkles...  |

Flatbeat
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Posted - 2009.11.25 18:35:00 -
[92]
I would tend to agree with Lord KesH.
I do not think it should be something of value ingame, but just a token of grattitude towards player loyalty. Tied to how long the account has been active.
/ Flatbeat
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Serpent Kamri
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Posted - 2009.11.26 22:01:00 -
[93]
The only things of true value in EVE are good people, everything else is a sandbox and toys you use to play with those people. In EVE, it's who you are that matters the most. |
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