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Thread Statistics | Show CCP posts - 11 post(s) |

Narf Commandude
Minmatar Demon Theory Wildly Inappropriate.
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Posted - 2009.12.09 20:03:00 -
[361]
Ok, so far so good. except the critical sheild and armor sounds...... that bleeping tone bleeping sucks.
can u at least make auora say "sheild failure imminate" over and over again?
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Furb Killer
Gallente
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Posted - 2009.12.09 20:09:00 -
[362]
With level 5 anomalies upgrade we have around 3 anomalies worth doing out of the 20 (sansha sanctum and haven). Even ignoring that the respawning is still crap, this doesnt add that many people who can live from a system. Oh it is better than nothing, but there should be more sanctum and haven anomalies. A majority of the anomalies dont even have battleship spawns, and those having battleship spawns are mainly crap except sanctum and haven.
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Max Magnum
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Posted - 2009.12.10 04:53:00 -
[363]
Exploration tutorial:
It did not tell you how to put probes out or how to do it,
it just told you to do something and made you figure it out.
That's wonderful and all,
but aren't tutorials supposed to show you how to do things?
This is more like an exploration mission chain only.
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Max Magnum
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Posted - 2009.12.10 05:03:00 -
[364]
Originally by: Mrs Dangerous
Originally by: Lhaim I really like the new patch, only gripe witht he visiuals:
Why did you **** the nebulas? I know there were always people advocating that theres to many, they are to bright etc. But in all honesty removing them completely would have been better than what we have now, they look like some blurry, undefined pos now. Theres hardly any pixels/stars left on a black background as there seem to be some milky layer everywhere!
Please revert the nebulas to what we had or tone them down but what we have now is just killing all the goodness that came with the new starfield/planet graphics 
I believe thats due to the FOV change. Which needs to be reverted also. Otherwise backgrounds are distorted, camera control is more suckier, etc..
As long as they keep the underneath the ships part of the sky relatively clear because it is always hard to see below
AND please make the camera go straight up and down 90 degrees please..
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Astal Atlar
Caldari Priory Of The Lemon Atlas Alliance
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Posted - 2009.12.10 06:45:00 -
[365]
Quote: With level 5 anomalies upgrade we have around 3 anomalies worth doing out of the 20 (sansha sanctum and haven). Even ignoring that the respawning is still crap, this doesnt add that many people who can live from a system. Oh it is better than nothing, but there should be more sanctum and haven anomalies. A majority of the anomalies dont even have battleship spawns, and those having battleship spawns are mainly crap except sanctum and haven.
WE have the same problem in detorid, I think some of our guys petitioned it. Honestly i don't see how 10 people can live ina 15 belt system with crappy anomalies and none to be seen plexes. We havent install wh upgrade still and we will not do it i think.Also our miner guys are crying the mining index is dropping too fast if you don't mine. And the mining plexes spawn always at the same place? IS it mean to be that and for them to despawn after 72 hours?
Basicaly what dominion done is bringing grinding to o.o and as most of my friends feel this is not our game in o.o maybe ccp will see the masive drop in suscribtions and will ****ing fix the dominion **** that drop over us.
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davet517
Raata Invicti Undivided
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Posted - 2009.12.10 14:39:00 -
[366]
We've installed all three flavors of "military" upgrade, and the feedback that I have echos much of what's been said.
Some of the Anomolies are very good, many are poor, not unlike belt spawns. Eventually, we'll just kill them and hope something better spawns, but as has already been said, the promised immediate re-spawn on these isn't happening. Is there any ETA on a fix?
We have installed level 3 of the WH upgrade and as of this morning, we still haven't seen a wormhole spawn in our system. We randomly got once a week or so with no upgrade, so by level 3 I expected there to be at least 1 active all the time. Is the incremental probability of getting them small, or is something amiss?
We have installed entrapment to level 2, and subjectively, we don't really think there is a difference in complex signature spawns. Here again, is the incremental probably small, or is it not working?
The dashboard that you get by clicking "Sovereignty" in the upper left is FUBAR. It's a couple of levels behind where our system actually is on the system view. The constellation view isn't working at all. Neither view shows the percentage we have earned toward the next level.
So, overall, mildly disappointing so far. It would help a great deal if we could get a CCPer to acknowledge that what we think are issues really are issues, and if they are, whether we can expect fixes Soon(tm). ---------------- We're recruiting quality players. Check us out. |

Rajdane
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Posted - 2009.12.11 03:07:00 -
[367]
Sorry if this has been said before, but with 13 pages of feedback, I must admit I was a bit reluctant to read everything just to check...
I am sure it is a really small point compared to the major updates in Dominion, but why did the Faction ships' modifications apply to the player ships only? Simply said, I can't fit any launcher on my Machariel class Battleship, so why are NPCs using the same ship still able to use missiles and whatnot? I doesn't really make anything more or less difficult, it is just a point that, in my opinion, should be changed later to add some more realism.
Anyway, it is a nice and sexy looking expansion, keep up the good work CCP!
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archangel1004
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Posted - 2009.12.11 15:46:00 -
[368]
YYYYYYYYYyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy **** up rattlesnakes??? :(
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Lilly Tigress
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Posted - 2009.12.12 12:38:00 -
[369]
i have to say BIG THX to you ccp ****** for falling again to the lowsec whinesauce , thx that i cant use my titan to teach the stupid station dread carrier dockrangehuggers how lame dockinggames are, thx for making this game worse with every patch you introduce and create a hello kitty online **** that no one is interested in playing at all
- 3 accounts have fun loosing customers
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something somethingdark
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Posted - 2009.12.12 18:03:00 -
[370]
well i can safely say now that this expansion is as crap (excuse the language but thers no nice word describing it) as the quantum rise patch (the "expansion" that brought 1 ship and a bunch of bugfixes)
- New content is half baked
- New content is barely working at all
- New content takes no care to keep old content in balance
- Patch notes on changes incomplete at best
- ......
in essence ... whoever came up with the idea of setting a deadline and THEN thinking about what you could cram in there with teams formed from managerspeek cookbooks should be fired
out of a cannon
into the sun
and not this solar systems sun ... some other solar system ... so he has enough time to think about what he did wrong
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ForumAltPost
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Posted - 2009.12.12 20:18:00 -
[371]
I personally, not a huge fan of the patch. It seems half complete, rushed, and a way to use up more of my computer resources for pretty planets.
Mail system - Not great, not horrible just a change
Fleet system - I miss the hierarchy settings. Maybe I haven't looked at it deep enough.
Planets - Wow, they look.. better. Yay? Six months of waiting and having the Dev team back peddle on a few promises for pretty.. planets.
Capitals - Way2Fail
Lag - I get more, especially when switching ships and Eve uses much more resources then it did before.
Sov - Who knows, they keep giving some silly grace period.
Overall - Below Average, I was excited over the capital ship changes that were suppose to come. But, well, instead I got pretty planets. Thank you.
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Blind Gunman
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Posted - 2009.12.13 02:00:00 -
[372]
So after carefull consideration I've determined that I want apocrypha back. You might ask why, but if you've read the other forum posts you already know.
eve client consistantly crashes after opening multiple tasks,(Market, character sheet, contracts, etc.), and also has a longer loading time, Why??? Multiple changes were not noted in the patch notes, and players are forced to find these changes themselves,(Why???) Almost two weeks after deployment and there's little to no responce from CCP,I know with this many problems and this many upset CLIENTS stress levels are high, but come on. I understand if you folks are busy, but at least tell us so. Proper communication with the player base might make them a bit happier, especially hearing from the dev's that are bringing good news to the players that can't play, due to eve-client problems.
Can we get an ETA on the fixes to many of these problems, Proper patch notes, and (if at all possible) a less resource intensive program? 
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Persepoli
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Posted - 2009.12.13 10:37:00 -
[373]
Originally by: ForumAltPost
Fleet system - I miss the hierarchy settings. Maybe I haven't looked at it deep enough.
You haven't - it is there if you look.
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bananamana
Caldari HelpMyMissioners
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Posted - 2009.12.13 12:05:00 -
[374]
I like the new layout alot, only thing that disturbs me alot is the new mega pulse laser sound, i hope u guys will bring back the old sound like it was. Almost makes me not wanna fly my amarr ships anymore.
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Ivanna Nuke
Gallente Daralux
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Posted - 2009.12.13 14:24:00 -
[375]
I must admit the performance is better when in game, and the issues I was having have all but vanished, bar a little lag when logging in, I feel Dominion was a success.
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LittleTerror
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Posted - 2009.12.13 15:39:00 -
[376]
Add support for youtube in the new browser and me will love you very long time ccp. |

LittleTerror
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Posted - 2009.12.13 16:09:00 -
[377]
Looking at some of the posts you can't please everyone I guess 
But I'm loving it so far since comming back, things I've liked so far that I've noticed.
Warning sounds when shields, armour and hull are failing.
New planets
The npc sounds are back \o/ oh how i've missed those
The new web browser omg like I can view websites inside of a game wah?
Humm that's it atm not really had time or the isk to check out everything thing else but I'd say this expansion has been a sucess. |

Muad' Dib
Gallente Beyond Divinity Inc
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Posted - 2009.12.13 22:36:00 -
[378]
Edited by: Muad'' Dib on 13/12/2009 22:37:46 This expansion is so good that if i had any stock in CCP, i'd wipe my ass with it.
PS: If you don't get it i mean the undocumented patch changes, the overall lack of direction in implementing SISI changes, everything related to the new Titans and CCP Nozh's ****up of the Motherships.
--- I smack just for myself. Allow faction cap boosters to be traded via normal market ! |

Herkannon
Caldari Radio Maryja - Hard Rock Station Systematic-Chaos
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Posted - 2009.12.14 10:45:00 -
[379]
Edited by: Herkannon on 14/12/2009 10:49:10 Edited by: Herkannon on 14/12/2009 10:46:27 So my few cents regarding hub upgrades:
When you have pirate detecion lev 5 installed and active, its lev 5 buffer for military index IMHO is too low - no npc kills i.e. for 3-6h and it drops below lev 5 100% - thats too fast - make something like 20-40% more buffer in lev 5 after that lev.
Generally in EU zone you are messed up - as I saw from my experience, the level of cosmic anomalies refreshes only after DT - so if u loose lev 5 military index before DT, you wont get 2x sansha heaven and 2x sansha sanctum - only one sansha heaven and other lower lev anomalies.
If before and after DT, you have the same military index, anomalies only changes their places in the system - they quality do not change - and the list of anomalies stay the same.
Now entrapment upgrades - up to now lev 4 installed - I witnessed two days without the single cosmic signatures....
Cant really express my opinion on industry upgrades - only experience is that in 8h 12% dropped to zero! n/c...
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Aralis
Imperial Dreams Curatores Veritatis Alliance
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Posted - 2009.12.14 11:33:00 -
[380]
My main reaction to this patch is total and utter hate. But before I launch onto that I must credit the good bits.
I like the new browser, the new mail system, the fleet finder. All clearly beneficial to everyone I should have thought.
I am neutral about - the new titans. Pity you undid them being able to fire in low sec. That was good news against station camping carriers and moroses that are pretty much immune to trouble otherwise.
I dislike what you've done to MS (yes nothing - though in effect a lot with the titan changes). But while they are totally borked at the moment I also understand why you put them on hold. Better to wait than to do the wrong thing. I dislike the changes to T2 manufacturing which have randomly changed who owns what valuable moons. And messed yet again with the idea that Eve is a sandbox game.
I HATE the new sov system. Since the changes to the pricing structure and the size of SBUs it's no longer a disaster for CVA (it's bad news just not total death). But it remains a disaster for the game as a whole. It's bad for game logic, rp, the sandbox, game balance, the chances of smaller alliances getting anywhere and small fleet combat. It's just bad through and through. You put no real thought into this plan whatsoever. And it's by far the most important part of the patch. I could have designed you a better, fairer, more fun system in 10 minutes so I don't see how you managed to fail so horribly.
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Finroth Brass
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Posted - 2009.12.14 14:13:00 -
[381]
The mechanics for the Ore Prospecting array changed from Dev Blog
http://wiki.eveonline.com/wiki/Sovereignty_(Mechanics)
You have to clear the site for it to respawn. To me this seems totally broken
The sites are huge containing velspar, pyrox and other low end ores. The arkonor, bistot content is not large, so to clear a belt, you would need a large fleet, all mining low end minerals out, only to respawn a belt with a few high end minerals that of course, now need to be divided amounst a huge fleet...... hardly worth the upkeep cost.
Wormhole mining is far more profitable as though the mechanics are the same, the amount of bistot and crokite is far superior... so much for moving people to 0.0 and making it profitable for miners and indi folks.
When i found this out tonight and saw all the crap left in the belt after working like crazy to get the index up and install that array, i just logged out, i mean if i wanted the thrill of mining veldsapr, i could do that in jita.
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Musashibou Benkei
Caldari Combined Imperial Fleet
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Posted - 2009.12.15 12:35:00 -
[382]
seriously, when the hell are they going to get rid of that bloody annoying yes-no button each time you want to undock with an aggression timer? kinda hard to manage when you try and run 3 or 4 clients at once and after 2 minutes you finally realise you forgot to click the "yes" button that has no "don't show me this again" checkbox.
Also, you guys need to get off your asses and look at fixing some more basic stuff. Things such as, oh I dunno, re-introducing the use of the enter button in contract pages so we don't have to press "get contracts" every single f***ing time? l2deploypatches
Another age-old problem that needs to be looked at pronto. How does a cruiser take 680 damage before dying when it's pure hp is more than that? What's this? many people on a kill having done 0 damage? :O *gasp* Again, CCP can't get the most basic stuff right. How the process works is:
1. Players give feedback and ideas non-stop all the time which a lot of them are great 2. CCP ignores them completely pretending that they care 3. CCP implements whatever changes they want and IF they happened to be suggested beforehand because, let's face it, players know more about playing the game than some devs *cough* CCP Nozh *cough*; they will pretend that they listened to what we had to say 4. CCP continues to fail at coming up with new ideas, fixing old ones and PR
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Glassback
Body Count Inc. Against ALL Authorities
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Posted - 2009.12.15 13:25:00 -
[383]
Originally by: Finroth Brass i mean if i wanted the thrill of mining veldsapr, i could do that in jita.
Orly?
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damick
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Posted - 2009.12.15 16:44:00 -
[384]
hey CCP,
was wondering if you could make available to view more than one "info" window at a time. so that it is easier to compare two things. so it is not needed to click back and forth from one to the other. it would be great to put both side by side.
thanks ps dominion is great i have not had any real big issues except for loosing the socket but i think is due to my wireless
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damick
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Posted - 2009.12.15 16:54:00 -
[385]
Originally by: Musashibou Benkei seriously, when the hell are they going to get rid of that bloody annoying yes-no button each time you want to undock with an aggression timer? kinda hard to manage when you try and run 3 or 4 clients at once and after 2 minutes you finally realise you forgot to click the "yes" button that has no "don't show me this again" checkbox.
Also, you guys need to get off your asses and look at fixing some more basic stuff. Things such as, oh I dunno, re-introducing the use of the enter button in contract pages so we don't have to press "get contracts" every single f***ing time? l2deploypatches
Another age-old problem that needs to be looked at pronto. How does a cruiser take 680 damage before dying when it's pure hp is more than that? What's this? many people on a kill having done 0 damage? :O *gasp* Again, CCP can't get the most basic stuff right. How the process works is:
1. Players give feedback and ideas non-stop all the time which a lot of them are great 2. CCP ignores them completely pretending that they care 3. CCP implements whatever changes they want and IF they happened to be suggested beforehand because, let's face it, players know more about playing the game than some devs *cough* CCP Nozh *cough*; they will pretend that they listened to what we had to say 4. CCP continues to fail at coming up with new ideas, fixing old ones and PR
who the **** do you think you are. these guys make a massively massive that will prolly never be 100% to everyones liking (no offense CCP) and they cannot fix everything all the time ****ing grow up let them know what you want changed and if they get to it they get to it if not grow the **** up and deal or stop playing the game on 4 accts at a time and acctually pay some ****ing attention to what you are doing and you wont have that problem. **** you whine worse then my 6 year old sister.
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Oremygod
Gallente
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Posted - 2009.12.15 19:24:00 -
[386]
Originally by: damick hey CCP,
was wondering if you could make available to view more than one "info" window at a time. so that it is easier to compare two things. so it is not needed to click back and forth from one to the other. it would be great to put both side by side.
thanks

You can already do this. In the ESC menu - General Settings - untick the "Try to use the existing info window if any" box and each info window will then open in a new window.
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Melisa Ravenflame
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Posted - 2009.12.15 19:28:00 -
[387]
I think the biggest common issue here is communication?
- Exactly WHO asked for more bloated graphics code that's only purpose was to make planets look prettier?
- Some of the items fixed are no where NEAR a top 50 list of items needed to be addressed of the actual players
- Do the devs really play this game?
- With the number of bugs and people still not able to play, dont you guys know about regression testing?
- Balance the game play FIRST! 99% of the players couldn't give a flying ^%*&^% for most of the content included in Dominion.
- Speaking of Balance, how about making at least one other ship in the Caldari race actually usable in PVP. The Rokh is a great miner ship but as most Caldari train missiles ( and yes pull your heads out and fix the DPS across all types of weapons in EVE) we only have the Drake that has a 30% chance of killing another race of ship. Rename the raven to "Lame Drake" ( duck....)
With as out of touch as CCP is with its clients I think that the game has reached its zenith. CCP will determine how fast the game declines.
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Dimva
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Posted - 2009.12.15 20:22:00 -
[388]
i see nothing in this patch to reduce blob warfare, everything that CCP has done in the last 3 years has been to increase the blob.
Once apon a time you have a good counter to blob in skill points, a well organised high skill gang could win against a much larger gang, CCP decided that they were prefer to look after the new players. The one remaining effective counter was a DD (it wasn't a great idea but it semi worked)has been removed from the game.
If you want small scale pvp to exists then remove the need to blob.
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Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2009.12.16 14:43:00 -
[389]
Originally by: Melisa Ravenflame I think the biggest common issue here is communication?
Can't say I've seen any communication issues. CCP have in fact been far better than most MMOs both in terms of general coms and turnaround on issues. You've clearly not been on MMOs where critical bugs remain un-addressed for months. CCP clearly know the problems. Knowing the problems doesn't make it any easier or quicker to fix them. The remainder of your list appears to demonstrate your lack of knowledge about both the game and the visible community so I'm not sure who is failing to communicate here.
Originally by: Melisa Ravenflame
- Exactly WHO asked for more bloated graphics code that's only purpose was to make planets look prettier?
Er, lots of people. Go look in F&I & Assembly Hall. They're right there.
Originally by: Melisa Ravenflame
- Some of the items fixed are no where NEAR a top 50 list of items needed to be addressed of the actual players
Welcome to Agile Development, where, if you find yourself working on a related area and might as well fix some other bugs whilst you're there, that's what happens. Additionally, a top 50 probably doesn't even cover what the artists, localisers, model designers, and others could do, since players only ever whine about numbers.
Originally by: Melisa Ravenflame
- Do the devs really play this game?
Stupid question is stupid.
Originally by: Melisa Ravenflame
- With the number of bugs and people still not able to play, dont you guys know about regression testing?
They do. If you knew anything about regression testing, you'd know that this doesn't necessarily solve the problem.
Originally by: Melisa Ravenflame
- Balance the game play FIRST! 99% of the players couldn't give a flying ^%*&^% for most of the content included in Dominion.
People have been asking for sov changes for three years (and to a lesser extent titan changes). I think they've been quite patient. Re-designing a major game mechanic & implementing it across a live server is not exactly trivial. Balance is not a one-time activity anyway.
Originally by: Melisa Ravenflame
- Speaking of Balance, how about making at least one other ship in the Caldari race actually usable in PVP. The Rokh is a great miner ship but as most Caldari train missiles ( and yes pull your heads out and fix the DPS across all types of weapons in EVE) we only have the Drake that has a 30% chance of killing another race of ship. Rename the raven to "Lame Drake" ( duck....)
Learn to PvP. Plenty of Caldari ships are effective in PvP if you know how to fit & fly them. PvE skills & experience will not transfer across. Raven, Rohk, Drake, Nighthawk, Merlin, Griffin, Scorpion; these are all popular ships. Oh and you clearly are new enough that you have never heard of the *says it quietly* Falcon, either... No need to believe/disbelieve me; go look on FW killboards, plenty are out fighting, winning, and dying in Caldari ships. That's pretty representative of varied skills across a wide cross-section of EVE.
Originally by: Melisa Ravenflame With as out of touch as CCP is with its clients I think that the game has reached its zenith. CCP will determine how fast the game declines.
Right, because the increasing subscriber accounts is not common knowledge at all. I happily give CCP a hard time when they deserve it (and the apparent rushing of this expansion does appear to have been a bit premature) but if you truly are of the above opinion, then please demonstrate it by unsubscribing. ___ My views may not represent those of my corporation, which is why I never get invited to those diplomatic parties... Environmental Effects
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Belator Storgard
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Posted - 2009.12.16 16:24:00 -
[390]
Change to the T2 build requirements equals massive fail. To recoop the cost of building an astarte (for instance) from a invented bpc, a player will have to charge over 300 mil isk. What T2 Battlecruiser is worth that. And who will buy it considering the insurance payout for T2 ships is crap. I most say so far I have been quite happy with eve and the changes to it, but with dominion all I have to ask is "What the hell were you thinking ?"
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