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Author |
Thread Statistics | Show CCP posts - 19 post(s) |

Pachuco Chancel
FOXH0UND Outer Heaven
1
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Posted - 2012.06.26 10:58:00 -
[31] - Quote
Radeon HD 6870, latest catalyst drivers, 16gb RAM, single client, dual monitor setup with large fixed window spanning two screens.
A maybe interesting bit is that despite the drop in FPS the fans on the graphics card do _not_ go as fast as they used to (that is, it seems like the card is underused).
In my case it seems not a RAM problem, as loading times are as snappy as usual and I do not notice any swapping. |

Frank Drabin
Psychotic Society
0
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Posted - 2012.06.26 11:28:00 -
[32] - Quote
Somehow the game or windows tells my GFX Card to go into idle mode after i started second client. I can clearly hear how my card gets really really quiet. With "interval" immediate the fan of my card was usually running at max noise level.
System Information
Time of this report: 6/26/2012, 13:15:22 Machine name: PHENOMII Operating System: Windows VistaGäó Business (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.110617-0336) Language: German (Regional Setting: German) System Manufacturer: To Be Filled By O.E.M. System Model: To Be Filled By O.E.M. BIOS: BIOS Date: 12/08/08 17:55:51 Ver: 08.00.15 Processor: AMD Phenom(tm) II X3 720 Processor (3 CPUs), ~2.8GHz Memory: 4094MB RAM Page File: 2031MB used, 6389MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found DxDiag Version: 7.00.6002.18107 64bit Unicode
DxDiag Notes
Display Tab 1: No problems found. Display Tab 2: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found.
DirectX Debug Levels
Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail)
Display Devices
Card name: NVIDIA GeForce 9800 GTX+ Manufacturer: NVIDIA Chip type: GeForce 9800 GTX+ DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0613&SUBSYS_C8843842&REV_A2 Display Memory: 2287 MB Dedicated Memory: 495 MB Shared Memory: 1791 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor: SyncMaster 2494SW(Digital) Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver Version: 8.17.0013.0142 (English) DDI Version: 10 BGRA Supported: Yes Driver Attributes: Final Retail Driver Date/Size: 5/15/2012 12:48:00, 18044224 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-4553-11CF-7C5B-89E81CC2C535} Vendor ID: 0x10DE Device ID: 0x0613 SubSys ID: 0xC8843842 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C Deinterlace Caps: [...] DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled
Card name: NVIDIA GeForce 9800 GTX+ Manufacturer: NVIDIA Chip type: GeForce 9800 GTX+ DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0613&SUBSYS_C8843842&REV_A2 Display Memory: 2287 MB Dedicated Memory: 495 MB Shared Memory: 1791 MB Current Mode: 1680 x 1050 (32 bit) (59Hz) Monitor: PnP-Monitor (Standard) Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver Version: 8.17.0013.0142 (English) DDI Version: 10 BGRA Supported: Yes Driver Attributes: Final Retail Driver Date/Size: 5/15/2012 12:48:00, 18044224 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-4553-11CF-7C5B-89E81CC2C535} Vendor ID: 0x10DE Device ID: 0x0613 SubSys ID: 0xC8843842 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C Deinterlace Caps: [...] DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled
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Potrondal Morrison
The Scope Gallente Federation
51
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Posted - 2012.06.26 11:32:00 -
[33] - Quote
+1
3 Clients running, slowdown starts soon after and keeps on going until unplayable. Tried with 2 clients running with more or less the same result.
Run www.speedtest.net without clients running and get just over 18mbs downstream. Run the same after clients have started over a period of 30mins to 1 hour every 5 or so mins and my downstream starts to quicky decrease each time i try it to the extent my downstream sits around 0.3mbs with 3 clients running.
Windows 7 64Bit AMD Phenom II x4 965 Black edition 3.4GHz 8GB 1666mhz ATi 5770 HD |

GreenSeed
60
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Posted - 2012.06.26 12:08:00 -
[34] - Quote
CCP Zulu wrote:As Snorlax said, we're investigating. It would really help if people experiencing this issue told us how many clients they're running, how much RAM they have and what type of video card. Either as a reply to this post or in a bugreport.
Thanks
i have 2 pcs, one intel/Nvidia based, Second one ATI/AMD.
the ati/amd setup gets hit FAR worse than the nvidia set up, i think this is mainly because the nvidia/intel is a monster pc and can just buldoze trough whatever this bug might be.
AMD details: this is my main EVE pc, runs 7 clients.
12gb ram AMD phenom II 1090T 3.2ghz VGA is an ATI 5870 1gb ram. setting are all to minimum. (using the memory preset)
VGA load actually goes down when the bug triggers, cpu load stays at regular levels. BUT everything else using the CPU actively slows down too. for example i usally watch movies or series on this pc while all the clients run on second monitor, once the bug triggers all load remains the same but the video rendering on VLC begins to skip frames and shows artifacts.
Intel Details i run only one client on this pc. 16gb ram i7 2600k nvidia 580x2 SLI setting all to max
both pcs running windows7 64bits, both pcs running the client windowed.
the AMD rig, goes from around 60fps on all clients down to 5 - 8fps. the same thing happens if i use only one client. it goes from 60 to 5 - 8fps.
the intel pc goes from a steady 60fps, down to 30fps, but the game feels way too laggy as if i were on one of those "old" nullsec 500 vs 500 fights.
worth noting is that the clients do not crash, so theres no crash report to show. |

Ninjas InTheNight
Pator Tech School Minmatar Republic
0
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Posted - 2012.06.26 12:36:00 -
[35] - Quote
Same issue here, and I just upgraded from an nvidia 460 GTX to a monster 670 GTX and i actually have worse performance than before, by a mile, ever since inferno 1.1 patch. I can actually load more clients to the eve splash login screen than before with this 670 GTX, a whole lot more, than I could with the 460 GTX, with no slow down, I did that as a test. The GTX 670 is vastly superior.
Once i'm logged in though, performance is far worse and the game appears to have a stutter, like it is freezing a few times per second. |

James Amril-Kesh
4S Corporation RAZOR Alliance
308
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Posted - 2012.06.26 13:14:00 -
[36] - Quote
I don't believe this problem has to do with multiple clients, but rather opening multiple clients simply compounds the issue. I get this major slowdown on a single client. Graphics settings have almost no effect on FPS. I'm running 8 GB DDR3 RAM, ATI Mobility Radeon HD 4670, and Core 2 Duo 2.93 GHz.
dxdiag: http://pastebin.com/TyHnJUHu Support showing T2 and faction frequency crystal damage in the info window. (Link was wrong, now fixed) |

Sobaan Tali
Caldari Quick Reaction Force
59
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Posted - 2012.06.26 13:23:00 -
[37] - Quote
James Amril-Kesh wrote:I don't believe this problem has to do with multiple clients, but rather opening multiple clients simply compounds the issue. I get this major slowdown on a single client. Graphics settings have almost no effect on FPS. I'm running 8 GB DDR3 RAM, ATI Mobility Radeon HD 4670, and Core 2 Duo 2.93 GHz. dxdiag: http://pastebin.com/TyHnJUHu
Correct, I had 60fps in space (would drop to smooth 30 when in a fight, but I was fine with that). Now, in space I get a choppy 45-60 and it drops to around 15-20 after system jump. All from one client.
Intel i5 650 @ 3.2GHz (ASUS) Windows 7 64bit Home Premium 9500GT 1Gb (I know, crap card, but as I said earlier, the worst I would get was a smooth 30fps before 1.1 patch) 8Gb RAM Latest drivers (double checked them last night to be sure) |

Ninjas InTheNight
Pator Tech School Minmatar Republic
0
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Posted - 2012.06.26 14:11:00 -
[38] - Quote
I was running at 30 fps, I pressed escape to goto options screen as many as suggesting, all clients at once. Then i went out of that back into normal overview again and now my performance has taken massive hit ,down to 10-15 fps. |

Spar Jamlamin
Taggart Transdimensional Virtue of Selfishness
0
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Posted - 2012.06.26 14:22:00 -
[39] - Quote
My Mac is effected as well.
iMac 27", Mid 2011 3.1Ghz Intel Quad Core i5 16GB Ram ATI Radeon HD 5750 1024 MB graphics Mac OSX Lion 10.7.4
It really feels like single client is worse but the problem is deeply shown when running two, then it shows its exponentially worse over time. |
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CCP Donut Golem
C C P C C P Alliance
46

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Posted - 2012.06.26 14:24:00 -
[40] - Quote
Thanks for your posts, we believe that we're closing in on a fix. |
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Nice Claran
EntroPrelatial Industria EntroPraetorian Aegis
6
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Posted - 2012.06.26 15:03:00 -
[41] - Quote
MacBook Pro
Nvidia 8600GT 256MB
OSX Lion
Old gaer, but used to run 2 clients fine with 20-30 fps at low settings, which is fine while on on travel on a laptop.
Now both are 4-5FPS when at a pos. Only in free space it's up to 20. unplayable.
Same thing happened in Inferno 1.0 until you guys released the "mac graphical update patch" |

Reizak StormFury
Caldari Navy Industrial Division Caldari Navy Reserve
0
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Posted - 2012.06.26 15:04:00 -
[42] - Quote
Sounds like a threading issue to me. The pool is getting full of un-utilised or deadlocked threads gradually. I would imagine that additional threads are created when jumping, docking, etc., anything that involves a new graphical scene/overlay to be incorporated basically.
More useless threads = CPU doing less (showing as being idle, whilst it's jumping around yielding threads) = The gradual or quick degradation of performance, depending on how many are being added/removed.
If that's the case, not much you can do except let the CCP boys do their job.
Also, as threads are controlled in part by the OS, that would explain why some people experience it a lot more severely than others. |

Sobaan Tali
Caldari Quick Reaction Force
60
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Posted - 2012.06.26 17:14:00 -
[43] - Quote
CCP Donut Golem wrote:Thanks for your posts, we believe that we're closing in on a fix.
Hope it works, Just docked up a while ago after jumping to an adjacent system, fps crawls to about 10-15, outside is a little better but not by much. I dare not undock again until fps gets alot better and stable. |

Joccob
Vex Ubiquity Project
0
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Posted - 2012.06.26 19:03:00 -
[44] - Quote
Same problem w/two clients running. Saw it on Sisi last week and was afraid I'd see it in the final release... |

Dex Tera
New Eden Burns Moist.
34
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Posted - 2012.06.26 22:13:00 -
[45] - Quote
im having this issue to i would post my pc specs but ....... you would all laugh and point at me now taking donations for a new computer but i guess its not that bad it can run 3 clients with low graphics  |

Bibosikus
Caldari Deep Space Ventures Intrepid Crossing
125
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Posted - 2012.06.26 23:11:00 -
[46] - Quote
Pachuco Chancel wrote:Same here, single-client with dual monitor in fixed-windows mode. Graphics card is AMD HD 6870, latest catalyst drivers.
Please look into this, the game is unplayable right now :(
Me too, 9800GTX card, latest drivers, dual-monitor fixed windows.. 5fps when I log in the 2nd client and undock him. The box said "Requires Windows-á2000 or better", so I installed Linux. |

Veldar Reku
Wu Xi Holdings
1
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Posted - 2012.06.27 04:37:00 -
[47] - Quote
CCP Donut Golem wrote:Thanks for your posts, we believe that we're closing in on a fix.
Woohoo! More donuts for the golem! 
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Mizram
The New Era C0NVICTED
0
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Posted - 2012.06.27 10:08:00 -
[48] - Quote
+1
3 clients running, slowdown starts soon after 2 or 3 client opens and keeps on going until unplayable (1~2 fps across all client).
Windows 7 64Bit Intel i5 3.3 GHz 16gig RAM GeForce GTX 560 Ti |

Marl Ginnishi
Huang Yinglong White-Lotus
0
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Posted - 2012.06.27 11:22:00 -
[49] - Quote
Patch 1.1.2 did not fix the problem. |

Tarselis
Republic University Minmatar Republic
2
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Posted - 2012.06.27 11:45:00 -
[50] - Quote
I can confirm that, no difference to yesterday. |
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Ninjas InTheNight
Pator Tech School Minmatar Republic
1
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Posted - 2012.06.27 11:51:00 -
[51] - Quote
Not fixed for me either, this is getting stupid. |

Frank Drabin
Psychotic Society
1
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Posted - 2012.06.27 12:02:00 -
[52] - Quote
Two days & two patches later nothing has changed. Guess CCP has to reimburse players with more than 1 account. |

Droidyk
Maniacal Miners INC
3
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Posted - 2012.06.27 12:05:00 -
[53] - Quote
This is probably a bigger problem, give them time and we will see. |
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CCP Donut Golem
C C P C C P Alliance
52

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Posted - 2012.06.27 12:44:00 -
[54] - Quote
Hi, the fix I was referring to is currently on Singularity. If any of you have time, we'd really appreciate it if you could see if this build resolves your issue. The fix concerns persistence of settings, something that this fine thread clued us into. Given that, please keep a careful eye out for saving of client settings, including window layout, etc. Thanks for your patience in this matter 
Instructions for connecting to the Singularity Test Server can be found here: http://wiki.eveonline.com/en/wiki/Singularity |
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Potrondal Morrison
The Scope Gallente Federation
53
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Posted - 2012.06.27 13:07:00 -
[55] - Quote
CCP Donut Golem wrote:Hi, the fix I was referring to is currently on Singularity. If any of you have time, we'd really appreciate it if you could see if this build resolves your issue. The fix concerns persistence of settings, something that this fine thread clued us into. Given that, please keep a careful eye out for saving of client settings, including window layout, etc. Thanks for your patience in this matter  Instructions for connecting to the Singularity Test Server can be found here: http://wiki.eveonline.com/en/wiki/Singularity
i dont know about singularity or this fix you have applied there, but the window settings you mention, small things keep changing on Tranquility, such as overview size from when i last logged off. No big problem, just since you asked i thought you might like to know.
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Henrik Oldenburg
Fractal Mining Industries Dark Phoenix Rising.
0
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Posted - 2012.06.27 13:08:00 -
[56] - Quote
I've just been on Singularity and I'm still getting <8 FPS on a single client while sitting in station. No improvement I can notice. |
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CCP Habakuk
C C P C C P Alliance
213

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Posted - 2012.06.27 13:27:00 -
[57] - Quote
Henrik Oldenburg wrote:I've just been on Singularity and I'm still getting <8 FPS on a single client while sitting in station. No improvement I can notice.
Could you please send a bugreport through the ingame bugreporting tool at F12 from Singularity, while this issue is happening? Please include a screenshot of your client, with open fps monitor (ctrl+f) and client monitor (ctrl+alt+shift+m).
Thanks! CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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Droidyk
Maniacal Miners INC
3
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Posted - 2012.06.27 13:36:00 -
[58] - Quote
Tested it, I was trying to do the stuff I usually do on Tranquility but so far I see no difference I must say. But again when I hide my UI (for screenshot) , seems the framerate goes up quite significantly. |

Henrik Oldenburg
Fractal Mining Industries Dark Phoenix Rising.
0
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Posted - 2012.06.27 13:37:00 -
[59] - Quote
CCP Habakuk wrote:Henrik Oldenburg wrote:I've just been on Singularity and I'm still getting <8 FPS on a single client while sitting in station. No improvement I can notice. Could you please send a bugreport through the ingame bugreporting tool at F12 from Singularity, while this issue is happening? Please include a screenshot of your client, with open fps monitor (ctrl+f) and client monitor (ctrl+alt+shift+m). Thanks!
Done, I hope it helps. |

Frank Drabin
Psychotic Society
1
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Posted - 2012.06.27 13:50:00 -
[60] - Quote
CCP Habakuk wrote:Henrik Oldenburg wrote:I've just been on Singularity and I'm still getting <8 FPS on a single client while sitting in station. No improvement I can notice. Could you please send a bugreport through the ingame bugreporting tool at F12 from Singularity, while this issue is happening? Please include a screenshot of your client, with open fps monitor (ctrl+f) and client monitor (ctrl+alt+shift+m). Thanks!
i just did that, for some reason while filling out the report, FPS has been restored to usual level. |
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