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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Fred0
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.06.19 08:37:00 -
[541]
You co2 guys surely seems to have a bigger than average part of your alliance that are mentally handicapped or it's the english language that is problematic. Or you are good trolls. Or you simply have no self sanitation when it comes to posting. :D
Nobody is saying none of the NC loaded and we all died blackscreened. From looking at death and respawns following the next DT we can even assume that 70% from our side loaded. --- "Cutting Edge 4 Life" |
Sidzo
Minmatar SRBI Circle-Of-Two
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Posted - 2010.06.19 08:41:00 -
[542]
Ali zato na srpskom mogu opusteno da ti kazem da se napushis
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Ein Spiegel
Minmatar SPORADIC MOVEMENT Cult of War
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Posted - 2010.06.19 08:59:00 -
[543]
So, from a technical perspective...
There are "database issues". It sounds to me like one of two things possibly happened.
1 - Massive server errors cause duplicate records in the database for the ship, which should be hideously impossible as that requires two items to have the same Key value. (This assumes ships in eve are in one DB or table or whatnot.) During routine downtime integrity checks, it "fails over" to the record most safe from a "oh crap" standpoint... it chooses the one that preserves the item. (This is probably to avoid mass-deletions from things like "oops, malformed field...")
2- The server and the client disagreed about the status of the database entry which is the ship. (MMOs are mostly glorified databases interfaces.) For some reason, the server decided to go with the client version. (The server doesn't quite experience lag the same way... so I don't think it ever has "grid loading" issues in the same manner we do.) So, the server has the ships present, and pushes that information to the clients. Except the lagged clients don't get it. Poof.
Of the 2, the first one scares me a little. It means that it could, theoretically, be possible to recreate the extremely laggy circumstances and instead of blowing up ships and having them reappear later, you could jump ships around and force duplication (which would of course be an exploit of a bug).
Or, maybe, there's a third option... they rolled back a part of the database, but not another part of it. I've seen 30+ minutes of intense, mostly lag free combat erased and reset to the starting point following a node death. Maybe only part of the node got dead.
I dunno. Still, this needs fixing by CCP to get the lag monster back into the freaking cage of reasonable.
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Robert Ger
Caldari Antares Shipyards Circle-Of-Two
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Posted - 2010.06.19 09:25:00 -
[544]
i have a simple idea of this..
NC lost ships . end transmisson
Originally by: Katsina Imperian, he is my hero, I love him, I am going to hug him and squeeze him and love him and call him George.
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Gnulpie
Minmatar Miner Tech
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Posted - 2010.06.19 09:37:00 -
[545]
Originally by: Robert Ger i have a simple idea of this..
NC lost ships . end transmisson
Yep. I have no idea why there is a discussion at all.
Others lost supercaps also in totally bugged system, they never got their ships back afterwards either.
You lose ships in fleet battle -> ship is gone. Lag or no lag. That was how it always was. Except for one or two incidencts where the NC got reimbursed.
Strange that it is always the NC. |
soulkiller3
Minmatar NibbleTek RED.OverLord
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Posted - 2010.06.19 09:37:00 -
[546]
Ein Spiegel sounds like the local node desynced with the database, database jump the titans out but the local node keeped them in the system, so when downtime came alone the the node reset the titans real localtion and reappered where they should of been, ie where they jumped out
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C4w3
Minmatar Blackwater USA Inc. Gentlemen's Club
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Posted - 2010.06.19 09:42:00 -
[547]
Originally by: Robert Ger i have a simple idea of this..
NC lost ships . end transmisson
Quoting this for truth. ANGRY INTERNET GAMING MOBS IRL are bad MKAY!
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Micha L
Gallente SRBI Circle-Of-Two
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Posted - 2010.06.19 10:00:00 -
[548]
Originally by: Fred0 You co2 guys surely seems to have a bigger than average part of your alliance that are mentally handicapped or it's the english language that is problematic. Or you are good trolls. Or you simply have no self sanitation when it comes to posting. :D
Nobody is saying none of the NC loaded and we all died blackscreened. From looking at death and respawns following the next DT we can even assume that 70% from our side loaded.
To big words coming from your mouth. I dont think our english is important for this tread. You and anybody els dont have right to call non english ppl mentally handicappedand and then hide behind non knowing english.
Let me remind you about incident in PB when NC babled TRI titans in JC-(cant remember system) on deap SS. Pilots from TRI+ others stay hour and half reping log off titans pilots untill they are gone from field. But you guys run away and left titans on field. thets why you lost it, kills are generated and if they are gost ships kill dont generate. We all know thet game is broken, we all know when we jump we might not load grid and die with black screan or stay on field for hours even if you log off. We all risk our ships, and when you know and do its not ccp fault its ours(playes). Dindnt work for you this time. Fred0 like i sed in other treads, Dianaste spoke very positively about you, but from all this, I can only see that you are low man that you can not be lower.
Sorry for my english Fred0 hope you understand it now.
Samo da sumiram na kraju na maternjem jeziku: Sta god bilo vecerali ste ga i da sidzo upravu si skroz prsli su ga nacisto.
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Fred0
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.06.19 10:12:00 -
[549]
Well when we have 20 pages of explanations and real rational reasons on how this happened. How can several co2 people come here and just totally cloud the issue pretending that everything is cool and that the titans need to just stay dead without seeing the bigger picture? Is it really that hard to figure out what has happened?
I don't mind if you think the titans should be dead. I can symphatise with that, I might even agree with that. But how can sidzo and his ilk come here and say I took damage they didn't blackscreen? Has he understood a single sentence on here? It's mindnumbingly dumb, even you must agree with that. --- "Cutting Edge 4 Life" |
Ocih
Amarr The Program Controlled Chaos
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Posted - 2010.06.19 10:12:00 -
[550]
I can take an Harbi over to one of your systems and let you blow it up if it will make you feel any better. |
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Fred0
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.06.19 10:17:00 -
[551]
Originally by: Micha L Fred0 like i sed in other treads, Dianaste spoke very positively about you, but from all this, I can only see that you are low man that you can not be lower.
Sorry for my english Fred0 hope you understand it now.
I've been extremely patient explaining this for 36 hours now. The first few hours discussion circled around blackscreen and jumping out. It was quickly cleared up since it's soo freaking obvious that blackscreened people don't control their ships. Then that clown turns up yapping about taking damage from blackscreened ships. It would have been even a bad troll if you couldn't tell he was serious. --- "Cutting Edge 4 Life" |
Lord TGR
Minmatar Bat Country Goonswarm Federation
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Posted - 2010.06.19 10:47:00 -
[552]
I love how you bunch of ***gots always keep focusing on who lost something, instead of how that something was lost. When PL lost their titans and caps, everyone went "YOU KNEW WHAT YOU WENT INTO, YOU DESERVE IT *****". Same when Atlas lost their entire capfleet. And when CVA lost their capfleet. And when IT/AAA/Atlas lost their ships in h-w. And now when the NC lost 6 titans. The difference with the last situation is that apparently there's a scenario where there can be a desync between 2 nodes, where the old node probably had enough CPU power (or whatever, I don't care) to initiate transfer over to the other system/node, and the new node initiated ownership of said ship, but somewhere along the line the old system never got to the point where it actually removed its idea of owning the ships so they reappeared. I don't know the technical details behind this, and I honestly don't care, but people are focusing more on who it happened to, rather than what actually happened, and how this can be avoided.
Some morons keep saying "you ***s are all about the blob, it's your fault" or "you knew there were 200-400 on the other side, it's your fault for jumping in" or something equally moronic, while ignoring the fact that we've had 2000+ in system before and fighting wasn't all that horrible. These days we have reports of people not loading grid with as fewer than 100 in local if you're really unlucky. How few will we really have to reduce our fleets to before the "you knew what you got yourself into" meme can't apply anymore? 200v200? 100v100? 50v50? Or is this game now really so bad that if the opposing fleet gets more than, say, 100 into a system, the FCs might as well open up a petition on determining the outcome of a fight which is automated and essentially just flips a coin, so we don't have to suffer through blackscreening?
For ****s sake, take your collective heads out of your asses and ignore the fact that this **** is happening to "your enemies", and realize that it is happening to "us". It is a problem that's happening to everyone, and next time it'll probably be your turn. And this all began with Dominion. Some change CCP did back then is the cause, and CCP needs to figure this out and fix it. It should not be the players who need to judge whether or not to jump into a system merely because the enemy got sufficient numbers in there first. The only reason you should have for not jumping into a system should be that the fleet you have is either too small compared to the opposing fleet, or not the correct counter to the opposing side's fleet.
If you can't see beyond the hate and realize this, you're literally ******ed.
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El'essar Viocragh
Minmatar Meltdown Luftfahrttechnik
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Posted - 2010.06.19 11:06:00 -
[553]
Originally by: Lord TGR I love how you bunch of ***gots always keep focusing on who lost something, instead of how that something was lost. When PL lost their titans and caps, everyone went "YOU KNEW WHAT YOU WENT INTO, YOU DESERVE IT *****". Same when Atlas lost their entire capfleet. And when CVA lost their capfleet. And when IT/AAA/Atlas lost their ships in h-w. And now when the NC lost 6 titans. The difference with the last situation is that apparently there's a scenario where there can be a desync between 2 nodes, where the old node probably had enough CPU power (or whatever, I don't care) to initiate transfer over to the other system/node, and the new node initiated ownership of said ship, but somewhere along the line the old system never got to the point where it actually removed its idea of owning the ships so they reappeared. I don't know the technical details behind this, and I honestly don't care, but people are focusing more on who it happened to, rather than what actually happened, and how this can be avoided.
Some morons keep saying "you ***s are all about the blob, it's your fault" or "you knew there were 200-400 on the other side, it's your fault for jumping in" or something equally moronic, while ignoring the fact that we've had 2000+ in system before and fighting wasn't all that horrible. These days we have reports of people not loading grid with as fewer than 100 in local if you're really unlucky. How few will we really have to reduce our fleets to before the "you knew what you got yourself into" meme can't apply anymore? 200v200? 100v100? 50v50? Or is this game now really so bad that if the opposing fleet gets more than, say, 100 into a system, the FCs might as well open up a petition on determining the outcome of a fight which is automated and essentially just flips a coin, so we don't have to suffer through blackscreening?
For ****s sake, take your collective heads out of your asses and ignore the fact that this **** is happening to "your enemies", and realize that it is happening to "us". It is a problem that's happening to everyone, and next time it'll probably be your turn. And this all began with Dominion. Some change CCP did back then is the cause, and CCP needs to figure this out and fix it. It should not be the players who need to judge whether or not to jump into a system merely because the enemy got sufficient numbers in there first. The only reason you should have for not jumping into a system should be that the fleet you have is either too small compared to the opposing fleet, or not the correct counter to the opposing side's fleet.
If you can't see beyond the hate and realize this, you're literally ******ed.
Who are you and what have you done to that Goonswarm member?
Good post. -- [17:47] <Mephysto> its dead, jim |
Ocih
Amarr The Program Controlled Chaos
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Posted - 2010.06.19 11:09:00 -
[554]
Originally by: Lord TGR I love how you bunch of ***gots always keep focusing on who lost something, instead of how that something was lost. When PL lost their titans and caps, everyone went "YOU KNEW WHAT YOU WENT INTO, YOU DESERVE IT *****". Same when Atlas lost their entire capfleet. And when CVA lost their capfleet. And when IT/AAA/Atlas lost their ships in h-w. And now when the NC lost 6 titans. The difference with the last situation is that apparently there's a scenario where there can be a desync between 2 nodes, where the old node probably had enough CPU power (or whatever, I don't care) to initiate transfer over to the other system/node, and the new node initiated ownership of said ship, but somewhere along the line the old system never got to the point where it actually removed its idea of owning the ships so they reappeared. I don't know the technical details behind this, and I honestly don't care, but people are focusing more on who it happened to, rather than what actually happened, and how this can be avoided.
Some morons keep saying "you ***s are all about the blob, it's your fault" or "you knew there were 200-400 on the other side, it's your fault for jumping in" or something equally moronic, while ignoring the fact that we've had 2000+ in system before and fighting wasn't all that horrible. These days we have reports of people not loading grid with as fewer than 100 in local if you're really unlucky. How few will we really have to reduce our fleets to before the "you knew what you got yourself into" meme can't apply anymore? 200v200? 100v100? 50v50? Or is this game now really so bad that if the opposing fleet gets more than, say, 100 into a system, the FCs might as well open up a petition on determining the outcome of a fight which is automated and essentially just flips a coin, so we don't have to suffer through blackscreening?
For ****s sake, take your collective heads out of your asses and ignore the fact that this **** is happening to "your enemies", and realize that it is happening to "us". It is a problem that's happening to everyone, and next time it'll probably be your turn. And this all began with Dominion. Some change CCP did back then is the cause, and CCP needs to figure this out and fix it. It should not be the players who need to judge whether or not to jump into a system merely because the enemy got sufficient numbers in there first. The only reason you should have for not jumping into a system should be that the fleet you have is either too small compared to the opposing fleet, or not the correct counter to the opposing side's fleet.
If you can't see beyond the hate and realize this, you're literally ******ed.
Just like I saw what happened to BoB as dirty mechanics? As for CVA, You figured out why I hate SC. You want fair in EvE? Better get the other EvE. |
cinefilul
Amarr FinFleet IT Alliance
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Posted - 2010.06.19 11:11:00 -
[555]
Originally by: Lord TGR I love how you bunch.... etc
Good post. Really. eve is a beautiful game! |
Micha L
Gallente SRBI Circle-Of-Two
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Posted - 2010.06.19 11:12:00 -
[556]
Originally by: Fred0
Originally by: Micha L Fred0 like i sed in other treads, Dianaste spoke very positively about you, but from all this, I can only see that you are low man that you can not be lower.
Sorry for my english Fred0 hope you understand it now.
I've been extremely patient explaining this for 36 hours now. The first few hours discussion circled around blackscreen and jumping out. It was quickly cleared up since it's soo freaking obvious that blackscreened people don't control their ships. Then that clown turns up yapping about taking damage from blackscreened ships. It would have been even a bad troll if you couldn't tell he was serious.
You spend 36 hours explaining thet when lag dont work for you its a issue, but when you killing black screaned ship its ok. Ppl discusing about this for 6 months, you are on 36h, still more to go. Question is how long you will blame ccp and TQ for your own mistakes. Turning things upside down is you way of doing things. And im going back to thing thet i writed first time: We all know thet game is broken, we all know when we jump we might not load grid and die with black screan or stay on field for hours even if you log off. We all risk our ships, and when you know and do its not ccp fault its ours(players). For some time NC using laqg issue in moust fights, steam roll system with hundreds ships moduls stuck, guns stuck, warping not working....etc etc. You clame hundreds of kills this way and in thet time was ok even going to far by faking some capital kills thet TQ didnt generated. btw: This is not first time you got you ships back remember MAX1 in trib. M-O EO caps fight. And i hope you can keep your titans back so tears can stop.
Fred0 you have friends in counsile do pressure on ccp, if they canot do enything then stop posting about issues on tq.
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Lord TGR
Minmatar Bat Country Goonswarm Federation
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Posted - 2010.06.19 11:16:00 -
[557]
Originally by: Ocih Just like I saw what happened to BoB as dirty mechanics?
Which bit, the disband bit? Yes, I agree. But don't put that on me just because I'm in goons now, I was an empire-hugging miner when that happened.
The two situations aren't really comparable, as the disband was done by a guy they trusted, whereas the dominion effect is triggered randomly, and there's nothing any player can do to avoid it, sans going "aww they got 100+ into the system before us, welp I guess that means they won", which is absolutely no way to play a game as strategic/tactical as EVE is.
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Tyby
Gallente KANTAI HIKAGE White Noise.
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Posted - 2010.06.19 11:26:00 -
[558]
Originally by: Fred0
Originally by: Micha L Fred0 like i sed in other treads, Dianaste spoke very positively about you, but from all this, I can only see that you are low man that you can not be lower.
Sorry for my english Fred0 hope you understand it now.
I've been extremely patient explaining this for 36 hours now. The first few hours discussion circled around blackscreen and jumping out. It was quickly cleared up since it's soo freaking obvious that blackscreened people don't control their ships. Then that clown turns up yapping about taking damage from blackscreened ships. It would have been even a bad troll if you couldn't tell he was serious.
sorry fred0 but i think your the clown in here; trying to spin this all over the place, when you know very well that those ships should of stay dead.
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paracidic
Amarr Destructive Influence IT Alliance
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Posted - 2010.06.19 11:29:00 -
[559]
Originally by: ElrondMD We would like to thank the members of IT, ex members of IT and Viper ****zle for taking such an active and passionate interest in the actions of others. Its really heart warming to see people who have absolutely no input into events putting forward their expert opinions.
BFF
Sorry,
I know that I was not in that battle. But if you really think that this issue doesn't effect all 0.0 players then your clearly iq80.
I don't really give a crap if they get the titans back or not. But if they get theirs back then PL must get theirs back as well. The fact of the matter is that I play this game because I love knowing that there is some guy on the other side of our little blue planet that is sitting at his desk cursing me when I get a final blow on his internet pixed ship. And I know that that same guy/girl feels the same way I do.
But for the last 18 months or so most people just feel mad or disappointed that they died and never managed to lock another ship or activate their guns. And for the last couple months most people don't even know they are dead or alive until they log in the next day.
This game is broken. And as having been proven before threadnaughts work. So if you think that iT and atlas and PL shouldn't be posting on this thread then take the 60% of the posts away that we posted and see if a threadnaught remains.
It is in all our best interests to attempt to pressure CCP into fixing this game.
I would love to kill you NC and PL but as it is I am not even sure I would load grid.
***********************************************
Everything ever written by a goon or DS1 member is absolutely factual and should not be challanged in anyway. |
Meno Theaetetus
Gallente Wildly Inappropriate Wildly Inappropriate.
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Posted - 2010.06.19 12:42:00 -
[560]
I want to believe that people are trolling in here, because It scares me that otherwise there can be so much concentrated stupidity in one place, at one time, coming from someone in wiDOT that really saying something.
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C4w3
Minmatar Blackwater USA Inc. Gentlemen's Club
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Posted - 2010.06.19 12:53:00 -
[561]
Originally by: Tyby
Originally by: Fred0
Originally by: Micha L Fred0 like i sed in other treads, Dianaste spoke very positively about you, but from all this, I can only see that you are low man that you can not be lower.
Sorry for my english Fred0 hope you understand it now.
I've been extremely patient explaining this for 36 hours now. The first few hours discussion circled around blackscreen and jumping out. It was quickly cleared up since it's soo freaking obvious that blackscreened people don't control their ships. Then that clown turns up yapping about taking damage from blackscreened ships. It would have been even a bad troll if you couldn't tell he was serious.
As always NC spinnin it like the good old meatspin lovley.
sorry fred0 but i think your the clown in here; trying to spin this all over the place, when you know very well that those ships should of stay dead.
ANGRY INTERNET GAMING MOBS IRL are bad MKAY!
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Hagen Stein
Minmatar Biotronics Inc.
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Posted - 2010.06.19 12:56:00 -
[562]
Originally by: Lord TGR
Good stuff.
Wow, there are still a few people left with an intact brain, who post in CAOD.
People of CAOD, this very gentleman has pointed out the real issue here. Let me quote that part for you again, in case you missed it in that great ("great" as in "brilliant") wall of text:
Quote:
For ****s sake, take your collective heads out of your asses and ignore the fact that this **** is happening to "your enemies", and realize that it is happening to "us". It is a problem that's happening to everyone, and next time it'll probably be your turn.
This is the issue CAOD should be concerned with. Not who's KM has to stay and who's SupCaps have to be removed.
Given that this seemed to have happened before, only at a smaller scale, we have two issues here at hand:
- Battles over nothing The outcome of a battle should give the winnner an advantage. It should weaken the loser. With ghost ships reappearing, we've basically have an "ingame SiSi" on TQ.
- Possible item duplication exploits I'm pretty sure a ton of ruthless people already examine how to artifically recreate such scenarios and take advantage of this problem in an attempt to spawn expensive items/ships.
If you don't see this as pressing issues, but only shake fists in anger to your ingame enemy, you clearly haven't understood the importance of this incident.
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Lord TGR
Minmatar Bat Country Goonswarm Federation
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Posted - 2010.06.19 13:12:00 -
[563]
Originally by: Hagen Stein
- Possible item duplication exploits I'm pretty sure a ton of ruthless people already examine how to artifically recreate such scenarios and take advantage of this problem in an attempt to spawn expensive items/ships.
I'm pretty sure this isn't going to be a possibility, as every item has its own unique ID.
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Fred0
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.06.19 13:12:00 -
[564]
Edited by: Fred0 on 19/06/2010 13:22:07
Originally by: paracidic I don't really give a crap if they get the titans back or not. But if they get theirs back then PL must get theirs back as well. The fact of the matter is that I play this game because I love knowing that there is some guy on the other side of our little blue planet that is sitting at his desk cursing me when I get a final blow on his internet pixed ship. And I know that that same guy/girl feels the same way I do.
You don't seem to understand either. Neither PL nor we have gotten the ships that blackscreened and died in 6NJ back. Those ships are dead, petitioned but with little hope of being refunded. Just like the titans that died for PL in Y-2ANO. This is the same thing that has happened to everyone of us a bunch of times in large fights.
Besides those that blackscreened and died there's a bunch of titans that loaded in 6NJ, killed **** and jumped out when the fight turned bad for us. Those ships got out fine but eventually when they logged out they reappeared in 6NJ where they were killed. This also happened to PL but only with carriers and dreads. None of their titans in Y-2ANO managed to jump out. Anyways, those ships that jumped out and wrongly respawned in 6NJ and Y-2ANO have respawned in their exit cyno system after DT. in PL's instance they petitioned this and they were allowed to keep their dreads and carriers. For us this bunch included titans and MS and this is still under investigation.
EDIT: Also for the people that complain that this is just normal lag. This issue is relatively new. We've not before had public cases of ships respawning post DT like this. CCP has known about this atleast since it happened to PL but managed to keep it quiet back then. Obviously not to fix the issue though since it happened now again. --- "Cutting Edge 4 Life" |
Gnulpie
Minmatar Miner Tech
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Posted - 2010.06.19 13:39:00 -
[565]
Originally by: Lord TGR
Originally by: Hagen Stein
- Possible item duplication exploits I'm pretty sure a ton of ruthless people already examine how to artifically recreate such scenarios and take advantage of this problem in an attempt to spawn expensive items/ships.
I'm pretty sure this isn't going to be a possibility, as every item has its own unique ID.
So?
Blow up ship, collect insurane, get ship back later.
Sounds profitable to me. |
Marlona Sky
Caldari D00M. RED.OverLord
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Posted - 2010.06.19 13:51:00 -
[566]
Originally by: Fred0 I think you're over analyzing it.
Really? I simply pointed out key words. Read it slowly. Now if the GM misspoke then I'm sorry but that is not my fault.
Originally by: Fred0 The GM doesn't adress the original problem at all from our pov and as such he might just be expressing himself clumsily.
What about our pov? Better yet, how about CCP point of view.
Originally by: Lord TGR Yoda ****
I read your post which was long, and I agree with it. But it is really annoying that you wait till your buddies lose huge before you run in here and post some Yoda **** and then see people quoting it and such. Where was this post when others lost big due to the Lag Moster?
I guess when it happens to your enemies all seems fair. When it happens to you, there is something wrong and should be fixed. I for one just wish the lag was gone, and we could get back to playing the game without having to factor in every move, fleet fight, strategy, whatever around this bull**** lag.
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Fred0
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2010.06.19 13:59:00 -
[567]
Originally by: Marlona Sky What about our pov? Better yet, how about CCP point of view.
He was expressing it exactly from your pov unless I'm mistaken. For you, you killed the ships and reappeared due to some bug and as such they should be removed. That's what your side has said all along. Perhaps you can clarify what separates your pov from what he expressed.
CCP are still figuring out what to do with this. They were notified of this problem atleast 6 months ago. We can only hope this incident puts some urgency into that inquest. --- "Cutting Edge 4 Life" |
Lord TGR
Minmatar Bat Country Goonswarm Federation
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Posted - 2010.06.19 14:08:00 -
[568]
Originally by: Marlona Sky
Originally by: Lord TGR Yoda ****
I read your post which was long, and I agree with it. But it is really annoying that you wait till your buddies lose huge before you run in here and post some Yoda **** and then see people quoting it and such. Where was this post when others lost big due to the Lag Moster?
Cut the tinfoil act. I didn't write it when PL lost their titans, because I was hoping CCP would find and fix the problem. I didn't write it when Atlas lost their cap fleet because I wasn't paying attention to CAOD at the time to see just how much asshattery was going on. Same with CVA. And I was still hoping CCP would have a fix "soon".
I've gotten tired of waiting, and I've gotten tired of reading asshats gloating about how "x lost their y" or (now) whining about how "x got their y back". It really is that much of a conspiracy from my side.
Originally by: Marlona Sky I guess when it happens to your enemies all seems fair. When it happens to you, there is something wrong and should be fixed.
Am I the NC? Did I lose any ships in the latest high profile example of this ****? No, and no. I don't even remember which damn system it was in, and I don't care.
It has ****-all to do with who it happened to, I would've said the same damn thing if it had happened to IT, Atlas, AAA, ROL or whoever the ****. I'll admit to feeling a bit of glee when it happens to my "enemies", because hey, they're on the other team, but that doesn't stop me from feeling very strongly that this whole situation is ****ed up and that it shouldn't have happened. And don't you even dare to insinuate that I mean anything otherwise.
Also, the attitude in that quote is the main reason I wrote what I did. I don't give a flying **** if I'm quoted or not. I just want people to stop it with the "you suck" "well your mom" bull**** and focus on pushing CCP into fixing the gridload/session change issue.
Originally by: Marlona Sky I for one just wish the lag was gone, and we could get back to playing the game without having to factor in every move, fleet fight, strategy, whatever around this bull**** lag.
Exactly. Focus on this bit, and less on the tinfoilhattery above. You'll get further with that.
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C4w3
Minmatar Blackwater USA Inc. Gentlemen's Club
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Posted - 2010.06.19 14:11:00 -
[569]
Originally by: Fred0
Originally by: Marlona Sky What about our pov? Better yet, how about CCP point of view.
He was expressing it exactly from your pov unless I'm mistaken. For you, you killed the ships and reappeared due to some bug and as such they should be removed. That's what your side has said all along. Perhaps you can clarify what separates your pov from what he expressed.
CCP are still figuring out what to do with this. They were notified of this problem atleast 6 months ago. We can only hope this incident puts some urgency into that inquest.
I agree with you ... oh wait meat spin? anyone. ANGRY INTERNET GAMING MOBS IRL are bad MKAY!
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Hagen Stein
Minmatar Biotronics Inc.
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Posted - 2010.06.19 14:46:00 -
[570]
Originally by: Lord TGR
Originally by: Hagen Stein
- Possible item duplication exploits I'm pretty sure a ton of ruthless people already examine how to artifically recreate such scenarios and take advantage of this problem in an attempt to spawn expensive items/ships.
I'm pretty sure this isn't going to be a possibility, as every item has its own unique ID.
No one really knows except CCP.
I know for sure that certain IDs get recycled every now and then (wallet journal refID, for example). And we have that dev blog, The day the items disappeared.
Seems like the process of item destroyed -> move ID to junkyard -> reuse it later again didn't work properly with the lag.
And if that wouldn't work, there's that insurance issue, which someone mentioned already.
Regardless of the possibilities, I guess we can all agree that reappearing items, once they're supposed to be destroyed, is not what we want in EVE, regardless on which site we're on.
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