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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Dramaticus
Goonswarm Federation
188
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Posted - 2012.07.26 14:34:00 -
[751] - Quote
Rhiana O'Bludger wrote:well it seems renting 0.0 space may be the new afk alliance money spinner now.
thank-god you goonswarm and co guys have always been trustworthy and have never scammed, it will make renting out all your newly conquered space that much easier.
well done to to ccp for making the first babysteps into hopefully a revamed moon mineral/mining/idustiral/t2 production system.
We're going to rent out our Black Ops dudes to other alliances and allow them to camp third-party alliance's renters. |
Grath Telkin
Sniggerdly Pandemic Legion
944
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Posted - 2012.07.26 15:34:00 -
[752] - Quote
Vera Algaert wrote:Goonswarm leadership has been advocating for a Technetium nerf for a very long time - and now that it actually comes they are all mad about CCP removing valuable content from the game?
lolwut
Ok genius, whats left to fight over after this?
Owning space sucks, its boring, thankless, and nothing more than a burden. CCP destroyed the value of space by adding in the anoms, so true sec matters far less now days. I mean you have alliances like AAA and CVA who keep where they live by default since nobody else in the game wants the space. The 'dumbing down' of space has already greatly reduced the need for conflict around EVE, the moons were one of the last great content creators.
Now that will be gone, what are we supposed to fight over? The entire south already avoids SOV fights of any kind, its just not financially worth the effort.
Now the game over can enjoy what they do because theres no real reason to do anything else.
Its not the money leaving that matters, its the things to fight over being diminished one more time.
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Sigras
Conglomo IMPERIAL LEGI0N
120
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Posted - 2012.07.26 17:28:00 -
[753] - Quote
you guys are talking about this like they removed moons from the game or something. Even if the worst case scenario happens and your worst projections come true you realize that a technetium moon will still be worth around 2.5 billion isk a month for doing literally nothing but dumping it into a silo?
Im sorry that youve all been spoiled rotten by easy mode isk, but stop whining like little babies because you may actually have to work for your isk like the rest of us do. |
Hammer Legion Member
University of Caille Gallente Federation
0
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Posted - 2012.07.26 17:56:00 -
[754] - Quote
Grath Telkin wrote: Owning space sucks, its boring, thankless, and nothing more than a burden. CCP destroyed the value of space by adding in the anoms, so true sec matters far less now days.
would you explain to us, why true sec matters today less than before?
Grath Telkin wrote: Now that will be gone, what are we supposed to fight over? The entire south already avoids SOV fights of any kind, its just not financially worth the effort.
Grath Telkin wrote: Its not the money leaving that matters, its the things to fight over being diminished one more time.
so apparently, its not worth doing anything without beeing "financially worth it", but you totally dont care about the money... right? |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
128
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Posted - 2012.07.26 19:32:00 -
[755] - Quote
Hammer Legion Member wrote:Grath Telkin wrote: Owning space sucks, its boring, thankless, and nothing more than a burden. CCP destroyed the value of space by adding in the anoms, so true sec matters far less now days.
would you explain to us, why true sec matters today less than before?
hi
when you conquer a system you can install a magical structure called an INFRASTRUCTURE HUB
in it you can install the following devices:
http://games.chruker.dk/eve_online/item.php?type_id=2030 <-- generates anomalies that instantly respawn. Truesec does affect these spawns, but no longer affect them in a meaningful way since sanctums and havens were obviated by better types of anoms that spawn in literally any truesec
http://games.chruker.dk/eve_online/item.php?type_id=2044 <-- generates instantly respawning gravimetric sites in a system that allow for boundless mining
neither of these upgrades are particularly affected by system truesec, meaning that any shithole you rent out is identical to the good space |
Grath Telkin
Sniggerdly Pandemic Legion
944
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Posted - 2012.07.26 20:23:00 -
[756] - Quote
Hammer Legion Member wrote:so apparently, its not worth doing anything without beeing "financially worth it", but you totally dont care about the money... right?
I guess you play a different game than everybody else, EVERYTHING in eve is financially motivated, I know you know that and are being purposefully obtuse but I'll put it in print anyway.
People in 0.0 never have fought "just for ***** and giggles" , everything is weighed for its potential gain and or loss and if there is nothing to gain then there will BE no fights and 0.0 will stagnate worse than it is now.
While we realize this will be a multi stage release, the boredom of 0.0 wont make it until some november release, we need MORE things to drive conflicts NOW not later, and taking the last thing left out isn't really the best idea.
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Hammer Legion Member
University of Caille Gallente Federation
1
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Posted - 2012.07.26 20:28:00 -
[757] - Quote
Promiscuous Female wrote: neither of these upgrades are particularly affected by system truesec, meaning that any shithole you rent out is identical to the good space
Hi, there!
you are thinking that Hubs are better than Hubs plus other stuff. You are wrong.
regards HML |
RDevz
GoonWaffe Goonswarm Federation
105
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Posted - 2012.07.26 21:34:00 -
[758] - Quote
Sigras wrote:literally nothing but dumping it into a silo?
Yes, because tech moons are magical, and the following tasks are all done by pixies with ABSOLUTELY NO EFFORT BY PLAYERS NEEDED:
- Fuel them when they get low on fuel
- Empty them when their siloes are full of genuine OTEC brand Technetium
- Rename the towers to "thecrate sits to pee"
- Capture them when they're owned by someone not in OTEC
- Defend them when someone not in OTEC attacks them
~10,058~ |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
129
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Posted - 2012.07.26 21:39:00 -
[759] - Quote
Hammer Legion Member wrote:Promiscuous Female wrote: neither of these upgrades are particularly affected by system truesec, meaning that any shithole you rent out is identical to the good space
Hi, there! you are thinking that Hubs are better than Hubs plus other stuff. You are wrong. regards HML don't sign your posts
and they're not, hubs are literally the only anoms worth running |
Hammer Legion Member
University of Caille Gallente Federation
1
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Posted - 2012.07.26 21:57:00 -
[760] - Quote
Promiscuous Female wrote: don't sign your posts
sorry!
regards HML
btw. try the same with 5 friends of your choice at the same time!
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
129
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Posted - 2012.07.26 22:03:00 -
[761] - Quote
no sorry i am not into gangbangs |
Callduron
133
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Posted - 2012.07.26 22:08:00 -
[762] - Quote
Grath Telkin wrote: Ok genius, whats left to fight over after this?
If you wanted to fight people why did you blue everyone in Eve? |
Hammer Legion Member
University of Caille Gallente Federation
1
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Posted - 2012.07.26 22:17:00 -
[763] - Quote
Promiscuous Female wrote:no sorry i am not into gangbangs
your portrait tells me that is not entirly true
regards HML
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Vera Algaert
Republic University Minmatar Republic
258
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Posted - 2012.07.26 22:21:00 -
[764] - Quote
Promiscuous Female wrote:Hammer Legion Member wrote:Grath Telkin wrote: Owning space sucks, its boring, thankless, and nothing more than a burden. CCP destroyed the value of space by adding in the anoms, so true sec matters far less now days.
would you explain to us, why true sec matters today less than before? hi when you conquer a system you can install a magical structure called an INFRASTRUCTURE HUB in it you can install the following devices: http://games.chruker.dk/eve_online/item.php?type_id=2030 <-- generates anomalies that instantly respawn. Truesec does affect these spawns, but no longer affect them in a meaningful way since sanctums and havens were obviated by better types of anoms that spawn in literally any truesec http://games.chruker.dk/eve_online/item.php?type_id=2044 <-- generates instantly respawning gravimetric sites in a system that allow for boundless mining neither of these upgrades are particularly affected by system truesec, meaning that any shithole you rent out is identical to the good space ... and when an anom nerf made truesec matter again for a few months the people who complained loudest about it (and eventually got CCP to buff the the lower-end CAs) were the same ones who cry that truesec doesn't matter anymore in this thread. |
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CCP Fozzie
C C P C C P Alliance
856
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Posted - 2012.07.26 22:26:00 -
[765] - Quote
Grath Telkin wrote: While we realize this will be a multi stage release, the boredom of 0.0 wont make it until some november release, we need MORE things to drive conflicts NOW not later, and taking the last thing left out isn't really the best idea.
I completely agree that some space being better than other space is good game design. But the game doesn't need 180k tech to have conflict. Tech is now only 5x the value of the second best moon instead of 11x. The profit there isn't disappearing, it's moving to other activities that people can get involved in. Arguing that we need 100k+ tech so the moons will drive conflict is like saying we need remote AOE doomsdays so that CSAAs will drive conflict. Sometimes game balance is just game balance. |
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Grath Telkin
Sniggerdly Pandemic Legion
945
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Posted - 2012.07.26 22:28:00 -
[766] - Quote
CCP Fozzie wrote:Grath Telkin wrote: While we realize this will be a multi stage release, the boredom of 0.0 wont make it until some november release, we need MORE things to drive conflicts NOW not later, and taking the last thing left out isn't really the best idea.
I completely agree that some space being better than other space is good game design. But the game doesn't need 180k tech to have conflict. Tech is now only 5x the value of the second best moon instead of 11x. The profit there isn't disappearing, it's moving to other activities that people can get involved in. Arguing that we need 100k+ tech so the moons will drive conflict is like saying we need remote AOE doomsdays so that CSAAs will drive conflict. Sometimes game balance is just game balance.
Ok i still love you but I'm right.
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
129
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Posted - 2012.07.26 22:42:00 -
[767] - Quote
Vera Algaert wrote: ... and when an anom nerf made truesec matter again for a few months the people who complained loudest about it (and eventually got CCP to buff the the lower-end CAs) were the same ones who cry that truesec doesn't matter anymore in this thread.
wrong
the incursion 1.4 change affected us the least
deklein has the most sanctum-capable systems in nullsec
(although at the time the drone regions had a better selection of excellent truesec systems, but they also dropped drone poo which made the comparison weak at best
and now their truesec got punched in the groin and deklein is king shit of truesec mountain)
Quote:Crucible: true-sec doesn't matter
this is actually a thing that happened and is not merely a sarcastic remark by an npc corp shirtlord
this happened because hubs got retuned to be the best anoms, and outside of pure blind and providence hubs can spawn, meaning that the truesec anom change was all but neutered by making havens and sanctums obsolete
also the removal of drone poo made mining not completely horrible for money generation, and guess what, industry upgrades give no fucks about truesec
but feel free to continue to spout your unfounded neanderthrashings in this forum because your main is in some eastern renter shithole
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Powers Sa
GoonWaffe Goonswarm Federation
248
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Posted - 2012.07.26 22:44:00 -
[768] - Quote
CCP Fozzie wrote:Grath Telkin wrote: While we realize this will be a multi stage release, the boredom of 0.0 wont make it until some november release, we need MORE things to drive conflicts NOW not later, and taking the last thing left out isn't really the best idea.
I completely agree that some space being better than other space is good game design. But the game doesn't need 180k tech to have conflict. Tech is now only 5x the value of the second best moon instead of 11x. The profit there isn't disappearing, it's moving to other activities that people can get involved in. Arguing that we need 100k+ tech so the moons will drive conflict is like saying we need remote AOE doomsdays so that CSAAs will drive conflict. Sometimes game balance is just game balance. So you're shooting for 80k per unit prices? |
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CCP Fozzie
C C P C C P Alliance
856
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Posted - 2012.07.26 22:55:00 -
[769] - Quote
Powers Sa wrote: So you're shooting for 80k per unit prices?
One of the goals up until the beginning of phase two is for Tech to continue being the best moon in the game by a large margin.
Grath Telkin wrote:
Ok i still love you but I'm right.
Once upon a time all it took to generate conflict was a prophet foreseeing the destruction of an alliance and fulfilling his own prophecy. I don't believe those days are gone. |
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Ruiryu
Battlestars S E D I T I O N
1
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Posted - 2012.07.26 22:58:00 -
[770] - Quote
I think it is funny how the OTECH guys are crying buckets over this change and saying it's the only thing that fuels conflicts. When it is really only fueling a one sided war where the rest of EVE suffers.
These changes are right on the money to bring things back inline to where things need to be at not where you want them to be at. Suck it up. |
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
129
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Posted - 2012.07.26 23:02:00 -
[771] - Quote
CCP Fozzie wrote:Powers Sa wrote: So you're shooting for 80k per unit prices?
One of the goals up until the beginning of phase two is for Tech to continue being the best moon in the game by a large margin.
coupling the tech nerf with a suicide ganking nerf means that neo will supplant tech as isotope prices crash due to ungankable ice mining bots proliferating like cockroaches
with isotopes at 600 (which is a very conservatively high number) tech will be at 40k within a month
I mean, if you're cool with neo being king shit of moon mineral mountain then go for it
(I'm not sure how committal your statement is intended to be) |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
129
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Posted - 2012.07.26 23:09:00 -
[772] - Quote
Ruiryu wrote:I think it is funny how the OTECH guys are crying buckets over this change and saying it's the only thing that fuels conflicts. When it is really only fueling a one sided war where the rest of EVE suffers.
These changes are right on the money to bring things back inline to where things need to be at not where you want them to be at. Suck it up. unfree btls |
Grath Telkin
Sniggerdly Pandemic Legion
945
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Posted - 2012.07.26 23:28:00 -
[773] - Quote
CCP Fozzie wrote:
Once upon a time all it took to generate conflict was a prophet foreseeing the destruction of an alliance and fulfilling his own prophecy. I don't believe those days are gone.
Ok you win you're right, prophets are pretty damn amazing (especially tall dark haired ones).
Ruiryu wrote:I think it is funny how the OTECH guys are crying buckets over this change and saying it's the only thing that fuels conflicts. When it is really only fueling a one sided war where the rest of EVE suffers.
These changes are right on the money to bring things back inline to where things need to be at not where you want them to be at. Suck it up.
I dont think you quite understand the point some of us are making but feel free to be all smug.
We'll suck it up through a 9 trillion isk straw. |
Hammer Legion Member
University of Caille Gallente Federation
1
|
Posted - 2012.07.26 23:45:00 -
[774] - Quote
Grath Telkin wrote: Ok i still love you but I'm right.
Yea your not. Did Technetium @ 200k ever do what your predicting? COS so far, Technetium just slowed fighting down in 0.0 ... you know, all that matters is ISK and so its just more profitable to blue everything that could be dangerous rather than fighting them.Just take a look at the current OTEC Cartel... most of them have been enemies before tech became that serious, now they are all friends.
50x tech moons for PL means ~170bn profit per WEEK for literally doing nothing and risking even less ...be honest, is that what you consider beeing balanced?
at the end, valuable Moon Goo will always stay director-level income wich will only benefits a fairly small amount of players,wich is certainly ok, but the difference shouldnt be too big compared to regular PVE. |
Ohh Yeah
Sniggerdly Pandemic Legion
220
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Posted - 2012.07.26 23:58:00 -
[775] - Quote
Hammer Legion Member wrote: Moon Goo will always stay director-level income
im flattered |
Yeep
GoonWaffe Goonswarm Federation
178
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Posted - 2012.07.27 00:06:00 -
[776] - Quote
Vera Algaert wrote: ... and when an anom nerf made truesec matter again for a few months the people who complained loudest about it (and eventually got CCP to buff the the lower-end CAs) were the same ones who cry that truesec doesn't matter anymore in this thread.
We're straying away from alliance income into personal pilot income here, and a lot of people would argue that the two should't be different (but they tend to be libertarians with no grasp of reality). The problem wasn't that CCP made truesec matter, it was that they made it matter so much that anything but the best truesec was worth less than high sec (that has no upkeep costs and requires no effort to defend). The ideal income graph would go highsec < lowsec < terrible truesec 0.0 < good truesec 0.0 but implementing that without completely reworking the Eve economy would mean nerfing highsec income and CCP have shown time and time again thats not something they're willing to do. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
129
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Posted - 2012.07.27 00:12:00 -
[777] - Quote
yeah, the argument mostly came around to reinforce the fact that without moons, nullsec is too homogenized
that being said, nerfing moon goo is definitely a good thing to do, but doing it without a commensurate buff to make different areas of nullsec differentiated, as well as coupling it with a massive crash in isotope prices is probably the worst possible way to go about it
for example, PI is basically the perfect vehicle to encourage more nullsec activity, but depletion was tuned too poorly and as a result the throngs of empire shirtlords can comfortably supply the market, leaving fallow the planets in nullsec whose higher yields should be dominating the economy
(full disclosure: deklein is also the best PI region in the game) |
Garreth Vlox
Sons Of 0din
17
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Posted - 2012.07.27 00:16:00 -
[778] - Quote
CCP Fozzie wrote:Wocka Wocka!
Remember that if you like this change you should hit the "like" button on this post. I need to know if this is the kind of work the community is looking for. ;)
:Update 24/7:
After evaluating the market reactions and the estimates from experienced players we now feel comfortable accelerating our planned implementation these reactions. We're going to have them start at 10/1 ratios and re-evaluate from there.
New versions of the reactions are:
- 100 Titanium + 100 Vanadium -> 1 Unrefined Vanadium Hafnite -> 20 Vanadium Hafnite +-á 90 Vanadium - 100 Cobalt + 100 Platinum -> 1 Unrefined Platinum Technite -> 20 Platinum Technite + 90 Platinum - 100 Scandium + 100 Chromium -> 1 Unrefined Solerium -> 20 Solerium + 90 Chromium - 100 Scandium + 100 Cadmium -> 1 Unrefined Caesarium Cadmide -> 20 Caesarium Cadmide + 90 Cadmium
- 100 Evaporite Deposits + 100 Atmospheric Gases -> 1 Unrefined Hexite -> 20 Hexite
- 100 Atmospheric Gases + 100 Tungsten -> 1 Unrefined Rolled Tungsten Alloy -> 20 Rolled Tungsten Alloy + 90 Tungsten-á - 100 Evaporite Deposits + 100 Titanium -> 1 Unrefined Titanium Chromide -> 20 Titanium Chromide + 90 Titanium - 100 Hydrocarbons + 100 Scandium -> 1 Unrefined Fernite Alloy-> 20 Fernite Alloy + 90 Scandium - 100 Silicates + 100 Cobalt -> 1 Unrefined Crystallite Alloy -> 20 Crystallite Alloy + 90 Cobalt
Tech needs changing no argument there, but why you do insist on ******* with everything else that isn't broken? When are you guys going to stop giving the FNG the nerf bat and telling him to swing for the fence?
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Bloodpetal
Mimidae Risk Solutions
722
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Posted - 2012.07.27 00:18:00 -
[779] - Quote
CCP Fozzie wrote:Powers Sa wrote: So you're shooting for 80k per unit prices?
One of the goals up until the beginning of phase two is for Tech to continue being the best moon in the game by a large margin. Grath Telkin wrote:
Ok i still love you but I'm right.
Once upon a time all it took to generate conflict was a prophet foreseeing the destruction of an alliance and fulfilling his own prophecy. I don't believe those days are gone.
Don't listen to the nonsense about "WAAH THERE WILL BE NO CONFLICT DRIVERS!!!"
There will be. They will be called MINERS. They will be players that mine. And they will be out there mining. And then people will want to kill them. Because this is EVE. And those people that are killed will want people to kill the people killing them. And then you will have conflict.
Period. The end.
Mimidae Risk Solutions Recruiting |
Bloodpetal
Mimidae Risk Solutions
723
|
Posted - 2012.07.27 00:47:00 -
[780] - Quote
Grath Telkin wrote: While we realize this will be a multi stage release, the boredom of 0.0 wont make it until some november release, we need MORE things to drive conflicts NOW not later, and taking the last thing left out isn't really the best idea.
So go shoot all the Cobalt and platinum moons.
Plenty of conflict to be had there. It would be financially worth it to stop those moons from being mined.
What? That's not financially motivating enough?
I guess attacking a 9 Trillion ISK a week bloc that has no interest in generating conflict isn't worth driving conflict, hence your "conflict drivers" are a load of crap. Mimidae Risk Solutions Recruiting |
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