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Strike Severasse
13
|
Posted - 2012.07.21 15:46:00 -
[1] - Quote
CCP needs ppl in low and null sec for Dust 514 to work. EVE needs Dust 514 to do well and get EVE subscriptions Increasing.
These are facts, plain and simple.
Others already know it.... Dust comments... http://mabricksmumblings.blogspot.ca/2012/07/do-i-belong-in-high-sec.html
So the problem is how to make high sec types want to go into low and null sec right?
Those in low and null sec are already there doing what CCP wants you to do, so unless being constructive, need not comment.
How to Get HighSec types into Low and Null (aka lower sec) ?? What's stops them? How can it be fixed? CCP has already started to nurf high sec rewards. CCP is starting down the path and it's about time! I've got friends lining up for a more mixed up game play. It's not going to be halo vs ponies anymore.
Some thoughts....
1 Stargate Camping at entry points Like it or not, choke points prevent high sec types from entering lower sec. Argue all you want but entry systems are choke points that make most of EVE players skip the fun of lowersec. I know camping busy gates, choke points, is fun ..but in the end, it would be more fun to hunt in space then camp, really. On top of that, without choke points, hunting would offer much better ships and skill options as we would see bigger and more expensive ships in lower secs.
CCP needs to fix this, offer paid gates or random gates, something, anything, Fix it and campers get use to it. You will love it in the end and you know it or are to stupid to realize. So you know it right!
2 Multi Warp Locks and stacking points CCP is already trying to fix this with the new mod that minimally offers some help from multiple points. CCP did this for a reason. Now they have to step up the value of the anti-point module. Love it or scream but it will lead to better PVP and more PVP as high sec types will have a chance to escape. Give them a possible escape option and they will weigh the risks, get the right balance and they will come to lower secs.
3 Risk vs Reward Here's the tricky one, those that are already in lower sec can milk their systems when not contested. Reward should be a simple formula based on true sec status. Something that says if a system is being contested, then rewards should go up for rats, loot, whatever the method.
4 Sec Status This is the simplest fix, let low standing fight low standing in low sec without a sec hit. This makes more fun for all while giving low standing ppl access to high sec markets. More PVP and easier to make and spend ISPs.
We all need to evolve this game so more want to play all the aspects of the game. Offer more options and subscriptions go up. We don't need more mission types, or high sec toys, we need easier options to mix up sec space.
Dust will force huge changes on us, that's fact. Let's start making the adjustments so now.
AGAIN, constructive comments, not whining about how you love hate camping and it's all perfect, cause it ain't! ...and no whining about getting your ship blown up cause now you have a better chance to explore all of Eve!
Live safe or dangerously but live and have fun, PVP and PVE.... Let's get the high sec population to come on down! . |

Din Chao
Seraphim Initiative
26
|
Posted - 2012.07.21 15:58:00 -
[2] - Quote
Strike Severasse wrote:CCP needs ppl in low and null sec for Dust 514 to work. EVE needs Dust 514 to do well and get EVE subscriptions Increasing.
These are facts, plain and simple. These are opinions.
Stopped reading here. |

Danfen Fenix
141
|
Posted - 2012.07.21 16:03:00 -
[3] - Quote
There is an anti pont module...
It's called a warp core stabiliser 
Unless you're on about the one that occasinally breaks locks ? |

Dave stark
Bombardier Inc
201
|
Posted - 2012.07.21 16:04:00 -
[4] - Quote
low sec is the most pointless area of the game from a miners perspective; it offers nothing.
null sec has the security of guarenteed grav sites to mine in; meaning any one who wants to gank you HAS to scan you down. along with this both high sec and null sec ores are more isk/hour than low sec ores, currently.
in short the risk vs reward factor for low sec mining is terrible. most dangerous, and least rewarding. why would you mine there? Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Dave stark
Bombardier Inc
201
|
Posted - 2012.07.21 16:05:00 -
[5] - Quote
Danfen Fenix wrote:There is an anti pont module... It's called a warp core stabiliser  Unless you're on about the one that occasinally breaks locks ?
and if 2 frigates tackle you, you need 4 of them to escape. (unless there's a limit on -warp strength that i'm unaware of) Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Strike Severasse
14
|
Posted - 2012.07.21 16:10:00 -
[6] - Quote
Danfen Fenix wrote:There is an anti pont module... It's called a warp core stabiliser  Unless you're on about the one that occasinally breaks locks ?
Yes the new target spectrum breaker thou it hardly helPs.... Yet . |

Corina Jarr
Spazzoid Enterprises Purpose Built
1087
|
Posted - 2012.07.21 16:10:00 -
[7] - Quote
There are plenty in null, and plenty in low who do PI.
Also, EVE has succeeded for 9 years without DUST. It will do fine even if DUST only pays for itself. |

stoicfaux
1270
|
Posted - 2012.07.21 16:14:00 -
[8] - Quote
Low-sec is "useless" because it's full of random, mindless PvP. If you want low-sec to be useful then it needs some "empire building" ability, (i.e. the ability for players to create security and stability so they can build a "town" (aka civilization)) otherwise it will always be a lawless wasteland. No one is going to bother investing in low-sec if they're just going to get steamrolled by pirates or an alliance. No profit, no low-sec colonization.
And if low-sec ever becomes civilized, then the pirates are just going to start whining about no longer being able to effectively function in low-sec.
Just be done with it and replace low-sec with null-sec.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
|

Strike Severasse
14
|
Posted - 2012.07.21 16:17:00 -
[9] - Quote
Corina Jarr wrote:There are plenty in null, and plenty in low who do PI.
Also, EVE has succeeded for 9 years without DUST. It will do fine even if DUST only pays for itself.
True but there is still alot in high, most even, ....and CCP is already making the changes to 'enhance' null for high sec'rs . |

Bootleg Jack
Potters Field
185
|
Posted - 2012.07.21 16:19:00 -
[10] - Quote
Strike Severasse wrote:... So the problem is how to make high sec types want to go into low and null sec right?...
Nope, dead wrong, as we learned in UO, drawing PvE players into a PvP zone is not the answer, it is a good way to kill off a game though.
The way to populate a PvP zone is to make the PvP not suck, then the millions of PvPers world wide will sign up.
Right now the game is setup to feed new PvPers as fodder to existing players.
As long as CCP squanders it's new customer base this way long term subs will not increase.
I'm an American, English is my second language... |

Strike Severasse
14
|
Posted - 2012.07.21 16:19:00 -
[11] - Quote
stoicfaux wrote:Low-sec is "useless" because it's full of random, mindless PvP. If you want low-sec to be useful then it needs some "empire building" ability, (i.e. the ability for players to create security and stability so they can build a "town" (aka civilization)) otherwise it will always be a lawless wasteland. No one is going to bother investing in low-sec if they're just going to get steamrolled by pirates or an alliance. No profit, no low-sec colonization.
And if low-sec ever becomes civilized, then the pirates are just going to start whining about no longer being able to effectively function in low-sec.
Just be done with it and replace low-sec with null-sec.
Gotta agree with you, now if homesteads came to low, little private stations that CCP once talked about, then yes, low sec would be a great place to mix it up! . |

Strike Severasse
14
|
Posted - 2012.07.21 16:21:00 -
[12] - Quote
Bootleg Jack wrote:Strike Severasse wrote:... So the problem is how to make high sec types want to go into low and null sec right?... Nope, dead wrong, as we learned in UO, drawing PvE players into a PvP zone is not the answer, it is a good way to kill off a game though. The way to populate a PvP zone is to make the PvP not suck, then the millions of PvPers world wide will sign up.
Right now the game is setup to feed new PvPers as fodder to existing players. As long as CCP squanders it's new customer base this way long term subs will not increase. Same end result, make PvP viable to all. And get ppl wanting to jump into null more more more . |

Bunnie Hop
Sebiestor Tribe Minmatar Republic
264
|
Posted - 2012.07.21 16:27:00 -
[13] - Quote
Just another nonsensical thread trying to force high sec players into low sec, its not going to happen, get over it. They can nerf high sec all they want, it will just cause most high-seccers to play other games. Unless you enjoy blobbing and being a slave to some egotistical leader of a large alliance who enjoys hearing himself yell in teamspeak, low and null has nothing to offer. But thats just one bunnies opinion. |

Strike Severasse
14
|
Posted - 2012.07.21 16:34:00 -
[14] - Quote
Bunnie Hop wrote:Just another nonsensical thread trying to force high sec players into low sec, its not going to happen, get over it. They can nerf high sec all they want, it will just cause most high-seccers to play other games. Unless you enjoy blobbing and being a slave to some egotistical leader of a large alliance who enjoys hearing himself yell in teamspeak, low and null has nothing to offer. But thats just one bunnies opinion.
Well bunnies are allowed .. Lol
Agree, null needs homesteads, private lil stations like CCP talked about last year AND Secure entry and parking would make the rewards worthy it.
Of course anyone can Excel spreadsheet there way to billions but then, just do it in RL.. And make real pesos 
I want some action even if not Call of Duty level....lol . |

Elvis Fett
The 12th Legion Ishuk-Raata Enforcement Directive
4
|
Posted - 2012.07.21 16:40:00 -
[15] - Quote
____ |

Andrea Roche
State War Academy Caldari State
162
|
Posted - 2012.07.21 16:46:00 -
[16] - Quote
Here is something i noticed. With the ability of super caps in low sec its really hard to setup a pos. Supercaps just get throw and reinforce pos with ease. This is very very hard to handle by alliances coming from high sec. Most alliances coming from high sec have very few capital pilots and almost no supers pilots. Its not worth the trouble to move to low sec if all you are gonna have to do is rep pos every time it geets renforced by super caps or evn worst get hot droped by supers. |

Sheynan
Lighting the blight
24
|
Posted - 2012.07.21 16:52:00 -
[17] - Quote
Well CCP clearly wants to get people in Lowsec/Nullsec because playing there is more interesting and everyone playing there is more likely to play EVE for ages to come. I know this does not apply to pretty much everyone who is from highsec and posts in this forum but those people are actually a small minority of highsec dwellers. Most new players that stay in highsec stay there for a month or two run missions or mine until they get bored to hell with EVE and leave again for better games (And rightfully so). But if they get sucked into the sandbox-way of things, into lowsec/nullsec they stay, they learn how the game works and they get attached to it (as a bonus a lot of them get alt-accounts) |

iskflakes
Magnets Inc.
29
|
Posted - 2012.07.21 16:53:00 -
[18] - Quote
Andrea Roche wrote:Here is something i noticed. With the ability of super caps in low sec its really hard to setup a pos. Supercaps just get throw and reinforce pos with ease. This is very very hard to handle by alliances coming from high sec. Most alliances coming from high sec have very few capital pilots and almost no supers pilots. Its not worth the trouble to move to low sec if all you are gonna have to do is rep pos every time it geets renforced by super caps or evn worst get hot droped by supers.
Protip: Fighters/bombers can't hit towers, and nobody takes a titan to a POS bash. So no, your POS did not get killed by supers. |

Sheynan
Lighting the blight
24
|
Posted - 2012.07.21 16:56:00 -
[19] - Quote
what iskflakes said |

Gus Gallente
The Order of Cerberus
3
|
Posted - 2012.07.21 16:57:00 -
[20] - Quote
CSM Issler Dainze really should see this thread.  |

Bootleg Jack
Potters Field
185
|
Posted - 2012.07.21 16:59:00 -
[21] - Quote
Strike Severasse wrote:Bootleg Jack wrote:Strike Severasse wrote:... So the problem is how to make high sec types want to go into low and null sec right?... Nope, dead wrong, as we learned in UO, drawing PvE players into a PvP zone is not the answer, it is a good way to kill off a game though. The way to populate a PvP zone is to make the PvP not suck, then the millions of PvPers world wide will sign up.
Right now the game is setup to feed new PvPers as fodder to existing players. As long as CCP squanders it's new customer base this way long term subs will not increase. DEAD Right  Same end result, make PvP viable to all.. AND make null more accessible... get ppl wanting to jump into null more more more.. And the game is about more then just PVP.. Else you'd all be playing Call o Duty
Look, it is so simple maybe even you can understand it.
1. Because of the suck ass quality of other FiS games EvE, even though it is a PvP game ("Everyone Versus Everyone"), ended up having the best FiS PvE.
2. The bears, they don't PvP, if you want to lure them to null as fodder you can do that, EA tried that with champion scrolls which hosed PvP, to get bears to PvP you have to either reduce risk or increase reward.
3. If you reduce risk you end up with bear v bear PvP like WoW.
4. If you increase reward the bears will come for the reward and go right back to high with it, just like champion scrolls in UO.
It is a fools errand to look at those bears as potential PvPers. I'm an American, English is my second language... |

Gorinia Sanford
Sons of Russ
25
|
Posted - 2012.07.21 17:00:00 -
[22] - Quote
Strike Severasse wrote:
*snip*
How to Get HighSec types into Low and Null (aka lower sec) ?? What's stops them? How can it be fixed? CCP has already started to nurf high sec rewards. CCP is starting down the path and it's about time! I've got friends lining up for a more mixed up game play. It's not going to be halo vs ponies anymore.
*snip*
Personally, in my case, it's a matter of training. I wish to train up more combat skills before I jump into low/null sec. And secondly, a matter of training for my corporation. We have quite a few new members and we're bringing them up to speed. But training does take time.
So in the meantime, we mine ore and ice in high sec, work the PI angle as well and basically shoot the bull in corp chat. We'll move to lowsec when we're damn good and ready and not a moment before nor at the behest of folks who think we should do it right friggin' now.
And to be honest, I don't give a rat's rear end about Dust. I don't play console games, I've always thought PC's offered superior control. And I definitely don't like associating with foul mouthed 12 year-olds, which is another reason I'm not a console gamer. If Dust fails, I honestly could care less, so long as Eve continues to function. |

Ptraci
3 R Corporation The Irukandji
569
|
Posted - 2012.07.21 17:01:00 -
[23] - Quote
Dave stark wrote:low sec is the most pointless area of the game from a miners perspective; it offers nothing.
But from a miner's perspective, EVE offers very little anyway.
High sec - poor ore choice, suicide gankers. Low sec - poor ore choice, pirates Nullsec - to mine you have to give up 20+M bounty wallet ticks from doing havens, have to deal with cloaky campers and enemy gangs/fleets, plus you have refinery losses or station taxes, and THEN factor in losing a hauler once in a while if you ship your ore out. Not as profitable as (mining hours/cycle time * m3 * ore price) would let you believe. |

Gorinia Sanford
Sons of Russ
25
|
Posted - 2012.07.21 17:03:00 -
[24] - Quote
Dave stark wrote:Danfen Fenix wrote:There is an anti pont module... It's called a warp core stabiliser  Unless you're on about the one that occasinally breaks locks ? and if 2 frigates tackle you, you need 4 of them to escape. (unless there's a limit on -warp strength that i'm unaware of)
One of our corp officers has a frigate (forget the type) with four warp core stabilizers installed and a cloak. He calls it his BPO runner. :) |

Plaude Pollard
Crimson Cartel
56
|
Posted - 2012.07.21 17:04:00 -
[25] - Quote
Danfen Fenix wrote:There is an anti pont module... It's called a warp core stabiliser  Unless you're on about the one that occasinally breaks locks ? I've heard about that. It's called ECM. |

Ursula Thrace
Red Federation RvB - RED Federation
127
|
Posted - 2012.07.21 17:05:00 -
[26] - Quote
Strike Severasse wrote:Those in low and null sec are already there doing what CCP wants you to do
and here i was playing the game the way i wanted to - how stupid of me. then, pray tell, why was high sec even created? please step down from your throne before you answer.
Eve Online Original Intro |

Sun Win
Kill It With Fire
20
|
Posted - 2012.07.21 17:16:00 -
[27] - Quote
stoicfaux wrote:Low-sec is "useless" because it's full of random, mindless PvP. If you want low-sec to be useful then it needs some "empire building" ability.
Yes, if only there was some way (Faction War) for people to have (Faction War) a reason to fight in (Faction War) low sec. It's a real shame that there is (Faction War) nothing for people to do in (Faction War) low sec. It's really too bad (Faction War) there is no motivator or mechanism (Faction War) for people to take control of systems in low sec. What sucks the most is you can't have a homestead. If only you could set up a safe place in low sec to call your own, perhaps on a moon.
 |

Virgil Travis
GWA Corp Unified Church of the Unobligated
472
|
Posted - 2012.07.21 17:30:00 -
[28] - Quote
Din Chao wrote:Strike Severasse wrote:CCP needs ppl in low and null sec for Dust 514 to work. EVE needs Dust 514 to do well and get EVE subscriptions Increasing.
These are facts, plain and simple. These are opinions. Stopped reading here.
Me too, not facts, not substantiated by any evidence, just opinions pure and simple. Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims. |

Strike Severasse
14
|
Posted - 2012.07.21 17:49:00 -
[29] - Quote
Ahhhhh American is your first language, so first nation native I hope, or another euro immigrant?
K to DF it for you... In your mothers tongue...
Evolve or die.. Into the sunset as all complacent nations do. (Eden being a nation in game of course, never meaning the us of a would ever be complacent... Lol )
See I think progression is good for a game same as for a country. Evolve, include and all have a better chance to prosper.. And enjoy the fun.
High sec is the 99% maybe ? To funny
. |

Strike Severasse
14
|
Posted - 2012.07.21 17:50:00 -
[30] - Quote
Virgil Travis wrote:Din Chao wrote:Strike Severasse wrote:CCP needs ppl in low and null sec for Dust 514 to work. EVE needs Dust 514 to do well and get EVE subscriptions Increasing.
These are facts, plain and simple. These are opinions. Stopped reading here. Me too, not facts, not substantiated by any evidence, just opinions pure and simple.
I agree with your opinion as well.
Just so happens more agree with mine . |

Strike Severasse
14
|
Posted - 2012.07.21 17:52:00 -
[31] - Quote
Sun Win wrote:stoicfaux wrote:Low-sec is "useless" because it's full of random, mindless PvP. If you want low-sec to be useful then it needs some "empire building" ability. Yes, if only there was some way (Faction War) for people to have (Faction War) a reason to fight in (Faction War) low sec. It's a real shame that there is (Faction War) nothing for people to do in (Faction War) low sec. It's really too bad (Faction War) there is no motivator or mechanism (Faction War) for people to take control of systems in low sec. What sucks the most is you can't have a homestead. If only you could set up a safe place in low sec to call your own, perhaps on a moon. 
Thank you and YES
I had hoped FW would integrate. I still think CCP can adjust it.
Thanks for the positiv and yes true . |

Dave stark
Bombardier Inc
201
|
Posted - 2012.07.21 18:25:00 -
[32] - Quote
Ptraci wrote:Dave stark wrote:low sec is the most pointless area of the game from a miners perspective; it offers nothing.
But from a miner's perspective, EVE offers very little anyway. High sec - poor ore choice, suicide gankers. Low sec - poor ore choice, pirates Nullsec - to mine you have to give up 20+M bounty wallet ticks from doing havens, have to deal with cloaky campers and enemy gangs/fleets, plus you have refinery losses or station taxes, and THEN factor in losing a hauler once in a while if you ship your ore out. Not as profitable as (mining hours/cycle time * m3 * ore price) would let you believe.
who cares about the choice of ore. you mine what gives the most isk/hr, sell what you don't need and buy what you do need. mining the minerals you need is stupid, mine for isk/hr always. and with scordite being the 3rd most lucrative ore in the game high sec mining ain't so bad, especially when you consider mercoxit is one of the ores ranked above scordite.
low sec just doesn't offer any additional isk/hour and simply puts you in harms way. that's the real issue. more risk, more logistics problems and for what? the exact same isk/hour as high sec. you're giving up concord and easy access to market hubs for 0 gain.
nullsec mining dosn't mean you *have* to give up 20m bounty ticks; if you can't make 20m bounty ticks you're not giving them up. what refinery losses? even at a 40% station i get lossless refinery. factor in losing a hauler? are you bad at eve? if your blockade runner gets caught then you're an absolute mong for not reading intel channels and jumping in to red systems. when i was in nullsec it was costing me exactly 3.75k isk/unit of mineral i shipped to jita. 3.75 isk on minerals ranging from 900 isk-7k isk... broker fees and taxes were costing me more than the logistics of moving it to high sec. also in null sec you're more likely to have access to fleet bonuses which means A) you get bonuses, or B) the char you use to give yourself bonuses can be mining making you more isk. another note to add is grav sites are so much safer; if some one wants to get the drop on you then they have to scan you down, by which time you can be in warp to the safe pos/station/safe spot/whatever.
if you want to mine there's no doubt that null is the place to be, with high sec really not being that far behind. low sec however is just poor due to the fact that low sec ores yield less isk/hour than high sec ores and you have the innate risks of being in low sec. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

nomlet
Caldari Provisions Caldari State
10
|
Posted - 2012.07.21 18:31:00 -
[33] - Quote
I've been in null. ItGÇÖs boring. The corporations are full of politics and narcissist. I get enough of that at work. |

ashley Eoner
26
|
Posted - 2012.07.21 21:09:00 -
[34] - Quote
nomlet wrote:I've been in null. ItGÇÖs boring. The corporations are full of politics and narcissist. I get enough of that at work. See that's my problem right there. Nullsec quickly turns into another job.. I don't play a game because I want another job.. |

Mr Epeen
It's All About Me
1662
|
Posted - 2012.07.21 21:23:00 -
[35] - Quote
Strike Severasse wrote:CCP needs ppl in low and null sec for Dust 514 to work.
I fully agree and I'm content in the knowledge that there are plenty of people in both.
Dust is a success \O/
Mr Epeen 
There is no excuse beyond fatalistic self-indulgence and sheer laziness for doing nothing --á Iain Banks |

Richard Desturned
GoonWaffe Goonswarm Federation
1367
|
Posted - 2012.07.21 21:29:00 -
[36] - Quote
Bunnie Hop wrote:Just another nonsensical thread trying to force high sec players into low sec, its not going to happen, get over it. They can nerf high sec all they want, it will just cause most high-seccers to play other games. Unless you enjoy playing the game in a part of space where the risk of being blown up is non-zero. But thats just one bunnies opinion.
fixed that for you a rogue goon |

Russell Casey
Did I Gank You
174
|
Posted - 2012.07.21 21:51:00 -
[37] - Quote
According to what's out so far in various magazines and blogs, highsec will be fighting NPC bots (appropriate enough). Lowsec will be about faction warfare (hence the revamp), and nullsec will be where the actual grunts fighting for sov will happen (renters finally have someone they can look down on). |

Russell Casey
Did I Gank You
174
|
Posted - 2012.07.21 21:55:00 -
[38] - Quote
Dave stark wrote:
in short the risk vs reward factor for low sec mining is terrible. most dangerous, and least rewarding. why would you mine there?
No suicide ganking there? |

Dave stark
Bombardier Inc
202
|
Posted - 2012.07.21 22:02:00 -
[39] - Quote
Russell Casey wrote:Dave stark wrote:
in short the risk vs reward factor for low sec mining is terrible. most dangerous, and least rewarding. why would you mine there?
No suicide ganking there?
no, just people ganking you without losing a ship. hence it's even more dangerous. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Katalci
Creative Cookie Procuring Veto Corp
103
|
Posted - 2012.07.21 22:03:00 -
[40] - Quote
Strike Severasse wrote: 4 Sec Status This is the simplest fix, let low standing fight low standing in low sec without a sec hit. This makes more fun for all while giving low standing ppl access to high sec markets. More PVP and easier to make and spend ISPs.
100% of the rest of your post is 100% dumb as a doorstop, but I agree with this. Security status penalties put off newer players from getting into. PvP, since they don't know how to operate in 0.0 and often can't risk having their source of income, usually in highsec, cut off.
That said, there should still be a way to go -10.0 for the flashyred-showy aspect of it. Podding would be a good way to do this. |

Victoria Sin
Center for Advanced Studies Gallente Federation
121
|
Posted - 2012.07.21 22:15:00 -
[41] - Quote
Danfen Fenix wrote:There is an anti pont module... It's called a warp core stabiliser  Unless you're on about the one that occasinally breaks locks ?
Heard of a heavy interdictor? |

Alavaria Fera
GoonWaffe Goonswarm Federation
1214
|
Posted - 2012.07.21 22:25:00 -
[42] - Quote
Victoria Sin wrote:Danfen Fenix wrote:There is an anti pont module... It's called a warp core stabiliser  Unless you're on about the one that occasinally breaks locks ? Heard of a heavy interdictor? Oh my, you mean the bubble or the infinipoint, because even titans can't get out of either without just... killing the dictor. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Richard Desturned
GoonWaffe Goonswarm Federation
1367
|
Posted - 2012.07.21 22:27:00 -
[43] - Quote
Victoria Sin wrote:Danfen Fenix wrote:There is an anti pont module... It's called a warp core stabiliser  Unless you're on about the one that occasinally breaks locks ? Heard of a heavy interdictor?
Heard of a "having a scout?" a rogue goon |

Cloud' Strife
The Pegasus Project
0
|
Posted - 2012.07.21 23:18:00 -
[44] - Quote
I'm a highsec carebear.
I stay and play in high sec, i don't pvp, WHY?
Because pvp is all about numbers. its too 1 sided.
If i get jumped by a gang of pirates, I'm dead, GAME OVER. plain and simple.
It dosn't matter how much sp i have, it dosen't matter what ship i fly or how it is fitted, it dosen't matter how experienced or good i am at playing the game.
There is no hope or chance for me to fight my way out and escape or even take 1 or more of my attackers down with me.
most likely i will be pointed and dampened and dead within seconds before i can even target an attacking ship.
That is not fun, that is a gang of bullies beating up on someone they know damn well cannot fight back.
For me the risk Far outweighs any potential reward.
The ships in eve are made of paper, they die far too quickly and far too easerly. there is no epic battle, its primary target, click f1 to f8 sit back and watch target die in under 30 seconds.
Now i've played in low and null sec, i've been part pf a major alliance thats owned territory, i've been in CTA battles which involved flying 20 jumps into enemy teritory and then getting popped in seconds by 20+ enemy ships calling primery on me,
sitting back and thinking now that was fun !!!NOT!!!.
Now if you wanna get me back into low / null sec you need to give me a fighting chance. ships need to get segnificantly stronger.
If i get jumped by a gang of pirates, i wanna be able to put up a fight that will last several minutes. i wanna be able to shoot back and maybe take 1 or 2 smaller/weaker ships down with me.
A fight i can get my teeth into and not be over in under 30 sec.
Give me a fighting chance and rewards worth the risk and i will return to low / null sec.
Until then, I'll stick high sec and the industrial side of the game.
|

Strike Severasse
15
|
Posted - 2012.07.21 23:56:00 -
[45] - Quote
Cloud' Strife wrote: I'm a highsec carebear.
I stay and play in high sec, i don't pvp, WHY?
Because pvp is all about numbers. its too 1 sided.
If i get jumped by a gang of pirates, I'm dead, GAME OVER. plain and simple.
It dosn't matter how much sp i have, it dosen't matter what ship i fly or how it is fitted, it dosen't matter how experienced or good i am at playing the game.
There is no hope or chance for me to fight my way out and escape or even take 1 or more of my attackers down with me.
most likely i will be pointed and dampened and dead within seconds before i can even target an attacking ship.
That is not fun, that is a gang of bullies beating up on someone they know damn well cannot fight back.
For me the risk Far outweighs any potential reward.
The ships in eve are made of paper, they die far too quickly and far too easerly. there is no epic battle, its primary target, click f1 to f8 sit back and watch target die in under 30 seconds.
Now i've played in low and null sec, i've been part pf a major alliance thats owned territory, i've been in CTA battles which involved flying 20 jumps into enemy teritory and then getting popped in seconds by 20+ enemy ships calling primery on me,
sitting back and thinking now that was fun !!!NOT!!!.
Now if you wanna get me back into low / null sec you need to give me a fighting chance. ships need to get segnificantly stronger.
If i get jumped by a gang of pirates, i wanna be able to put up a fight that will last several minutes. i wanna be able to shoot back and maybe take 1 or 2 smaller/weaker ships down with me.
A fight i can get my teeth into and not be over in under 30 sec.
Give me a fighting chance and rewards worth the risk and i will return to low / null sec.
Until then, I'll stick high sec and the industrial side of the game.
To the point and dead right. 30 second fights are stupid and all to common. Either give an escape and chase option or tank up the ships.
I say escape and chase is the most fun for both sides. . |

Strike Severasse
15
|
Posted - 2012.07.21 23:59:00 -
[46] - Quote
Gorinia Sanford wrote:Strike Severasse wrote:
*snip*
How to Get HighSec types into Low and Null (aka lower sec) ?? What's stops them? How can it be fixed? CCP has already started to nurf high sec rewards. CCP is starting down the path and it's about time! I've got friends lining up for a more mixed up game play. It's not going to be halo vs ponies anymore.
*snip*
Personally, in my case, it's a matter of training. I wish to train up more combat skills before I jump into low/null sec. And secondly, a matter of training for my corporation. We have quite a few new members and we're bringing them up to speed. But training does take time. So in the meantime, we mine ore and ice in high sec, work the PI angle as well and basically shoot the bull in corp chat. We'll move to lowsec when we're damn good and ready and not a moment before nor at the behest of folks who think we should do it right friggin' now. And to be honest, I don't give a rat's rear end about Dust. I don't play console games, I've always thought PC's offered superior control. And I definitely don't like associating with foul mouthed 12 year-olds, which is another reason I'm not a console gamer. If Dust fails, I honestly could care less, so long as Eve continues to function.
I don't care about Dust either, but I do care that CCP is going to reward those of low and null,that interact with Dust. If the small group of subscribers get the benefits, wtf should the bigger high sec group do!
. |

Strike Severasse
15
|
Posted - 2012.07.22 00:03:00 -
[47] - Quote
Ursula Thrace wrote:Strike Severasse wrote:Those in low and null sec are already there doing what CCP wants you to do and here i was playing the game the way i wanted to - how stupid of me. then, pray tell, why was high sec even created? please step down from your throne before you answer.
The thone is written by coders not players... If you only knew.. So so sad
Yup we play in their sandbox and hope listen sometimes..enjoy . |

Lady Spank
Genos Occidere HYDRA RELOADED
2365
|
Posted - 2012.07.22 00:10:00 -
[48] - Quote
I'm sorry OP but I had to stop at the point that you think all entry gates are 'choke points' that are 'impossible to get past'. (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

Simi Kusoni
HelloKittyFanclub
1507
|
Posted - 2012.07.22 00:12:00 -
[49] - Quote
Ursula Thrace wrote:Strike Severasse wrote:Those in low and null sec are already there doing what CCP wants you to do and here i was playing the game the way i wanted to - how stupid of me. then, pray tell, why was high sec even created? please step down from your throne before you answer. It was created because rookies need a place to start out in Eve?
And please, don't give me that crap about "high sec isn't a starter area.". The rewards are (supposedly) lower, there are magic unbeatable guards protecting you that are worse than the guards in Wow and the average high sec player has <5m SP and is ******* terrible at Eve.
Ok, the terrible at Eve bit is subjective. But you get my point.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Simi Kusoni
HelloKittyFanclub
1507
|
Posted - 2012.07.22 00:16:00 -
[50] - Quote
Lady Spank wrote:I'm sorry OP but I had to stop at the point that you think all entry gates are 'choke points' that are 'impossible to get past'. This, pretty much.
CCP really need to encourage new players to read guides and join decent training corps, ones that will actually teach them about scouting, using the map, using cloaked ships etc. Instead of making them join the help channels full of mouth breathing high sec idiots who scream "DONT GO TO LOW SEC YOULL DIE TO A 1,000 MAN GATE CAMP", at every opportunity.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Caghji
Science and Trade Institute Caldari State
7
|
Posted - 2012.07.22 01:03:00 -
[51] - Quote
stoicfaux wrote:Low-sec is "useless" because it's full of random, mindless PvP. If you want low-sec to be useful then it needs some "empire building" ability, (i.e. the ability for players to create security and stability so they can build a "town" (aka civilization)) otherwise it will always be a lawless wasteland. No one is going to bother investing in low-sec if they're just going to get steamrolled by pirates or an alliance. No profit, no low-sec colonization.
And if low-sec ever becomes civilized, then the pirates are just going to start whining about no longer being able to effectively function in low-sec.
Just be done with it and replace low-sec with null-sec.
Wrong GÇô Just plain Wrong
This line is said over and over again and again
And I know it to be completely wrong. It is the comment of people who have no imagination, who live in fear and refuse to take a risk.
My Story GÇô abridged form
2 and -+ years ago I bought 3 moons in low sec that helped build hypersynaptic fibres
We had very limited (read none) PvP protection GÇô so in our Corp description we wrote in English and in Russian that we were a null sec Russian logistics corporation GÇô Enquiries to my CEO GÇô recruitment closed GÇô NBSI
Needless to say we were neither Russian nor had any of our 5 corp members ever lived in null
We went untouched for 6 months.
In those six months I scanned every low sec moon in the region recording what minerals and who controlled them.
This allowed me to discover 2 new tungsten moons which were not recorded on dotlans GÇô it also allowed to identify the political landscape.
We expanded our moon mining to the tungsten moons and paired low grade moons GÇô 7 moons in total.
I had identified two areas in the region which would be off limits to us GÇô one was a pipe which had the biggest quantity of expensive moons GÇô the other was right next door to a null entrance.
Then one of our moons got attacked by a new alliance moving into the area GÇô they had already taken the expensive GÇÿpipeGÇÖ making it their GÇÿhomeGÇÖ and now were looking around for more moons GÇô Now one skill I have is negotiation GÇô I do not know why this is but I am pretty good at it GÇô and I negotiated a GÇÿreasonable protection feeGÇÖ to be paid to hold onto the moon.
I eventually got access to the alliances INTEL channel as well and built a relationship without ever joining them officially.
They the alliance attacked a neighboring moon of someone elseGÇÖs but got hot dropped and their capitals destroyed GÇô so they stopped expanding and withdrew to their pocket
I made contact with the neighbor and arranged to supply info from the alliance INTEL channel GÇô over the course of the next 6 months the alliance suffered numerable ship losses and were contained.
During all this time I became a recognized hauler in the area and became friendly with the GÇÿlocalGÇÖ pirates occasionally helping some of their new members in ratting sites they were finding difficult GÇô this meant the local pirates left me alone.
As players came and went from the system more and more moons came up for sale and I bought them. My neighbor asked if I could manage his 3 moons while he went off PvPing so another 3 + 3 low grades were added.
I eventually negotiated a drop of the GÇÿprotection feeGÇÖ as the alliance left their pocket and went to null (where on a side note they were completely humiliated and destroyed GÇô when they came back to the pocket they never asked for that protection money again) GÇô I made a point of not buying any of the pocket moons though.
After 1 and -+ years my corp of 6 indi players (we had recruited one player in that time) was in control of 29 low sec moon mining moons.
In the final 6 months we went completely unchalleneged GÇô we built 25 POCOGÇÖs when they became available with the local pirate groups helping us destroy the COGÇÖs that were there so that got blue standings and low tax.
We then got the opportunity to move to null which we took.
Over the course of 4 weeks we took down and sold our assets (29 large POS + mods sold on the market GÇô that was a nice wind fall) + the moons that we could GÇô we kept the POCOGÇÖs
We bowed out graciously.
In all that time strategy, diplomacy, and calculated risk taking got us through. In all that time we could have called upon maybe 10 BS pilots.
Low sec provides a different environment.
One key element to understand is that only GÇÿsmallGÇÖ alliances bully in low sec GÇô because if they are big they go to null sec
If you can make yourself GÇÿseemGÇÖ big the small bullies will not touch you.
When we finally had 29 moons, new reds coming to our back yard just had to look around and see 29 moon mining POSs GÇô The thought in their heads would be we are not big enough to take on anyone with that size infrastructure GÇô and anyone who was big enough GÇô they went directly to null.
Low sec provides a different environment GÇô its not high or null (doh!) discover what it is and adapt to it.
Regards
Caghji
|

Johan Civire
Dirty Curse inc.
44
|
Posted - 2012.07.22 01:12:00 -
[52] - Quote
Ok the simple and easy answer why do i need more isk if i have everything already? i got my ships my cargo ships pvp trade and i can continue like this. So why do i need to risk everyhing what i have to have more isk and increase 200% losing it? if i need to play 2 misions to get what i want and almost zero change to get my ask kick by other players iam fine to it. So nerfing will not help i get the same money in 10 misions without risk to lose it. So the answer is easy nerfing will not help just only for people that have no patience.... |

Majic Pony Love
Republic Military School Minmatar Republic
0
|
Posted - 2012.07.22 01:21:00 -
[53] - Quote
we like low sec the way it is. if you don't like it move along. |

MotherMoon
Blue Republic RvB - BLUE Republic
996
|
Posted - 2012.07.22 01:37:00 -
[54] - Quote
While I think for instance everything should 5 times more profitable to live in low sec.
Flying in tech 1 works in high sec, but living in low sec, especialy in a corp should allow a corp no in the red to easily keep tech 2 up. Right now we go to high sec to grind, then back to low to play. Why dust 514 is on Console and not PCBattle field 3 sales Xbox 360: 2.2 million PlayStation 3: 1.5 million PC: 500,000http://dl.eve-files.com/media/1206/scimi.jpg |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
523
|
Posted - 2012.07.22 01:50:00 -
[55] - Quote
Strike Severasse wrote:CCP needs ppl in low and null sec for Dust 514 to work. EVE needs Dust 514 to do well and get EVE subscriptions Increasing.
These are facts, plain and simple. Opinions, plain and simple.
Interdict Hi-Sec - it's the only way to be sure... |

Herzog Wolfhammer
Sigma Special Tactics Group
1651
|
Posted - 2012.07.22 05:07:00 -
[56] - Quote
Once more...
get rid of the dependency on gates, let ships dial in system to system warps with no set entry points, and everybody will be everywhere.
|

Bunnie Hop
Sebiestor Tribe Minmatar Republic
270
|
Posted - 2012.07.22 05:17:00 -
[57] - Quote
Richard Desturned wrote:Bunnie Hop wrote:Just another nonsensical thread trying to force high sec players into low sec, its not going to happen, get over it. They can nerf high sec all they want, it will just cause most high-seccers to play other games. Unless you enjoy playing the game in a part of space where the risk of being blown up is non-zero. But thats just one bunnies opinion. fixed that for you
Yes, because if we don't all think like a goon we must need fixing...another reason to avoid the null and low sec group, you lose your sense of individuality and become part of the collective. Drone on. |

Herr Hammer Draken
Imperial Academy Amarr Empire
44
|
Posted - 2012.07.22 05:19:00 -
[58] - Quote
Strike Severasse wrote:CCP needs ppl in low and null sec for Dust 514 to work. EVE needs Dust 514 to do well and get EVE subscriptions Increasing.
These are facts, plain and simple.
I do not by into this either.
1. I do not see the connection to Dust 514 and the need for more people in low and null. In fact we have lots of people in null right now.
2. I do not see a need to increase subs for eve. Eve has a record high number of subs right now today. EVE is going on its 9 th year and has been doing fine for 9 years with less subs than we have as of right now. The game is stil gaining subs at a regular pace. It is a slow pace but it is growing. Not dying as so many people would want you to think it is. EVE has enough people on line that Jita and the war in null right now need TiDi in order to function. That is time dilation because the server can not handle the numbers of players we already have in real time. And the op says we need more? I question your wisdom seriously?
|

Richard Desturned
GoonWaffe Goonswarm Federation
1369
|
Posted - 2012.07.22 07:24:00 -
[59] - Quote
Bunnie Hop wrote:Yes, because if we don't all think like a goon we must need fixing...another reason to avoid the null and low sec group, you lose your sense of individuality and become part of the collective. Drone on.
oh no not my space individuality
next argument a rogue goon |

Bunnie Hop
Sebiestor Tribe Minmatar Republic
270
|
Posted - 2012.07.22 07:44:00 -
[60] - Quote
Richard Desturned wrote:Bunnie Hop wrote:Yes, because if we don't all think like a goon we must need fixing...another reason to avoid the null and low sec group, you lose your sense of individuality and become part of the collective. Drone on. oh no not my space individualitynext argument
Yawn why bother, talking with a goon is like talking to a dog, both just yap at you and say nothing. |

Richard Desturned
GoonWaffe Goonswarm Federation
1369
|
Posted - 2012.07.22 07:57:00 -
[61] - Quote
Bunnie Hop wrote:Richard Desturned wrote:Bunnie Hop wrote:Yes, because if we don't all think like a goon we must need fixing...another reason to avoid the null and low sec group, you lose your sense of individuality and become part of the collective. Drone on. oh no not my space individualitynext argument Yawn why bother, talking with a goon is like talking to a dog, both just yap at you and say nothing.
what i'm saying is that you should stop masking your risk aversion with dumb crap like "my individuality" and "i'm a casual player" because you feel entitled to nullsec levels of income with hisec convenience and safety a rogue goon |

Bunnie Hop
Sebiestor Tribe Minmatar Republic
272
|
Posted - 2012.07.22 08:05:00 -
[62] - Quote
Richard Desturned wrote:Bunnie Hop wrote:Richard Desturned wrote:Bunnie Hop wrote:Yes, because if we don't all think like a goon we must need fixing...another reason to avoid the null and low sec group, you lose your sense of individuality and become part of the collective. Drone on. oh no not my space individualitynext argument Yawn why bother, talking with a goon is like talking to a dog, both just yap at you and say nothing. what i'm saying is that you should stop masking your risk aversion with dumb crap like "my individuality" and "i'm a casual player" because you feel entitled to nullsec levels of income with hisec convenience and safety
No one in high sec is earning what the goons are earning so why continue to claim they are? Low and Null warfare is utter crap, blob vs smaller blob and steamrolling or gate ganking, oh fun times!. If the mechanics of it didn't absolutely blow chunks then I might consider low again but as it is, not a chance. |

Strike Severasse
16
|
Posted - 2012.07.22 08:51:00 -
[63] - Quote
Asuri Kinnes wrote:Strike Severasse wrote:CCP needs ppl in low and null sec for Dust 514 to work. EVE needs Dust 514 to do well and get EVE subscriptions Increasing.
These are facts, plain and simple. Opinions, plain and simple.
Opinions? Of course fool, I'm not a dev or gm.... Anything useful now? I'm thinking.......hmmm. NOT  . |

Damsa Desirah
Rifterlings Ushra'Khan
6
|
Posted - 2012.07.22 08:59:00 -
[64] - Quote
Cloud' Strife wrote: I'm a highsec carebear.
I stay and play in high sec, i don't pvp, WHY?
Because pvp is all about numbers. its too 1 sided.
If i get jumped by a gang of pirates, I'm dead, GAME OVER. plain and simple.
It dosn't matter how much sp i have, it dosen't matter what ship i fly or how it is fitted, it dosen't matter how experienced or good i am at playing the game.
There is no hope or chance for me to fight my way out and escape or even take 1 or more of my attackers down with me.
most likely i will be pointed and dampened and dead within seconds before i can even target an attacking ship.
That is not fun, that is a gang of bullies beating up on someone they know damn well cannot fight back.
For me the risk Far outweighs any potential reward.
The ships in eve are made of paper, they die far too quickly and far too easerly. there is no epic battle, its primary target, click f1 to f8 sit back and watch target die in under 30 seconds.
Now i've played in low and null sec, i've been part pf a major alliance thats owned territory, i've been in CTA battles which involved flying 20 jumps into enemy teritory and then getting popped in seconds by 20+ enemy ships calling primery on me,
sitting back and thinking now that was fun !!!NOT!!!.
Now if you wanna get me back into low / null sec you need to give me a fighting chance. ships need to get segnificantly stronger.
If i get jumped by a gang of pirates, i wanna be able to put up a fight that will last several minutes. i wanna be able to shoot back and maybe take 1 or 2 smaller/weaker ships down with me.
A fight i can get my teeth into and not be over in under 30 sec.
Give me a fighting chance and rewards worth the risk and i will return to low / null sec.
Until then, I'll stick high sec and the industrial side of the game.
This is why you learn. Lowsec is a different monster then hisec, you need to be paying attention to you Map Statistics tab more so then any where else because camps are so prevalent. If you don't feel like relying on ships destroyed in the last hour, **** man, get into something that can use a covert ops cloak.
I have made more ISK by creating my own trade hub within my Lowsec Home system and for some reason the lazy people would rather pay about a 6% markup then travel 6+ jumps to Rens/Hek/Dodixie. EVE is about exploitation of -every- thing. If you put limits on your imagination and refuse to have "bad" business habits... Then stay and let me make more ISK. It's not what your Alliance can do for you... It's what you can do to them before they realize you really work for the almighty WormHole God, BoB... |

Taranius De Consolville
Precision Engineering Corrosive.
23
|
Posted - 2012.07.22 09:03:00 -
[65] - Quote
Why should i go to null? whats the point? nothing worth going there for i cant do in empire
so yah null - waste of time
Dust will fail like ccp does :)
Simples tbfh |

Wolverine Bei Fong
Republic Military School Minmatar Republic
0
|
Posted - 2012.07.22 09:03:00 -
[66] - Quote
Just make all of Empire Null Sec and everyone wins  |

Richard Desturned
GoonWaffe Goonswarm Federation
1369
|
Posted - 2012.07.22 09:53:00 -
[67] - Quote
Bunnie Hop wrote:No one in high sec is earning what the goons are earning so why continue to claim they are? Low and Null warfare is utter crap, blob vs smaller blob and steamrolling or gate ganking, oh fun times!. If the mechanics of it didn't absolutely blow chunks then I might consider low again but as it is, not a chance.
Nobody in hisec is as organized as Goonswarm either.
The entire basis of your argument is "i'm scared of the big bad blobs and the big bad piwates on the gates in lowsec"
You keep bouncing between that and "i don't want to serve DA MAN i want to be a ~free spirit~ why should i have to cooperate with other players for an advantage when NPCs fight all of my battles" a rogue goon |

Bunnie Hop
Sebiestor Tribe Minmatar Republic
272
|
Posted - 2012.07.22 09:59:00 -
[68] - Quote
Richard Desturned wrote:Bunnie Hop wrote:No one in high sec is earning what the goons are earning so why continue to claim they are? Low and Null warfare is utter crap, blob vs smaller blob and steamrolling or gate ganking, oh fun times!. If the mechanics of it didn't absolutely blow chunks then I might consider low again but as it is, not a chance. Nobody in hisec is as organized as Goonswarm either. The entire basis of your argument is "i'm scared of the big bad blobs and the big bad piwates on the gates in lowsec" You keep bouncing between that and "i don't want to serve DA MAN i want to be a ~free spirit~ why should i have to cooperate with other players for an advantage when NPCs fight all of my battles"
Keep spinning it anyway you want. I don't like the goons, I don't like the mechanics of low and null warfare (it was much more fun in the first few years of the game) and I enjoy hi-sec activities with my friends. But do prattle on and keep changing peoples quotes, its the closest you will come to an original idea. |

James Amril-Kesh
4S Corporation RAZOR Alliance
409
|
Posted - 2012.07.22 10:35:00 -
[69] - Quote
Strike Severasse wrote:EVE needs Dust 514 to do well and get EVE subscriptions Increasing. I imagine others already said this, but I haven't really bothered to read the thread.
In short: NOPE. NOPE NOPE NOPE NOPE. EVE's 4th of July Fireworks |

baltec1
Bat Country
1670
|
Posted - 2012.07.22 10:39:00 -
[70] - Quote
Bunnie Hop wrote:
No one in high sec is earning what the goons are earning so why continue to claim they are? Low and Null warfare is utter crap, blob vs smaller blob and steamrolling or gate ganking, oh fun times!. If the mechanics of it didn't absolutely blow chunks then I might consider low again but as it is, not a chance.
Fairly clear you haven't been out of the bubblewrap of high sec much. |

James Amril-Kesh
4S Corporation RAZOR Alliance
409
|
Posted - 2012.07.22 10:46:00 -
[71] - Quote
Bunnie Hop wrote:Edited out because I honestly just don't care enough anymore. I think you do care. The problem is you don't even believe any of the crap you're spewing about individuality and such. It's obvious you've never even tried nullsec life and have no idea what it's about at all.
You can join us, we'll take you in. I promise, it's fun. If you still don't like it, you can leave. EVE's 4th of July Fireworks |

Simi Kusoni
HelloKittyFanclub
1508
|
Posted - 2012.07.22 10:58:00 -
[72] - Quote
Richard Desturned wrote:Bunnie Hop wrote:No one in high sec is earning what the goons are earning so why continue to claim they are? Low and Null warfare is utter crap, blob vs smaller blob and steamrolling or gate ganking, oh fun times!. If the mechanics of it didn't absolutely blow chunks then I might consider low again but as it is, not a chance. Nobody in hisec is as organized as Goonswarm either. The entire basis of your argument is "i'm scared of the big bad blobs and the big bad piwates on the gates in lowsec" You keep bouncing between that and "i don't want to serve DA MAN i want to be a ~free spirit~ why should i have to cooperate with other players for an advantage when NPCs fight all of my battles" What I really don't understand is all these bears saying "zomg low sec is blow vs. blob action".
They honestly seem to believe solo players or small corps can't operate there, but they've never actually tried. I mean I have three characters in this corp (all of them are me), and I've been care bearing in low sec and null sec for years.
It's amazing how people can sit there and claim that low sec is impossible to play in with a straight face, when they're saying it to people that play there.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Bunnie Hop
Sebiestor Tribe Minmatar Republic
275
|
Posted - 2012.07.22 11:08:00 -
[73] - Quote
baltec1 wrote:Bunnie Hop wrote:
No one in high sec is earning what the goons are earning so why continue to claim they are? Low and Null warfare is utter crap, blob vs smaller blob and steamrolling or gate ganking, oh fun times!. If the mechanics of it didn't absolutely blow chunks then I might consider low again but as it is, not a chance.
Fairly clear you haven't been out of the bubblewrap of high sec much.
Not in a few years no, but was in low before most currently playing. The pvp was better years ago than it is now. But answer this, why do low sec players care so much that some don't want to go there, all of this nonsense about the market being flooded with high sec minerals is nonsense so I just don't see why people can't play and let play, so to speak. |

Simi Kusoni
HelloKittyFanclub
1509
|
Posted - 2012.07.22 11:15:00 -
[74] - Quote
Bunnie Hop wrote:baltec1 wrote:Bunnie Hop wrote:
No one in high sec is earning what the goons are earning so why continue to claim they are? Low and Null warfare is utter crap, blob vs smaller blob and steamrolling or gate ganking, oh fun times!. If the mechanics of it didn't absolutely blow chunks then I might consider low again but as it is, not a chance.
Fairly clear you haven't been out of the bubblewrap of high sec much. Not in a few years no, but was in low before most currently playing. The pvp was better years ago than it is now. But answer this, why do low sec players care so much that some don't want to go there, all of this nonsense about the market being flooded with high sec minerals is nonsense so I just don't see why people can't play and let play, so to speak. Because in a game based around conflict and fighting for limited resources, having unlimited resources and not having to fight for them kind of defeats the point.
Also having stupidly cheap ships, meaningless losses, mudflation etc. generally all contributes to the feeling that Eve is going the way of theme park MMOs. With segregated PvE and PvP, and no consequences for your actions or inaction.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

baltec1
Bat Country
1670
|
Posted - 2012.07.22 11:16:00 -
[75] - Quote
Bunnie Hop wrote:
Not in a few years no, but was in low before most currently playing. The pvp was better years ago than it is now. But answer this, why do low sec players care so much that some don't want to go there, all of this nonsense about the market being flooded with high sec minerals is nonsense so I just don't see why people can't play and let play, so to speak.
Might have something to do with all of the whines from these high sec players about how life is so unfair ect. Also all of the experts on 0.0 and low sec who have never been there... |

DrSmegma
Smegma United Asgard Supplies and Logistics
36
|
Posted - 2012.07.22 11:17:00 -
[76] - Quote
DUST? Isn't that that vaporware marketing rubbish? At least it stays true to its name. |

Bunnie Hop
Sebiestor Tribe Minmatar Republic
276
|
Posted - 2012.07.22 11:20:00 -
[77] - Quote
baltec1 wrote:Bunnie Hop wrote:
Not in a few years no, but was in low before most currently playing. The pvp was better years ago than it is now. But answer this, why do low sec players care so much that some don't want to go there, all of this nonsense about the market being flooded with high sec minerals is nonsense so I just don't see why people can't play and let play, so to speak.
Might have something to do with all of the whines from these high sec players about how life is so unfair ect. Also all of the experts on 0.0 and low sec who have never been there...
Some whine yes, but most of the forum whines is from the low sec community wishing to end the high sec community. |

James Amril-Kesh
4S Corporation RAZOR Alliance
409
|
Posted - 2012.07.22 11:21:00 -
[78] - Quote
Bunnie Hop wrote:baltec1 wrote:Bunnie Hop wrote:
Not in a few years no, but was in low before most currently playing. The pvp was better years ago than it is now. But answer this, why do low sec players care so much that some don't want to go there, all of this nonsense about the market being flooded with high sec minerals is nonsense so I just don't see why people can't play and let play, so to speak.
Might have something to do with all of the whines from these high sec players about how life is so unfair ect. Also all of the experts on 0.0 and low sec who have never been there... Some whine yes, but most of the forum whines is from the low sec community wishing to end the high sec community. I've never seen such a thread. EVE's 4th of July Fireworks |

Bunnie Hop
Sebiestor Tribe Minmatar Republic
276
|
Posted - 2012.07.22 11:23:00 -
[79] - Quote
Simi Kusoni wrote:Bunnie Hop wrote:baltec1 wrote:Bunnie Hop wrote:
No one in high sec is earning what the goons are earning so why continue to claim they are? Low and Null warfare is utter crap, blob vs smaller blob and steamrolling or gate ganking, oh fun times!. If the mechanics of it didn't absolutely blow chunks then I might consider low again but as it is, not a chance.
Fairly clear you haven't been out of the bubblewrap of high sec much. Not in a few years no, but was in low before most currently playing. The pvp was better years ago than it is now. But answer this, why do low sec players care so much that some don't want to go there, all of this nonsense about the market being flooded with high sec minerals is nonsense so I just don't see why people can't play and let play, so to speak. Because in a game based around conflict and fighting for limited resources, having unlimited resources and not having to fight for them kind of defeats the point. Also having stupidly cheap ships, meaningless losses, mudflation etc. generally all contributes to the feeling that Eve is going the way of theme park MMOs. With segregated PvE and PvP, and no consequences for your actions or inaction.
Mudflation is laughable. The balance of having rare minerals only in low sec balances the games ecomony alot. I really don't see alot of the problems some claim exist. My first character (Andrasta) opened in June 03, I recall people logging on after DT to sell to NPC corps while prices were still high (to stimulate ecomonic growth the NPCs bought minerals in fixed amounts). I have seen the ecomony of the game durings its entire existence and fail to see these adverse effects of high sec miners. |

baltec1
Bat Country
1670
|
Posted - 2012.07.22 11:40:00 -
[80] - Quote
Bunnie Hop wrote:
Mudflation is laughable. The balance of having rare minerals only in low sec balances the games ecomony alot. I really don't see alot of the problems some claim exist. My first character (Andrasta) opened in June 03, I recall people logging on after DT to sell to NPC corps while prices were still high (to stimulate ecomonic growth the NPCs bought minerals in fixed amounts). I have seen the ecomony of the game durings its entire existence and fail to see these adverse effects of high sec miners.
Caldari ice still hasn't fallen to what it was at the start of the year after my corp killed everyone mining it in high sec for a month |

Simi Kusoni
HelloKittyFanclub
1509
|
Posted - 2012.07.22 12:23:00 -
[81] - Quote
Bunnie Hop wrote:Mudflation is laughable. The balance of having rare minerals only in low sec balances the games ecomony alot. I really don't see alot of the problems some claim exist. My first character (Andrasta) opened in June 03, I recall people logging on after DT to sell to NPC corps while prices were still high (to stimulate ecomonic growth the NPCs bought minerals in fixed amounts). I have seen the ecomony of the game durings its entire existence and fail to see these adverse effects of high sec miners. It isn't a matter of the adverse effects of high sec miners, there are a lot of issues contributing to mudflation. Did you see me pinning it exclusively on high sec miners? No? Cool.
My point was merely to highlight the stupidity of your statement that low sec warfare is simply "blob vs. blob", because the fact that I have been care bearing successfully in low sec and null sec in a three man corporation consisting purely of alts kind of blows it out the water.
And if you ever actually visited low sec, instead of just posting utter BS about it, then you'd be aware of the fact that my set up in this game is relatively common. A lot of solo players and very small corps operate there.
Also, mining in low sec is ridiculous and if you are honestly proposing that low sec mining is currently balanced I highly recommend you try it.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
532
|
Posted - 2012.07.22 13:12:00 -
[82] - Quote
Richard Desturned wrote: because you feel entitled to nullsec levels of income with hisec convenience and safety Good thing they don't have that then, isn't it?
Strike Severasse wrote:Asuri Kinnes wrote:Strike Severasse wrote:CCP needs ppl in low and null sec for Dust 514 to work. EVE needs Dust 514 to do well and get EVE subscriptions Increasing.
These are facts, plain and simple. Opinions, plain and simple. Opinions? Of course fool, I'm not a dev or gm.... Anything useful now? I'm thinking.......hmmm. NOT  As useful as it deserved, and more useful than your OP because it was based on objective reality. Next?
Interdict Hi-Sec - it's the only way to be sure... |

Simi Kusoni
HelloKittyFanclub
1509
|
Posted - 2012.07.22 13:19:00 -
[83] - Quote
Asuri Kinnes wrote:Richard Desturned wrote: because you feel entitled to nullsec levels of income with hisec convenience and safety Good thing they don't have that then, isn't it? Strike Severasse wrote:Asuri Kinnes wrote:Strike Severasse wrote:CCP needs ppl in low and null sec for Dust 514 to work. EVE needs Dust 514 to do well and get EVE subscriptions Increasing.
These are facts, plain and simple. Opinions, plain and simple. Opinions? Of course fool, I'm not a dev or gm.... Anything useful now? I'm thinking.......hmmm. NOT  As useful as it deserved, and more useful than your OP because it was based on objective reality. Next? Actually high sec income is arguably as high or higher than low and null sec income once you allow for either rent or time wasted in CTAs, and the inevitable associated losses.
The fact that you can sit down in high sec and instantly start grinding out missions or jump into an incursion fleet means it is unrealistic to measure the value of the PvE in pure ISK per hour. The only "balanced" part of the game I can think of in this respect is currently exploration.
Exploration follows a pretty nice curve in terms of difficulty, resources required etc. from high to low. And it also has pretty well balanced rewards.
Missions, anoms and mining however are pretty borked in terms of risk/reward. Hopefully CCP will finish addressing the mining side of this with ring mining, they made a pretty good start on it with the drone poo nerf.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Taranius De Consolville
Precision Engineering Corrosive.
26
|
Posted - 2012.07.22 13:20:00 -
[84] - Quote
NULL SEC is boring
End of conversation
If you don't have a blob, sit tight n dock till people log on
High Sec
Missions Mining Exploration Wh's
There is nothing i need nor want in null sec
If i need an ISK boost, ill buy 4 plexes and sell them.
EvE is fecked, remove plex, sort low sec out so gate guns and station guns ARE not tankable and more will go to low sec. Stop people camping choke points into null 24/7 n people will go there
You screw your own pvp areas on your own
stop bitching about high sec players when you cannot even show me a single thread were a high sec player has bitched about null sec being more profitable than his high sec
why?
BECAUSE US PLAYERS IN HIGH SEC DONT CARE ABOUT NULL/LOW SEC AT ALL
PvP Players - You whine and ***** worst than a woman on her period |

Simi Kusoni
HelloKittyFanclub
1509
|
Posted - 2012.07.22 13:24:00 -
[85] - Quote
Taranius De Consolville wrote:NULL SEC is boring
End of conversation
If you don't have a blob, sit tight n dock till people log on
High Sec
Missions Mining Exploration Wh's
There is nothing i need nor want in null sec
If i need an ISK boost, ill buy 4 plexes and sell them.
EvE is fecked, remove plex, sort low sec out so gate guns and station guns ARE not tankable and more will go to low sec. Stop people camping choke points into null 24/7 n people will go there
You screw your own pvp areas on your own
stop bitching about high sec players when you cannot even show me a single thread were a high sec player has bitched about null sec being more profitable than his high sec
why?
BECAUSE US PLAYERS IN HIGH SEC DONT CARE ABOUT NULL/LOW SEC AT ALL
PvP Players - You whine and ***** worst than a woman on her period Why do you high sec types assume we are all evil PvP players and pirates? I'm a care bear, tyvm, and I still think you're an idiot.
Those choke points are easy to identify and get past, if you can't be bothered to learn then you dont deserve to be able to make any significant amount of ISK in Eve.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Dave stark
Bombardier Inc
204
|
Posted - 2012.07.22 13:25:00 -
[86] - Quote
Taranius De Consolville wrote:NULL SEC is boring
End of conversation you're so wrong it's painful.
null is the most fun area of the game. the people are better, the array of activities are broader, there are no limits to what you can do in null in comparison to high sec. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Taranius De Consolville
Precision Engineering Corrosive.
26
|
Posted - 2012.07.22 13:35:00 -
[87] - Quote
Dave stark wrote:Taranius De Consolville wrote:NULL SEC is boring
End of conversation you're so wrong it's painful. null is the most fun area of the game. the people are better, the array of activities are broader, there are no limits to what you can do in null in comparison to high sec.
Um
PvP/Rat/Exploration/Mine/Anomolies/Wh's
Now lets look at empire
PvP/Rat/Exploration/Mine/Anomolies/Wh's
Yah i can see the MASSIVE diffrence between high sec and null sec
Yup, its right there
I can see it, deffo, thats me on the next train to null sec |

Taranius De Consolville
Precision Engineering Corrosive.
26
|
Posted - 2012.07.22 13:36:00 -
[88] - Quote
Simi Kusoni wrote:Taranius De Consolville wrote:NULL SEC is boring
End of conversation
If you don't have a blob, sit tight n dock till people log on
High Sec
Missions Mining Exploration Wh's
There is nothing i need nor want in null sec
If i need an ISK boost, ill buy 4 plexes and sell them.
EvE is fecked, remove plex, sort low sec out so gate guns and station guns ARE not tankable and more will go to low sec. Stop people camping choke points into null 24/7 n people will go there
You screw your own pvp areas on your own
stop bitching about high sec players when you cannot even show me a single thread were a high sec player has bitched about null sec being more profitable than his high sec
why?
BECAUSE US PLAYERS IN HIGH SEC DONT CARE ABOUT NULL/LOW SEC AT ALL
PvP Players - You whine and ***** worst than a woman on her period Why do you high sec types assume we are all evil PvP players and pirates? I'm a care bear, tyvm, and I still think you're an idiot. Those choke points are easy to identify and get past, if you can't be bothered to learn then you dont deserve to be able to make any significant amount of ISK in Eve.
Again, greed, why do i need billions os isk? whats the point? long as i got over a hundred mill, i dont need anymore, anymore is a bonus
how am i an idiot? because i have a diffrent view? elite null sec players 4tw er? |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
532
|
Posted - 2012.07.22 13:54:00 -
[89] - Quote
Simi Kusoni wrote:Actually high sec income is arguably as high or higher than low and null sec income once you allow for either rent or time wasted in CTAs, and the inevitable associated losses.
The fact that you can sit down in high sec and instantly start grinding out missions or jump into an incursion fleet means it is unrealistic to measure the value of the PvE in pure ISK per hour. The only "balanced" part of the game I can think of in this respect is currently exploration.
Exploration follows a pretty nice curve in terms of difficulty, resources required etc. from high to low. And it also has pretty well balanced rewards.
Missions, anoms and mining however are pretty borked in terms of risk/reward. Hopefully CCP will finish addressing the mining side of this with ring mining, they made a pretty good start on it with the drone poo nerf. Hi-Sec will *always* (as long as anything even remotely resembling current mechanics are in effect) be more conducive to the type of play you describe than low or null.
Exactly because it isn't entertaining enough to interrupt to any great degree all the "alts" at their business.
Even if / when the rewards get lowered "enough" (in hi-sec) there will still be people for whom null-sec/low-sec won't be attractive at all. So I predict that those people (and it is an unknown number) will play less and less until they quit while some (small) number will move somewhere else. I say "small" because if they wanted to be in low/null, they would be.
So income in hi-sec will almost (imho) always appear "too high" because time wasted in CTA's, associated losses or rent ( and only rent is actually quantifiable) will be prohibitive (or appear prohibitive) to a lot of people.
Interdict Hi-Sec - it's the only way to be sure... |

Simi Kusoni
HelloKittyFanclub
1509
|
Posted - 2012.07.22 14:13:00 -
[90] - Quote
Asuri Kinnes wrote:Hi-Sec will *always* (as long as anything even remotely resembling current mechanics are in effect) be more conducive to the type of play you describe than low or null.
Exactly because it isn't entertaining enough to interrupt to any great degree all the "alts" at their business.
Even if / when the rewards get lowered "enough" (in hi-sec) there will still be people for whom null-sec/low-sec won't be attractive at all. So I predict that those people (and it is an unknown number) will play less and less until they quit while some (small) number will move somewhere else. I say "small" because if they wanted to be in low/null, they would be.
So income in hi-sec will almost (imho) always appear "too high" because time wasted in CTA's, associated losses or rent ( and only rent is actually quantifiable) will be prohibitive (or appear prohibitive) to a lot of people. I agree that in terms of outright nerfing high sec rewards some players will still cease to visit low or null, but there are other approaches that would be more suitable. It's also important to remember that sometimes forcing people into low and null isn't the goal, the goal is merely to make those in low and null feel like there is a point to them being there.
For example with exploration the profit increases suitable because the items harvested by players via exploration are available only in those areas. This means the price is set by supply and demand, and I would like to see a similar system set up for most other aspects of Eve.
IIRC there was some talk a while back (possibly at fan fest?) of item production being pushed toward T2 in null, faction in low sec and meta in high sec. Currently industry in null sec is a bit of a joke, local production is completely pointless due to lack of slots and the ease with which modules and ships can be imported via JF.
I'm not a particularly great fan of simply nerfing mission rewards or the like, although I dare say some aspects of high sec could do with changing (E.G. war dec evasion and NPC corp hauling/mining). Instead I'd prefer to see null sec industry buffed, and make it so that only certain items can be found in the varying areas of Eve.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Simi Kusoni
HelloKittyFanclub
1509
|
Posted - 2012.07.22 14:17:00 -
[91] - Quote
Taranius De Consolville wrote:Again, greed, why do i need billions os isk? whats the point? long as i got over a hundred mill, i dont need anymore, anymore is a bonus
how am i an idiot? because i have a diffrent view? elite null sec players 4tw er? This is why you are an idiot:
Taranius De Consolville wrote:If you don't have a blob, sit tight n dock till people log on
(...)
sort low sec out so gate guns and station guns ARE not tankable and more will go to low sec. Stop people camping choke points into null 24/7 n people will go there You cannot get past low sec gate camps, and you apparently require a blob as support in order to PvE in null sec.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Ms Kat
Republic Military School Minmatar Republic
28
|
Posted - 2012.07.22 14:24:00 -
[92] - Quote
Taranius De Consolville wrote:NULL SEC is boring
End of conversation
If you don't have a blob, sit tight n dock till people log on
High Sec
Missions Mining Exploration Wh's
There is nothing i need nor want in null sec
If i need an ISK boost, ill buy 4 plexes and sell them.
EvE is fecked, remove plex, sort low sec out so gate guns and station guns ARE not tankable and more will go to low sec. Stop people camping choke points into null 24/7 n people will go there
You screw your own pvp areas on your own
stop bitching about high sec players when you cannot even show me a single thread were a high sec player has bitched about null sec being more profitable than his high sec
why?
BECAUSE US PLAYERS IN HIGH SEC DONT CARE ABOUT NULL/LOW SEC AT ALL
PvP Players - You whine and ***** worst than a woman on her period
Bolded the important pieces of this post.
I think you accidently made a very good point there.
Lowsec - ment to be inbetween the "safety" of highsec and the "lawless" null sec. I think that making gate guns un tankable would be a great move, it would offer new pvpers the options of pvping in low sec - scanning down plex's/missions, killing in belts etc. But at the same time giving the newer less experienced pvpers a option to vie out of pvp in lowsec. Dont get me wrong there should be no concord.
That i propose (because of the above post)
highsec - CONCORD/gate/station guns
Lowsec - gate and station guns
Nullsec - freefor all anything goes.
|

Simi Kusoni
HelloKittyFanclub
1509
|
Posted - 2012.07.22 14:30:00 -
[93] - Quote
Ms Kat wrote:Bolded the important pieces of this post.
I think you accidently made a very good point there.
Lowsec - ment to be inbetween the "safety" of highsec and the "lawless" null sec. I think that making gate guns un tankable would be a great move, it would offer new pvpers the options of pvping in low sec - scanning down plex's/missions, killing in belts etc. But at the same time giving the newer less experienced pvpers a option to vie out of pvp in lowsec. Dont get me wrong there should be no concord.
That i propose (because of the above post)
highsec - CONCORD/gate/station guns
Lowsec - gate and station guns
Nullsec - freefor all anything goes.
I think you're missing the purpose of gate guns, they aren't there to save your ass if you do something stupid, they're there so people can't gate camp in frigates and interceptors.
This means you can always get through in a cloaked ship or frigate, occasionally you might die in a frigate if you jump into a very heavily camped system and they have a remote sebo'd ship on gate but it's rare.
As it stands due to local you are already very safe in space in low sec, especially mission running since people have to launch probes to find you and you can see those probes on directional. Your proposal doesn't really help rookies that much, because we'd still kill them in space, what it does do is make us older players 100% safe and remove all effort required for low sec hauling and logistics.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Ms Kat
Republic Military School Minmatar Republic
28
|
Posted - 2012.07.22 14:33:00 -
[94] - Quote
Simi Kusoni wrote:Ms Kat wrote:Bolded the important pieces of this post.
I think you accidently made a very good point there.
Lowsec - ment to be inbetween the "safety" of highsec and the "lawless" null sec. I think that making gate guns un tankable would be a great move, it would offer new pvpers the options of pvping in low sec - scanning down plex's/missions, killing in belts etc. But at the same time giving the newer less experienced pvpers a option to vie out of pvp in lowsec. Dont get me wrong there should be no concord.
That i propose (because of the above post)
highsec - CONCORD/gate/station guns
Lowsec - gate and station guns
Nullsec - freefor all anything goes.
I think you're missing the purpose of gate guns, they aren't there to save your ass if you do something stupid, they're there so people can't gate camp in frigates and interceptors. This means you can always get through in a cloaked ship or frigate, occasionally you might die in a frigate if you jump into a very heavily camped system and they have a remote sebo'd ship on gate but it's rare. As it stands due to local you are already very safe in space in low sec, especially mission running since people have to launch probes to find you and you can see those probes on directional. Your proposal doesn't really help rookies that much, because we'd still kill them in space, what it does do is make us older players 100% safe and remove all effort required for low sec hauling and logistics.
Isnt lowsec pretty much dead as it stands? Isnt the major problem CCP have is getting people in low/null? We need to stop thinking of how the mechanics are and what they are ment to be and rethink it all. I stand by this idea as a player from 2004 its the best thing suggested on these forums in a long time |

Simi Kusoni
HelloKittyFanclub
1510
|
Posted - 2012.07.22 14:39:00 -
[95] - Quote
Ms Kat wrote:Isnt lowsec pretty much dead as it stands? Isnt the major problem CCP have is getting people in low/null? We need to stop thinking of how the mechanics are and what they are ment to be and rethink it all. I stand by this idea as a player from 2004 its the best thing suggested on these forums in a long time Not if it means turning low sec into high sec.
You are essentially suggesting we revitalise low sec by making it less like low sec. This game has already become ridiculously easy, dumbing it down even more because some people refuse to learn is just going to drive away what little is left of the loyal fan base.
It might give a brief burst in activity, but most of us who play Eve because it's challenging will simply quit. I've already lost the vast majority of my friends in Eve because they quit due to the direction the game has gone in over the last few years. I'd rather not lose the few players I know that still remain from when I first joined, all because some idiots can't get past gate camps.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Ms Kat
Republic Military School Minmatar Republic
28
|
Posted - 2012.07.22 14:42:00 -
[96] - Quote
Simi Kusoni wrote:Ms Kat wrote:Isnt lowsec pretty much dead as it stands? Isnt the major problem CCP have is getting people in low/null? We need to stop thinking of how the mechanics are and what they are ment to be and rethink it all. I stand by this idea as a player from 2004 its the best thing suggested on these forums in a long time Not if it means turning low sec into high sec. You are essentially suggesting we revitalise low sec by making it less like low sec. This game has already become ridiculously easy, dumbing it down even more because some people refuse to learn is just going to drive away what little is left of the loyal fan base. It might give a brief burst in activity, but most of us who play Eve because it's challenging will simply quit. I've already lost the vast majority of my friends in Eve because they quit due to the direction the game has gone in over the last few years. I'd rather not lose the few players I know that still remain from when I first joined, all because some idiots can't get past gate camps.
Maybe its time to do some gardening, and pull out tho's last weeds and twisted bitter vines(vets) to improve the game and playerbase? |

Cloud' Strife
The Pegasus Project
3
|
Posted - 2012.07.22 14:43:00 -
[97] - Quote
Damsa Desirah wrote:Cloud' Strife wrote: I'm a highsec carebear.
I stay and play in high sec, i don't pvp, WHY?
Because pvp is all about numbers. its too 1 sided.
If i get jumped by a gang of pirates, I'm dead, GAME OVER. plain and simple.
It dosn't matter how much sp i have, it dosen't matter what ship i fly or how it is fitted, it dosen't matter how experienced or good i am at playing the game.
There is no hope or chance for me to fight my way out and escape or even take 1 or more of my attackers down with me.
most likely i will be pointed and dampened and dead within seconds before i can even target an attacking ship.
That is not fun, that is a gang of bullies beating up on someone they know damn well cannot fight back.
For me the risk Far outweighs any potential reward.
The ships in eve are made of paper, they die far too quickly and far too easerly. there is no epic battle, its primary target, click f1 to f8 sit back and watch target die in under 30 seconds.
Now i've played in low and null sec, i've been part pf a major alliance thats owned territory, i've been in CTA battles which involved flying 20 jumps into enemy teritory and then getting popped in seconds by 20+ enemy ships calling primery on me,
sitting back and thinking now that was fun !!!NOT!!!.
Now if you wanna get me back into low / null sec you need to give me a fighting chance. ships need to get segnificantly stronger.
If i get jumped by a gang of pirates, i wanna be able to put up a fight that will last several minutes. i wanna be able to shoot back and maybe take 1 or 2 smaller/weaker ships down with me.
A fight i can get my teeth into and not be over in under 30 sec.
Give me a fighting chance and rewards worth the risk and i will return to low / null sec.
Until then, I'll stick high sec and the industrial side of the game.
This is why you learn. Lowsec is a different monster then hisec, you need to be paying attention to you Map Statistics tab more so then any where else because camps are so prevalent. If you don't feel like relying on ships destroyed in the last hour, **** man, get into something that can use a covert ops cloak. I have made more ISK by creating my own trade hub within my Lowsec Home system and for some reason the lazy people would rather pay about a 6% markup then travel 6+ jumps to Rens/Hek/Dodixie. EVE is about exploitation of -every- thing. If you put limits on your imagination and refuse to have "bad" business habits... Then stay and let me make more ISK.
|

Simi Kusoni
HelloKittyFanclub
1510
|
Posted - 2012.07.22 14:45:00 -
[98] - Quote
Ms Kat wrote:Simi Kusoni wrote:Not if it means turning low sec into high sec.
You are essentially suggesting we revitalise low sec by making it less like low sec. This game has already become ridiculously easy, dumbing it down even more because some people refuse to learn is just going to drive away what little is left of the loyal fan base.
It might give a brief burst in activity, but most of us who play Eve because it's challenging will simply quit. I've already lost the vast majority of my friends in Eve because they quit due to the direction the game has gone in over the last few years. I'd rather not lose the few players I know that still remain from when I first joined, all because some idiots can't get past gate camps. Maybe its time to do some gardening, and pull out tho's last weeds and twisted bitter vines(vets) to improve the game and playerbase? Hmm, I'd probably argue that the kind of player attracted by high sec style gameplay is not one that would be an "improvement".
Looking at the stats the average high sec player has <5m SP, meaning that they cannot stay in Eve very long. Does that make them more valuable? More numerous, perhaps. But how long would Eve last if it began catering to them to the detriment of it's loyal older players?
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Ms Kat
Republic Military School Minmatar Republic
28
|
Posted - 2012.07.22 14:51:00 -
[99] - Quote
Simi Kusoni wrote:Ms Kat wrote:Simi Kusoni wrote:Not if it means turning low sec into high sec.
You are essentially suggesting we revitalise low sec by making it less like low sec. This game has already become ridiculously easy, dumbing it down even more because some people refuse to learn is just going to drive away what little is left of the loyal fan base.
It might give a brief burst in activity, but most of us who play Eve because it's challenging will simply quit. I've already lost the vast majority of my friends in Eve because they quit due to the direction the game has gone in over the last few years. I'd rather not lose the few players I know that still remain from when I first joined, all because some idiots can't get past gate camps. Maybe its time to do some gardening, and pull out tho's last weeds and twisted bitter vines(vets) to improve the game and playerbase? Hmm, I'd probably argue that the kind of player attracted by high sec style gameplay is not one that would be an "improvement". Looking at the stats the average high sec player has <5m SP, meaning that they cannot stay in Eve very long. Does that make them more valuable? More numerous, perhaps. But how long would Eve last if it began catering to them to the detriment of it's loyal older players?
Didnt the latest surveys results indicate something like 90%+ of the eve playerbase play for the PVE element and something as little as under 10% for PvP? At the end of the day, CCP is a company who only truely cares about profits. Now if a change brings in more players and higher profits they will make it. This change not only would boost the playerbase, but also boost pvp as a side effect. low sec is DEAD....... EMPTY appart from a few people exploiting FW maybe. Why not change and utilise this space to bring in mroe players and entertain a wider number of the playerbase? |

Simi Kusoni
HelloKittyFanclub
1510
|
Posted - 2012.07.22 14:55:00 -
[100] - Quote
Ms Kat wrote:Didnt the latest surveys results indicate something like 90%+ of the eve playerbase play for the PVE element and something as little as under 10% for PvP? At the end of the day, CCP is a company who only truely cares about profits. Now if a change brings in more players and higher profits they will make it. This change not only would boost the playerbase, but also boost pvp as a side effect. low sec is DEAD....... EMPTY appart from a few people exploiting FW maybe. Why not change and utilise this space to bring in mroe players and entertain a wider number of the playerbase? No, the surveys didn't show that. If you can find the thread I'll show you why. That was more a case of some idiots not understanding statistics, trying to use it to support his argument and then running with it despite having it explained to him.
And because buffing gate guns isn't the only way to change low sec?
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

baltec1
Bat Country
1670
|
Posted - 2012.07.22 15:13:00 -
[101] - Quote
Ms Kat wrote:I stand by this idea as a player from 2004 its the best thing suggested on these forums in a long time
Republic Military School [RMS] from 2008.01.16 22:24 to this day
Calling you out on this one faceless NPC alt. |

Dave stark
Bombardier Inc
207
|
Posted - 2012.07.22 18:23:00 -
[102] - Quote
Taranius De Consolville wrote:Dave stark wrote:Taranius De Consolville wrote:NULL SEC is boring
End of conversation you're so wrong it's painful. null is the most fun area of the game. the people are better, the array of activities are broader, there are no limits to what you can do in null in comparison to high sec. Um PvP/Rat/Exploration/Mine/Anomolies/Wh's Now lets look at empire PvP/Rat/Exploration/Mine/Anomolies/Wh's Yah i can see the MASSIVE diffrence between high sec and null sec Yup, its right there I can see it, deffo, thats me on the next train to null sec
all of those activities are present but limited. i'll take mining as my first and only example because it's clear you're right and i'm wrong but anyway let me continue...
you can't mine certain minerals in high sec, it's limited. belt ratting in high sec is limited to frig/destroyer rats where as belts in null have battleships etc. there's more of the good stuff in null but if you're content being a big fish in a small pond, stay in the pond. i'll go enjoy the ocean while you're doggy paddling in circles. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

James Amril-Kesh
4S Corporation RAZOR Alliance
410
|
Posted - 2012.07.22 18:25:00 -
[103] - Quote
Taranius De Consolville wrote:Now lets look at empire
PvP Enjoy your station games. EVE's 4th of July Fireworks |

Johan Civire
Dirty Curse inc.
45
|
Posted - 2012.07.22 21:38:00 -
[104] - Quote
Majic Pony Love wrote:we like low sec the way it is. if you don't like it move along.
say the guy that use a alt to commend poor guy scared to show his face |

marVLs
21
|
Posted - 2012.07.23 20:15:00 -
[105] - Quote
Hmm making low sec attractive? Maybe remove from it caps and supers (only for WH and null) and place there unique ships only for low sec, something like mini carriers and tech3 BS (not subsystem tech3 but transforming on field for one type of role like max dps in cost of HP etc). Don't hate, just loose idea  |

IGNATIUS HOOD
Zephyr Corp Black Thorne Alliance
324
|
Posted - 2012.07.23 20:54:00 -
[106] - Quote
stoicfaux wrote:Low-sec is "useless" because it's full of random, mindless PvP. If you want low-sec to be useful then it needs some "empire building" ability, (i.e. the ability for players to create security and stability so they can build a "town" (aka civilization)) otherwise it will always be a lawless wasteland. No one is going to bother investing in low-sec if they're just going to get steamrolled by pirates or an alliance. No profit, no low-sec colonization.
And if low-sec ever becomes civilized, then the pirates are just going to start whining about no longer being able to effectively function in low-sec.
Just be done with it and replace low-sec with null-sec.
What exactly is stopping a Alliance or Corp from establishing order in a LS system or constellation now? Is their a mechanic stopping them?
And most of LS is empty FYI. I know what I speak of since I'm in LS quite a bit. There are maybe 10 systems where signifigant PVP, not counting FW, takes place and the other systems are pretty much empty aside from the occasional small scrub gang or lone gunman camping.
99% of the content in this game is player driven. If you don't like your narrative friend, change it. Do something else, join another corp, or build your own. This game is about the friends you fly with, the more freinds you have the more your options open up. 'perfer et obdura; dolor hic tibi proderit olim'
Be patient and tough; some day this pain will be useful to you.
~I fly spaceships~ |

Karl Planck
Heretic Army Heretic Nation
182
|
Posted - 2012.07.23 21:03:00 -
[107] - Quote
Ms Kat wrote: Isnt lowsec pretty much dead as it stands?
I would like you to come to amamake and say that to my face good sir. Stop shiptoasting with your faceless alts. Lowsec can be improved, but it is pretty damn awesome for a certain kind of player. I would explain it to you but the things that us lowsec dwellers find entertaining would almost certainly not have the same effect on you and your brood
To all everyone concerned over the fairness involving the H/O disqualification https://forums.eveonline.com/default.aspx?g=posts&t=113351&find=unread |

Gnaw LF
AQUILA INC Verge of Collapse
121
|
Posted - 2012.07.23 21:07:00 -
[108] - Quote
Caghji wrote:
Regards
Caghji
That was an awesome story, you truly are the Count of Moonte Cristo. /tiphat |

FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2011
|
Posted - 2012.07.23 21:08:00 -
[109] - Quote
Strike Severasse wrote:1 Stargate Camping at entry points Like it or not, choke points prevent high sec types from entering lower sec...CCP needs to fix this, offer paid gates or random gates, something, anything, Fix it and campers get use to it. You will love it in the end and you know it or are to stupid to realize. So you know it right!
Paid gates would get camped. Random gates would gut fleets as they all landed on different outgates.
You want to know how to deal with gate camps? Scout them, go around them, or crash them with a larger fleet.
Strike Severasse wrote:Give them a possible escape option
There are a LOT of possible escape options out there already. The problem isn't that lowsec is so dangerous, it's that ignorance is far more dangerous. People die going into lowsec because they don't know how to scout, they don't know how to avoid fights they can't win, and they don't know how to even attempt to escape. You want CCP to hand them more tools to compensate for their own incompetence.
No.
Strike Severasse wrote:if a system is being contested, then rewards should go up for rats, loot, whatever the method.
The reward is for creating and maintaining security. You shouldn't create a reward system designed to reward the least-competent the most. If you're able to lock down a system and prevent anyone from interfering in your operations for days or weeks at a time, SHOULDN'T there be a significant reward?
Strike Severasse wrote:4 Sec Status This is the simplest fix, let low standing fight low standing in low sec without a sec hit. They already can. If you shoot a pirate, you don't lose sec. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

Ginger Barbarella
State War Academy Caldari State
17
|
Posted - 2012.07.23 21:12:00 -
[110] - Quote
Unless Eve players have the ability to directly affect DUST players (ie, shoot down their transports that bring them in to work on-planet; I'm assuming that DUST will already be able to affect Eve player's PI installations), it's really kinda pointless to discuss the two in the same sentence. No? |

Abditus Cularius
Clancularius Industries
58
|
Posted - 2012.07.23 21:56:00 -
[111] - Quote
This was one of the most interesting and insightful posts I've read in quite some time. +1 cookie to you, sir. |

Sarcasim
The Southern Gentleman's Social Club Event Horizon Protocol
0
|
Posted - 2012.07.23 22:13:00 -
[112] - Quote
Danfen Fenix wrote:There is an anti pont module... It's called a warp core stabiliser  Unless you're on about the one that occasinally breaks locks ?
I am less then 2 weeks old, but if I understand correctly if you have like 5 people pointing you then stabiliser is useless?? |

Simi Kusoni
HelloKittyFanclub
1537
|
Posted - 2012.07.23 22:16:00 -
[113] - Quote
Sarcasim wrote:Danfen Fenix wrote:There is an anti pont module... It's called a warp core stabiliser  Unless you're on about the one that occasinally breaks locks ? I am less then 2 weeks old, but if I understand correctly if you have like 5 people pointing you then stabiliser is useless?? Not if you have six warp core stabs.
But realistically a few warp core stabs, some nanos and a mwd+cloak and any ship can run through pretty much any camp unhindered.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Vaerah Vahrokha
Vahrokh Consulting
1679
|
Posted - 2012.07.23 22:24:00 -
[114] - Quote
Bootleg Jack wrote:Strike Severasse wrote:... So the problem is how to make high sec types want to go into low and null sec right?... Nope, dead wrong, as we learned in UO, drawing PvE players into a PvP zone is not the answer, it is a good way to kill off a game though. The way to populate a PvP zone is to make the PvP not suck, then the millions of PvPers world wide will sign up.
Right now the game is setup to feed new PvPers as fodder to existing players. As long as CCP squanders it's new customer base this way long term subs will not increase.
QFT
I have played Guild Wars 2 beta and... there are MILLIONS of people who want to PvP. Just not in EvE, because EvE PvP is only fun for high commanders who find drones to sacrifice in building their own empire.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
1679
|
Posted - 2012.07.23 22:38:00 -
[115] - Quote
baltec1 wrote:Bunnie Hop wrote:
Mudflation is laughable. The balance of having rare minerals only in low sec balances the games ecomony alot. I really don't see alot of the problems some claim exist. My first character (Andrasta) opened in June 03, I recall people logging on after DT to sell to NPC corps while prices were still high (to stimulate ecomonic growth the NPCs bought minerals in fixed amounts). I have seen the ecomony of the game durings its entire existence and fail to see these adverse effects of high sec miners.
Caldari ice still hasn't fallen to what it was at the start of the year after my corp killed everyone mining it in high sec for a month
Maybe because the more you kill, the less the supply, and thus the price increases? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
1679
|
Posted - 2012.07.23 22:41:00 -
[116] - Quote
Simi Kusoni wrote:Taranius De Consolville wrote:NULL SEC is boring
End of conversation
If you don't have a blob, sit tight n dock till people log on
High Sec
Missions Mining Exploration Wh's
There is nothing i need nor want in null sec
If i need an ISK boost, ill buy 4 plexes and sell them.
EvE is fecked, remove plex, sort low sec out so gate guns and station guns ARE not tankable and more will go to low sec. Stop people camping choke points into null 24/7 n people will go there
You screw your own pvp areas on your own
stop bitching about high sec players when you cannot even show me a single thread were a high sec player has bitched about null sec being more profitable than his high sec
why?
BECAUSE US PLAYERS IN HIGH SEC DONT CARE ABOUT NULL/LOW SEC AT ALL
PvP Players - You whine and ***** worst than a woman on her period Why do you high sec types assume we are all evil PvP players and pirates? I'm a care bear, tyvm, and I still think you're an idiot. Those choke points are easy to identify and get past, if you can't be bothered to learn then you dont deserve to be able to make any significant amount of ISK in Eve.
Yes I am going to pack my stuff in my freigthers and Orcas and carry it over to 0.0, in nice safety. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Simi Kusoni
HelloKittyFanclub
1538
|
Posted - 2012.07.23 22:46:00 -
[117] - Quote
Vaerah Vahrokha wrote:Simi Kusoni wrote:Taranius De Consolville wrote:NULL SEC is boring
End of conversation
If you don't have a blob, sit tight n dock till people log on
High Sec
Missions Mining Exploration Wh's
There is nothing i need nor want in null sec
If i need an ISK boost, ill buy 4 plexes and sell them.
EvE is fecked, remove plex, sort low sec out so gate guns and station guns ARE not tankable and more will go to low sec. Stop people camping choke points into null 24/7 n people will go there
You screw your own pvp areas on your own
stop bitching about high sec players when you cannot even show me a single thread were a high sec player has bitched about null sec being more profitable than his high sec
why?
BECAUSE US PLAYERS IN HIGH SEC DONT CARE ABOUT NULL/LOW SEC AT ALL
PvP Players - You whine and ***** worst than a woman on her period Why do you high sec types assume we are all evil PvP players and pirates? I'm a care bear, tyvm, and I still think you're an idiot. Those choke points are easy to identify and get past, if you can't be bothered to learn then you dont deserve to be able to make any significant amount of ISK in Eve. Yes I am going to pack my stuff in my freighters and Orcas and carry it over to 0.0, in nice safety. I will expecially load my 80B worth of BPOs on a pink ship with a dartboard painted on it. If you can't get a few BPOs across Eve you should just uninstall now.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Vaerah Vahrokha
Vahrokh Consulting
1679
|
Posted - 2012.07.23 22:46:00 -
[118] - Quote
Simi Kusoni wrote:As it stands due to local you are already very safe in space in low sec, especially mission running since people have to launch probes to find you and you can see those probes on directional.
Having missioned for a good while both in low and 0.0, I can safely say that having to spam that stupid BAD concept of directional scanner is the top 1 reason to not bother doing PvE in there.
Had it been a radar or something like every single game past 1980 has implemented, then it might be worth and even fun to play the "catch-me-if-you-can" game. But no, it has to be a mash'da-button suck experience.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
1679
|
Posted - 2012.07.23 22:50:00 -
[119] - Quote
Simi Kusoni wrote:If you can't get a few BPOs across Eve you should just uninstall now.
I am not talking of your frigate BPOs, not going to move them in solo. Also, once you are out of hi sec and ofc you have to setup 3-4 POSes you have also the bellyache job of fueling them and the crotch-ache of defending them. Not worth bothering.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Simi Kusoni
HelloKittyFanclub
1539
|
Posted - 2012.07.23 22:57:00 -
[120] - Quote
Vaerah Vahrokha wrote:Simi Kusoni wrote:If you can't get a few BPOs across Eve you should just uninstall now. I am not talking of your frigate BPOs, not going to move them in solo. Also, once you are out of hi sec and ofc you have to setup 3-4 POSes you have also the bellyache job of fueling them and the crotch-ache of defending them. Not worth bothering. Get an alt and scout or cyno them in? As much as I hate JF logistics the mechanic is currently available and easy to use.
But yes, null sec industry does need a revamp. So do a lot of things in Eve. This isn't because moving stuff is hard, its simply because null sec industry provides no real benefits.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Vaerah Vahrokha
Vahrokh Consulting
1680
|
Posted - 2012.07.23 23:06:00 -
[121] - Quote
Simi Kusoni wrote:Vaerah Vahrokha wrote:Simi Kusoni wrote:If you can't get a few BPOs across Eve you should just uninstall now. I am not talking of your frigate BPOs, not going to move them in solo. Also, once you are out of hi sec and ofc you have to setup 3-4 POSes you have also the bellyache job of fueling them and the crotch-ache of defending them. Not worth bothering. Get an alt and scout or cyno them in? As much as I hate JF logistics the mechanic is currently available and easy to use. But yes, null sec industry does need a revamp. So do a lot of things in Eve. This isn't because moving stuff is hard, its simply because null sec industry provides no real benefits.
"buy 2+ accounts to play". While I have 4-5 accounts, I always found this to be borderline of a scam imposed on players. Never needed to do that in any other MMO.
Anyway another thing that keeps being overlooked is how for many beginning with me, EvE is just a pass time, a stop gap while not doing something else. Thus it gets a very low priority and all those oh-so-important achievements like passing 40 0.0 systems in an unescorted ship become a waste of time. To me, spending 2-3 hours (that's how long it took to go to Stain the last time I went there from south of Amarr in a Hurricane) is not fun.
If I find 30 minutes to play, I WANT them to be meaningful. This is why while I only play PvP games, I don't PvP in EvE (any more). I want to kill faces not to roam for 1 hour just to get hot dropped nor to waste 3 hours of my life to make some moon goo overlord richer.
Also, I want to kill faces in a team of 5 (guild wars) or 6 (WAR) not of 50 or 5000. I want a fair fight to compete, not some 10:1 "outcome is decided before opening fire" typical EvE situation.
EvE is good for manufacturing and playing the markets, both things that don't require going the extra miles and sinking hours and hours just to go from A to B.
I am sorry to say it, but for being a PvP game, EvE's actual "on the field" PvP experience blows. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Simi Kusoni
HelloKittyFanclub
1539
|
Posted - 2012.07.23 23:13:00 -
[122] - Quote
Vaerah Vahrokha wrote:Simi Kusoni wrote:Vaerah Vahrokha wrote:Simi Kusoni wrote:If you can't get a few BPOs across Eve you should just uninstall now. I am not talking of your frigate BPOs, not going to move them in solo. Also, once you are out of hi sec and ofc you have to setup 3-4 POSes you have also the bellyache job of fueling them and the crotch-ache of defending them. Not worth bothering. Get an alt and scout or cyno them in? As much as I hate JF logistics the mechanic is currently available and easy to use. But yes, null sec industry does need a revamp. So do a lot of things in Eve. This isn't because moving stuff is hard, its simply because null sec industry provides no real benefits. "buy 2+ accounts to play". While I have 4-5 accounts, I always found this to be borderline of a scam imposed on players. Never needed to do that in any other MMO. Anyway another thing that keeps being overlooked is how for many beginning with me, EvE is just a pass time, a stop gap while not doing something else. Thus it gets a very low priority and all those oh-so-important achievements like passing 40 0.0 systems in an unescorted ship become a waste of time. To me, spending 2-3 hours (that's how long it took to go to Stain the last time I went there from south of Amarr in a Hurricane) is not fun. If I find 30 minutes to play, I WANT them to be meaningful. This is why while I only play PvP games, I don't PvP in EvE (any more). I want to kill faces not to roam for 1 hour just to get hot dropped nor to waste 3 hours of my life to make some moon goo overlord richer. EvE is good for manufacturing and playing the markets, both things that don't require going the extra miles and sinking hours and hours just to go from A to B. Buy 2+ accounts, or make some friends. This is common in MMOs, game mechanics create dependency on others for specific roles or class skills. This dependency can be removed using alts, it is extremely common. The only difference in my experience is generally that Eve is better for multi-boxing in terms of performance.
Also, if you are PvPing by simply flying 40 jumps around a random area then you aren't doing it very well. That's generally a good strategy only if you want to get ganked or hot dropped.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Dirk Culliford
Zero G Universal Enterprises
12
|
Posted - 2012.07.23 23:21:00 -
[123] - Quote
Dave stark wrote:Danfen Fenix wrote:There is an anti pont module... It's called a warp core stabiliser  Unless you're on about the one that occasinally breaks locks ? and if 2 frigates tackle you, you need 4 of them to escape. (unless there's a limit on -warp strength that i'm unaware of)
What's that, two players fit for close range tackling can lock down a solo hostile ship!? good gods what is this game coming to!
Hint - you don't need any wcs to escape two frigates. I'll give you two ideas to start you off, I'm sure if you engage your brain you will find more.
1) shoot back and kill the buggers, they're only frigs!
2) they are within 10km to scramble you, fit a neut and cap them out. (while doing so, you could also see point 1) |

Dave stark
Bombardier Inc
210
|
Posted - 2012.07.23 23:26:00 -
[124] - Quote
Dirk Culliford wrote:Dave stark wrote:Danfen Fenix wrote:There is an anti pont module... It's called a warp core stabiliser  Unless you're on about the one that occasinally breaks locks ? and if 2 frigates tackle you, you need 4 of them to escape. (unless there's a limit on -warp strength that i'm unaware of) What's that, two players fit for close range tackling can lock down a solo hostile ship!? good gods what is this game coming to! Hint - you don't need any wcs to escape two frigates. I'll give you two ideas to start you off, I'm sure if you engage your brain you will find more. 1) shoot back and kill the buggers, they're only frigs! 2) they are within 10km to scramble you, fit a neut and cap them out. (while doing so, you could also see point 1)
you give me that advice as if i was complaining rather than merely stating a fact. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Danny Diamonds
Science and Trade Institute Caldari State
12
|
Posted - 2012.07.24 00:32:00 -
[125] - Quote
Dave stark wrote:Taranius De Consolville wrote:NULL SEC is boring
End of conversation you're so wrong it's painful. null is the most fun area of the game. the people are better, the array of activities are broader, there are no limits to what you can do in null in comparison to high sec.
It isn't possible for an opinion to be wrong. You can't argue against an opinion either. |

Doc Severide
Caldari Provisions Caldari State
131
|
Posted - 2012.07.24 01:40:00 -
[126] - Quote
Din Chao wrote:Strike Severasse wrote:CCP needs ppl in low and null sec for Dust 514 to work. EVE needs Dust 514 to do well and get EVE subscriptions Increasing.
These are facts, plain and simple. These are opinions. Stopped reading here. No kidding. Some fewl always wants to give us facts when they really know nothing... I stopped reading there too... |

Bootleg Jack
Potters Field
201
|
Posted - 2012.07.24 02:16:00 -
[127] - Quote
Danny Diamonds wrote:Dave stark wrote:Taranius De Consolville wrote:NULL SEC is boring
End of conversation you're so wrong it's painful. null is the most fun area of the game. the people are better, the array of activities are broader, there are no limits to what you can do in null in comparison to high sec. It isn't possible for an opinion to be wrong. You can't argue against an opinion either.
Everyone is welcome to have an opinion, as long as it is mine 
I'm an American, English is my second language... |

Misanth
RABBLE RABBLE RABBLE
655
|
Posted - 2012.07.24 03:48:00 -
[128] - Quote
Strike Severasse wrote:How to Get HighSec types into Low and Null (aka lower sec) ?? What's stops them? How can it be fixed?
Step one is to fix the mentality of players. I.e. have people realise it's not so damn a) bad to lose a ship, b) dangerous in low- or null. Then all the false information/expectations people have, needs to be cleared out too.
For example; alot of players believe you have to be a 'fulltime' gamer or 'elite' or something to live in null. It's really far from truth. If you pay your sub via CC or similar, you really don't have to log at all. And there's plenty of alternative alliances/corps that keep casual players around.
Another example; alot of players believe you have to be in blob X or defend space Y to live in null. That's bullshit. My corp is ~20man, we live in hostile space (right now I've been sitting in local with 450+ people duking it out) and do just fine. We make isk, we kill stuff, we have fun. You don't need to own space, or have taxes, or have CTA. You can cut your own slice of the cake wherever you want, if you just are open minded and have a go at it.
The mentality is the issue, nothing else. Mechanics are already in place. Yes, they favour space owners, that's to be expected tho (why else own space?). Perhaps it should be less appealin to own large chunks of space, give slices to 'own' or 'control' space for smaller groups (even tho it's not needed, but alot seems appealed by that idea). There's not alot of changes that has to be done, to be fair. The issue is with the playerbase, the false interpretation and picture of low- and null. Combine that with the (now) high income in high-, and there's very little incentitives, and very much that scares people away. Start by spreading proper information, and step two would be to cut highsec income, and you come a long way already. shiptoastin' liek a baws |

Beekeeper Bob
Beekeepers Anonymous
192
|
Posted - 2012.07.24 05:50:00 -
[129] - Quote
Nonsense opinions presented as fact..... Most lowsec is very lightly populated, and easy to travel thru. Only a few lowsec gates are regularly camped, and they are fairly well known access points to 0.0.
Regional gates into 0.0 are almost impossible to camp effectively unless you employ a ton of people. Or someone is dumb enough to jump in in a BC/BS and get caught.
Forcing people into lowsec 0.0 will not solve any of your points, it will simply drive people out of the game. 
1/10
"CCP, is a cutting edge developer, they have found a way to sell lag to their customers, and make them believe it's a feature." |

Al Kickaurazz
State Protectorate Caldari State
0
|
Posted - 2012.07.24 06:12:00 -
[130] - Quote
Bunnie Hop wrote:Edited out because I honestly just don't care enough anymore.
You can click a poster and choose to ignore his posts you know. Does wonders for reading troll-free (and idiot free) threads in here..
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Misanth
RABBLE RABBLE RABBLE
659
|
Posted - 2012.07.24 06:25:00 -
[131] - Quote
Al Kickaurazz wrote:Bunnie Hop wrote:Edited out because I honestly just don't care enough anymore. You can click a poster and choose to ignore his posts you know. Does wonders for reading troll-free (and idiot free) threads in here..
Enjoying talking to yourself yet?  shiptoastin' liek a baws |

Zapson
The Companionship Test Alliance Please Ignore
0
|
Posted - 2012.07.24 10:18:00 -
[132] - Quote
Caghji wrote:stoicfaux wrote:Low-sec is "useless" because it's full of random, mindless PvP. If you want low-sec to be useful then it needs some "empire building" ability, (i.e. the ability for players to create security and stability so they can build a "town" (aka civilization)) otherwise it will always be a lawless wasteland. No one is going to bother investing in low-sec if they're just going to get steamrolled by pirates or an alliance. No profit, no low-sec colonization.
And if low-sec ever becomes civilized, then the pirates are just going to start whining about no longer being able to effectively function in low-sec.
Just be done with it and replace low-sec with null-sec.
Wrong GÇô Just plain Wrong This line is said over and over again and again And I know it to be completely wrong. It is the comment of people who have no imagination, who live in fear and refuse to take a risk. My Story GÇô abridged form 2 and -+ years ago I bought 3 moons in low sec that helped build hypersynaptic fibres We had very limited (read none) PvP protection GÇô so in our Corp description we wrote in English and in Russian that we were a null sec Russian logistics corporation GÇô Enquiries to my CEO GÇô recruitment closed GÇô NBSI Needless to say we were neither Russian nor had any of our 5 corp members ever lived in null We went untouched for 6 months. In those six months I scanned every low sec moon in the region recording what minerals and who controlled them. This allowed me to discover 2 new tungsten moons which were not recorded on dotlans GÇô it also allowed to identify the political landscape. We expanded our moon mining to the tungsten moons and paired low grade moons GÇô 7 moons in total. I had identified two areas in the region which would be off limits to us GÇô one was a pipe which had the biggest quantity of expensive moons GÇô the other was right next door to a null entrance. Then one of our moons got attacked by a new alliance moving into the area GÇô they had already taken the expensive GÇÿpipeGÇÖ making it their GÇÿhomeGÇÖ and now were looking around for more moons GÇô Now one skill I have is negotiation GÇô I do not know why this is but I am pretty good at it GÇô and I negotiated a GÇÿreasonable protection feeGÇÖ to be paid to hold onto the moon. I eventually got access to the alliances INTEL channel as well and built a relationship without ever joining them officially. They the alliance attacked a neighboring moon of someone elseGÇÖs but got hot dropped and their capitals destroyed GÇô so they stopped expanding and withdrew to their pocket I made contact with the neighbor and arranged to supply info from the alliance INTEL channel GÇô over the course of the next 6 months the alliance suffered numerable ship losses and were contained. During all this time I became a recognized hauler in the area and became friendly with the GÇÿlocalGÇÖ pirates occasionally helping some of their new members in ratting sites they were finding difficult GÇô this meant the local pirates left me alone. As players came and went from the system more and more moons came up for sale and I bought them. My neighbor asked if I could manage his 3 moons while he went off PvPing so another 3 + 3 low grades were added. I eventually negotiated a drop of the GÇÿprotection feeGÇÖ as the alliance left their pocket and went to null (where on a side note they were completely humiliated and destroyed GÇô when they came back to the pocket they never asked for that protection money again) GÇô I made a point of not buying any of the pocket moons though. After 1 and -+ years my corp of 6 indi players (we had recruited one player in that time) was in control of 29 low sec moon mining moons.In the final 6 months we went completely unchalleneged GÇô we built 25 POCOGÇÖs when they became available with the local pirate groups helping us destroy the COGÇÖs that were there so that got blue standings and low tax. We then got the opportunity to move to null which we took. Over the course of 4 weeks we took down and sold our assets (29 large POS + mods sold on the market GÇô that was a nice wind fall) + the moons that we could GÇô we kept the POCOGÇÖs We bowed out graciously. In all that time strategy, diplomacy, and calculated risk taking got us through. In all that time we could have called upon maybe 10 BS pilots. Low sec provides a different environment. One key element to understand is that only GÇÿsmallGÇÖ alliances bully in low sec GÇô because if they are big they go to null sec If you can make yourself GÇÿseemGÇÖ big the small bullies will not touch you. When we finally had 29 moons, new reds coming to our back yard just had to look around and see 29 moon mining POSs GÇô The thought in their heads would be we are not big enough to take on anyone with that size infrastructure GÇô and anyone who was big enough GÇô they went directly to null. Low sec provides a different environment GÇô its not high or null (doh!) discover what it is and adapt to it. Regards Caghji
Really? Really? You bring yourself 1(!!!) person as an argument for the whole(!) low-sec situation?
Sorry, but your story sounds nice and sure one "could" do it that way, but this is not how it currently is in general, plus this was only possible due to certain circumstances + simple luck.
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Jojo Jackson
Dead Red Eye
156
|
Posted - 2012.07.24 10:50:00 -
[133] - Quote
Strike Severasse wrote: Those in low and null sec are already there doing what CCP wants you to do, so unless being constructive, need not comment.
That's new to me. I ever thought SANDBOX means "I can do what I decide I want to do".
Strike Severasse wrote: How to Get HighSec types into Low and Null (aka lower sec) ?? What's stops them? How can it be fixed? CCP has already started to nurf high sec rewards. CCP is starting down the path and it's about time! I've got friends lining up for a more mixed up game play. It's not going to be halo vs ponies anymore.
Some thoughts....
1 Stargate Camping at entry points Like it or not, choke points prevent high sec types from entering lower sec. Argue all you want but entry systems are choke points that make most of EVE players skip the fun of lowersec. I know camping busy gates, choke points, is fun ..but in the end, it would be more fun to hunt in space then camp, really. On top of that, without choke points, hunting would offer much better ships and skill options as we would see bigger and more expensive ships in lower secs.
CCP needs to fix this, offer paid gates or random gates, something, anything, Fix it and campers get use to it. You will love it in the end and you know it or are to stupid to realize. So you know it right!
Here I agree and I said it loooooong time ago allready.
Many Highsec players would love to "explore" or "discover" lowsec/nullsec ... but they like to do it with some sort of safty-net. Atm you get the full punishement of PvP as soon as leave highsec. No slow-introducen, no time to addept. It's BAM ... here you are.
Like my first contact with low sec. Bought my very first Destroyer from ALL the ISK I hardly earned at that time, got an invite from random guy (didn't know NEVER NOT to except them at that time), he cryed for help and told me a system where he should be in trouble. As a kindly person I wanted to help him and jumpt into this system ....... BIG MISTAKE! The random guy was a bait and behind the gate his mates where waiting for me .... I am in my very first Destroyer bought with all the ISK I had (had maybe 10 ISK left) ... they with all T2 remote rep/boost 10 man gang.
After this I didn't play for over 1 week ... and avoied null/low for nearly 3 years. Not to mention I didn't comunicate/group with anyone for much longer then 3 years .... which is pure fail for a MMO!!
PvP is fine. Warzones (null/low secure) are fine. The way you are thrown in in EVE is NOT fine!
That's why I respect and like CVA & RvB so much. Both groups build up waya to SLOWLY introduce a new highsec player into EVEs PvP. Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship! |

Demolishar
United Aggression
252
|
Posted - 2012.07.24 10:51:00 -
[134] - Quote
Meh. The greatest risk and reward is and always has been in Jita 4-4. |

Sarcasim
The Southern Gentleman's Social Club Event Horizon Protocol
0
|
Posted - 2012.07.24 16:12:00 -
[135] - Quote
Simi Kusoni wrote:Sarcasim wrote:Danfen Fenix wrote:There is an anti pont module... It's called a warp core stabiliser  Unless you're on about the one that occasinally breaks locks ? I am less then 2 weeks old, but if I understand correctly if you have like 5 people pointing you then stabiliser is useless?? Not if you have six warp core stabs. But realistically a few warp core stabs, some nanos and a mwd+cloak and any ship can run through pretty much any camp unhindered.
As a new player I can fly a ship in null with 6 stabs and a cloak? So all I could do is fly around bc all my modules are used to avoid the gate camp? yea null sounds great where do I sign up? |

Bugsy VanHalen
Society of lost Souls
147
|
Posted - 2012.07.24 17:45:00 -
[136] - Quote
Will we really see major changes with DUST??
The information available is a little vague, but from what I understand after reading everything I could find, the majority of interaction from EVE to PVP in DUST, at least in the beginning, will be through the faction wars systems, and will only start out with access to temperate and barren planets. In fact I believe the DUST beta tests are even linked to test servers not TQ, but I could be wrong there. I understand there will be high sec PVE in Dust, Planet defenders in high sec will be NPC's. I also understood that the null sec integration elements would not be added until later. Unless I am massively miss informed or major changes have been made to its planed deployment that I have not read about. I really don't care much about DUST either way. I will not go out and buy a PS3 just to play DUST. I have a PS2 I have not even turned on since I got a good rig and started playing PC games. It has been in a box not even hooked up for over 5 years. I no longer have any interest in console gaming. If I buy a new consol for my kids it will be XBOX 360, not PS3 If DUST is released for PC I will very likely give it a try, but I do not expect to go out of my way to experience the DUST content that will eventually be integrated into EVE. If DUST makes EVE PI a pain in the posterior, I will just focus on other passive sources of income. I only do PI because it takes very little effort to bring in some decent passive income. And simplifies the logistics with supplying POS fuel. Nothing DUST does will make or break my EVE experience. CCP is not the stupid. They will not force DUST interaction on EVE players. At least not until all the interface issues are ironed out and it becomes a fully integrated part of EVE. And that will take years. I hope it adds to the depth of the EVE universe and does well. But I will not go out of my way to help DUST become a success. If I can benefit from it with out excessive risk or investment I will. otherwise there are many other aspects of EVE to focus on. |

Oona Kasenumi
School of Applied Knowledge Caldari State
0
|
Posted - 2012.07.24 20:11:00 -
[137] - Quote
I didn't read the whole thread, but someone said a few pages back that the only way you can really nerf highsec is by fundamentally changing it; I agree with this 100%. Either that or you are going to need to hit HS with the nerf bat hard, and I mean really hard. The risk/reward ratio is totally screwed up right now between HS and LS/NS, because HS is just so damn safe if you have half a brain, which makes HS the default isk making environment for alts/new players/bad players.
That said, I think doing something drastic to alter the current (albeit messed up) risk/reward ratio in HS isn't an option for a couple of reasons. How do you expect people to get the isk they need to start playing in Low/Null if you nerf HS to the point where the rewards equal the risks? Say what you want about the current system, but HS does offer new players/corps who want to get out in low/null/WH space the financial means to do so.
Certain things in HS (*cough* incursions *cough*) need a nerf, but I think that ultimately the way to get people more involved in Null and particularly Low is to make it more fun. Low in particular needs to be more dynamic; something like the ability to set up a limited presence in a system and control it would be good(yes, FW, I know...). As others have said you will always have care bears in HS, but my feeling is that the "hardcore" care bears are in the minority, and there are many HS players that would be doing PvP if someone came along and gave them a nudge. |

Dr Eastwood
0
|
Posted - 2012.07.24 20:50:00 -
[138] - Quote
There are bears everywhere in this game, and they resent each other equally. When you have a strong alliance and you whine about high sec players, you're no better than them. "Endless ISK, the sinews of war" |

Renan Ruivo
Irmandade Vera Cruz Alliance
834
|
Posted - 2012.07.24 21:14:00 -
[139] - Quote
Strike Severasse wrote:http://mabricksmumblings
Stopped reading right about there. The world is a community of idiots doing a series of things until it explodes and we all die. |

Gogela
Direct Action LLC.
904
|
Posted - 2012.07.24 21:54:00 -
[140] - Quote
I'm going to keep this really simple for you OP... the volume of changes needed to be made to get people interested in null sec and even more so low sec are too great for the now far more timid CCP to approach. They won't do it for years if ever. They need to greatly incentiveize the rewards for the individual living in null in order to motivate them to join a null sec alliance or corp. They need to straight up NERF almost every revenue stream in high sec, which will in turn create more tears than CCP can stomach. They need to fix the speed at which vast fleets breeze across the map effortlessly (and without any meaningful logistical risk). I'm not even going to talk about supers. They need to develop more compelling gameplay for lowsec. Do you think that's going to happen? Ha!
At least we have new POS's coming.
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Janet Patton
Brony Express
25
|
Posted - 2012.07.24 22:19:00 -
[141] - Quote
The OP makes a good point about gate camps and warp scrams. I've been very interested in exploring low sec and null sec, but these are two of the major things that turn me off from going there. Why do I have this sig? I don't smoke. |

Elena Melkan
Paladin Order Fidelas Constans
66
|
Posted - 2012.07.24 23:21:00 -
[142] - Quote
Janet Patton wrote:The OP makes a good point about gate camps and warp scrams. I've been very interested in exploring low sec and null sec, but these are two of the major things that turn me off from going there. There are already plenty of ways to avoid gate camps and bubbles. Yes, you might need certain ship types and fits for that: going through EC-Torrinos gate with a PvE fitted Dominix might not be a good idea, for example. |

Tash Avrat
Osmanli Empire
1
|
Posted - 2012.07.25 00:02:00 -
[143] - Quote
Lowsec is not solo friendly, the reason why a lot of people stick to high-sec. |

Guillame Herschel
Quantum Cats Syndicate
44
|
Posted - 2012.07.25 01:47:00 -
[144] - Quote
The truth is.
They are not going to nerf hi sec anymore than they nerf anything else. And. They are not going to force hi sec players into low and null sec space. That is all.
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Lord Arakkis
Knights of Illusion SquarePig Transport Empire
24
|
Posted - 2012.07.26 01:42:00 -
[145] - Quote
Unless CCP plans on making the barrier to competitive entry for new people into the dangerous low sec less than what it is now, then things wont change much aside from them doing something to force it. Which in turn would turn plenty of people off to EVE. Join the Knights Of Illusion STE Corporation! Casual and Hardcore gamers! |
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