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Knickers Offalot
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.08.04 18:48:00 -
[271] - Quote
I sense exquisite trollage.
I offer a provisional 9/10 score (on the proviso that you aren't, in fact, simply terribad). |

Mocam
EVE University Ivy League
163
|
Posted - 2012.08.04 20:52:00 -
[272] - Quote
Freundliches Feuer wrote:[ You don't need to teach me the game, I've been playing it way before you. Also, 3x Neuts would have turned off the Damage control and invul, making his ancillary boosters tank MUCH less. And drone DPS don't mean anything, with a Bhaal you can easily dual web a drone and put your drones on it. The pilot was TERRIBLE, the Bhaal was HORRIBLE FIT and that's that.
I don't know what they teach you in that EVE Uni crap, but its definitely not right lol
Oh so ancient guru of the ships and fittings...
- The drone DPS using 4 of the new mods clocks over 140 DPS per drone - that's over 700 DPS total with 5 sentries or heavies.
- the cruise missiles only account for between 130-160 DPS depending on the type they use -- that's trivial and most won't be using faction missiles. It's an AFK mission boat or they'd be using a Machariel or CNR class ship.
Get updated on your info - you're out of date, especially with respect to drones.
What does the uni teach? Well at least it tries to keep the lessons up with current info. /facepalm |

OMGxxxOMG
Deep Core Mining Inc. Caldari State
1
|
Posted - 2012.08.04 21:27:00 -
[273] - Quote
ASB just killed armor tanking SOLO pvp because it will always loose to ASB shield ships Period. |

Cpt Branko
Zawa's Fan Club
46
|
Posted - 2012.08.04 21:48:00 -
[274] - Quote
Sigh.
Okay. If you actually ever go soloing in a multibillion BS on TQ, you will, if you are going to play smart and actually don't like losing loot pinatas, be in every engagement with one foot out. Whether it's a plated Machariel (which I did fly, although mostly for duo with Bhaalgorn, rarely solo), or a Bhaalgorn which is actually superior for solo if we ignore the fact you need to tackle with covops / alt often due to cruddy scanres, you will start the fight at range. Maintaining said range where you can warpoff is more or less trivial in a Bhaal; you can dual web people up to 39km without links, faction point overheated goes over 30km, and you can literally erase their capacitor at 30-something km with faction neuts.
The reason for this is very simple, and is not some teorethical EFTed anti-Bhaal fit Rattlesnake with 3 nos or whatever. It is because any fight has the potential to turn into a lots vs one, and then you die if you're balls deep. However, even IF somehow the Rattlesnake gets the jump on the Bhaalgorn, you're still going to get to your preffered range where you can run away if you wish - which is also a range at which Ogres become highly impractical - before your 330K EHP buffer is gone (It is not unreasonable to assume that anyone who is willing to fly a 1 billion+ BS will invest in a proper fit pushing the price somewhere in the domain of a few billion, and then, well, HG slaves are just sensible since they don't cost much more).
OMGxxxOMG wrote:ASB just killed armor tanking SOLO pvp because it will always loose to ASB shield ships Period.
Nanoing is the best answer I can think of. That and fitting ASB yourself but then you put yourself in scram range most likely where you have to slug it out until charges go out, which is just too long. |

Smabs
Higher Than Everest BricK sQuAD.
57
|
Posted - 2012.08.05 07:18:00 -
[275] - Quote
People haven't worked out optimal fits for asb stuff yet. But if you have a look at the asb/mse harpy or asb drake you can start to see why it has the potential to be ridiculous. This is made even worse when links are factored in, where a cheap battlecruiser could easily tank a small gang.
It is overpowered but it hasn't been fully worked out and isn't FOTM yet, but give it a couple of months and I'm sure it will be. |

Green Beans
The Sound of One Hand Clapping
23
|
Posted - 2012.08.05 08:54:00 -
[276] - Quote
Sandvich in TF2 = ASB This line for rent! YOUR AD HERE! |

Major Killz
Chaotic Tranquility Kraken.
56
|
Posted - 2012.08.05 15:15:00 -
[277] - Quote
I've used the setups below so far for the Drake (minus the anti-frigate setup). Clearly Minmatar and Caldari ships benifit the most from Ancillary Shield Boosters. Caldari ships with resistence bonus are the most interesting. They're able to maintain a large amount of buffer while also mitigating damage actively, aswell as a Minmatar ship bonused for shield boost amount. I'm still trying to figure out the best setup for a Cyclone that's not GIMPED (dual XLASB-cyclone is GIMP). A Cyclone with 3 large Ancillary Shield Boosters seems legit. If I wasn't fcing so much I'd have more time to theory craft and use certain setups. However, I can honestly say most of the possible setups with asb's have and are being used.
[Drake, Anser - Mark II] Ballistic Control System II Ballistic Control System II Ballistic Control System II Internal Force Field Array I
Faint Epsilon Warp Scrambler I Adaptive Invulnerability Field II Adaptive Invulnerability Field II Large Ancillary Shield Booster, Cap Booster 150 Fleeting Propulsion Inhibitor I 10MN MicroWarpdrive I
Heavy Assault Missile Launcher II, Scourge Rage Assault Missile Heavy Assault Missile Launcher II, Scourge Rage Assault Missile Heavy Assault Missile Launcher II, Scourge Rage Assault Missile Heavy Assault Missile Launcher II, Scourge Rage Assault Missile Heavy Assault Missile Launcher II, Scourge Rage Assault Missile Heavy Assault Missile Launcher II, Scourge Rage Assault Missile [empty high slot] [empty high slot]
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Hobgoblin II x5
[Drake, Anser - Mark III] Reactor Control Unit II Ballistic Control System II Ballistic Control System II Internal Force Field Array I
Limited Adaptive Invulnerability Field I Experimental 10MN MicroWarpdrive I Faint Epsilon Warp Scrambler I Large Ancillary Shield Booster, Cap Booster 150 Large Ancillary Shield Booster, Cap Booster 150 Fleeting Propulsion Inhibitor I
'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Scourge Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Scourge Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Scourge Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Scourge Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Scourge Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Scourge Assault Missile 'Arbalest' Heavy Assault Missile Launcher I, Caldari Navy Scourge Assault Missile [empty high slot]
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Havent used this yet.
Hobgoblin II x5
[Drake, Bite] Anti-frigate Damage Control II Ballistic Control System II Ballistic Control System II Ballistic Control System II
X-Large Ancillary Shield Booster, Cap Booster 400 Adaptive Invulnerability Field II 10MN MicroWarpdrive I Large Shield Extender II Fleeting Propulsion Inhibitor I Faint Epsilon Warp Scrambler I
Rocket Launcher II, Caldari Navy Scourge Rocket Rocket Launcher II, Caldari Navy Scourge Rocket Rocket Launcher II, Caldari Navy Scourge Rocket Rocket Launcher II, Caldari Navy Scourge Rocket Rocket Launcher II, Caldari Navy Scourge Rocket Rocket Launcher II, Caldari Navy Scourge Rocket Rocket Launcher II, Caldari Navy Scourge Rocket Medium Energy Neutralizer II
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Warrior II x5 |

Zarnak Wulf
Imperial Outlaws
478
|
Posted - 2012.08.05 15:28:00 -
[278] - Quote
Caldari hybrids in particular are interesting. They have alot of excess CPU for unbonused missile slots that never get used. You can easily fit an X-Large onto a Ferox and Eagle and fit a rack of Ions. The Eagle will tank 1700ish overheated before boosts or implants. With only a 2.6k shield buffer you're in for one hell of a ride though. |

Seishi Maru
doMAL S.A.
38
|
Posted - 2012.08.05 15:31:00 -
[279] - Quote
I get amazed how many Stupid people complain about anythign that changes a bit the game into soemjthign better! THis is the first time in years that some game changes PROMOTES small scale warfare and active tanking and tactics a bit different.
Use your brain isntead of your EFT numbers only.
Other dayin this same tes servers you did your test I defeated a navy scorpion using Double ASB with my SACRILEDGE.. yes even a pathetic sacriledge. I simply kept orbiting with my AB and doigna bit of damage.. Eventually he ran out of charges...
Just use your brains.!! And stop complainign about the best thing that happened in this game in last 4 years! |

Liang Nuren
Heretic Army Heretic Nation
1763
|
Posted - 2012.08.05 16:38:00 -
[280] - Quote
Seishi Maru wrote:I get amazed how many Stupid people complain about anythign that changes a bit the game into soemjthign better! THis is the first time in years that some game changes PROMOTES small scale warfare and active tanking and tactics a bit different.
Use your brain isntead of your EFT numbers only.
Other dayin this same tes servers you did your test I defeated a navy scorpion using Double ASB with my SACRILEDGE.. yes even a pathetic sacriledge. I simply kept orbiting with my AB and doigna bit of damage.. Eventually he ran out of charges...
Just use your brains.!! And stop complainign about the best thing that happened in this game in last 4 years!
So... the sacrilege and the myrmidon are both better with ASBs than with armor reps?
Interesting.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Seishi Maru
doMAL S.A.
38
|
Posted - 2012.08.05 22:27:00 -
[281] - Quote
Liang Nuren wrote:Seishi Maru wrote:I get amazed how many Stupid people complain about anythign that changes a bit the game into soemjthign better! THis is the first time in years that some game changes PROMOTES small scale warfare and active tanking and tactics a bit different.
Use your brain isntead of your EFT numbers only.
Other dayin this same tes servers you did your test I defeated a navy scorpion using Double ASB with my SACRILEDGE.. yes even a pathetic sacriledge. I simply kept orbiting with my AB and doigna bit of damage.. Eventually he ran out of charges...
Just use your brains.!! And stop complainign about the best thing that happened in this game in last 4 years! So... the sacrilege and the myrmidon are both better with ASBs than with armor reps? Interesting. -Liang
No the sacriledge was using armor reps... and You know very well that a ship defeatign the other does nto mean one is better than the other. I am not the average puny poster you liek to play your mind games with.
ASB are a great adition to this game. The only thing that might need to be looked at is the capacity of fitting 2 of them. |

Hrett
Justified Chaos
136
|
Posted - 2012.08.05 23:36:00 -
[282] - Quote
The thing that cracks me up is that CCP set a hard rule for no 2x ASB setups in the AT because it is clearly overpowered. Yet they haven't issued any kind of hot fix for it on the live server. Why CCP, why? Just fix it for the rest of us too.
Also, I would bet that a lot of people would give the ASB a bit more of a break if the Reactive Armor Hardner was a better module. I haven't used it personally in pvp yet, but from detailed reports I have read not only is the cycle time too long and the algorithm a little wonky, but it makes you even MORE vulnerable to cap warfare. I just bought some to try out on various ships, but from the reading, I think the general consensus is that it is fairly useless for pvp. Now, if they halved the cycle time and halved the cap usage, it might be a useful active armor module... I think the imbalance has a lot of people angry.
If they didnt nerf the ASB, but buffed the active armor mod instead, that might give a bit more parity and quell some of the complaints. I'd be willing to give that a chance... |

Fon Revedhort
Monks of War DarkSide.
740
|
Posted - 2012.08.05 23:58:00 -
[283] - Quote
Hrett wrote:The thing that cracks me up is that CCP set a hard rule for no 2x ASB setups in the AT because it is clearly overpowered. Yet they haven't issued any kind of hot fix for it on the live server. Why CCP, why? Just fix it for the rest of us too. This 'fix' solves no problems related to single ASB setups - superior to passive ones, which already were quite dominant and thus clearly overpowered.
I'd say dual ASB setups are more balanced, since they have to make some tradeoffs due to CPU limitations - an unheard thing for a single ABS. 14 |

Zarnak Wulf
Imperial Outlaws
480
|
Posted - 2012.08.06 00:07:00 -
[284] - Quote
The general concept is sound and appealing. I like it because:
- Active Tanking is feasible without huge, risky investments in implants, alts and drugs.
- Ships with limited mids are able to fit a tank and full tackle making them much more effective - the Cyclone and Ferox would be prime examples.
- Other ships have their cookie cutter fits challenged - Nuets vs. Moar DPS to beat the ASB fit down faster.
The other side of this coin is that there has to be a huge negative to give people pause before using this module. The minute long reload timer is 'designed' at least to be that negative. The idea is that you are either going to be at your enemy's throat or at their feet. So the question is: Is that a big enough negative?
After seeing Maelstrom posts with three X-LASB's fitted and obvious armour ships swinging over to ASB's, I have to grudgingly and reluctantly admit that it is not. The thing that is probably most shocking about ASB is their fitting cost. They are no more then the Tech 1 version of the same shield type. The capacitor booster feeding the X-LASB is bigger then a Heavy Capacitor Booster II. I guarantee you that if you added the fitting grid or even a portion thereof of a Heavy Booster to the X-LASB's current grid you would effectively limit it's proliferation and numbers. They would certainly not appear on BC. This goes to the other ASB as well. Large married to a medium booster. Medium married to a small booster. Small married to a micro.
The last point I'd like to make is the fact that there are no BPO for the ASB. All blueprints come off of NPC loot drops. This allows CCP to introduce modules on a test basis. If they are overpowered or too burdensome to balance, they can simply stop seeding them. In fact I believe this tactic was voiced in last year's CSM minutes although I could be mistaken. |

Liang Nuren
Heretic Army Heretic Nation
1765
|
Posted - 2012.08.06 00:23:00 -
[285] - Quote
Seishi Maru wrote: No the sacriledge was using armor reps... and You know very well that a ship defeatign the other does nto mean one is better than the other. I am not the average puny poster you liek to play your mind games with.
ASB are a great adition to this game. The only thing that might need to be looked at is the capacity of fitting 2 of them.
Ah, I misread your post then. Still, the Myrmidon is unquestionably better with ASB than with dual (or even triple) armor reps.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Kara Books
Deal with IT.
189
|
Posted - 2012.08.06 02:22:00 -
[286] - Quote
Iv tried single and Dual T2 rigged Rattler X-Large large, its nothing like you speak of.
My impression: EPIC tank, for about 5 min.
DPS, Lacking but acceptable at range.
Active tank really brings out the best in the rattle, taking it way above Scorp and Navy raven but only for people who like to active shield tank, myself personally I prefer passive or DPS tanking.
as for Lazors, they are the best all round weapons in the game, capiable of doing everything, from long range DPS to fitting and actually hitting stuff from a ship moving at 1500...
Buffing them would indeed make them OP
If anything needs to be buffed, its Amarr drones! |

Viribus
Love Squad Confederation of xXPIZZAXx
69
|
Posted - 2012.08.06 04:43:00 -
[287] - Quote
"Waaah CCP actually introduced a module that changed the metagame, everything should be useless and inconsequential like the adaptive armour hardener and lock breaker, I am too dumb to fit anything but a cookiecutter buffer tank" |

Smabs
Higher Than Everest BricK sQuAD.
57
|
Posted - 2012.08.06 05:53:00 -
[288] - Quote
Viribus wrote:"Waaah CCP actually introduced a module that changed the metagame, everything should be useless and inconsequential like the adaptive armour hardener and lock breaker, I am too dumb to fit anything but a cookiecutter buffer tank"
This is an unbelievably generic troll. Several people have already done it in this thread. |

Colonel Xaven
Decadence. RAZOR Alliance
118
|
Posted - 2012.08.06 08:50:00 -
[289] - Quote
Freezehunter wrote:
It was a 1 v 1 fight versus a RATTLESNAKE in a BHAALGORN and I LOST.
[...]
No seriously, when are you nerfing that ****?
[...]
Come on CCP, what the **** happened to your balancing lately, [...]
... |

Alice Saki
1369
|
Posted - 2012.08.06 08:52:00 -
[290] - Quote
Lol Bullshit? They are loads of fun :P
We were roaming in Ruppies and Vexor's ASB Tank ^_^ :P Scottish Interweb Spaceshippy Person, GINGER PRIDE xD Oh and PICKLES! |

Squatdog
State Protectorate Caldari State
16
|
Posted - 2012.08.06 08:59:00 -
[291] - Quote
Hrett wrote:The thing that cracks me up is that CCP set a hard rule for no 2x ASB setups in the AT because it is clearly overpowered. Yet they haven't issued any kind of hot fix for it on the live server. Why CCP, why? Just fix it for the rest of us too.
This.
Even CCP realise that dual-ASB is outrageously imbalanced, but all the 'Leet PVPers' will log on multiple alts to cry and complain that their new FotM set-up is 'fine'.
|

Takeshi Yamato
Blue Republic RvB - BLUE Republic
274
|
Posted - 2012.08.06 09:11:00 -
[292] - Quote
Zarnak Wulf wrote: The other side of this coin is that there has to be a huge negative to give people pause before using this module. The minute long reload timer is 'designed' at least to be that negative. The idea is that you are either going to be at your enemy's throat or at their feet. So the question is: Is that a big enough negative?
Don't forget that it's messing up the balance that existed between neutralizers, active tanking, buffer tanking. Yes, some ships can fit too many neutralizers and/or too easily, but that's a balance problem with those ships. Neutralizers are fine otherwise and serve the important function of breaking tanks that cannot (easily) be broken with dps alone. An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Hidden Snake
Inglorious-Basterds The Bloody Ronin Syndicate
145
|
Posted - 2012.08.06 10:40:00 -
[293] - Quote
Takeshi Yamato wrote:Zarnak Wulf wrote: The other side of this coin is that there has to be a huge negative to give people pause before using this module. The minute long reload timer is 'designed' at least to be that negative. The idea is that you are either going to be at your enemy's throat or at their feet. So the question is: Is that a big enough negative?
Don't forget that it's messing up the balance that existed between neutralizers, active tanking, buffer tanking. Yes, some ships can fit too many neutralizers and/or too easily, but that's a balance problem with those ships. Neutralizers are fine otherwise and have the important function of breaking tanks that cannot (easily) be broken with dps alone. I'm afraid that if CCP doesn't act soon, people will accept this blunder as the norm and then it will be difficult to have it reverted and more sensible options introduced instead.
actually ccp has tool .... THE MIGHTY NERFBAT .... and it will hit sooon
IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free?>>>????-áPublic ch.: Basterds on vacation Hans resign from CSM! |

Seishi Maru
doMAL S.A.
38
|
Posted - 2012.08.06 13:42:00 -
[294] - Quote
Liang Nuren wrote:Seishi Maru wrote: No the sacriledge was using armor reps... and You know very well that a ship defeatign the other does nto mean one is better than the other. I am not the average puny poster you liek to play your mind games with.
ASB are a great adition to this game. The only thing that might need to be looked at is the capacity of fitting 2 of them.
Ah, I misread your post then. Still, the Myrmidon is unquestionably better with ASB than with dual (or even triple) armor reps. -Liang
That is mostly an issue of active armor tanking need a severe buff more than anything. Armor shoudl have as well some option for pVP active armor tanking. AND also armor repairers could become a bit easier to fit.
Its just simple that active tank can be useful on PVP only if it can tank enough on high dps scenario for long enough to match the time extension a buffer would make.
Simple Idea for different moduel for armor.
Anciliary armor repairer. Normal repairer on most stats but... .when you activate you get a BUFF on your base and current armor hitpoint (like a plate being attached). When you stop the repairer the buff disapears. If you turn it off you need 60 seconds to turn it on again. |

Fon Revedhort
Monks of War DarkSide.
743
|
Posted - 2012.08.06 13:51:00 -
[295] - Quote
Well, the thing really required now is some sort of Ancillary Guns, allowing to dish out double or tripple DPS and then go reloading for a minute or two. These new guns should allow us to break these overtanked abominations and thus restore - to some extent - balance.
They can make these guns and tank mods mutually exclusive, I don't care. But something is really missed. 14 |

Seishi Maru
doMAL S.A.
38
|
Posted - 2012.08.06 13:54:00 -
[296] - Quote
Fon Revedhort wrote:Well, the thing really required now is some sort of Ancillary Guns, allowing to dish out double or tripple DPS and then go reloading for a minute or two. These new guns should allow us to break these overtanked abominations and thus restore - to some extent - balance.
They can make these guns and tank mods mutually exclusive, I don't care. But something is really missed.
This problem does not exist! Well at least doe snot exist with ONE ASB. The problem only arises when a ship can fit more than one ASB and therefo0re avert the drawback of the ASB.
ASB ships demand a different approach and that is GOOD. You can kill ASB ships with a rapier and an arazu.. with pitiful 200 dps. jsut be patient.
I again say only thing must be made is removal of the possibility to fit 2 ASB, or make the reload cycle of one ASB lock ALL ASB from activating |

Fon Revedhort
Monks of War DarkSide.
743
|
Posted - 2012.08.06 14:01:00 -
[297] - Quote
Seishi Maru wrote:Fon Revedhort wrote:Well, the thing really required now is some sort of Ancillary Guns, allowing to dish out double or tripple DPS and then go reloading for a minute or two. These new guns should allow us to break these overtanked abominations and thus restore - to some extent - balance.
They can make these guns and tank mods mutually exclusive, I don't care. But something is really missed. This problem does not exist! Well at least doe snot exist with ONE ASB. The problem only arises when a ship can fit more than one ASB and therefo0re avert the drawback of the ASB. https://forums.eveonline.com/default.aspx?g=posts&m=1750765#post1750765
Post #281
Also, EVE was overtanked before ASB arrived, the latter just made things worse. The only thing capable of dealing with overtanking immune to cap warfare is DPS. Thus more DPS is required. 14 |

Zarnak Wulf
Imperial Outlaws
480
|
Posted - 2012.08.06 14:11:00 -
[298] - Quote
Hidden Snake wrote:
actually ccp has tool .... THE MIGHTY NERFBAT .... and it will hit sooon
When has CCP ever acted quickly to restore balance?  |

Entrepreuna
Dreddit Test Alliance Please Ignore
3
|
Posted - 2012.08.06 14:29:00 -
[299] - Quote
Introduce an ancil armor rep for small, and large. problem fixed. |

Seishi Maru
doMAL S.A.
38
|
Posted - 2012.08.06 14:51:00 -
[300] - Quote
Fon Revedhort wrote:Seishi Maru wrote:Fon Revedhort wrote:Well, the thing really required now is some sort of Ancillary Guns, allowing to dish out double or tripple DPS and then go reloading for a minute or two. These new guns should allow us to break these overtanked abominations and thus restore - to some extent - balance.
They can make these guns and tank mods mutually exclusive, I don't care. But something is really missed. This problem does not exist! Well at least doe snot exist with ONE ASB. The problem only arises when a ship can fit more than one ASB and therefo0re avert the drawback of the ASB. https://forums.eveonline.com/default.aspx?g=posts&m=1750765#post1750765Post #281 Also, EVE was overtanked before ASB arrived, the latter just made things worse. The only thing capable of dealing with overtanking immune to cap warfare is DPS. Thus more DPS is required.
Again.. tank can be broken without massive dps when its not sustainable! ASB are not sustainable for more than 60 seconds if you can fit only 1.
Yes it prevents fast ganks, but that is EXACLTY the intention of the module!
And no active tanks were NOT overtanked at all. Super expensive setups do not count sicne they are less than 0.001% of pvp in eve. Active tanks outside carriers and dreads have been JOKE for years!
ASB are MUCH less hard to deal than the old HUGE passive buffer tank drakes of past (when they coudl reach 700 dps passive tank) |
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