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Author |
Thread Statistics | Show CCP posts - 24 post(s) |
Artemis Rose
Clandestine Vector
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Posted - 2010.11.25 12:47:00 -
[121]
Meh
In the spirit of the your devblog...
WAY TO GIVE INTO CRY BABY WHINERS!!!ELEVENTYONE *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
Shandir
Minmatar Eve University Ivy League
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Posted - 2010.11.25 12:47:00 -
[122]
Edited by: Shandir on 25/11/2010 12:48:36 "Contracts containing learning skills will have those skillbooks substituted for copies of the Pax Amarria."
So if you're trying to scam newbies with it at the time of the patch, CCP slaps you on the wrist, takes your book (and no refund) and tells you to straighten up and find faith?
Awesome.
Edit: I support this change wholeheartedly, I have known 2-3 players who quit the game early because learning skills made no sense to them and they got bored.
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Wadaya
Trailerpark Industries
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Posted - 2010.11.25 12:48:00 -
[123]
Originally by: Gripen You've seem to cover a lot of "whys" in this blog except most important one: WHY do we need to remove them at all? I'd really like to hear that from someone from dev-team if they are still reading this thread.
There was a lot of threads about learning skills and I was always following them very closely and never ever heard a single sane reason why they should be removed except self-instilled mantra about "mandatory useless skill training". But game designer should think deeper than average selfish player and I really hope you have some solid reasons behind this decision you can name here.
I'd like to opt out of this change.
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boo beee
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Posted - 2010.11.25 12:48:00 -
[124]
thanx for clearing up the implant confusion, sounds like a good idea to me. keep up the good work ccp.
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Ryan Easte
Caldari Rura-Penthe
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Posted - 2010.11.25 12:48:00 -
[125]
Thank you CCP Mwah! Mining is the path to enlightenment. |
Battlecheese
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Posted - 2010.11.25 12:48:00 -
[126]
Why do companies always need to go soft and pander to the stupid mouth-breathers who bring in most of their income...
*sigh*.
v. disappointed.
You guys do realise that the whole skills bit used to be an interesting bit of the game, right? Back when you had to make choices, schedule skills so you'd be around to put another one on etc?
There are plenty of other _easy_ games out there. Why aren't you focusing on keeping yourselves differentiated?
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Rian O'Shea
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Posted - 2010.11.25 12:48:00 -
[127]
This change does not in any way affect our attribute remap, does it?
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Wrayeth
EdgeGamers Covenant of Prophecy
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Posted - 2010.11.25 12:49:00 -
[128]
Edited by: Wrayeth on 25/11/2010 12:50:18 ****ing awesome. Just ****ing awesome.
Not only do we get free skillpoints, but now I won't have to tell any of my friends who want to try the game to waste time training learning skills first; this time maybe people will actually stick around. -Wrayeth n00b Extraordinaire "Look, pa! I just contributed absolutely nothing to this thread!" |
Corbeau Lenoir
ZER0. IT Alliance
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Posted - 2010.11.25 12:49:00 -
[129]
So you remove learning skills, which there nice and added flavour. What's next? Will you introduce instances and battlegrounds? Free faction battleships(officer fitted, of course) to the newbies? Max skill point to every character?
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madBadger
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Posted - 2010.11.25 12:50:00 -
[130]
So I have a neural remap available now, if I use it does this mean that after the learning skills removed that it will be pointless? Will remaps be available after the learning skills are removed in December?
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Rikki Sals
Caldari
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Posted - 2010.11.25 12:50:00 -
[131]
Awesome!
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Poldarn Joaq
Caldari Provisions
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Posted - 2010.11.25 12:50:00 -
[132]
I like it! ---------------
Thats no moon!!
--------------- |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.11.25 12:51:00 -
[133]
most excellent \o/
now what are these "cruiser" missiles you speak of? are you giving us throax launchers in the next patch!?!?! imagine the wonder and joy of that!
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Megan Maynard
Minmatar Out of Order
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Posted - 2010.11.25 12:52:00 -
[134]
Originally by: Battlecheese Why do companies always need to go soft and pander to the stupid mouth-breathers who bring in most of their income...
*sigh*.
v. disappointed.
You guys do realise that the whole skills bit used to be an interesting bit of the game, right? Back when you had to make choices, schedule skills so you'd be around to put another one on etc?
There are plenty of other _easy_ games out there. Why aren't you focusing on keeping yourselves differentiated?
Yeah I remember that when I started playing four years ago.....IT SUCKED BALLS.
CCP this is awesome, now come out with a expansion like Revelations II and you'll have me hooked for a while longer.
Originally by: F'nog
Originally by: Stareatthesun No no no ... Polaris is where CCP keeps the death star that will destroy eve when the servers shut down.
Thankfully I've got Interceptors trained to V. S |
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CCP Stillman
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Posted - 2010.11.25 12:52:00 -
[135]
Originally by: madBadger So I have a neural remap available now, if I use it does this mean that after the learning skills removed that it will be pointless? Will remaps be available after the learning skills are removed in December?
Originally by: Rian O'Shea This change does not in any way affect our attribute remap, does it?
Just to make clear, the only thing that's gonna change is what is specified in the dev blog.
We're not touching the attribute remap feature beyond the fact we're improving the UI of it a great deal.
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Mra Rednu
Amarr PIE Inc.
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Posted - 2010.11.25 12:52:00 -
[136]
Quote: òThis will also involve cancelling any and all market orders containing these skills. Contracts containing learning skills will have those skillbooks substituted for copies of the Pax Amarria
.
Amarr victor
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AeonOfTime
Minmatar Syrkos Technologies Joint Venture Conglomerate
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Posted - 2010.11.25 12:53:00 -
[137]
That's a really nice surprise. When I saw the headline in my feed reader that learning skills were going to be removed, I instantly had hopes that we would get the skillpoints refunded - and lo! It is so :D
Having all of them at level 5, I am looking forward to finishing off some loose ends in my other skills. YAY! -- Read the captain's log at eve.aeonoftime.com The solo player's corporation - Syrkos Technologies |
Rex Rotham
Amarr Eve Defence Force Systematic-Chaos
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Posted - 2010.11.25 12:53:00 -
[138]
For all the bashing CCP takes, I think they do in an incredible job.
I was very impressed when CCP made the decision to implement the 24 hour learning queue, and I'm equally as impressed with their decision to remove learning skills.
To those who don't appreciate CCP, you have a gaming studio that actually LISTENS to what the player base wants. They obviously can't make everyone happy but some things are so overwhelmingly obvious that the majority of sensible players want it - this is one of those cases.
Great job CCP, stay awesome.
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Zagdul
Gallente Shadowed Command Fatal Ascension
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Posted - 2010.11.25 12:53:00 -
[139]
Int ||||||||||| |||||||||||| + 5 = 28 Perc ||||||||||| |||||||||||| + 5 = 28 Char ||||| |||||||||||| + 5 = 22 Will ||||||| |||||||||||| + 5 = 24 Mem ||||| |||||||||||| + 5 = 22
Is the green or white remappable?
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Zardock
Reikoku IT Alliance
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Posted - 2010.11.25 12:53:00 -
[140]
Edited by: Zardock on 25/11/2010 12:53:57 THIS WILL TAKE THE STING OUT OF ANOTHER GOD FORSAKEN PVE CONTENT PATCH/EXPANSION/THINGY TY AND FUNNY BLOG WITH CAPS HAHAHA
btw some friends are asking how exactly if at all this will change how remap functions, I said no but c/d?
Edit: Green is remap, white is REINFORCED.
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CrazzyElk
Big Shadows Initiative Mercenaries
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Posted - 2010.11.25 12:53:00 -
[141]
I'm really sad to hear that this change is taking place. To me doing learnig skills was fun when I began playing this game and contributed quite a bit to me continuing playing the game after the first few "whow...pretty space ships" had died off.
To me the added depth of this and other things that have since been removed really makes this game less fun to play.
I'm very sad to see one of the things that make this game awesome disapear.
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Mr LaForge
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Posted - 2010.11.25 12:53:00 -
[142]
Very disappointed in this decision. Just proves once and for all that if enough people complain then CCP will take action to appease them. Look for the Drake nerf to be the other half of the christmas 'present'.
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Marmios
Rim Collection RC Test Alliance Please Ignore
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Posted - 2010.11.25 12:54:00 -
[143]
Originally by: Corbeau Lenoir So you remove learning skills, which there nice and added flavour. What's next? Will you introduce instances and battlegrounds? Free faction battleships(officer fitted, of course) to the newbies? Max skill point to every character?
You mad because newer players wont be forced to train 3 months of worthless time and you had to? Learning skills added depth? wtf are you smoking ? Why dont you idiot just shut up?
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Rian O'Shea
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Posted - 2010.11.25 12:54:00 -
[144]
Originally by: CCP Stillman
Originally by: madBadger So I have a neural remap available now, if I use it does this mean that after the learning skills removed that it will be pointless? Will remaps be available after the learning skills are removed in December?
Originally by: Rian O'Shea This change does not in any way affect our attribute remap, does it?
Just to make clear, the only thing that's gonna change is what is specified in the dev blog.
We're not touching the attribute remap feature beyond the fact we're improving the UI of it a great deal.
Rgr, thanks.
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Big Bit
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Posted - 2010.11.25 12:55:00 -
[145]
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Tereliss Verr
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Posted - 2010.11.25 12:55:00 -
[146]
Originally by: CCP Stillman
Originally by: madBadger So I have a neural remap available now, if I use it does this mean that after the learning skills removed that it will be pointless? Will remaps be available after the learning skills are removed in December?
Originally by: Rian O'Shea This change does not in any way affect our attribute remap, does it?
Just to make clear, the only thing that's gonna change is what is specified in the dev blog.
We're not touching the attribute remap feature beyond the fact we're improving the UI of it a great deal.
Does this mean then that learning implants are still valid?
P.S. Awesome idea btw, we need more people in this game, but I hope the lag wont get worse
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Louis deGuerre
Gallente Amicus Morte Dead Muppets
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Posted - 2010.11.25 12:55:00 -
[147]
+ 11 Learning skills trained, for a total of 2,004,080 skillpoints.
SWEEEEEEEEEEEEEEEEEEEEET !
Don't forget to ram the stake in deep when you bury the learning skills ----- Amicus Morte is recruiting. Dive into the world of 0.0 !
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Othran
Brutor tribe
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Posted - 2010.11.25 12:55:00 -
[148]
In general its a positive move and long overdue.
I haven't done the numbers yet but I have a gut feeling that if you've maxed out a single attribute (through remapping) for a specific training plan then you're going to be training slower. If my gut feeling is right then you might want to consider either a free remap or a remap on petition.
That's about the only criticism I have.
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.11.25 12:55:00 -
[149]
Some quick number crunching for everyone curious.
Present: Maximum attainable effective attribute value (primary): 33pt. Maximum attainable effective attribute value (secondary): 26.4pt. Maximum effective learning speed, thus: 2772 SP/hour. Efficiency of implants (+5 assuming top skills and optimal remap): 1.217391 Efficiency of a remap (minmax): 1.4
Future (bright or not - decide...): Maximum attainable effective attribute value (primary): 32pt. Maximum attainable effective attribute value (secondary): 26pt. Maximum effective learning speed, thus: 2700 SP/hour. Efficiency of implants (+5 assuming...): 1.2 Efficiency of a remap (minmax): 1.(36) -- Thanks CCP for cu |
Cole Ontor
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Posted - 2010.11.25 12:56:00 -
[150]
im expecting that the easterbunny brings a present that will be no skill's and every 1 can use all items/ships from the start,its the same route and will realy make a difference to new subscribers this should be our goal ccp
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