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Author |
Thread Statistics | Show CCP posts - 24 post(s) |
Dr Fighter
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Posted - 2010.11.25 12:20:00 -
[61]
im so happy i could poop. srsly.
getting all my SPs back from these skills is going be insanly helpful i must say, insta train a new ship or part of a new race.
realy really REEEAAALLLY happy.
you done good ccp boys, you done good.
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Sithvanus
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Posted - 2010.11.25 12:21:00 -
[62]
I'm so happy, best christmas present EVER
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Yokubo
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Posted - 2010.11.25 12:21:00 -
[63]
I can admit I am reluctant to lose those skills, but I agree with whats been said before, its about time the games more newbie friendly, But being able to redistribute those skill points will be quite enjoyable...
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Gnulpie
Minmatar Miner Tech
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Posted - 2010.11.25 12:22:00 -
[64]
Originally by: Grimpak the problem about learning skills is, they are just a nuisance, because it's pretty much mandatory to learn them to a relatively high level.
Pretty all skills are a nuisance. And they are mandatory to learn before you can use the goodies.
Just saying ... the argument "we just want to make it easier for new players" is a very slippery slope.
This case here, well yeah, it is okay.
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Odarin
Dark Nebula Gallente Division Dark Nebula Galactic Empire
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Posted - 2010.11.25 12:22:00 -
[65]
Nice move, hopefully things go to plan to get this implemented. <3 CCP
\\DNGD Director \\DANGR Contact
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KD LikesBoise
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Posted - 2010.11.25 12:22:00 -
[66]
This is lame and I have nothing but contempt for everyone who benefits from it. For years this let me stay well apace of my impatient lessers.
This will be yet another step towards making this game overrun with hate-able youths, more deserving of WoW or some other muck pool of mediocrity.
Boo this man! As i boo him! boooooooooo!
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Mr Li
East Khanid Trading Khanid Trade Syndicate
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Posted - 2010.11.25 12:23:00 -
[67]
I have no complaints about this decision since it is being handled fairly with the reimbursement of skill points, plus the addition of the attributes. I'm sure there are plenty of us out here who would not mind allocating all those skill points for learning elsewhere
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Jackie Fisher
Syrkos Technologies Joint Venture Conglomerate
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Posted - 2010.11.25 12:23:00 -
[68]
So if I understand the changes correctly three of my attributes will drop, one will stay the same one will increase.
Joint Venture Conglomerate |
Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2010.11.25 12:24:00 -
[69]
And there was must rejoice.
Seriously good blog that presents the considerations you have had on the process and very well provide the arguments for your decision.
-- Mr. Science & Trade Institute - EVE Lorebook - Mysteries of W-space |
DuKk360
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Posted - 2010.11.25 12:25:00 -
[70]
I'm new to EVE but I've spent a heck of a lot of time to training the learning skills (followed the BattleClinic guide for newbies )......I'm not sure what it will mean to me but everyone else seems to be happy about this change so I'll go with the flow
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I'thari
Minmatar
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Posted - 2010.11.25 12:25:00 -
[71]
Originally by: Rian O'Shea I have all 5 learning skills. How the F can I now feel superior over other people CCP!
this... oh well, guess it's time to use remap. |
Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.11.25 12:25:00 -
[72]
Originally by: Bartholomeus Crane Yes, but, but, I had all these bitter-vet arguments for keeping the learning skills! With CCP going all rational on me, what am I supposed to do with those?
Save them up and use them for keeping the overview.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
JcJet
Caldari Pretenders Inc Tower of Dark Alliance
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Posted - 2010.11.25 12:26:00 -
[73]
Yes, i think is a good change, especially because those skills are painful for many noobs and also when you invite a friend, it's a shame that you need to wait all this learnings... And i have maxed learnings on 3 of my characters which has a unpleasant skills in plan :)
BUT!
Don't you think that is's kinda straightforward? just remove learnings? It's kinda uncomfortable that i can do lesser and lesser to train faster, Maybe just reduce an effect of learnings, change multipliers or something else, so they can still influence a training speed, so it'll not high priority for every thinking noob.
Because it's all looks like a half-done job: Remaps, no learnings... now the only thing that will matters is an implants. Seriously, why not just finish this job faster - get rid of such useless thing as attributes, with attribute implants, giving all players +5 bonus...
I don't know, it's just not look so right... ---
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boo beee
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Posted - 2010.11.25 12:26:00 -
[74]
ok i understand that ur taking away the skills for learning, but wot is happening with the attribute implants, r they staying or goin or wot. just wondering as ive only just invested loyalty points and isk to a new set of +5's recently.
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Kira X
Rage Orbital Construction Associates
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Posted - 2010.11.25 12:26:00 -
[75]
Can we still remap?
also, I love the new changes. Go CCP! CCP is awesome.
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Rodj Blake
Amarr PIE Inc.
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Posted - 2010.11.25 12:27:00 -
[76]
I approve of this change.
Anything which increases the circulation of Pax Amarrian can't be bad
Dulce et decorum est pro imperium mori.
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Rusty PwnStar
Centus Inc.
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Posted - 2010.11.25 12:28:00 -
[77]
Wicked ! Thx ccP <3.
Regards Rusty |
MinerRif
Amarr Long Dong Corp
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Posted - 2010.11.25 12:28:00 -
[78]
i ****ed!
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JcJet
Caldari Pretenders Inc Tower of Dark Alliance
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Posted - 2010.11.25 12:29:00 -
[79]
Originally by: Gnulpie I don't understand why people make such a fuzz about learning skills.
You do it, you are done with it. Fine.
Getting rid of them, dumbing down EVE to lure more players in. Oh well, as long as it only removing learning skills and not dumbing down other, more vital parts of EVE then I'm okay with that. But it is a slippery slope.
It is the nature of EVE that you need to make decisions with consequences. Gettings into destroyers fast NOW or waiting a bit and training learning skills to that you can do things faster LATER. Decisions, with consequences.
Just be careful not to dumb down too much!
this. ---
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Disteeler
Lone Star Exploration Lone Star Partners
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Posted - 2010.11.25 12:29:00 -
[80]
yay!!!
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Cergorach
Amarr The Helix Foundation
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Posted - 2010.11.25 12:30:00 -
[81]
I am a bit sad to see my precious Learning skills go the way of the dodo, but I understand why it's done, the solution is more than acceptable to me.
*goes away giggling* Where to spend all those skill points on! ;-)
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CCP Hammer
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Posted - 2010.11.25 12:30:00 -
[82]
I saw a few questions about implants. Attribute boosting implants are not changing. All that is changing is listed in the blog.
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Grimpak
Gallente The Whitehound Corporation
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Posted - 2010.11.25 12:30:00 -
[83]
Originally by: Jackie Fisher So if I understand the changes correctly three of my attributes will drop, one will stay the same one will increase.
if I'm not mistaken, I think having all 5's on learning will mean pretty much the same, or less, as having 12 more atrib points on each stat?
5+5x1.1 I think? ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Suga H
Gallente Wreckage Reclamation Enforcement Consortium Gentlemen's Interstellar Nightclub
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Posted - 2010.11.25 12:30:00 -
[84]
I'm not really this drunk, am I? Am I reading that right? You're actually removing learning skills?
I think I need to put the bottle down, this just can't be real.
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Tippia
Sunshine and Lollipops
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Posted - 2010.11.25 12:30:00 -
[85]
Originally by: Gnulpie
Originally by: Grimpak the problem about learning skills is, they are just a nuisance, because it's pretty much mandatory to learn them to a relatively high level.
Pretty all skills are a nuisance.
Maybe, but no other skill group is a nuisace purely for metagaming benefits ù and the more of that aspect gets cut out of the game, the better it will be. I don't particularly care about the reasoning; they're removing something that is of zero practical use for the character, that causes all kinds of start-up issues, that (no matter how much people play it up as one) is not a useful optional choiceà I would have accepted the reason "it gives us more time to club baby seals" as long as they get removed.
Originally by: KD LikesBoise This is lame and I have nothing but contempt for everyone who benefits from it. For years this let me stay well apace of my impatient lessers.
Humour. Also, self-contempt is unhealthy for you. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Vito Parabellum
Fivrelde Corp
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Posted - 2010.11.25 12:30:00 -
[86]
Not that fair at all, we olduns that sacrificed months to get maximized learning will lose on this deal because we did not have +12 when we started (means xp lost, compared to new newbies). So this evens the field and our sacrifice (fun,time,xp,money) is nullified. Also the cost of the learningbooks is being dismissed because "we had some use from them?". If we had had +12 from the start we wouldnt have needed them at all. But surprised I'm not, must get moaar playerbase (money)! ------ We live in an expanding universe. All of it is trying to get away from Chuck Norris.
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TheBlueMonkey
Gallente Di-Tron Heavy Industries Initiative Mercenaries
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Posted - 2010.11.25 12:30:00 -
[87]
Egh...
If we're doing this can I have the sp I wasted on science and industry back too? --
Nothing is worthless, you may have gotten it for free but it still has an inherent value
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Jenos Idenian
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Posted - 2010.11.25 12:31:00 -
[88]
TY CCP, best present ever, cant wait for part 2
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2010.11.25 12:31:00 -
[89]
Mhm, free 3,3m skillpoints, yum yum :)
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RiotRick
Samhain. viperfleet
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Posted - 2010.11.25 12:32:00 -
[90]
Very welcome change. Your implementation looks solid. It was about friggin' time
--
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