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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Affinity
C C P C C P Alliance
674

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Posted - 2012.08.13 15:03:00 -
[1] - Quote
If we added more items to the LP store, what would you like to see? CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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Dennis Gregs
The Scope Gallente Federation
0
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Posted - 2012.08.13 15:12:00 -
[2] - Quote
I know it's not going to happen, but playable CONCORD hulls would be nice. |
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CCP Affinity
C C P C C P Alliance
674

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Posted - 2012.08.13 15:14:00 -
[3] - Quote
haha, would be nice but no ;) lets think within the realms of reality here! CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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Lord BryanII
1
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Posted - 2012.08.13 15:16:00 -
[4] - Quote
what options are there? Looking at this list, it's the same items you can get everywhere else, like FW. Having different, unique items would be nice
http://www.ellatha.com/eve/lp/Concord
BTW, how can you get, and use, pirate LP? I would like to look into accessing the Blood Raiders LP store at some point |
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CCP Affinity
C C P C C P Alliance
674

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Posted - 2012.08.13 15:22:00 -
[5] - Quote
okay, imagine you only ever had access to the Concord LP store - no other store. What would you like to see in it? It does not necessarily have to be something that currently exists in EVE CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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MailDeadDrop
Rage and Terror Against ALL Authorities
69
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Posted - 2012.08.13 15:26:00 -
[6] - Quote
CONCORD charters which allow (and are consumed by) high-sec moon mining. Or perhaps alternately a CONCORD module fittable on industrial ships (high CPU use I suppose?) which mines moons like exhumers mine asteroids.
MDD |

Lord BryanII
1
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Posted - 2012.08.13 15:26:00 -
[7] - Quote
keeping in the role of concord, some items could be stuff that are illegal or items that concord would have confiscated or captured from pirates. Boosters/drugs. Pirate implants like Slaves/Snakes. Pirate ships etc etc.
Kinda like when the local police office needs money so they auction off stuff they accuired in raids and such |

Dennis Gregs
The Scope Gallente Federation
0
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Posted - 2012.08.13 15:28:00 -
[8] - Quote
Some Concord 'named' modules, that are slightly different to the regular ones without being a lot better as to make the originals obsolete would be my first thought. Perhaps seeing as Concord is a law enforcer, some 'law enforcing' modules (i.e. turrets)? |

Bienator II
madmen of the skies
834
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Posted - 2012.08.13 15:34:00 -
[9] - Quote
polaris frig a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Murashu
Phoibe Enterprises
54
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Posted - 2012.08.13 15:34:00 -
[10] - Quote
Special probes that allow you to scan down cloaked ships and a module that sends out an area effect EMP blast (20km?) to shutdown the cloaking device for ~30 seconds. |
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Sarik Olecar
Royal Amarr Institute Amarr Empire
132
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Posted - 2012.08.13 15:36:00 -
[11] - Quote
Can we have Faction Faction Ships, Like a CONCORD Phantasm?
Or more realistically maybe some more BPC's for weird and unique meta modules and ammo. More clothes too, I want my CONCORDocle!
What I'd really like is a vanity version of the CONCORD cruiser; I boy can dream though...
edit: Pirate Faction POS BPC's would be really awsome too. You could always say they were confiscated by CONCORD... |

Bloodpetal
Mimidae Risk Solutions
782
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Posted - 2012.08.13 15:39:00 -
[12] - Quote
CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store. What would you like to see in it? It does not necessarily have to be something that currently exists in EVE
Teddy bears!

Alright, alright.
Considering the Concord LP store is exclusively for Incursion runners, I'm guessing you're looking for some buffs for the Incursion community?
CONCORD Ammo (i don't know what would work, but would be a popular addition, I'm sure.)
CONCORD Cash ~ Physical Cash items for doing trading rather than wallet transactions.. Would facilitate RP, Cool Ganks, and shady people.
A new line of "Legal Performance Enhancers" focusing on 2% logistics bonuses or something.
CONCORD Mines. Deployable EVE mines that last for 30 minutes (only) and cause a boom. :D
Snowballs for my snowball launchers!!!!
A weapons holster for my Avatar.
A lightsaber for my Avatar Fluffy Dice for my Firetails (RIP) rearview mirror.
Faction Damage Controls
I'll come up with more I'm sure. So don't stop reading :P
Mimidae Risk Solutions Recruiting |

Noriko Mai
533
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Posted - 2012.08.13 15:42:00 -
[13] - Quote
Hats  |

Sarmatiko
756
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Posted - 2012.08.13 15:43:00 -
[14] - Quote
CCP Affinity wrote:If we added more items to the LP store, what would you like to see? Maybe offtopic but LP store related. When CCP will fix Khanid Kingdom and Ammatar Mandate LP stores? Currently they are useless. For example, there is no reasons to buy Khanid Navy Ballistic Control Systems or Ammatar Navy Heat Sink because you wil get no profit - there is no BPC's in store. Even if you try to sell these overpriced modules without profit - no one will buy them, because there is tons of Caldari and Amarr analogues.
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stoicfaux
1417
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Posted - 2012.08.13 15:47:00 -
[15] - Quote
CONCORD Warp Scrambler.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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CCP Affinity
C C P C C P Alliance
674

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Posted - 2012.08.13 15:56:00 -
[16] - Quote
Some great ideas so far :) keep them coming! CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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Sun Win
Kill It With Fire
40
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Posted - 2012.08.13 16:02:00 -
[17] - Quote
Tags that give sec status that you can sell to pirates.
Confiscated Sansha modules and other strange Sansha things. |

Petiro
Petiros Ersatzteilhandel New Eden Research.
1
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Posted - 2012.08.13 16:15:00 -
[18] - Quote
BPC's from the Alliance Tournament Ships. (Renamed to "Concord Ship Xy" if collectors are unhappy)
You had some really nice advance assault frigs there and I would love to see these ships to make it into daily pvp. Having stuff such as the Etana only as collectors items is kind of... boring. I would love to see a covert logistics in daily PvP :) The frigs were cool too. |

Heo Hyungie
Chimaerazz
4
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Posted - 2012.08.13 16:19:00 -
[19] - Quote
I wnt concord hulls ! not the one GM use used to guard the gates ( overpowered stats or mods ..dont want those )....i mean just the same looks n ship design , but stats tailored for players.
2 . Concord dreadnought tht can fit 12-16 battleship size guns / launchers ...dont wnt extra large guns on them.
3. Salvaging drones.
4. Concord uniform !
5. Concord leisure wear designed by real women ..coz most clothes on NEX stores are designed by men and they dont look good to female players in term of fashion taste.
6. Concord special incursion badge or medals.
7. Concord special paint or camouflage for ships looks ( can only be applied one time , then have to buy with LP again oif wanna change em ) |

Arcane Sun
Absense of Imagination
13
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Posted - 2012.08.13 16:23:00 -
[20] - Quote
Concord police officer uniforms pls.
Maybe a concord faction implant set like the pirates have. Concord star base charters that work in all empire space maybe? Might be a good place to sell custom paint jobs as well, why not right? Just pop into your local concord office to get a license to operate your very own flying rainbow. Maybe make arum purchasable? (within reason of course) Cant think of much else, although concord ships would be nice, even if they are stripped down or heavily modified. If at first you donGÇÖt succeed, call it version 1.0 |
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Sexy Cakes
Poasting
62
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Posted - 2012.08.13 16:23:00 -
[21] - Quote
Bloodpetal wrote:A new line of "Legal Performance Enhancers"
Faction Damage Controls
I like these 2 ideas a lot. Not today spaghetti. |

Sentient Blade
Walk It Off LEGIO ASTARTES ARCANUM
465
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Posted - 2012.08.13 16:37:00 -
[22] - Quote
Concord decloaking pulse generator. |

Sarmatiko
756
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Posted - 2012.08.13 16:40:00 -
[23] - Quote
Alternative ammunition blueprints from old unpublished resources.
Advanced Laser Crystals: Blaze, Lux (Exp/EM)
Advanced Hybrid Charges: Desolation, Bolt (EM/Therm)
Advanced Projectile Charges: Storm, Shock (EM, Therm)
These will be popular for sure and pretty expensive 
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Gilbaron
Free-Space-Ranger Ev0ke
308
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Posted - 2012.08.13 16:51:00 -
[24] - Quote
probes to find cloakies pls !
wont mind if they take bazillions of lvl 5 skills to use and cost fantastillions of LP |

Zhilia Mann
Tide Way Out Productions
606
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Posted - 2012.08.13 16:51:00 -
[25] - Quote
Sexy Cakes wrote:Bloodpetal wrote:A new line of "Legal Performance Enhancers"
Faction Damage Controls
I like these 2 ideas a lot.
Agreed. Snowballs are another idea I could get behind. |

Bubanni
ElitistOps Pandemic Legion
418
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Posted - 2012.08.13 17:08:00 -
[26] - Quote
Concord Signal Amplifier - Like the low slot signal amplifier II (just slightly better range?) New implant set perhaps that would give more "scan res" or targeting range... or reduces decloaking targeting delay (would make sense as concord implant) Concord warp disruptor (would have about same range as a tech 2 point, but would have 2 points in scrambling) Concord Sensor Booster Concord microwarp drives (lower signature, but same cap penalties as tech 2?) Legal drugs? (I don't live in high sec so I don't care) Quafe, the one that gives speed and scan res bonus In general, items that don't have faction version of them also, like concord tractor beam? Concord Shuttle?
Concord "Get out of jail free cards" that are expensive but gives sec status (and are tradeable?) (can't get higher than -1.9 sec status when using them, and should proberaly cost more than 100-200mil each) Christmas wish list https://forums.eveonline.com/default.aspx?g=posts&t=134275
Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |

Keras Authion
Science and Trade Institute Caldari State
101
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Posted - 2012.08.13 17:14:00 -
[27] - Quote
Let's see...
CONCORD customs officer license. (There was talk about letting players govern the gate customs at some point) CONCORD warp disruptor probes / field generators / mobile disruptors CONCORD doughnuts. Works as legal boosters. CONCORD module scripts. Gives either a bigger boost than the T1 version or adds a secondary effect. CONCORD codebreaker / analyzer / salvager. CONCORD exploration ship. Boni for codebreakers and other scanners. CONCORD lockbreaker. CONCORD remote observation drones. CONCORD Device. It does stuff. The previous post was rated "C" for capsuleer. |

Daniel Plain
Science and Trade Institute Caldari State
292
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Posted - 2012.08.13 17:18:00 -
[28] - Quote
random ideas, not necessarily well thought out:
- concord ammo - concord versions of modules that have no faction version yet (such as damage controls) - various vanity items - resources (pos fuel, technetium?) - high run T2 bpcs?
edit: CONCORD invuls. cheaper and worse than faction but better than T2
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Zhilia Mann
Tide Way Out Productions
606
|
Posted - 2012.08.13 17:18:00 -
[29] - Quote
Slightly improved analyzer/codebreaker/salvagers would be nice now that I think about it.
Omni damage mods were an interesting idea that possibly still have some merit. I think the last time they came up in any real capacity was before the phoon went from 4/4 to 5/5. Basically a single module that increased damage/RoF for all weapons on a ship (now to include drones as well?). Balance would be tricky enough that it might not be worth it.
Meh. There are lots of almost-but-not-quite broken ideas that pop up in F&I that could have merit entering the game in a fairly restrictive manner. |
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CCP Affinity
C C P C C P Alliance
674

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Posted - 2012.08.13 17:20:00 -
[30] - Quote
Heo Hyungie wrote:
5. Concord leisure wear designed by real women ..coz most clothes on NEX stores are designed by men and they dont look good to female players in term of fashion taste.
The designer wasn't male ;) but okay!
I love the uniform idea CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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stoicfaux
1422
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Posted - 2012.08.13 17:28:00 -
[31] - Quote
CONCORD Get Out of Ganking Free Cards: A time based license that improves concord's response time if you're attacked in high-sec.
I know what you're thinking. "This is a .5 system and did he buy a Get Out of Ganking Free Card? Do I have 20 seconds or just 10 seconds to gank him?" Well, to tell you the truth, in all this excitement of AFK freighter hauling, I kind of lost track of when my Get Out of Ganking Free Card expires. But being as this is CONCORD, the most powerful fiat in Eve, and would destroy your ship rather quickly, you've got to ask yourself one question: Do I feel lucky? Well, do ya, ganker?
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Ginger Barbarella
State War Academy Caldari State
57
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Posted - 2012.08.13 17:42:00 -
[32] - Quote
How about 1:1 conversion on one corp's LP to CONCORD LP?  |

DarthNefarius
Minmatar Heavy Industries
276
|
Posted - 2012.08.13 17:57:00 -
[33] - Quote
CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store.
Ahhhhhhhhh they are going to take away the Concord LP exchange rate AAAAAAAAAHHHHHHHHH 
How about a NEX faction tinfoil hat that gives a 10% bonus to forum likes  <------ My current tinfoil hat has a receding hairline a faction one should give a total chrome dome =========================================================
EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents. EVE demographics vs CSM demographics, nothing to worry about... |

stoicfaux
1423
|
Posted - 2012.08.13 18:05:00 -
[34] - Quote
CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store. What would you like to see in it? It does not necessarily have to be something that currently exists in EVE
CONCORD Rigs - better bonus than normal rigs with reduced penalties.
Disposable Sentry Gun - Lasts for one day before self-destructing and only works in high-sec. Immobile and unrecoverable once deployed.
Permit to Fly a Dreadnaught in high-sec - PvP is still off limits, mainly about e-peen. And mining.
CONCORD Freighter - A normal freighter rigged with CONCORDs spiffy navigation electronics, which allows freighters to warp faster.
CONCORD Hulls, Decommissioned - An old concord ship that has been stripped and sold for civilian use. Again just for the e-peen.
Application to Change a System's Sec Status - Allow players to change the status of .5 through .8 systems.
DED Scanner - Spawns a DED complex in the current system. One time use.
CONCORD Kill Mail Piggy Back - You will appear on the kill mail of the next person killed by CONCORD. Again e-peen.
CONCORD Freighter - As per normal freighters but with one low slot...
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Mogden Lordsmith
Hedion University Amarr Empire
0
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Posted - 2012.08.13 18:08:00 -
[35] - Quote
1. Criminal Auto Targetting array - would autotarget criminals as soon as they appear on grid 2. Concorde Warp Booster - increases Warp Speed by 25% 3. Boosters that have effects only in combat with sleepers. a) Incursion damage booster - increase damage dealt to sleepers b) Incursion defense booster - decreases sleeper damage c) haven't done many incursions so there might be more potential things incursion runners benefit from 4. Emergancy warp initiator - when activated counts for 2 points warp core stabilization and initiates emergency warp in the current direction of travel (similar to the emergency warp when disconnecting). Warps you back to initial position after x second delay. 5. Concord Warp tracker - if a player targeted with this module warps off this module allows you to follow the target to its warp destination
Just some ideas that would fit to the role of Concord in the Eve universe
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Emperor Salazar
Dreddit Test Alliance Please Ignore
633
|
Posted - 2012.08.13 18:10:00 -
[36] - Quote
I'm so glad some of you don't work at CCP. |

MeBiatch
Republic University Minmatar Republic
515
|
Posted - 2012.08.13 18:44:00 -
[37] - Quote
CCP Affinity wrote:If we added more items to the LP store, what would you like to see?
Player to player contract blanks...
10 each for that cam then be re sold on the market Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Arcane Sun
Absense of Imagination
13
|
Posted - 2012.08.13 18:45:00 -
[38] - Quote
Sarmatiko wrote:Alternative ammunition blueprints from old unpublished resources. Advanced Laser Crystals: Blaze, Lux (Exp/EM) Advanced Hybrid Charges: Desolation, Bolt (EM/Therm) Advanced Projectile Charges: Storm, Shock (EM, Therm) Also, Reverb Target Painter should return. These will be popular for sure and pretty expensive  Thats freakin awesome, why don't we have this already? If at first you donGÇÖt succeed, call it version 1.0 |

DarthNefarius
Minmatar Heavy Industries
276
|
Posted - 2012.08.13 18:48:00 -
[39] - Quote
CCP Affinity wrote:Heo Hyungie wrote:
5. Concord leisure wear designed by real women ..coz most clothes on NEX stores are designed by men and they dont look good to female players in term of fashion taste.
The designer wasn't male ;) but okay! I love the uniform idea
I guess then if you REALLY want it designed correctly then it has to be designed by a gay male  =========================================================
EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents. EVE demographics vs CSM demographics, nothing to worry about... |

MeBiatch
Republic University Minmatar Republic
515
|
Posted - 2012.08.13 18:50:00 -
[40] - Quote
Concord scripts... Bpc only have to use a tech 1 script to make them... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
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MeBiatch
Republic University Minmatar Republic
515
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Posted - 2012.08.13 19:23:00 -
[41] - Quote
Tech II BPC blanks for meta 2-4 turret/missile gear...
example... allows me to turn a compressed coil gun into a tech II version... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Lord Helghast
Dirty Old Bastards Nulli Secunda
115
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Posted - 2012.08.13 19:31:00 -
[42] - Quote
Concord Faction Implant Sets, for those law abiding +10 Citizens (make it a requirement to buy it to be +10 hehe) Bet they'll be rare as hell but make them amazing.
I actually like most of the ideas on this, but honestly i'd like to see more stuff that realistically makes sense for concord to sell... I mean if we're working for the popo they should give us nice toys to help them fight crime better. |

bartos100
Living Ghost
10
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Posted - 2012.08.13 20:02:00 -
[43] - Quote
1 month leaso of a customs office in high sec
to be applyed to an unclaimed customs office only
once claimed you can set tax like on a POCO :) |

Piugattuk
CLOROFLORFILAPLANKTONPLATES
15
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Posted - 2012.08.13 20:04:00 -
[44] - Quote
My cheap .2 cents that Concord shuttle from that mission from twisted sisters of eve where you pick up the lone pilot in a shuttle craft. I liked the design myself. |

Andrea Roche
State War Academy Caldari State
167
|
Posted - 2012.08.13 20:19:00 -
[45] - Quote
probes that can actually scan cloakers ! |

Diesel47
Deep Core Mining Inc. Caldari State
29
|
Posted - 2012.08.13 20:22:00 -
[46] - Quote
2nd hand "Retired" Concord ships (New hulls!) . Not the wtf pwn mobiles they fly right now, but concord ships that are an older design thus they are in line with other player pilotable ships.
People can play as space pirates and fly pirate ships, why not have space police aswell? |

DarthNefarius
Minmatar Heavy Industries
276
|
Posted - 2012.08.13 21:24:00 -
[47] - Quote
In order to incentivalize the running of Incursions in NULL SEC a Concord charter that reduces the SOV fees for a month. ( Dunno if there could be a way though to insure the LP was earned from killing a NULL incursion maybe it'd be wiser instead of this being a LP item just have a relaxation of SOV fees or a month for 2 for surrounding NULL constellations that successfully kills an Incursion MOM ) =========================================================
EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents. EVE demographics vs CSM demographics, nothing to worry about... |

Adam Junior
Protus Correction Facility Inc.
26
|
Posted - 2012.08.13 21:35:00 -
[48] - Quote
The space police of all people would be the ones to go to for getting my Comet's old skin back right? |

Poulpy Octopus
United Killers D0GS OF WAR
1
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Posted - 2012.08.13 21:41:00 -
[49] - Quote
If you are looking to get alot of the LP's and Isk earned back from Incursion runners, maybe go with a Jove Battleship that Concord just happen to have the plans for.
Where the marauder has it's 100% damage bonus, and 4 turret slots, give the new Jove battleship 6 turret slots. Also make it so it can fit for all races, so all race guns would work equal, or missile fits. So no matter where you go to use it in 0.0 to do complexes and anoms, it will work equal.
All of everything else in Eve has the end reward being a shiny Battleship, so why not in Incursions as well. Make it expensive with both LP and Isk. 5 million LP and 2 billion Isk to get your hands on one for example, or go even higher on the LP. It would need to be expensive enough though as to deter pvp use, but you are always going to get someone with too much Isk 
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Michael Harari
The Hatchery Team Liquid
206
|
Posted - 2012.08.13 21:43:00 -
[50] - Quote
1) Drug smuggling permits 2) Skillbooks for a skill that gives +5% sensor strength/level (or +1 sensor strength/level, or both) 3) named CONCORD modules (CONCORD cloak and such) |
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Syrias Bizniz
Flawless-Industries
1
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Posted - 2012.08.13 21:47:00 -
[51] - Quote
BPCs for new Rigs:
Rig 1: Costs 200 Calibration Bonus: +1 Medium Slot, -1 Lowslot Malus: Reduces Sensorstrength by 5 Points (with skills 4, 3, 2, 1, 0)
Rig 2: Costs 200 Calibration Bonus: +1 Lowslot, -1 Mediumslot Malus: Reduces Sensorstrength by 5 Points (with skills 4, 3, 2, 1, 0)
Rig 3: Costs no Calibration Bonus: +100 Calibration Malus: Reduces Targeting Range by 10%
Note: Just examples for malus. Might be ... anything, actually. Explanation needed? Explanation needed.
Rig 1 and 2 allow players to recustomize beloved ships to give them new possibilities. Just imagine the wide variety of possible fittings! And at least I do think that losing one Rigslot, inability to fit a Dmg-Rig and something else, as well as the loss of a medslot or lowslot negates at least most possibly overpowered fittings.
Rig 3 allows players to fit 2x Tech 2 Dmg rig on one of their ships, or fit a Tech 2 Dmg rig together with a slot reconfiguration.
Other possibilities for rigs: - Exchange Turret and Launer Hardpoints (Phoons gotta LOVE it!) - Bonus Drone Bandwidth Rig - Bonus Drone Bay Rig - Jump Range Augmenter (Can only be fitted to Black Ops, can have ridiculous bonus) - SHIELD TRANSFER CAPACITOR NEED RIG - Logistic Range Augmenter (Bonus range for RR, yeeeeah) - Drone Damage Rigs (Enhances performance of all Nonfighter/bomber, Nonsentry drones. Light, Medium, Heavy, Ewar) - And many more! |

TehCloud
Flawless-Industries
0
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Posted - 2012.08.13 22:29:00 -
[52] - Quote
Items (or Rigs) which allow you to alter the colors of your Ship. The Prices for those should be quite high/insanely high and it should hurt to lose the ship even more :3
Also Faction Damage Controls which are the best thing I've read here so far.
And please don't ever introduce scanprobes than can scan invisibru ships :)
|

Syrias Bizniz
Flawless-Industries
2
|
Posted - 2012.08.13 22:39:00 -
[53] - Quote
Stargate Deactivation Unit!
Anchor one on each side of a stargate, online them (takes 24h), and once both are online, the stargate is deactivated and can not be used until one of the units is shot down. Only one can be online per system, only works in 0.0.
Or make them online pretty fast actually, but without a lot of hitpoints. So small entities can disable supply or reinforcement routes of big alliances, close gates behind them when being chased down or whatever.
Has potential, might be ridiculously overpowered or absolutely useless.
FACTION TIER 2 BATTLECRUISERS! Only available via Concord, because f*k you, that's why! |

h4kun4
Heeresversuchsanstalt The Kadeshi
6
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Posted - 2012.08.13 22:50:00 -
[54] - Quote
- BPCs for Ancillary Shield boosters with 1, 10 and 50 runs - Faction Drone damage Amplifiers and BPC - A new Implant / hardwiring set which boosts the Social Skills (LP Gain from Missions, Standing gain from Misissions) - Important: +6 Attribute enhancers for the same price as 6% hardwirings - Specialized (One for Ladar, one for Radar blabla) ECCM Rig Blueprints for ECCM or better Rigs (same effect as a *Ladar* Sensor Backup Array) - Charters which can used insead of ISK to rent an office - concord shuttles - Rig or Module BPCs for Modules that increase tractor beam range/speed (modules for lowslots like damagemods)
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Jaison Savrin
Dragon's Rage Ethereal Dawn
22
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Posted - 2012.08.13 22:51:00 -
[55] - Quote
Concord Hulls.
Obviously not something like the -real- concord use. All that Jovian tech would have to be stripped out. Stuff that would be at about the same power level of the current pirate faction ships but with PvE focused bonuses.
(I am not super familiar with Pirate faction ships so if these exist don't yell at me)
Also I like the idea of War Decs requiring Concord LP too but I know a lot of people would hate that.
Other than that how about faction stuff that are popular with Incursion runners? Shield Extenders, Gyro stabilizers, Heat Sinks etc. Guns of course. That kind of thing. |

CaleAdaire
Research Industry Mining and Support Gatekeepers Universe
51
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Posted - 2012.08.13 23:03:00 -
[56] - Quote
Maybe single run pirate faction BPC's, justified as confiscated loot in police raids.
I'm bored... Let's shoot the rocks. |

Tano 'Fulsamee
Teshnology Inc. Stealth Wear Inc.
0
|
Posted - 2012.08.13 23:09:00 -
[57] - Quote
High grade Nomad implant set? Seems a shame to leave it at lows |

Alikailah Usartua
Terminus. Black Legion.
0
|
Posted - 2012.08.13 23:21:00 -
[58] - Quote
All of the pubbies, seriously. The only change I think would just be to add concord starbase charters, they work in all highsec areas, so you don't need faction specific charters. |

S1r DigbyChickenCaesar
Fweddit I Whip My Slaves Back and Forth
2
|
Posted - 2012.08.13 23:22:00 -
[59] - Quote
Hats.
There is space in the market for a space hat simulator. |

Diesel47
Deep Core Mining Inc. Caldari State
29
|
Posted - 2012.08.13 23:24:00 -
[60] - Quote
Jaison Savrin wrote:Concord Hulls.
Obviously not something like the -real- concord use. All that Jovian tech would have to be stripped out. Stuff that would be at about the same power level of the current pirate faction ships but with PvE focused bonuses.
(I am not super familiar with Pirate faction ships so if these exist don't yell at me)
Also I like the idea of War Decs requiring Concord LP too but I know a lot of people would hate that.
Other than that how about faction stuff that are popular with Incursion runners? Shield Extenders, Gyro stabilizers, Heat Sinks etc. Guns of course. That kind of thing.
This.
Space police are needed, esp since the comet skin was changed. |
|

Kel hound
Lycosa Syndicate Surely You're Joking
18
|
Posted - 2012.08.13 23:40:00 -
[61] - Quote
CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store. What would you like to see in it? It does not necessarily have to be something that currently exists in EVE
I would give my right arm and left leg for a CONCORD cruiser skin.
Within the realm of possibility? CONCORD modules, maybe a faction damage control? Same as T2 but lower fitting requirements. Side arm for my avatar would be cool. CONCORD implant sets? Anything to bling out my ship really.
!
I know what I want from the CONCORD LP store o_o
A bounty hunting license. Allows you to register your intent to collect a bounty from a player allowing you to shoot - and pod - them anywhere regardless of security status, expires after 30 days, good for one kill. |

Mnemosyne Gloob
Teshnology Inc. Stealth Wear Inc.
63
|
Posted - 2012.08.13 23:40:00 -
[62] - Quote
I sure hope you don't make faction stuff available in any LP store, that other people make a living out of aquiring by fighting the RNG. |

Mashie Saldana
Veto. Veto Corp
568
|
Posted - 2012.08.13 23:51:00 -
[63] - Quote
Space police ship skins. Dominique Vasilkovsky Mashie Saldana Monica Foulkes |

Petrus Blackshell
Rifterlings Ushra'Khan
1398
|
Posted - 2012.08.13 23:55:00 -
[64] - Quote
- Police skins of the Comet, Firetail, Hookbill, and Slicer with flashing lights a la the old Comet skin.
- Police "exemption" consumables. Activate and consume one, and the police stop chasing you in that system for 10 minutes (or until session change) so long as you're not GCC'd (i.e. only works for low sec status, low standings, etc)
- CONCORD faction mods for stuff that doesn't exist as faction so far. Damage controls?
- "Law enforcement" boosters that give extra sec status, standings or bounty whenever a rat is killed for the duration of the booster.
Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers (all races, not just Rifters!). US Timezone veterans and newbies alike are welcome to join. Come chat in the "we fly rifters" in-game channel. Free fitted frigates for members! |

Cage Man
Evil Guinea Pigs
1
|
Posted - 2012.08.14 00:03:00 -
[65] - Quote
Be nice to see Nightmares and mach's on the concord LP store, doubt that will happen. 1 run T2 BPC's would be nice for ships and rigs. ie T2 LCCC or a marauder BPC. |

Herr Ronin
Adventureland I Got Banned For That
219
|
Posted - 2012.08.14 00:27:00 -
[66] - Quote
MailDeadDrop wrote:CONCORD charters which allow (and are consumed by) high-sec moon mining. Or perhaps alternately a CONCORD module fittable on industrial ships (high CPU use I suppose?) which mines moons like exhumers mine asteroids.
MDD
Forwarding on that, Making the Concord Charters be consumed by any Tower/Race.
Just a simple little thing.
Simple is good. | Management Of ISN | Skype: Herr-Ronin | Twitter: @Herr_Ronin |
|

Styth spiting
Ion Corp. NightSong Directorate
48
|
Posted - 2012.08.14 00:33:00 -
[67] - Quote
PI command centers that have additional stats to cpu/power (1%,3%,5% per upgrade). Thats 48 items right there (planet type, power or cpu, 1,3,5).
POS BPC's that have decreased power/cpu (mobile lab, adv mobile lab, arrays, etc). POS BPC's for various batteries upgrades (using t2 weapon versions, etc) that have higher attributes, with a higher cpu/power cost (and manufacturing cost),.
There are no faction mining related modules such as mining laser upgrades, ice harvester upgrades, MSM's, MDSM's, gas mining, etc. Yeah there are ore strip miner I (yay 2k max range), and ore ice miner I, which are all pretty much useless. Thats about 6 items there, not counting the new rigs.
Better drones of all types with a reasonable lp/isk value.
Better mining crystals. Or if not better yielding crystals T2 mining crystal bpc's.
|

Lakshata Chawla
Blue-Fire
46
|
Posted - 2012.08.14 00:55:00 -
[68] - Quote
Shield version of slaves.
wait, Hull version of slaves. |

Ketplunk
Loki's Legion
5
|
Posted - 2012.08.14 01:06:00 -
[69] - Quote
Ability to give LP to raise sec status, or use LP to buy tags that can be handed in for sec status so they can be sold on market (preferred) |

Methesda
Tribal Liberation Force Minmatar Republic
1
|
Posted - 2012.08.14 01:26:00 -
[70] - Quote
Intel 'Favours'.
A token that allows you to remotely use the Agent 'Find This Person' service, with instant or near instant response from a remote location (i.e. space). |
|

Ashen Darksabre
Mimidae Risk Solutions
3
|
Posted - 2012.08.14 01:50:00 -
[71] - Quote
In the LP store? A way to pay for security rating (positive, that is.) |

Daniel L'Siata
Tri-gun Lost Obsession
131
|
Posted - 2012.08.14 02:12:00 -
[72] - Quote
- Faction DC's (Seriously, long overdue) - Bring back some old ammo concepts, variety is the spice of life. - CONCORD Charters which can be used in place of any Empire Charters. - Pirate Structure BPC's (Confiscated by CONCORD of course). these need a new way of entering the game and a good answer as to why they were removed hasn't yet been given (To my memory). - Pirate Implants and possibly BPC's (Confiscated!) - Entirely new modules, or make the BPO's for new modules available through the store. - SEC STATUS (I need some way to make all of my RP events while still podding everything :|)
I don't want to set the world on fire... Just you.
|

Opaque Intent
Setenta Corp AL3XAND3R.
2
|
Posted - 2012.08.14 02:31:00 -
[73] - Quote
* CONCORD ship scanner (it's literally all they do all day, surely they have better scanners than we do) * CONCORD cargo scanner * Trade (a lot of ) LP + tags for security status * concord faction ammo, because low-grade pirate ammo is both worse than empire faction, and more expensive. * and yes a faction damage control would be so, so good. |

Ham burgers
Flowers of Happiness
1
|
Posted - 2012.08.14 02:44:00 -
[74] - Quote
The other faction cruisers, like the Iniox. |

Tiak Vendil Isagar
Republic Military School Minmatar Republic
1
|
Posted - 2012.08.14 02:44:00 -
[75] - Quote
One time consumable jump clone voucher Good for one jump immediately, regardless of the 24 hour timer. |

Junko Sideswipe
Love Squad Confederation of xXPIZZAXx
55
|
Posted - 2012.08.14 02:57:00 -
[76] - Quote
Cat ears. 
http://imgur.com/H8UnP.jpg |

Esleen Rinah
Sol Research and Development Aurora Foundation
0
|
Posted - 2012.08.14 03:10:00 -
[77] - Quote
A "tag" that you can hand it to raise your security status and that can be traded on the market. So pirates/nullsec/whduders can buy them for iskis and dont have to grind. |

Royal Jedi
AQUILA INC Verge of Collapse
60
|
Posted - 2012.08.14 03:13:00 -
[78] - Quote
Left eye Monocles & Tophats ofc.... |

Kingssman Shardarkar
Aliastra Gallente Federation
0
|
Posted - 2012.08.14 03:49:00 -
[79] - Quote
For All LP stores, old event ships like the Primae, Zephr, and Echelon. Perhaps a Opux Luxury Yacht option?
Ability to purchase standings via LP. honestly, standing grinds gets long if you wanna have a jump clone.
Some +6 attribute implants?
|

Dex Ratzinger
Corsairs Inc. Soldiers Of New Eve
0
|
Posted - 2012.08.14 05:03:00 -
[80] - Quote
Andrea Roche wrote:probes that can actually scan cloakers !
make it so that it takes 5 minutes to scan, so that it would be pretty hard to catch an active cloaker, but would make afk cloaking much riskier.
|
|

Kara Books
Deal with IT.
193
|
Posted - 2012.08.14 05:27:00 -
[81] - Quote
Gifts, that you can gift to other players, wrapped. |

Lady Aja
61
|
Posted - 2012.08.14 06:09:00 -
[82] - Quote
A invention device that would allow people to reverse engineer the t2/faction tourney cruiser/frigs.
a item that is used up in the process.
failing that. blue prints to make a 1 run of said above ships.
another option would be...
ship skins of the empire navies . ones that DO NOT effect t2 ships at all. where is my ability to link a sig properly CCP you munters!! |

Molic Blackbird
Orion Faction Industries Orion Consortium
52
|
Posted - 2012.08.14 06:42:00 -
[83] - Quote
6% implants for the Science and Industry implants such as Beancounters would be real nice to have. |

Kaeda Maxwell
Black Rebel Rifter Club The Devil's Tattoo
183
|
Posted - 2012.08.14 06:51:00 -
[84] - Quote
A Pickelhaube. (That's one of those pointy German helms for those of you not in the know) |

Tatarinov
TBC The Brotherhood.
0
|
Posted - 2012.08.14 06:57:00 -
[85] - Quote
-Faction Damage Controls. -High-Slot Target Painters...like for my Drake. -Uniform that's Concord based. -Faction-carrier BPOs. -Faction-dreadnaught BPOs. -Passive Invulnerability Fields with slightly reduced stats from T2 Invuln Fields. Give shields some love. -LP that allows you to buy off local police forces if you are in faction warfare so you can roam into enemy FW space. The period granted would be heavily limited. -Shield version of slaves, hull version of slaves would be HILARIOUS. Bring back hull tanking items tho, seriously. -Concord deeds that allows for players to add/remove planetary invasion declarations for dust 514 in high-sec, it has to be utilized on an hourly basis like starbase charters to prevent potential invasions from occuring. -Cerebral Accelerator. Price = 10b isk, 10b LP. Slot 10 item, increase all attributes by 2 (or 3) for a specified period of time (15 days?) -Pill based version of attribute enhancers, lasts a specific amount of time (1 week), temporarily boosts the relevant attribute by a specified amount. 200m isk, 200m SP. -Corp/Alliance symbols on ships. Get a paint job on the hull of your ship with your corp/alliance symbol. Great for those who ship spin all day. -Pay for corporation hangars at CONCORD stations using CONCORD LP. -Concord has to have clearance sales of their evidence hangars occasionally, right? Randomized (every 24 hours it changes) clearance sales on faction modules, BPOs, ect (items that are available in other LP stores but for CONCORD LP/isk/tags). Hell, have a mystery box that gives you random shizzle for a fixed amount of isk and LP that *might* have deadspace/officer mods. Built in somer blink, anyone? -Imported Russian Wives straight from null-sec. -Concord Shuttles. 9au/s warp, 1000ms base speed. 25m3 cargohold. Oh, and a built in cloak. -Mobile Cyno Jammer Fields, mountable only on a specific ship. New ship class, anyone? -T2 ancillary shield booster BPOs. |

Gaius Baltare
Bugaboo and some Pew Pew
0
|
Posted - 2012.08.14 07:38:00 -
[86] - Quote
Concord Ships which make up for holes in the game:
A solo nullsec/lowsec exploration ship: able to solo sites and still do all the can openings and such, would be marketed as a ship for 'deputies' who would take down pirate infastructure.
A ship which could decloak afk cloakers, can only fit the decloaking mod which 'utilizes minute degredations in the cloaking ability of ships, typically cloaked for more than 30 minutes-1hr, to lock on to them and decloak them' It allows for targeting of cloaked ships, regardless of position in system, but does nothing to locate them, i.e. no target range. Said ships must later be scanned down. |

BrutalButFair
Fleet of the Damned Happy Endings
11
|
Posted - 2012.08.14 07:42:00 -
[87] - Quote
CCP Affinity wrote:If we added more items to the LP store, what would you like to see?
Instead of talking about items in de Concord store, why not buff the Syndicate store. They have only wortless 'unique' items. |

Alticus C Bear
University of Caille Gallente Federation
64
|
Posted - 2012.08.14 08:10:00 -
[88] - Quote
Seems unlikely that they would start handing out weapons tech.
Perhaps: -
Faction probes and launchers
Faction Salvagers, analysers and code breakers
Drones that can Hack or analyse
A useful version of the Echelon
Tags that can be exchanged in the other LP stores as an alternative to pirate and Navy tags.
Faction Rigs, not stronger but less calibration.
Nexus Chips
Incarna items (please not just another colour version of the same stuff) |

Borascus
Red Core Paradigm Shift Alliance
36
|
Posted - 2012.08.14 09:26:00 -
[89] - Quote
The hard part will be the balancing for any item, but seeing the following would be cool:
CONCORD Warp Disruptor - same range as True Sansha CONCORD Jump Portal Generator CONCORD Covert Ops Cyno Gen CONCORD Combat Scanning Probes CONCORD Hardeners (Armor / shield)
|

Flamespar
Woof Club
433
|
Posted - 2012.08.14 09:58:00 -
[90] - Quote
A slay table that you can have in your CQ I can post on a forum, therefore I represent everyone. |
|

Sadie Croft
Rekall Incorporated Sinewave Alliance
0
|
Posted - 2012.08.14 10:19:00 -
[91] - Quote
I got a few ideas I'll throw out.
CONCORD Rehabilitation Act - Can only be consumed once per month. Gives a dangerous mission in low sec which resets security status to 0.0. Can only be used if above -5.0 (LP cost increases the more you use it)
CONCORD Boarding Module - Consumes Marines (all types which gives different bonuses) - Can be fitted to destroyers only. Applies a damage over time effect which can be counteracted if: the enemy ship which launched the boarding pods is destroyed / leaves system / leaves grid / cloaks, If the boarding pods are intercepted and destroyed (if a boarding pod has latched onto you then you will need the assistance of your fleet mates or drones to destroy it), and if the boarding marines have failed their mission and died. (Can be counteracted with your own marines in your cargo hold) Amount of modules that can attack an enemy ship increases with its size - Frig 1 - Cruiser 2 - BC 3 - BS 4 - CS 5. (Arbitrary numbers but you get the point)
CONCORD Scanning Ship - An assault frig which gives bonuses to scanning (just combat probes? maybe) but can actually hold down a target and dish out some damage before the fleet arrives.
CONCORD Ship Scanner - Allows you to scan a ship with 100% accuracy and produces a fitting link to show other people... (This is more of a ease of life feature which should already be in the game but mehh)
CONCORD Guidance Computer - Passive Module. Can only be fitted to Freighters. Allows autopilot to land at 0KM of a gate. Reduces cargo hold size
Snowballs + Launchers - LP = Doooo it.
Hope you enjoyed! - I'll go back to lurking.
|

Daenna Chrysi
Omega Foundry Unit Shadows Of Betrayal
22
|
Posted - 2012.08.14 10:45:00 -
[92] - Quote
Concord Interceptor with bonuses linked to the security status instead of just the skill lvl. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
182
|
Posted - 2012.08.14 10:50:00 -
[93] - Quote
WACKY WAVY INFLATABLE ARMS MAN!!!!!!!
for your cq of course |

Josef Djugashvilis
The Scope Gallente Federation
412
|
Posted - 2012.08.14 10:58:00 -
[94] - Quote
CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store. What would you like to see in it? It does not necessarily have to be something that currently exists in EVE
Have not read the rest of the thread, but how about a range of paint jobs for ships? You want fries with that? |

Cindy Starr
Universal Freelance CONSORTIUM UNIVERSALIS
0
|
Posted - 2012.08.14 11:13:00 -
[95] - Quote
Concord escorts for your next jump through low sec space! |
|

CCP Affinity
C C P C C P Alliance
676

|
Posted - 2012.08.14 11:18:00 -
[96] - Quote
thanks for the ideas so far :) CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
|

Roime
Shiva Furnace Dead On Arrival Alliance
1048
|
Posted - 2012.08.14 11:23:00 -
[97] - Quote
CONCORD System Security 30-day Adjustment Charter
10K LP, when activated and delivered to a station in 0.5 turns the system into 0.4 for a month after a 24-hr stasis period. Gallente - the choice of the interstellar gentleman |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
306
|
Posted - 2012.08.14 11:42:00 -
[98] - Quote
BPC for Khanid Abaddon that uses torpedoes instead of lasers.
And this:
Quote:Alternative ammunition blueprints from old unpublished resources.
Advanced Laser Crystals: Blaze, Lux (Exp/EM)
Advanced Hybrid Charges: Desolation, Bolt (EM/Therm)
Advanced Projectile Charges: Storm, Shock (EM, Therm) An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Nestara Aldent
Citimatics
73
|
Posted - 2012.08.14 12:03:00 -
[99] - Quote
I dislike the idea of having pirate implant sets and other pirate stuff available through Concord (even though I have few millions of Concord SP), please dont do it. There have to remain a reason people to mission in null.
Learning implants are unavailable for Concord LP. Idk if this is a good idea. Concord implants, which would follow pattern of Genolution implants, but be weaker than Genolution and like them give multiple bonuses, instead of one large bonus to stats. Genolution implants arent seeded/avail in LP store and arent replaceable, even though they're optimal for some uses. Concord T2 implant set. Idk what that could be. |

goldiiee
Tax and War Haven
21
|
Posted - 2012.08.14 12:36:00 -
[100] - Quote
..Any and all, low or midslot item, be it a damage mod, or defense mod that would be equivalent or slightly less effective than the faction ones. ..Then a set of implants similar to snake and crystals that increases the effectiveness of the Concord modules to be slightly better than their faction counterparts. ..This effect can then be boosted further by a Concord Slot 6 implant that makes the mods effectively Deadspace.
As all faction items require a set of opposing faction tags to acquire I would assume the concord store will be 2 to 3 times as expensive for LP and ISK . And a full set of faction damage mods, tracking enhancers, shield/armor hardeners, repair modules, tracking computers, and sensor booster should set the average capsuller back billions of ISK.
Ideally 100 mil per low slot 200 mil per mid slot and 250mil for each implant, doubled for the final slot 6 implant.
As the Incursion runners I fly with are always grinding up the skills to get a better ship and then better skills to run that ship the penalty of lower SP/hour using the implants will be a hard sell till they have mastered the items they wish to use the most.
PS wouldn't mind if the criminals to Concord had to stay above -2 to ensure these implants keep working.
I Know, You 'know' everything, so this obviously wasn't directed at you. |
|

Pinstar Colton
Sweet Asteroid Acres
227
|
Posted - 2012.08.14 13:08:00 -
[101] - Quote
CONCORD dash cam
Mid slot item, always on. Very easy fitting requirements.
All security status gains while ratting are increased 25%. Players who GCC you get double the security status loss if they illegally agress you. Has no impact on players who can legally shoot you. This does not impact CONCORD response times if you are attacked in high sec.
Vigilante License
Allows you to legally shoot at any player with a negative security status, even in high sec. Shooting players you are legally allowed to does not cause a drop in security status. Requires a 5.0 security status in order to purchase. License is instantly lost if the player drops below a 5.0 sec status. Does NOT permit you to legally pod players. Carrying the License causes you to appear as a different color in the overview, to alert other players to your Vigilante status. In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse. |

Lord BryanII
5
|
Posted - 2012.08.14 13:15:00 -
[102] - Quote
Nestara Aldent wrote:I dislike the idea of having pirate implant sets and other pirate stuff available through Concord (even though I have few millions of Concord SP), please dont do it. There have to remain a reason people to mission in null.
Learning implants are unavailable for Concord LP. Idk if this is a good idea. Concord implants, which would follow pattern of Genolution implants, but be weaker than Genolution and like them give multiple bonuses, instead of one large bonus to stats. Genolution implants arent seeded/avail in LP store and arent replaceable, even though they're optimal for some uses. Concord T2 implant set. Idk what that could be.
which missions give out pirate implants/ships? |

Syrias Bizniz
Flawless-Industries
4
|
Posted - 2012.08.14 13:44:00 -
[103] - Quote
Camera Probes
- Launched via Core Probe Launcher (or maybe Expanded) - Can be sent to Locations you have previously scanned down to 100% or Celestials - Player may assume vision of them just the same like clicking 'View' on any structure / object.
So basically, a Probe you can Launch, position it where you want manually by flying to that location before launching, or by assigning it to a signature / celestial. Allows players to gain vision of stations, belts, planets, moons, anomalies, signatures and so on, even far behind the range of the onboard directional scan. However, it doesn't make it obsolete, as you will only see things on grid. You will not be able to see people hanging in safespots etc. Maybe make their view a pop-up, so you can have it like a chatwindow, or make the viewmode 'fullscreen' like the solar system map or the PI interface. |

BrutalButFair
Fleet of the Damned Happy Endings
12
|
Posted - 2012.08.14 14:01:00 -
[104] - Quote
Lord BryanII wrote:Nestara Aldent wrote:I dislike the idea of having pirate implant sets and other pirate stuff available through Concord (even though I have few millions of Concord SP), please dont do it. There have to remain a reason people to mission in null.
Learning implants are unavailable for Concord LP. Idk if this is a good idea. Concord implants, which would follow pattern of Genolution implants, but be weaker than Genolution and like them give multiple bonuses, instead of one large bonus to stats. Genolution implants arent seeded/avail in LP store and arent replaceable, even though they're optimal for some uses. Concord T2 implant set. Idk what that could be. which missions give out pirate implants/ships?
missions you can do for that pirate faction maybe? |

stoicfaux
1426
|
Posted - 2012.08.14 14:11:00 -
[105] - Quote
Portable Hole. When in station, you slap this against the hull to see what ships are on grid outside of the station you're in.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
|

Bommel McMurdoc
East Khanid Trading Khanid Trade Syndicate
19
|
Posted - 2012.08.14 14:12:00 -
[106] - Quote
Mindlinks =) |

Josef Djugashvilis
The Scope Gallente Federation
412
|
Posted - 2012.08.14 14:14:00 -
[107] - Quote
Bommel McMurdoc wrote:Mindlinks =)
I would like this, if I only had a mind. You want fries with that? |

Syrias Bizniz
Flawless-Industries
4
|
Posted - 2012.08.14 14:18:00 -
[108] - Quote
Wormhole Generator
Black Ops Module - Long spool up time (5-10 min), long reactivation time - Consumes Stront (or other fuel) - Creates a jumpportal to a random wormhole (or k-space system), you can't see where it leads before jumping through - Very low mass allowed before collapse (the blackops might still jump through it itself, but then it will ofc collapse immediately) - Only ships able to fit a covert ops cloaking device may use it, as well as BlackOps. - No k162 for this 'wormhole'
With new Skillbook, ofc. High grade skill, maybe 8x or so. The higher the skill, the less reactivation delay (-5 or 10% per skill) |

Fronkfurter McSheebleton
Squirrel Horde Habitat Against Humanity
108
|
Posted - 2012.08.14 14:26:00 -
[109] - Quote
I'd like to see concord versions of modules that a police ship would be likely to use. On par with navy faction stuff, but perhaps "better" than T2 in different ways. For example, a web with extra strength instead of extra range.
A CONCORD codebreaker would be fun, too. Triple rep Myrms are like what you'd get if you strapped a beehive to Robocop. |

Vincent Gaines
250
|
Posted - 2012.08.14 14:30:00 -
[110] - Quote
EoM ships.
|
|

Brzhk
Trident Labs
0
|
Posted - 2012.08.14 14:41:00 -
[111] - Quote
Vincent Gaines wrote:EoM ships.
Sounds like an amazing idea. Seized EoM ships, would make it a little more RP. |

EmpireOfDust
Noir. Academy Noir. Mercenary Group
3
|
Posted - 2012.08.14 14:52:00 -
[112] - Quote
CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store. What would you like to see in it? It does not necessarily have to be something that currently exists in EVE
The old Federation Navy Comet model. |

Illectroculus Defined
GoonWaffe Goonswarm Federation
84
|
Posted - 2012.08.14 14:55:00 -
[113] - Quote
Concord Special Ops Battleship 100% bonus to Smartbomb range 50% penalty to smartbomb damage 200% bonus to ECM burst Range
Basically, all those things that will get you concorded in hi-sec |

Tomytronic
GoonWaffe Goonswarm Federation
210
|
Posted - 2012.08.14 14:56:00 -
[114] - Quote
Golden scorpions |

Illectroculus Defined
GoonWaffe Goonswarm Federation
86
|
Posted - 2012.08.14 15:13:00 -
[115] - Quote
Honestly though, I'd like to see the concord store selling blueprints for infrastructure upgrades and things which you currently have to buy in hi-sec and ship to nullsec. Future sov related structures should be seeded through the concord store since they're the ones who handle sov in general. |

MailDeadDrop
Rage and Terror Against ALL Authorities
69
|
Posted - 2012.08.14 15:21:00 -
[116] - Quote
Illectroculus Defined wrote:Honestly though, I'd like to see the concord store selling blueprints for infrastructure upgrades and things which you currently have to buy in hi-sec and ship to nullsec. Future sov related structures should be seeded through the concord store since they're the ones who handle sov in general.
This makes sense. Who are you, and what have you done with the Goon Illectroculus Defined?
MDD  |

Atomic Option
Taggart Transdimensional Virtue of Selfishness
20
|
Posted - 2012.08.14 16:55:00 -
[117] - Quote
CCP Affinity wrote:Heo Hyungie wrote:
5. Concord leisure wear designed by real women ..coz most clothes on NEX stores are designed by men and they dont look good to female players in term of fashion taste.
The designer wasn't male ;) but okay! I love the uniform idea
Making something look good to "women" in terms of "fashion taste" is like trying to make a generic snowflake. Everyone can tell what it is, but it's never going to match more than one of them perfectly. |

Melina Lin
Universal Frog
33
|
Posted - 2012.08.14 16:56:00 -
[118] - Quote
Kaeda Maxwell wrote:A Pickelhaube. (That's one of those pointy German helms for those of you not in the know) I agree. Pickelhauben are a must have accessory for aspiring ebil piwats.  |

Jovran
Collosal Failure
2
|
Posted - 2012.08.14 18:42:00 -
[119] - Quote
"BPC for Khanid Abaddon that uses torpedoes instead of lasers." |

Harimata
Hedion University Amarr Empire
7
|
Posted - 2012.08.14 18:50:00 -
[120] - Quote
- Some way to buy sec standing with LP -- up to -0.01 or something
- Some way to fix FACTION standings (eg amarr/caldari/minmatar/gallente) with LP -- up to -0.01 or something
- Concord Faction mods -- I'm sure there are categories that aren't covered by the faction LP stores
- Concord POS stuff: tower/mods -- focused for high-sec deployment, with limited weapons/defensive capability. Can only be anchored in high-sec
- Concord "protection" services -- a mod that will improve Concord response time in high-sec. Can consume "ammo" that will summon a concord escort for your ship to deter attackers. Usual Concord mechanics still apply, just that response time will be faster. You can still be sui-ganked, it's just that you will have less time if the target is using this
- Someone mentioned this before, but "Legal" drugs. eg quafe zero
|
|

Alticus C Bear
University of Caille Gallente Federation
65
|
Posted - 2012.08.14 19:20:00 -
[121] - Quote
Items that link nicely back into incursion running.
Consumables would be good
Legal Boosters
Boosters that perhaps nullify the Sansha zonal effects.
Concord Scripts for mods such as sensor boosters/ tracking comps, perhaps with limited number uses.
Still not sure about weapons tech being released by concord but concord faction guns that benefit from T2 skills and can use T2 ammo would be most incursion runners dream.
LP and ISK cost for special insurance that pays out worthwhile amounts for Faction/T3 ships and mods losses.
|

Reticle
Sight Picture
2
|
Posted - 2012.08.14 19:30:00 -
[122] - Quote
Easy: PLEX
but that ain't going to happen lol |

Reticle
Sight Picture
2
|
Posted - 2012.08.14 19:33:00 -
[123] - Quote
stoicfaux wrote:CONCORD Get Out of Ganking Free Cards: A time based license that improves concord's response time if you're attacked in high-sec.
I know what you're thinking. "This is a .5 system and did he buy a Get Out of Ganking Free Card? Do I have 20 seconds or just 10 seconds to gank him?" Well, to tell you the truth, in all this excitement of AFK freighter hauling, I kind of lost track of when my Get Out of Ganking Free Card expires. But being as this is CONCORD, the most powerful fiat in Eve, and would destroy your ship rather quickly, you've got to ask yourself one question: Do I feel lucky? Well, do ya, ganker?
I like this very much. |

GordonO
Lycosa Syndicate Surely You're Joking
4
|
Posted - 2012.08.14 19:34:00 -
[124] - Quote
Crystal and slave implants . |

Satea Marsh
Republic Military School Minmatar Republic
0
|
Posted - 2012.08.14 19:36:00 -
[125] - Quote
Emperor Salazar wrote:I'm so glad some of you don't work at CCP. We wish you didn't work there too, Soundwave. |

Bommel McMurdoc
East Khanid Trading Khanid Trade Syndicate
20
|
Posted - 2012.08.14 19:41:00 -
[126] - Quote
"get out of a gank free card" kind of defeats the whole concept of what EvE is, don't you think? Concord is there to punish offenders, not be your personal body guard.
You could.... oh I don't know, learn how to avoid ganks? use d-scan, tank ship, make friends, or even fight back? |

Satea Marsh
Republic Military School Minmatar Republic
0
|
Posted - 2012.08.14 19:55:00 -
[127] - Quote
Lots of cool ideas. Go with the police angle.
These are listed in order of acquistion/price. You must have the previous item to get the next item (example, must have deputy badge to get sheriff badge):
* Deputy's Badge: Can now fire on criminals using the faction police rules in .5, .6, .7 systems (example, could fire on -3.5 in .7 system); must have and maintain +3.0 sec status or better at all times. GCC instantly voids the badge.
* Sheriff's Badge: Can now fire on criminals using the faction police rules for all sec systems (example, could fire on -2 in Jita); must have and maintain +5.0 sec status or better at all times. GCC instantly voids the badge.
* Captain's Badge: same as Sheriff, plus access to Concord Agents (of which a small number would be reintroduced/re-enabled)
* Judge's Robes: Same as Captain's badge, plus can fire on any negative sec status, anywhere, anytime |

Aryth
GoonWaffe Goonswarm Federation
526
|
Posted - 2012.08.14 20:26:00 -
[128] - Quote
The GAPEbu
An SBU module that holds open a wormhole entrance until destroyed. Make it hideously expensive. Say 5b worth of LP. Reinforcement timer similar to a POCO. Limit it to class 1-3. Leader of the Goonswarm Economic Cabal |

Nestara Aldent
Citimatics
74
|
Posted - 2012.08.14 21:06:00 -
[129] - Quote
Lord BryanII wrote:Nestara Aldent wrote:I dislike the idea of having pirate implant sets and other pirate stuff available through Concord (even though I have few millions of Concord SP), please dont do it. There have to remain a reason people to mission in null.
Learning implants are unavailable for Concord LP. Idk if this is a good idea. Concord implants, which would follow pattern of Genolution implants, but be weaker than Genolution and like them give multiple bonuses, instead of one large bonus to stats. Genolution implants arent seeded/avail in LP store and arent replaceable, even though they're optimal for some uses. Concord T2 implant set. Idk what that could be. which missions give out pirate implants/ships?
Missions for pirate factions gurista serpentis blood sanshas guardian angels and dominations and too syndicate (for edge set) in NPC null. All that rewards are from their LP stores. |

Gianath
Gallentian Legitimate Businessmen
44
|
Posted - 2012.08.14 21:12:00 -
[130] - Quote
A module I can stick into a high slot with a flashy blue police light like the old Comet used to have.
Can-flippers will know to respect my authority then. |
|

Velarra
Ghost Festival Naraka.
100
|
Posted - 2012.08.14 21:39:00 -
[131] - Quote
Standings, Faction or NPC Corp via LP conversion. |

ISeeDeath
Cogs and Sprogs Starship Mechanics
5
|
Posted - 2012.08.14 22:39:00 -
[132] - Quote
Hi
I'll suggest a booster / item that let you jump to an incursion place of your choice This goes including your ship and everything in it. I suggest two variants.
a) moves your active ship and everything in it.
b) move all you have in the station of departure (lockers and ships).
It could be called "Concord relocation service"
I would happily buy it for like 5000 LP and 5 mill ISK for just the ship move. The relocation of multiple ships and items could be twice as expensive.
In my opinion it would eliminate the tedious moving ships around which ain't even funny.
CONCORD would from a roleplay point of wiew be interested in providing the service to help people getting to the evil Sansha....
Regards ISeeDeath |

Nikolai Dostoyevski
Federal Navy Academy Gallente Federation
32
|
Posted - 2012.08.14 23:04:00 -
[133] - Quote
Faction Drone Damage Assembly.
Drone Implants (+control range, +drone attack range, +speed, +durability, +dmg/effect (e.g. webifier bonus), +rof)
T3 destroyers
|

Be4st
Club Bear
7
|
Posted - 2012.08.15 02:39:00 -
[134] - Quote
Vincent Gaines wrote:EoM ships.
OH YES!!!! That would be amazing. |

Suitonia
Corp 54 Curatores Veritatis Alliance
97
|
Posted - 2012.08.15 07:52:00 -
[135] - Quote
Well thinking of a few things that don't have faction/meta variants.
CONCORD Scripts Scripts that give you slightly better stats for both attributes on the module than unscripted. i.e. CONCORD tracking script +20% tracking +20% optimal. So would be worse at tracking than a tracking speed script, but would give more optimal/tracking than being unscripted, and give more stats overall but spread across the two attributes. Alternatively, could just make them better in the one stat.
CONCORD logistic / E-WAR drones. Drones with increased HP.
Drone Implants. +1/2/3/4/5/6% to scout drone damage, heavy drone damage, sentry drone damage, fighters damage, drone speed, drone hitpoints, drone tracking, drone optimal range. +1/2/3/4/5/6km bonus to drone control range.
Other Genolution implants prehaps? Or a new CONCORD set similar to Genolution set.
CONCORD rig BPCs which function like regular rigs but with reduced drawbacks i.e. a CONCORD Trimark Armor Pump could have a speed penalty of 8% instead of 10%, or prehaps with reduced calibration costs, i.e. a CONCORD Hybrid Burst Aerator would cost 175 calibration points instead of 200.
CONCORD salvager/analyzer/codebreaker. Prehaps with a bonus to hacking logistic arrays in incursions.
CONCORD ECCM/Sensor Backup Arrays/Signal Amplifiers. CONCORD Cap Batteries. CONCORD Damage Controls, Armor resistance shift hardeners. CONCORD Tracking Links
Some exclusive clothes.
|

Rakshasa Verr
010111010101110110111001
5
|
Posted - 2012.08.15 08:56:00 -
[136] - Quote
Mindlinks. Mindlinks, mindlinks and MINDLINKS
Seriously CCP, ever since you nerfed the mindlink drop rate the price has gone insane. 230m and climbing for skirmish mindlink, 1.1 billion for a mining mindlink. |

Roime
Shiva Furnace Dead On Arrival Alliance
1054
|
Posted - 2012.08.15 10:10:00 -
[137] - Quote
CONCORD Allurement
Allows the issuer to declare war on any individual, also NPC corp members.
Gallente - the choice of the interstellar gentleman |

Aurum Gallente
The Scope Gallente Federation
41
|
Posted - 2012.08.15 18:21:00 -
[138] - Quote
Security status. Item that can decrease cost of war. Premium CONCORD defense - CONCORD will arrive to save you faster. Platinum defense - CONCORD will arrive in current grid and patrol it for a short period of time. |

Miyuki Miyazaki
Dark Side Shadows
0
|
Posted - 2012.08.15 21:28:00 -
[139] - Quote
It could be a good place to introduce T3 frigs :D |

Daniel L'Siata
Tri-gun Lost Obsession
134
|
Posted - 2012.08.16 01:37:00 -
[140] - Quote
Oh, I forgot. A few other people have said this as well.
Faction. E-War. Mods.
It's always bothered me that there aren't any available outside of missioning for very niche factions. Balancing would be key of course. I don't want to set the world on fire... Just you.
|
|

stoicfaux
1437
|
Posted - 2012.08.16 04:12:00 -
[141] - Quote
CONCORD Mining Lasers. If concord's weapons can wtfbbqpwn you, imagine what their mining lasers can do to asteroids!
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
|

DerloxKon
Alpha.Mike.Foxtrot Mordus Angels
0
|
Posted - 2012.08.16 04:14:00 -
[142] - Quote
here is what you could add 3 probe types:
1. tracks down only cloaked stealth bomber ships cost same LP as a sisters probe but u must turn in 10 sister probes to get 1 2. same principle works same but can only see covert opts ships but must turn in 15 sister probes and pay 2x amount of LP as sister probes 3. same principle but only sees black opts cost 20 sister probes and 4x amount of Lp as the sister probes
works same way as regular probes by trianglering them just add the tag for seeing only xxx ship types only another words works like they not cloaked and when u warp on em it decloaks em! as long as u do it or u initiate a fleet warp on it! ________________________________________________________________________________________________________ heres another item: decloaker sets up like a bubble but stuff goes threw it decloaks em cost 100000 LP max a character can own at 1 time is 1
new private ship Concord makes called Enforcer:
need frigate 5 of every race sets up as a 3:4:3 3 launcher hardpoints
frigate bonus: minmatar/amar: 5% bonus to Missile Launcher Rate of Fire per level Gallente: 5m3 Drone Bay Capacity per level Caldari: 5% bonus to Shield Resistances per level
Assualt ship bonus: Ability to kill pirates in any rated system with out being concorded must hold a 10 standing with concord to fly or automatically get concorded in any system Bonus stacks on +0.2% bonus missile damage for every pirate you kill (max 30%) Bonus stacks on +0.2% bonus to missile velocity per stack (max 30%) Lose 1/2 stacks on death
role bonus: 50% reduction in MicroWarpdrive signature radius penalty +2 warp drive Able to take Enforcer missions to hunt random pirates down, gives a system they were last seen at with in last 24 hours. able to use this 1 time a day on update mission time limit to complete on these missions 1 month |

Traejun DiSanctis
Irrationality ILLC C0NVICTED
48
|
Posted - 2012.08.16 04:16:00 -
[143] - Quote
A Letter of Marque as described and defined here
Would temporarily deputizing any player who can purchase it for some period of time. Perhaps 24-48 hours. During this period of time, the player in possession of the letter would be permitted to attack any other player with negative security status with impunity and free of CONCORD reprisal anywhere in hi- or low-security space.
This would effectively reinvigorate the forgot (perhaps never-existing) bounty hunter profession. During the deputized period, the "bounty hunter" would also earn additional CONCORD LP for each target, with the amount of LP earned based on the degree of negative security status (a -.01 target giving very little, while a -10.0 would give a ton).
Thoughts? |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
6
|
Posted - 2012.08.16 04:47:00 -
[144] - Quote
A short line of Concord faction hulls.. Frigate &/or Cruiser. Concord Customs [somthing] Concord Patrol [something] They would NEED to have flashy blue lights though.
Unique Clothing/Uniform items for store. Peaked Officer Cap and Ensign Cap Pilots Licence Certificate (Like the Amarr Book handed out recently) BPC's of things (maybe even of all the things) Concord Faction Ammo types. |

Zwo Zateki
CazyKo PowerDucks Alliance
18
|
Posted - 2012.08.16 06:47:00 -
[145] - Quote
CONCORD Codebreaker most definitely :D |

Keith Planck
Ashton Technologies Ignore This.
425
|
Posted - 2012.08.16 07:40:00 -
[146] - Quote
"Confiscated Items"
Faction items from other LP stores are randomly put in a stations for a limited amount of time/buys at slightly inflated LP prices?
I like that idea. |

Keith Planck
Ashton Technologies Ignore This.
425
|
Posted - 2012.08.16 07:41:00 -
[147] - Quote
Maybe long range high damage smartbombs that use cap charges?? :3 |

Tarryn Nightstorm
Hellstar Towing and Recovery
623
|
Posted - 2012.08.16 11:27:00 -
[148] - Quote
Murashu wrote:Special probes that allow you to scan down cloaked ships and a module that sends out an area effect EMP blast (20km?) to shutdown the cloaking device for ~30 seconds.
You:
Uninstall.
Now.
Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Tarryn Nightstorm
Hellstar Towing and Recovery
623
|
Posted - 2012.08.16 11:39:00 -
[149] - Quote
stoicfaux wrote:CONCORD Get Out of Ganking Free Cards: A time based license that improves concord's response time if you're attacked in high-sec.
I know what you're thinking. "This is a .5 system and did he buy a Get Out of Ganking Free Card? Do I have 20 seconds or just 10 seconds to gank him?" Well, to tell you the truth, in all this excitement of AFK freighter hauling, I kind of lost track of when my Get Out of Ganking Free Card expires. But being as this is CONCORD, the most powerful fiat in Eve, and would destroy your ship rather quickly, you've got to ask yourself one question: Do I feel lucky? Well, do ya, ganker?
You should un-install, too. Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Dennis Gregs
The Scope Gallente Federation
6
|
Posted - 2012.08.16 12:38:00 -
[150] - Quote
Keith Planck wrote:"Confiscated Items"
Faction items from other LP stores are randomly put in a stations for a limited amount of time/buys at slightly inflated LP prices?
I like that idea.
That's a great idea. |
|

El'essar Viocragh
Meltdown Luftfahrttechnik Corium Fission
4
|
Posted - 2012.08.16 22:42:00 -
[151] - Quote
- Slot 9 Production Hardwiring, +1 Manufacturing Slot, requiring Cybernetics 5 and Advanced Mass Production 5 - Slot 10 Research Hardwiring, +1 Research Slot, requiring Cybernetics 5 and Advanced Laboratory Operation 5 |

Traejun DiSanctis
Irrationality ILLC C0NVICTED
54
|
Posted - 2012.08.16 22:46:00 -
[152] - Quote
El'essar Viocragh wrote:- Slot 9 Production Hardwiring, +1 Manufacturing Slot, requiring Cybernetics 5 and Advanced Mass Production 5 - Slot 10 Research Hardwiring, +1 Research Slot, requiring Cybernetics 5 and Advanced Laboratory Operation 5
That's not very CONCORDy
|

Petrus Blackshell
Rifterlings Ushra'Khan
1406
|
Posted - 2012.08.16 22:53:00 -
[153] - Quote
Tarryn Nightstorm wrote:stoicfaux wrote:CONCORD Get Out of Ganking Free Cards: A time based license that improves concord's response time if you're attacked in high-sec.
I know what you're thinking. "This is a .5 system and did he buy a Get Out of Ganking Free Card? Do I have 20 seconds or just 10 seconds to gank him?" Well, to tell you the truth, in all this excitement of AFK freighter hauling, I kind of lost track of when my Get Out of Ganking Free Card expires. But being as this is CONCORD, the most powerful fiat in Eve, and would destroy your ship rather quickly, you've got to ask yourself one question: Do I feel lucky? Well, do ya, ganker?
You should un-install, too. I dunno, I'd be fine with that change if the gankers could also buy tickets to the police ball and even the tables. Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers (all races, not just Rifters!). US Timezone veterans and newbies alike are welcome to join. Come chat in the "we fly rifters" in-game channel. Free fitted frigates for members! |

Cedo Nulli
Royal Amarr Institute Amarr Empire
218
|
Posted - 2012.08.17 04:01:00 -
[154] - Quote
Concorde LP store new items:
Afterburners and MWDs - Selling point, Larger then normal engine trails and engine flares with green color when modules are active. Properties of top faction gear just under DED stuff.
NEX specials - Hats, military ones ranging from barets to admirals hats. When DUST comes out bring out the "Land attack series" pilot gear. Essentially a lightly armored combat pilot suit, think mass effect and the gear there.
Concorde special shuttle "The Spike" - Faster warpspeed then other ships ingame, limited cargohold. For the graphical design think of the name. Think of a business jet for those people that time is money. Align time same as other shuttles. |

Syrias Bizniz
Flawless-Industries
6
|
Posted - 2012.08.17 17:32:00 -
[155] - Quote
CONCORD Mobile Warp Disruptors for 0.0 usage CONCORD Energized Armor Layering Membrane, same for platings (Yeah, they don't have faction/DED/Officer versions as of now! Maybe just add them to the regular factions as well?) CONCORD Salvager, Analyzer, Hacker (Increased Acces Difficulty Bonuses and/or Cycletime) CONCORD Expanded Cargoholds
A CONCORD Document which you can hand in at the other Empire's LP Stores to receive Tags of their opposing empire. |

Satea Marsh
Republic Military School Minmatar Republic
5
|
Posted - 2012.08.17 17:57:00 -
[156] - Quote
Traejun DiSanctis wrote:A Letter of Marque as described and defined hereWould temporarily deputizing any player who can purchase it for some period of time. Perhaps 24-48 hours. During this period of time, the player in possession of the letter would be permitted to attack any other player with negative security status with impunity and free of CONCORD reprisal anywhere in hi- or low-security space. This would effectively reinvigorate the forgot (perhaps never-existing) bounty hunter profession. During the deputized period, the "bounty hunter" would also earn additional CONCORD LP for each target, with the amount of LP earned based on the degree of negative security status (a -.01 target giving very little, while a -10.0 would give a ton). Thoughts? You trying to steal my idea? https://forums.eveonline.com/default.aspx?g=posts&m=1796680#post1796680
:P |

Sturmwolke
240
|
Posted - 2012.08.17 18:33:00 -
[157] - Quote
CCP Affinity wrote:If we added more items to the LP store, what would you like to see?
There's potentially a huge reservoir of Concord LP sitting out there (you can probably pull the stats out), waiting to be cashed out. Ideally, you'd want a high volume consumable item(s), which has the potential to generate a niche industry - just like whats happening to the Sister's faction stuff for scanners/probes.
* Maybe special Concord ammo, that works the same as the other faction ammo but is less bulky and lasts a bit longer (for the case of laser crystals). A perfect ammo for Incursion runners.
* Concord generic clone. Open up the clone market I say, let players buy/sell/transport clones and not wholly depend on 8.0+ standings, nullsec stations or capital clone bays.
* Unique rig BPCs from Concord.
|

Cobalt Rookits
Federal Navy Academy Gallente Federation
6
|
Posted - 2012.08.17 22:17:00 -
[158] - Quote
Sarmatiko wrote:Alternative ammunition blueprints from old unpublished resources. Advanced Laser Crystals: Blaze, Lux (Exp/EM) Advanced Hybrid Charges: Desolation, Bolt (EM/Therm) Advanced Projectile Charges: Storm, Shock (EM, Therm) Also, Reverb Target Painter should return. These will be popular for sure and pretty expensive 
THIS, and also CONCORD faction damage controls, plus whichever modules could use a faction version but don't have any.
|

Vrykolakasis
Trinity Operations Aurora Irae
58
|
Posted - 2012.08.18 01:08:00 -
[159] - Quote
I haven't read the whole thread, but I'd like to see:
High Value Pure-LP items (no isk/ secondary cost) CONCORD hardeners. My concept for them would be like ASB, except without charges. Huge hardening ability, but extremely high cap usage. Not OP, just a different hardening role. CONCORD damage control. Just something faction-ish, a little better than a t2 damage control, more expensive.
Other than those, I think a bunch of modifier mods would be cool. A mod that takes up a lowslot but adds a highslot, or a highslot mod that increases rig space. Implants that reduce stacking penalty, like a xx% reduction in stacking penalty for damage mods. Stuff like that. |

bloodknight2
Talledega Knights
11
|
Posted - 2012.08.18 02:45:00 -
[160] - Quote
An item that gives a 24h grace period for pirate where they can go in empire without being attacked by Concord or player. CANNOT target another player. Used to go in trade hub or doing mission for gaining sec status.
Unique skin for ship (i badly want a hello kitty skin for my BS) |
|

Gabrielle Lamb
Pator Tech School Minmatar Republic
7
|
Posted - 2012.08.18 12:24:00 -
[161] - Quote
Salvage Drone
FACTION Drone Damage Augmentors (seriously, drone damage augmentors are NOT on par with BCU's; Gyrostabs and other damage mods they're way weaker, and they have no faction part to them)
Droneship with 6+ drones
Low skill - High performance ships, basically viable alternatives for pilots with only a month or two behinds the wheels. High performance, high price, low skill recuirements.
Exploration Modules - Maybe a 2 in 1 Hacking + Archeology device, or even a 3 in 1 Hacking + Archeology + Salvaging device. Basically a buff to solo explorers, exploration is fun!
|

Zhade Lezte
Merch Industrial Goonswarm Federation
45
|
Posted - 2012.08.19 22:46:00 -
[162] - Quote
CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store. What would you like to see in it? It does not necessarily have to be something that currently exists in EVE
Oh man, this gives me the faint hope that you're going to make ratting bounties give less ISK and instead give Concord LP to fix the isk inflation problem without harming the tenuously better than highsec null ratting income.
Regardless, just answering in the scope of your question:
Is there a faction that has a scan resolution "pirate implant" set? That seems to fit for CONCORD.
Expanding your implant market even beyond the existing hardwirings for sale seems like an important thing for a generalist LP store.
Maybe further "generalist" hardwirings, we already have one that increase all turret damage, for example. A +2% (4%?) shield AND armor AND structure implant that goes for the price of a 6% shield implant, maybe.
I'll echo the "better than meta 4 named" idea that a player proposed earlier even if they were unknowingly basically describing what faction items are. Maybe they were expecting them to be worse than tech II and really cheap but I think you really could introduce a variety of faction concord items that are less effective than the NPC navy or pirate faction equivalents but still better than tech II. Bargain faction equipment, essentially, with all the usual benefits (fitting ease etc) but not as cost-effective as T2. |

Lady Katherine Devonshire
Royal Ammatar Engineering Corps
26
|
Posted - 2012.08.20 02:21:00 -
[163] - Quote
CORCORD Bounty Hunter License
Available in 1 day, 1 week, 1 month and 1 year sizes.
Licensed bounty hunters may engage in combat with any target carrying a bounty regardless of system security level without CONCORD intervention stepping in to protect said known & wanted criminal.
|

Lady Katherine Devonshire
Royal Ammatar Engineering Corps
26
|
Posted - 2012.08.20 02:25:00 -
[164] - Quote
stoicfaux wrote:CONCORD Mining Lasers. If concord's weapons can wtfbbqpwn you, imagine what their mining lasers can do to asteroids!
Or special mining lasers that double as actual weapons?
|

Sabriz Adoudel
Resurgent Threat
0
|
Posted - 2012.08.20 05:18:00 -
[165] - Quote
A different type of armor hardener, that provides a very large boost to one or more armor resistances but at a very, very high capacitor cost (think 2-3 times the cap per second requirement of a large armor repair). Basically something you could turn on when you are primaried, an armor alternative to the emergency defence provided by the ASB. |

stoicfaux
1464
|
Posted - 2012.08.20 14:34:00 -
[166] - Quote
CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store. What would you like to see in it? It does not necessarily have to be something that currently exists in EVE BPCs of weapon damage modules (i.e. BCUs, Heat Sinks, etc.) that match or exceed the best faction module. BPCs of 10MN & 100MN ABs that match or exceed the best faction module. Attribute implants. Ammo that matches/exceeds the corresponding faction ammo.
And there's the problem. What is CONCORD's marketing strategy?
a) If they compete on quality, then they risk crashing the corresponding faction/officer market.
b) If they want to compete on price, then they risk undermining Faction Warfare. This could result in insanely cheap faction items (and annoyed FW players,) or CONCORD's prices wouldn't be competitive enough to worth getting.
If they make CONCORD items cheap enough to use in PvP while providing (near) comparable T2 performance then they risk the wrath of the T2 manufacturers. If CONCORD items aren't roughly as good as T2, then folks won't buy them.
c) Niche market Provide unique items (i.e. CONCORD damage control units.)
Fill a gap. CONCORD weapons that match meta 1-4 weapons (creating a more reliable supply for players and T2 manufacturers.) Or CONCORD items that fall between faction and officer items (however, price might be an issue, on the other hand, having a reliable supply might bring prices down.)
CONCORD weapons that provide a better stat (such as faction blasters that have noticeably more range, but with reduced damage.)
d) Convenience - Acquiring/building T2, faction, officer, etc., items can be logistically challenging. If CONCORD can provide equivalent units more easily in remote locations, then their might be a market for them. After all, items at your local convenience store are expensive, but they're closer than your grocery store. However, this would mean that CONCORD would need to be everywhere.
tl;dr - Ask an MBA.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
|

Anslo
BHEI Galactic Construction The Unforgiven Alliance
167
|
Posted - 2012.08.20 16:48:00 -
[167] - Quote
CONCORD modified hulls. I know we can't get CONCORD ships, but some new or funky hulls would be awesome, if only for aesthetics. There's only so many times you can stare at the same ship. I'd love to see a CONCORD retrofitted Raven or Abaddon. |

Syrias Bizniz
Flawless-Industries
8
|
Posted - 2012.08.20 17:12:00 -
[168] - Quote
CONCORD Industrial
Requires all racial Industrial Skills to 4, maybe has a bonus to the use of remote ECM bursts or cloaked speed or whatever. |

Pink Marshmellow
Caucasian Culture Club Transmission Lost
43
|
Posted - 2012.08.21 09:31:00 -
[169] - Quote
I find it strange how you can't get Concord Modified Cloak from the Concord LP store. |

Cerberus1976
Clan Shadow Wolf Fatal Ascension
0
|
Posted - 2012.08.21 13:27:00 -
[170] - Quote
I'd like to see some sort of Concord probe launcher and bubbles that make it impossible for people to cloak up in. Or an anchorable bubble that pevents cloaking up for the use in 0.2 systems and below  |
|

Sarmatiko
765
|
Posted - 2012.08.21 15:34:00 -
[171] - Quote
There should be Concord booster (or another one-time-use consumable) that completely removes without SP reimbursement one known skill from character skill list.
I'm not the only one who wants to get rid of embarrassing skills like F.O.F or Defender Missiles or any other skills from early character history that not related to current playstyle (like pro-PVPers with mining skills, for example).
Make the price reasonable to prevent accident usage.
|

Gabrielle Lamb
Pator Tech School Minmatar Republic
8
|
Posted - 2012.08.21 16:48:00 -
[172] - Quote
Sarmatiko wrote:There should be Concord booster (or another one-time-use consumable) that completely removes without SP reimbursement one known skill from character skill list.
I'm not the only one who wants to get rid of embarrassing skills like F.O.F or Defender Missiles or any other skills from early character history that not related to current playstyle (like pro-PVPers with mining skills, for example).
Make the price reasonable to prevent accident usage.
I think this is a pretty stupid idea, I like it. xD |

Vaillene
University of Caille Gallente Federation
0
|
Posted - 2012.08.21 17:59:00 -
[173] - Quote
I think an active ECM countermeasure module would be pretty cool and fit with the Concord mentality. Basically the module would use small cap boosters (25 or 50) and work much like ASBs currently do, and their effect would be to break all current jams on the user, and provide a brief immunity from being rejammed to the tune of one jammer cycle, or for a time defined by the size of the cap charges you are using. I would really emphasize the immunity portion due to the fact ships often field multiple staggered jammers, which would render the module useless in the situations it would make the largest difference (Solo or small gang when suddenly falcon alt)
As for fitting, it would be interesting to see one for each slot to allow for all types of fits to accommodate it, with it being limited to 1 per ship, but that may be too ambitious. |

cBOLTSON
Blue Republic RvB - BLUE Republic
69
|
Posted - 2012.08.22 03:42:00 -
[174] - Quote
Some very good ideas in this thread. If you are going to do this, make concord LP stores DIFFERENT! Maybe a concord interceptor that is extremely fast, has great tank and web / scram ability but has very little in the way of firepower.
How about using the concord LP to 'buy your way' into rare, secretive but very lucrative missions? 
I really liked the idea of a oversized battleship that has more large guns instead of XL guns like the dread. Concord powerhouse. =D  
"Were not elitists, were just tired of fail" - The Sorn |

hammerman
Titanium Duck Industries
0
|
Posted - 2012.08.22 08:15:00 -
[175] - Quote
I like alot of the ideas already said in the last few pages..
* Faction ammo designed for sasha and other pirates * A licience to use boosters for a set time (length of booster duration maybe?) in high sec.
* Faction hulls of concord. This "HAS" to come in. I heard its the new law in certain countrys! maybe make it so it has certain roles rather then pure DPS.
* Love the idea of concord uniform
* Concord implants. say +1 to all attributes and pluged in slot 6-10 (only 1 ofc) or like the new faction implants that give more than one bonus. Or a implant that reduces sig radius? * Concord modules. I dont think turrets as they have to many tier lvls already but modules which have very little variations. (Large remote reppers maybe?)
* Concord probes which have higher strength than normal and are combat versions.
* Concord licience which increases bountys from killing player pirates. If the player has no bounty (another words dies to much) then a set bounty is given for handing in the corpse. (i quite like the idea of being enroled to concord to fight player pirates)
* A device that can stop cargo scanning or a set period. E.g u have to activate it 2-3 sec duration maybe
* Concord Fleet links
I like the idea of your own combat colours for your ships or at first preset colours which u can choose from. anythign to make your ship stand out and be shot at first! (and go from there! who knows maybe bring out a paint stray in stations so u can paint your own ships. make them so u can trade it or give to other players? like military uniforms! be able to make fleets all the same colour regardless of there ship. give the appearance of an organised unit...)
On the subject of Concord faction hulls. maybe make them a little like t3 and has subsystems for them? changing there effectivness in certain sitautions.
DON'T bring out modules that decloaks ships... we have them already. Smart bombs and another ship under 2km away ;) if u cant decloak a ship... learn :D
I'm also liking the idea of a naked pic of kate bekinsdale... not to sure how far that will come |

DarthNefarius
Minmatar Heavy Industries
283
|
Posted - 2012.08.22 09:36:00 -
[176] - Quote
The only Concord items that are unique to the Concord store are the saturated meta 2 Capitol BPC's no? Cant the 6% 'plants be found in other places now or am I mistaken? I sort of like the Concord LP conversion & hope it does not get taken away but with the FW Tier 4&5 ISK discounts it seems to be no longer an ISK maker but a cost cutter that is rarely used now. Are the shieldies that are rolling in HQ LP happy or do they feel like they are getting the short end of the stick? =========================================================
EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents. EVE demographics vs CSM demographics, nothing to worry about... |

200 Proof
Royal Amarr Institute Amarr Empire
0
|
Posted - 2012.08.22 20:34:00 -
[177] - Quote
There is a couple things I would like to see in the concord store.
These are just things I would like, that would help me, as a logistics pilot, or because I would like.
1. New logistic reppers 2. NEW drones, for example concord issue hogs, warrs, etc (would be on par with augmented drones) maybe even sentries or maybe even smarter drones (rep drones that automatically select targets (downfall, is that they would heal the same but required level 5 in all related skills) 3. New damage control, same stats as dc II, but lower cpu or something. 4. concord ABs and MWDs, again maybe same stats but lower cpu or pg The mods would change the color of your engine trail... yea I know sounds hot. 5. A souped of scanner would be cool to... lol concord police scanner
|

Cage Man
Evil Guinea Pigs
1
|
Posted - 2012.08.23 00:52:00 -
[178] - Quote
What about bm's to DED complex's 6/10 or 8/10 in HS  Slave and crystal impants Warfare mindlinks. Used by the pilots who run incursions so reward them with what they use |

Slappy Andven
Proletariat Projects Inc SoulWing Alliance
13
|
Posted - 2012.08.23 01:41:00 -
[179] - Quote
CCP Affinity wrote:If we added more items to the LP store, what would you like to see?
I want snow ball launchers, but ones that fire paint balls. If you shoot someone with it, it tags their hull with a paint splotch. T2 launchers and t2 ammo would deploy an entire paint job on a hull. Imagine annoying the fsck out of that ganker by giving his ship a custom My Little Ganker / Hello Jerkwad paint job. Slappy Andven
|

Antonio Medichi
Militek Industries Exotic Matter Coalition
3
|
Posted - 2012.08.23 20:39:00 -
[180] - Quote
Id love to see some new combat frigs that aren't OP but bring in a new aspect to frig pvp |
|

Epsilon Bathana
EPS Tax Haven
0
|
Posted - 2012.08.24 16:25:00 -
[181] - Quote
Inline with the police role of CONCORD:
CONCORD security details - different sizes (1,2 or 4 ships), different durations (1, 2, 5 or 10 minutes) When activated will assign a number of ships to you as fleet for the specified duration. These ships will travel with you and protect you wherever you go, including low & null sec. Usefull for crashing gate camps and short transports through dangerous systems
CONCORD allert When activated will redirect a CONCORD patrol to your current location where they will patrol for a while until they are redirected to their next patrol location. Usefull for extra protection when you suspect the new arriving ship(s) to be (scouts for) gankers, but also for gankers to draw patrols away from a location they just hit |

Gronn
V.E.I. -Entropy-
20
|
Posted - 2012.08.24 16:54:00 -
[182] - Quote
I want an item that gives the ability to call in a CONCORD air strike on a target. Sort of like when you try hi-sec ganking and get CONCORDED in 15 secondsGǪ |

Velarra
Ghost Festival Naraka.
103
|
Posted - 2012.08.24 20:07:00 -
[183] - Quote
Concord skill book for : [Pirate Faction] [ship class], that overrides current flight requirements. |

DONOTLOOKBACK
School of Applied Knowledge Caldari State
0
|
Posted - 2012.08.24 20:46:00 -
[184] - Quote
Slappy Andven wrote:CCP Affinity wrote:If we added more items to the LP store, what would you like to see? I want snow ball launchers, but ones that fire paint balls. If you shoot someone with it, it tags their hull with a paint splotch. T2 launchers and t2 ammo would deploy an entire paint job on a hull. Imagine annoying the fsck out of that ganker by giving his ship a custom My Little Ganker / Hello Jerkwad paint job. Throw in a Concord skateboard and hoodie, and you've got a My Lil Vandal starter kit. Those poor, poor freighters will look like subway cars from the 70s. |

DONOTLOOKBACK
School of Applied Knowledge Caldari State
1
|
Posted - 2012.08.24 23:16:00 -
[185] - Quote
Satea Marsh wrote:Lots of cool ideas. Go with the police angle.
These are listed in order of acquistion/price. You must have the previous item to get the next item (example, must have deputy badge to get sheriff badge):
* Deputy's Badge: Can now fire on criminals using the faction police rules in .5, .6, .7 systems (example, could fire on -3.5 in .7 system); must have and maintain +3.0 sec status or better at all times. GCC instantly voids the badge.
* Sheriff's Badge: Can now fire on criminals using the faction police rules for all sec systems (example, could fire on -2 in Jita); must have and maintain +5.0 sec status or better at all times. GCC instantly voids the badge.
* Captain's Badge: same as Sheriff, plus access to Concord Agents (of which a small number would be reintroduced/re-enabled)
* Judge's Robes: Same as Captain's badge, plus can fire on any negative sec status, anywhere, anytime This post inspired me and I added to the idea. Not sure if it belongs in this thread, so I'm just going to link my idea thread here:
https://forums.eveonline.com/default.aspx?g=posts&t=147501&find=unread |

HillAnt
1 Ant Corp
0
|
Posted - 2012.08.25 11:14:00 -
[186] - Quote
- a codebreaker-salvager-decoder in one module possibly hi slot or mid slot so you don't have to gimp your ship in order to explore signatures.
- A special container which fits in cargo that can contain more than 2-3x of its own volume, but only holds ammo.
- Concord Control Towers (S, M and L) which gives a 10% bonus to the amount of moon material harvested and reacted, 100-200% bonus to silo capacity and have a bigger fuel bay but no combat bonuses, or even a some combut debuffs (such as -25% turret/missile damage and range) and less hitpoints in all 3 areas.
- CONCORD Shuttle that can warp cloaked
and please make all of these items substantially expensive, so that they are rare. |

Siksak
Enterprise Estonia Northern Coalition.
0
|
Posted - 2012.08.25 12:21:00 -
[187] - Quote
Capital energy neutralizer |

Dennis Gregs
The Scope Gallente Federation
22
|
Posted - 2012.08.25 16:12:00 -
[188] - Quote
Velarra wrote:Concord skill book for : [Pirate Faction] [ship class], that overrides current flight requirements.
Nope. |

stoicfaux
1501
|
Posted - 2012.08.26 18:33:00 -
[189] - Quote
Gronn wrote:I want an item that gives the ability to call in a CONCORD air strike on a target. Sort of like when you try hi-sec ganking and get CONCORDED in 15 secondsGǪ Fine print: * Air not included.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
|

Neadle
Industrial Heavy Movers Intoxications Inc.
0
|
Posted - 2012.08.27 00:09:00 -
[190] - Quote
Concord Moon Harvesting Array
Deployable in 0.4 to 1.0 systems CPU: 500 PG: 15000
Security------Resources mined 0.4------------100 Units/hour 0.5------------90 units/hour 0.6------------80 units/hour 0.7------------70 units/hour 0.8------------60 units/hour 0.9------------50 units/hour 1.0------------40 units/hour
This variation of the moon harvester would allow high sec POSes to mine moon minerals but at a reduced rate to what lowsec and 0.0 moon harvesters can mine at. |
|

Mina Sebiestar
Mactabilis Simplex Cursus
80
|
Posted - 2012.08.27 04:38:00 -
[191] - Quote
Concord standing packages so i can sell some to people that kill other people...or not everybody have a carebear alt somewhere. |

Lazlo Ho
Another Day Older
1
|
Posted - 2012.08.27 21:14:00 -
[192] - Quote
CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store. What would you like to see in it? It does not necessarily have to be something that currently exists in EVE
Doesn't exist in Eve? Since it is Concord... how about a police band radio where I can get 'local' reports of pod/ship kills as I'm flying around? You could save me the trouble of checking the map every five jumps and just give me a little window that shows activity in the neighboring systems. Even population stats that update as I fly around would help with Exploration. |

DarthNefarius
Minmatar Heavy Industries
292
|
Posted - 2012.08.28 20:02:00 -
[193] - Quote
CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store.
Does that mean there are plans to discontinue the Concord LP conversions?
=========================================================
EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% Nullsec residents. EVE demographics vs CSM demographics, nothing to worry about... |

barbara1234
The Knights of Spamalot
3
|
Posted - 2012.08.28 20:52:00 -
[194] - Quote
Some amazing suggestions.
I like the bounty hunting idea's, but I think bounty hunting would be better if it were a viable means of earning LP for this store rather than a commodity you can buy from it.
Here's my random thoughts.
Undercover Ops module - High/Mid slot - always on, user does not appear in local.
CONCORD implants - similar to low grade faction implants, improves scan res.
CONCORD gang links - not sure about bonuses (boni, I know), I'm thinking police interceptor squad but with out stepping on existing links, maybe warp speed, warp strength, % chance of being able to deploy cyno's in jammed systems.
I like the ship ideas, but there are too many good one so what about a CONCORD T3, to keep everyone happy and to fit the ganglinks on.
Peace \/ |

Pookie McPook
The Whiskers of Kurvi-Tasch
10
|
Posted - 2012.08.28 21:08:00 -
[195] - Quote
+6 implants |

Pony Lord Planck
Keith Planck's Secret Pony Brigade
0
|
Posted - 2012.08.29 02:55:00 -
[196] - Quote
1. Genolution Implants, all 5 of them, or at least the last 3
2. +6 Attribute implants ;) |

Phinger
Trantor Mentalics
2
|
Posted - 2012.08.29 03:02:00 -
[197] - Quote
how about an implant/hardwiring that prevents skill loss from a TECH 3 loss.....
you buy this you gimp choices in hardwiring mods....but you prevent a skill loss.
Make it even racial specific....so there is 4 choices one for each races TECH 3 ships....so u want all 4 ship choices then you have a jump clone for each choice.
|

Lag Amplifier
Antigamers INC
0
|
Posted - 2012.08.30 01:12:00 -
[198] - Quote
Zhilia Mann wrote:Sexy Cakes wrote:Bloodpetal wrote:A new line of "Legal Performance Enhancers"
Faction Damage Controls
I like these 2 ideas a lot. Agreed. Snowballs are another idea I could get behind.
Agreed, 2 of the better ideas I have seen on this list. |

goldiiee
Tax and War Haven
32
|
Posted - 2012.08.30 08:24:00 -
[199] - Quote
Concord Cyno Service.
This service would be available from any station, it allows concord to move your ships instantlly from one station to another. For a set amount of lp 1000 lp for every ten jumps or portion thereof, so 3000lp for 30+ jumps. (It might even be a sliding scale with the Lp cost increasing to 30k LP for 30+ jumps)
You would still have to move your pod but your ships would be waiting for you when you arrived at the latest Incursion system. Getting it done is easy, dealing with drama not so much. |

nahjustwarpin
Imperial Academy Amarr Empire
35
|
Posted - 2012.08.30 10:16:00 -
[200] - Quote
(possibly) device or module that will give a snapshot of people in other system |
|

Gunny Sack
Caldari Provisions Caldari State
4
|
Posted - 2012.08.30 21:08:00 -
[201] - Quote
goldiiee wrote:Concord Cyno Service.
This service would be available from any station, it allows concord to move your ships instantlly from one station to another. For a set amount of lp 1000 lp for every ten jumps or portion thereof, so 3000lp for 30+ jumps. (It might even be a sliding scale with the Lp cost increasing to 30k LP for 30+ jumps)
You would still have to move your pod but your ships would be waiting for you when you arrived at the latest Incursion system. You had me right up until the last line. Such a thing exists already--Red Frog. If it was limited like clone jumping, I say move the ship and the pod together. Maybe a cyno beacon on concord stations. Interesting concept. I've been obsessed with teleportation in eve. there are rudimentary forms of it already, but this would be pretty neat. |

Varrill Sarum
Royal Amarr Institute Amarr Empire
0
|
Posted - 2012.09.13 04:40:00 -
[202] - Quote
CONCORD ships!
f.e. CONCORD Noobship. . overrides your Noobship - align-time + speed + cargo size + unscanable cargo |

Doddy
Excidium. Executive Outcomes
146
|
Posted - 2012.09.13 10:46:00 -
[203] - Quote
Sec status "vouchers" of some sort.
ded implant set (dunno what it would do, it would just be cool). maybe a multi minor buff set like genolution.
Concord damage control.
|

Apoq Surrat
Amarritus Patriotus
0
|
Posted - 2012.09.18 04:39:00 -
[204] - Quote
I would like to be able to turn in my unused LP from other corporations, and trade it in for concord LP.
Like what we can do now, but reversed also. |

Mina Sebiestar
Mactabilis Simplex Cursus
87
|
Posted - 2012.09.18 11:40:00 -
[205] - Quote
concord 'un-suck' dry dock,example u dock say raven and it dont suck any more. |

DarthNefarius
Minmatar Heavy Industries
355
|
Posted - 2012.09.18 16:48:00 -
[206] - Quote
Zhade Lezte wrote:CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store. What would you like to see in it? It does not necessarily have to be something that currently exists in EVE Oh man, this gives me the faint hope that you're going to make ratting bounties give less ISK and instead give Concord LP to fix the isk inflation problem without harming the tenuously better than highsec null ratting income.
Looking at what has been happening with all the PLEX spikes we all see after every time a FW Tier 5 is attained it looks to me that the LP bonueses instead of ISK actually do affect inflation RIP VR |

Bugsy VanHalen
Society of lost Souls
167
|
Posted - 2012.09.18 18:38:00 -
[207] - Quote
I got a few idea's, although maybe a little far fetched.
First is some type of community service certificate. these can come in different sizes at different costs. I would expect these would be among the most expensive items in the CONCORD loyalty points store.
Much like criminals in the real world can "serve time" for their crimes. A community service certificate represents time served and can be activated for an instant increase in security status. This would not be a major increase, and could only be used to raise sec status from negative up to 0.0. a - 10.0 Pirate would need hundreds of these to get back to 0.0 sec status. But could be a valuable isk sink and a great option for very rich high sec pirates over endlessly grinding sec status back up.
My second idea is for a CONCORD cyno beacon.
These would be exceptionally expensive single use items. They create a short range cyno in high sec (probably best if could only be used in 0.5 space)that can only be locked onto by jump freighters. Since jump freighters are already allowed in high sec this will not break anything. However these would need to be expensive enough that they will not be cost effective for general use. Jump freighters are already safe from most ganks and can only be caught by gate camps coming back into high sec. I am not suggesting making them 100% risk free. This would be far to expensive to use for every return jump to high sec. But perhaps worth the cost for a JF full of high end moon goo. Or jumping to a distant high sec system from Jita?
Third idea is a rehash of something that has been discussed for some time. An industrial carrier. Even just a single use BPC.
This ship would be much like a freighter, with no fitting slots of any kind. Only instead of a huge cargo hold it has a huge ship maintenance bay. Big enough to hold 8-10 fitted battleships. this is in no way a combat ship. but only used for moving loads of fitted ships around high sec. Great for mission runners to take all they own with them when moving to a new system. Also great for moving fitted ships to market for resale without sacrificing their rigs. Think of how a car carrier is used for moving 8-10 cars long distances between dealerships. It just doesn't make sense to drive them there when they can be moved all at once in a single load.
I believe this would enable population in EVE to spread out more into lesser used systems. Many players are reluctant to move from their home base as it takes so much logistics to move all their stuff, and if they don't like the new area it was all for nothing. This would allow players to freely move their home base easily without all the hassle, and move back or on to another system just as easily. I really don't see a down side, EVE could use more nomadic players to take advantage of the true size of the EVE universe. Make them very expensive like Jump freighters so not everyone can afford one. this should keep them somewhat rare. I am thinking a Tech 2 ORCA hull? perhaps add jump capability to it and allow it to use the CONCORD Cyno beacon I suggested as my first idea. |

Mike Voidstar
Voidstar Free Flight Foundation
0
|
Posted - 2012.09.20 17:40:00 -
[208] - Quote
CONCORD faction ships are the obvious, along with faction modules.
I would like to see a few things like:
Discriminating smartbombs, they don't hit members of your own fleet. A module that extends the range of smartbombs.
CONCORD panic alert. Expensive consumable that makes CONCORD behave like you were in a 1.0 system for 15 minutes, so long as you are not in 0.0.
CONCORD turret weapons that are affected by any hull turret bonus, regardless of type or size. A small CONCORD turret could be improved by a bonus to large or medium weapons, for instance. These weapons would only be ruled by the generic gunnery skills, not the specific laser, hybrid, or projectile skills. For added fun, make them take only CONCORD ammo, but the ammo is like missles, one type for each damage type. |

Hermann Simm
State War Academy Caldari State
1
|
Posted - 2012.09.20 23:32:00 -
[209] - Quote
Wearable Concord rookie, officer and sheriff badge; concord glasses; concord hats
Concord issued experimental duo-large armor repair system
Learning implant set that increases all attributes by a % if they are all plugged in including the omega |

DarthNefarius
Minmatar Heavy Industries
384
|
Posted - 2012.10.15 06:26:00 -
[210] - Quote
CCP Affinity wrote:If we added more items to the LP store, what would you like to see?
Is there anything new going to come in the LP stores for Retribution? One thing I guess we do not need in Concord LP stores is attribute implants because FW Tier 5 ISK reductions have flooded the markets. Have other LP stores been seeing reduced usage due to mission runners not being able to compete with Faction Warfare LP store bonaza? I recall from CCP Diagoras tweets last February the ISK sink was around 6 trillion a month. Nostalgie ist die Faehigkeit, darueber zu trauern, dass es nicht mehr so ist, wie es frueher nicht gewesen ist. -- Manfred Rommel-á |
|

TheSkeptic
Federal Navy Academy Gallente Federation
44
|
Posted - 2012.10.15 07:43:00 -
[211] - Quote
Mina Sebiestar wrote:concord 'un-suck' dry dock,example u dock say raven and it dont suck any more.
This is already implemented in the menu you get when you right click your ship... It's labelled 'reprocess' |

maciek9
Lords of Sandbox Rebel Alliance of New Eden
0
|
Posted - 2012.10.15 11:01:00 -
[212] - Quote
Murashu wrote:Special probes that allow you to scan down cloaked ships and a module that sends out an area effect EMP blast (20km?) to shutdown the cloaking device for ~30 seconds.
^ this plz |

Sun Ying
Sun Ltd.
0
|
Posted - 2012.10.15 21:47:00 -
[213] - Quote
CONCORD ship/modules that can only be used with a positive sec status and designed especially for chasing and bringing criminals to justice (can only be used on Criminal).
some ideas : - a webber + warp scrambler all in one , only works on criminal. - a criminal scanner who works like a survey scanner and scan the whole system , only return criminals hit. - frigate/cruiser hull ships , no battleship because it needs to be nimble and discreet , bonus to speed/warp ? - concord warfare module for those hunting in group
that's all on top of my head. |

Zhade Lezte
Merch Industrial Goonswarm Federation
52
|
Posted - 2012.10.16 02:57:00 -
[214] - Quote
DarthNefarius wrote:Zhade Lezte wrote:CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store. What would you like to see in it? It does not necessarily have to be something that currently exists in EVE Oh man, this gives me the faint hope that you're going to make ratting bounties give less ISK and instead give Concord LP to fix the isk inflation problem without harming the tenuously better than highsec null ratting income. Looking at what has been happening with all the PLEX spikes we all see after every time a FW Tier 5 is attained it looks to me that the LP bonueses instead of ISK actually do affect inflation 
This can cause a highly desired item to inflate in value, but the FW items all deflate in value as there is more and more supply of them. With ISK removed from the game, there is a net deflation and FW is actually an ISK sink. Not that PLEX spikes are at all good for the game. |

Ras Shotan
Quiet.Storm Tribal Band
0
|
Posted - 2012.10.16 17:31:00 -
[215] - Quote
CONCORD Rigs
These rigs would provide bonuses that are not currently in game.
Increased jump range for capital ships Increased bridge range for black ops and titans Decreased fuel costs for jumping Decreased fuel costs for bridging
Reduction in cyno times for both normal and covert cynos Decreased liquid ozone consumption for cynos
Increased size of a capitals ship hanger bay
CONCORD Import\Export License Put this in your cargohold and you can move Boosters through high sec without being aggressed by faction customs officers.
CONCORD Cargohold Security System Medium or Low slot module that secures your ship against cargo scanners.
CONCORD Bubbles These bubbles are like anchorable like normal bubbles but instead of preventing warp, they have different debuffs. Stasis Webbifier Bubble - slows down ships inside the bubble Target Painting Bubble - increases the sig radius of ships inside the bubble ... and bubbles that match the other ewar types (except ECM) |

DarthNefarius
Minmatar Heavy Industries
384
|
Posted - 2012.10.16 17:37:00 -
[216] - Quote
Zhade Lezte wrote:
This can cause a highly desired item to inflate in value, but the FW items all deflate in value as there is more and more supply of them. With ISK A HUGE THREE-QUARTERS OFTHE ISK removed from the game PER ITEM LESS THEN ANY OTHER LP STORE, there is a net LESS deflation and FW is actually an SMALLER ISK sink NOW . Not that PLEX spikes are at all good for the game.
FIXED Meta-gaming for NULL SECCers:Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Pillan
Perkone Caldari State
0
|
Posted - 2012.10.16 18:56:00 -
[217] - Quote
Having bubbles that can web or target painting and also are consumable would be nice. My concern are that items should be consumable or modules most on frigs dessies so the market will be in a constant need |

Dersen Lowery
Knavery Inc. StructureDamage
134
|
Posted - 2012.10.16 20:31:00 -
[218] - Quote
Sadie Croft wrote:CONCORD Guidance Computer - Passive Module. Can only be fitted to Freighters. Allows autopilot to land at 0KM of a gate. Reduces cargo hold size
That is delightfully evil. I wonder how many people would buy it? |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
1932
|
Posted - 2012.10.16 21:48:00 -
[219] - Quote
Being a law enforcement division, CONCORD should have:
- A T1 & T2 hull that specialises in web and scram, no offenses (Arazu/Rapier crossover)
- A deployable, time limited relay beacon that halves local CONCORD response times
- Legal boosters which improve tackling performance (which pirates will of course subvert to offer improved versions)
- Scanner probes that specialise in locating ship signatures
- A deployable which temporarily puts local into delayed mode
- Better/stronger code breakers and analyser (preferably without sansha slave heads in them)
- A T1 & T2 hull that specialises in hacking and archaeology (standard and covops Echelon)
- BPCs for secure containers of all sizes
- New 10,000 m3 secure containers to make life easier for Orca pilots
If other LP stores are likely to be on the table at some time, I'd like to see an unarmed ORE covops hull that specialises in probing, with the Orca's bonus to survey scanner range (perhaps sacrificing the ability to light cynos).
Day 0 advice for new players: Day 0 Advice for New Players |

Zhade Lezte
Merch Industrial Goonswarm Federation
53
|
Posted - 2012.10.17 04:17:00 -
[220] - Quote
DarthNefarius wrote:Zhade Lezte wrote:
This can cause a highly desired item to inflate in value, but the FW items all deflate in value as there is more and more supply of them. With ISK A HUGE THREE-QUARTERS OFTHE ISK removed from the game PER ITEM LESS THEN ANY OTHER LP STORE, there is a net LESS deflation and FW is actually an SMALLER ISK sink NOW . Not that PLEX spikes are at all good for the game.
FIXED
And yet it's still an ISK sink.
FW is a problem, everyone knows it, you're pretty dumb to try to conflate it with the CONCORD LP store which has no such tier system to reduce prices to silly low levels.
:cripes: |
|

Kharo Khann
Cosmology Deadly Unknown
1
|
Posted - 2012.10.17 14:24:00 -
[221] - Quote
Concord service that prevents not wanted ships to enter your mission entrance. Could improve low sec missioning / population a lot. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
338
|
Posted - 2012.10.17 20:59:00 -
[222] - Quote
Mara Rinn wrote:Being a law enforcement division, CONCORD should have:
- A T1 & T2 hull that specialises in web and scram, no offenses (Arazu/Rapier crossover)
- A deployable, time limited relay beacon that halves local CONCORD response times
- Legal boosters which improve tackling performance (which pirates will of course subvert to offer improved versions)
- Scanner probes that specialise in locating ship signatures
- A deployable which temporarily puts local into delayed mode
- Better/stronger code breakers and analyser (preferably without sansha slave heads in them)
- A T1 & T2 hull that specialises in hacking and archaeology (standard and covops Echelon)
- BPCs for secure containers of all sizes
- New 10,000 m3 secure containers to make life easier for Orca pilots
If other LP stores are likely to be on the table at some time, I'd like to see an unarmed ORE covops hull that specialises in probing, with the Orca's bonus to survey scanner range (perhaps sacrificing the ability to light cynos). 2nd'ing some of the ideas in this post. Faction exploration profession items (preferably containing a variety of severed heads) would be interesting as well as a version of the echelon with a bit more of a purpose to fly. |

NEONOVUS
Saablast Followers
17
|
Posted - 2012.10.18 20:13:00 -
[223] - Quote
Faction miniproffesion modules. Warp speed boosters (say 50%) have pirate bpcs availible Universal charters for poses |

bufnitza calatoare
Snap Crackle Pop. AAA Citizens
3
|
Posted - 2012.10.19 01:44:00 -
[224] - Quote
NEONOVUS wrote: have pirate bpcs availible
concord = anti pirate
**** you are a smart one aint ya? |

Freundliches Feuer
Hivemind Defense
17
|
Posted - 2012.10.19 09:22:00 -
[225] - Quote
bufnitza calatoare wrote:NEONOVUS wrote: have pirate bpcs availible
concord = anti pirate **** you are a smart one aint ya?
Concord can go rogue you never know... |

DarthNefarius
Minmatar Heavy Industries
390
|
Posted - 2012.10.19 18:34:00 -
[226] - Quote
Concord store needs Doughnut boosters which make your SEC status temporarily higher but adds mass to your ship's fat arse as a penalty  Go to the timber yard and buy some logs. They will also show nothing. |

Nuela
Beacon Light Corporation Beacon Light Alliance
112
|
Posted - 2012.10.21 03:07:00 -
[227] - Quote
A POS or system thingee for null sec that sends out a pulse decloaking all ships in the system. Maybe can only be done every hour or so and takes fuel. |

Rahzi
Pator Tech School Minmatar Republic
0
|
Posted - 2012.10.21 03:49:00 -
[228] - Quote
Decoy probes. These would duplicate your sig at probe location. Probes are targetable and can be destroyed. 1: Have them follow the same rules as scan probes. 8 probes max out equals 9 of your sigs in the system. OR 2: Only 1 probe active allowed, but your ship acts as if it is cloaked (to scan probes) while active.
No on probes that can scan cloaked ships, unless they have a very long scan time. Maybe a shuttle that can pick up cloaked ships on D-scan. |

handige harrie
Hedion University Amarr Empire
0
|
Posted - 2012.10.21 19:23:00 -
[229] - Quote
BPC's for all things SOV:
Ihub + upgrades TCU's SBU's
--- Concord faction Ewar modules
--- new nullsec outpost BPC:
Concord Field office; Increases all other outposts in Constellation with 50% more slots (Production, research, offices, Refinery rates). Increases Bounty payout and Mining bonuses (Depending on Ore type, low end ores get a higher bonus) Decreas JB Fuel costs in constellation Makes WH's in same constellation as the outpost viewable on the Map so you can see in which system they are, but to be able to warp to them or use them, you still have to scan them down.
--- Concord POS mods; guns, hardeners and ewar batteries
--- BPO's for the satellites used to get to the districts needed to do the Planetary Bombartement in nullsec and WH space
--- LP payment to copyright medal designs for a certain period (extendable) , so no other corp can make exactly the same ones
--- Concord Faction hardwire set
|

Solomunio Kzenig
East Khanid Trading Khanid Trade Syndicate
5
|
Posted - 2012.10.22 12:38:00 -
[230] - Quote
Sarmatiko wrote:Alternative ammunition blueprints from old unpublished resources. Advanced Laser Crystals: Blaze, Lux (Exp/EM) Advanced Hybrid Charges: Desolation, Bolt (EM/Therm) Advanced Projectile Charges: Storm, Shock (EM, Therm) Also, Reverb Target Painter should return. These will be popular for sure and pretty expensive 
This, oh God this please...... |
|

LordPidey Adtur
Grizzly Bear Tree Fort
0
|
Posted - 2012.10.22 12:46:00 -
[231] - Quote
Some sort of police hat.
Maybe a novelty hat that says "I helped stop an incursion, and all I got was this lousy hat"
Some way of halfway renting a hisec PI office, getting HALF of the tax.
A concord frequency emergency distress signal. -Causes concord to arrive 1 second sooner when your ship is under attack. |

Twoso
Hedion University Amarr Empire
1
|
Posted - 2012.10.24 16:16:00 -
[232] - Quote
Satea Marsh wrote:Lots of cool ideas. Go with the police angle.
These are listed in order of acquistion/price. You must have the previous item to get the next item (example, must have deputy badge to get sheriff badge):
* Deputy's Badge: Can now fire on criminals using the faction police rules in .5, .6, .7 systems (example, could fire on -3.5 in .7 system); must have and maintain +3.0 sec status or better at all times. GCC instantly voids the badge.
* Sheriff's Badge: Can now fire on criminals using the faction police rules for all sec systems (example, could fire on -2 in Jita); must have and maintain +5.0 sec status or better at all times. GCC instantly voids the badge.
* Captain's Badge: same as Sheriff, plus access to Concord Agents (of which a small number would be reintroduced/re-enabled)
* Judge's Robes: Same as Captain's badge, plus can fire on any negative sec status, anywhere, anytime cool |

Opertone
Aurora Empire Fuzzy Nut Attack Squirrels
166
|
Posted - 2012.10.24 19:07:00 -
[233] - Quote
Concord license - a mandate to kill
Concord shuttle - faster, better, destruction calls instant concord spawn
Concord capsule - white and black, with Concord labels and symbolic all around it.
STATE ISSUE battleships?
CONCORD protection, escort - concord captain in a condor can protect you 10 000 LPs/Day |

Zukaris Ijonen
Galactic Federation of Light
0
|
Posted - 2012.10.26 18:04:00 -
[234] - Quote
Structure hardeners. |

DarthNefarius
Minmatar Heavy Industries
421
|
Posted - 2012.10.30 05:53:00 -
[235] - Quote
Zukaris Ijonen wrote:Structure hardeners.
As in a POS structure hardener or a Concord Hull FACTION hardener... like say a faction Concord Damage Control mod? Meta-gaming for NULL SECCers: Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up.-á Typical NULL seccer whine: http://www.youtube.com/watch?v=6u299-o66wo&feature=related |

Bugsy VanHalen
Society of lost Souls
219
|
Posted - 2012.10.30 16:26:00 -
[236] - Quote
Nuela wrote:A POS or system thingee for null sec that sends out a pulse decloaking all ships in the system. Maybe can only be done every hour or so and takes fuel. ^^ This would be awesome. Even if it could only be used once every 24hrs. AFK cloaking spys would be in danger as they would not know when the pulse could be used to decloak them.
If AFK cloaking is going to continue at least add some element of risk to it. |

Lipbite
Express Hauler
186
|
Posted - 2012.10.31 11:27:00 -
[237] - Quote
Actual monocle - thin gold ring around eye without removing an eyebrow - for 1Mil LP +1Bil in cash. Could be great LP/cash sink.
Or CONCORD hulls. Or CONCORD uniform. |

Daniel Plain
Science and Trade Institute Caldari State
409
|
Posted - 2012.10.31 12:05:00 -
[238] - Quote
Lipbite wrote:Actual monocle - thin gold ring around eye without removing an eyebrow - for 1Mil LP +1Bil in cash. Could be great LP/cash sink.
Or CONCORD hulls. Or CONCORD uniform.
wtb a cylinder or a melon hat
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Lipbite
Express Hauler
188
|
Posted - 2012.10.31 14:53:00 -
[239] - Quote
Daniel Plain wrote:Lipbite wrote:Actual monocle - thin gold ring around eye without removing an eyebrow - for 1Mil LP +1Bil in cash. Could be great LP/cash sink.
Or CONCORD hulls. Or CONCORD uniform. wtb a cylinder or a melon hat
Also cane and tuxedo could be nice. Now I have to dress like a post-modern peasant. |

DarthNefarius
Minmatar Heavy Industries
426
|
Posted - 2012.10.31 18:49:00 -
[240] - Quote
<--------- Current tinoil hat has a receeding tin line 
Lipbite wrote:Actual monocle - thin gold ring around eye without removing an eyebrow - for 1Mil LP +1Bil in cash. Could be great LP/cash sink.
Or CONCORD hulls. Or CONCORD uniform.
At this time I want to repost my request for a Concord/NEX Faction Tinfoil hat that covers me entire head so I gots a total chrome dome & gives 10% bonus to forum likes 
On a more serius note... will there be any additions to the Concord LP store for Retribution I knowits asmall thing compared tothe POS & Crimewatch changes but am still curious if Incursions are going to get any love next expansion. I do understand that the Drone regions right now REALLY need ALOT more luv due to the Escalation nerf so they are probably first in line for the content designers to do lists. Meta-gaming for NULL SECCers: Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up.-á Typical NULL seccer whine: http://www.youtube.com/watch?v=6u299-o66wo&feature=related |
|

Dark Drifter
Sardaukar Merc Guild General Tso's Alliance
44
|
Posted - 2012.10.31 21:54:00 -
[241] - Quote
where to start. (controversial potions at bottom of post)
- concord sanctioned compact jump drive
- micro cynos for inner system jumps (used in conjunction with above)
- concord EW mods
- concord warp scram/disputer (scram:4 point strength out to 10km, disputer: 2 point strength out to 20km both with high cap cost)
- concord drones (primarily logistics)
- DED implants
- concord sanctioned hull conversions for 1 of each racial destroyer/BC (concord paint jobs)
- concord weapons (using 2 weapon skills)
- concord faction ammo
- concord Passive armor re-constructors (less armor HP better nanobot distribution)
- concord hacking device/savager/analyzer/ship scanner/cargo scanner
- concord target spectrum breakers
- Avatar clothing
- concord gravity well (stops a ship dead in its tracks, has a 60second cycle time and uses capacitor boosters)
- concord Pos modules. (DED large blaster battery, excet..)
- concord scan probes +25% base scan strength -75% flight time
- TAG offers for LP (purchased in sets of 10, primary navy tags only)
- concord (DED) faction transport ships (built around stealthy logistics)
"CONTROVERSIAL"
concord "deploy able in SOV null and WH" communications shards (can be turned off/on to force local to Kspace/Wspace modes) needs a large pos and takes 90% of the PG/CPU to be online, is anchored outside the force field, has the HP of a warp scrambling battery, (once incapacitated local will update after the next session change)
concord radiation smart-bombs:
these bad boys are your answer to AFK cloakers: -using something akin to the old torp impact anim, -when activated the ship will emit a pulse that will radiate outwards from the hull at about 250ms to a maximum distance of 100km -upon hitting a cloaked vessel will then bounce back (visually) giving you a rough location of the cloked ship. -to counter spamming of these on gates there will be a 120second delay between activation's (this means all activation's of any mod designed for the same purpose) and they can not be activated with in 25km of a gate or station.
there will be 6 varients for this module. (these are all high slot mods) ( and and will incure a suspect flag on hitting neutral shipping) 1 for each sensor type (total 4) higher base SS 1 for multiculturm, low base SS 1 for extended range multispectrum (max range 5Au at 1Au every 60seconds) see bottom for info
to go with this: add to any hull designed to use cloaking devices the following role bonus
+100% to native sensor strength while cloaked.
these mods will be scripted with the following:
100km range (no script) - base sensor strength 50km script - 2x base sensor strength 25km script - 3x base sensor strength 5km script - 5x base sensor strength
this will not be an activate HIT/MISS module, instead it will works as following:
-mod emits pulse unscripted with a base ss of 5 - target has ss of 5 (50% reverb chance) -mod emits pulse unscripted with a base ss of 5 - target has ss of 10 (25% reverb chance) -mod emits pulse unscripted with a base ss of 5 - target has ss of 1 (95% reverb chance)
note for example 3: it should be designed this way to alow for one off failures and "lucky brakes"
the extended range multispectrum radiation SB:
this module works in the same way as the other 5 variants. with a few exceptions:
-first and foremost it has a "DEAD RANGE" this range is hard flawed at 100,000km -it is not scripted -there is no suspect flag incurred upon activation -to see results you need to be in system map (results are shown as small spheers about .25Au in diameter) -it s base senser strength is 100 across the board (no cloaked ships location is safe) -the pulse on this baby will energize a ships hull for 5 seconds, enabling hunter killer pares to track down and possibly kill the target ship (if it is truly afk) -when a cloaked ship is hit with this wave it will act as if it has been ECMd and the appropriate indicator will appear on the pilots HUD (not showing from whom, only that they have been hit by the pulse) |

Powers Sa
GoonWaffe Goonswarm Federation
354
|
Posted - 2012.11.01 01:46:00 -
[242] - Quote
Hardeners, Warp Scram/Disruptors , Webs, Prop Mods, Ballistic Control, Damage mods (Gyro/Mag stab/Heat Sinks), AND all of their various BPC's |

Roddy Mcrizzle
Eve Defence Force Fatal Ascension
6
|
Posted - 2012.11.04 03:47:00 -
[243] - Quote
Satea Marsh wrote:Lots of cool ideas. Go with the police angle.
These are listed in order of acquistion/price. You must have the previous item to get the next item (example, must have deputy badge to get sheriff badge):
* Deputy's Badge: Can now fire on criminals using the faction police rules in .5, .6, .7 systems (example, could fire on -3.5 in .7 system); must have and maintain +3.0 sec status or better at all times. GCC instantly voids the badge.
* Sheriff's Badge: Can now fire on criminals using the faction police rules for all sec systems (example, could fire on -2 in Jita); must have and maintain +5.0 sec status or better at all times. GCC instantly voids the badge.
* Captain's Badge: same as Sheriff, plus access to Concord Agents (of which a small number would be reintroduced/re-enabled)
* Judge's Robes: Same as Captain's badge, plus can fire on any negative sec status, anywhere, anytime
I actually like the last part of this, Give us negative sec status pilots easier kills. Attack us and we can attack back. This will turn into an aggro mechanic war. I.E. You see me in a merlin and you shoot me. I dock in my pod come back in a vindicator and own what you shot me in. |

EvEa Deva
State War Academy Caldari State
121
|
Posted - 2012.11.04 04:32:00 -
[244] - Quote
Get out of jail free card ? |

arcaja
arcaja rock company
0
|
Posted - 2012.11.08 19:56:00 -
[245] - Quote
forward observer drone. Dispatched similar to a probe or drone and is capable of scanning down ships up to 100km after jumping through a stargate |

Balcony Jumper
Distinguished Gentlemen.
18
|
Posted - 2012.11.08 21:50:00 -
[246] - Quote
Simply the ability to purchase sec status...
Since I've done so much work for them I'm sure they can overlook my previous trespasses. |

DenForX
Red Federation RvB - RED Federation
28
|
Posted - 2012.11.09 02:32:00 -
[247] - Quote
Dead Man's switch/scuttling charges - Simple module or item to carry in the cargo hold, visible on scan that when your ship is destroyed, all modules and cargo are destroyed as well. All that may be left is salvage from the wreckage using a salvager. Needs to be of average size, 10-20m3 and somewhat expensive. One use of course.
Insurance adjuster. One use contract, hires a real insurance adjuster to find the reimbursement price of a hull using the Jita last 60 or 90 day rolling average buy price.
Name change. The ability to change your character's name, hideously expensive, wipes out all kill log, standings, all online records of the character that are accessible to others in the game and resets sec status to 0. Removes/deletes all assets everywhere including ISK. The only thing remaining would be sex and age/creation date. Call it witness protection or something, make it cost an insane amount and non-reversable.
A certificate that allows you to clone jump regardless of your timer. It would be one use only, consumed on use, reset your timer and tradable. |

Snatch Pinion
Jita Exiles Strategic Warfare Operations Command
5
|
Posted - 2012.11.12 20:34:00 -
[248] - Quote
CONCORD Battleship. Should cost an arm and a leg and require an insane amount of skills. |

K1netic
Republic Military School Minmatar Republic
0
|
Posted - 2012.11.13 10:31:00 -
[249] - Quote
how about adding new faction mods.
faction rigs faction damage control 2 faction remote reppers
|

Dztrgovac
36
|
Posted - 2012.11.13 12:36:00 -
[250] - Quote
I just want to say what I don't want to see. Purchasable sec status. Not ever.
Empire suicide ganking is already a profitable industry. Adding ability to buy sec status from CONCORD would be a huge and unnecessary boost to gankers. Further it would make identifying threats in lowsec much harder. Sec status as game mechanic is there for a reason, and adding ability to buy back sec would make it near pointless to even have sec in game.
|
|

Calgrissom Torvec
1
|
Posted - 2012.11.13 13:28:00 -
[251] - Quote
One thing I find as and to be a pain as and incursion runner is moving all the incursion ships I require around to the different systems. I would like to see a Low or high slot module that allows you to attach or tow 1 ship of the same mass or less to another.
When this modules is online the ship using the modules would have all high slots offlined. The ship you are towing would have to be stripped off all modules other than rigs and have and empty cargo hold. When the ships are in Tow the ship towing will have its warp speed reduced by 50% and velocity reduced 50%. In the event the ship that is towing is destroyed both ships will be lost. |

blake fallout
Center for Advanced Studies Gallente Federation
3
|
Posted - 2012.11.13 14:51:00 -
[252] - Quote
Concord ships,
Concord named version of Mods (same as the other named ones only diffrence say concord on the front, and maby a tweak Here and thier)
Security Status Cards( consumble) that bump up your security rateing ~ IE1 million LP for 0.1 boost (0.8>0.9 >1.0 ect)
Concord Mission/s: (Buy the Mission ~Solo/Group) Rewards.
+6 and ^ Implants, ((or own slot 11-15 of level 1-5 (bump up to the max of 30 in attributes)
Concord (Novelty item) Rules of the Law
Concord badges for Security Satus
Linkin park |

Nelran Estemaire
No Spoon Inc
7
|
Posted - 2012.11.13 22:27:00 -
[253] - Quote
Hardwirings to improve d-scan(range, strength etc.) |

Delphineas Fumimasa
Overpowered Noobs
2
|
Posted - 2012.11.14 00:00:00 -
[254] - Quote
A faction railgun bonused battleship |

serras bang
Lucien Coven
46
|
Posted - 2012.11.14 01:00:00 -
[255] - Quote
some new military grade drones.
perhaps some new concord grade weapon systems. (existing weapons but easier to fit)
concord implants (these implants give the constant affect of some drugs)
confiscated pirate ships.
some apperal
|

Tenris Anis
Schattenengel Clan
56
|
Posted - 2012.11.14 14:02:00 -
[256] - Quote
CCP Affinity wrote:okay, imagine you only ever had access to the Concord LP store - no other store. What would you like to see in it? It does not necessarily have to be something that currently exists in EVE
Hats!
Security Status. Empire Faction Standing to make their diplomats talking a bit to some officials. I don-¦t know why the Amarrians would dislike this citizen. Concord Faction Ammunition ECM and ECCM Faction Modules. Long Range Neuts and Nos Some form of ship hulls, how about confiscated pirate faction ship hulls? Make them more expensive than the original prices and give them a concord paint job!
In General stuff that will more or less unique or rare, used and consumed to keep LP values stable. |

goldiiee
Tax and War Haven
175
|
Posted - 2013.01.31 16:33:00 -
[257] - Quote
Just a thought, I would pay 1 mil LP and 1 billion ISK for each 1400mm artillery meta-14. and probally similar for Meta-14 gyros. I know this might cut into the 0.0 Explorers pay but as there are so few meta-14 items available, with the exception of capital wrecks. Reason and logic never wins over Stubborn and Convinced-á (But-áI still try..) |

Mao Cat Tung
Pator Tech School Minmatar Republic
0
|
Posted - 2013.01.31 19:28:00 -
[258] - Quote
Consumable gate passes to avoid customs official scans. Offered in levels based on LP cost...CP-001 pass good for 1 gate, CP-003 - good for 3 gates. |

Bogi Vaugara
Doesn't Matter Had Clones
31
|
Posted - 2013.01.31 22:57:00 -
[259] - Quote
CONCORD police bribes. Allows you to engage 1 target in hi-sec without CONCORD intervention. It would be expensive and consumable, but you would not lose your ship to CONCORD.
Probably a terrible idea, but fun to think about. Imagine the tears. One does not simply undock from Jita 4-4 |

Ardath Credence
GARY's TANK SQUAD
0
|
Posted - 2013.02.01 06:19:00 -
[260] - Quote
Information on a general location of high bounty players. GÇ£Evil is relativeGǪYou canGÇÖt hang a sign on it. You canGÇÖt touch it or taste it or cut it with a sword. Evil depends on where you are standing, pointing your indicting finger.GÇ¥-á |
|

Elistea
BLUE Regiment.
180
|
Posted - 2013.02.01 10:17:00 -
[261] - Quote
Concord implants would be nice - something like genolution implants just a bit better. Also armor repair imp set would be nice. Concord modules - similar to faction/lower deadspace mods Concord remote armor/shield rep mods Concord Iteron BPC Concord cap boosters BPC Concord POSes (so we can bring law to lawless parts of space ) Polaris frigate BPC - someone here had a good idea about this. Every major faction has it's own frigate. Don't see any negatives + ship concept arldy exists! Concord Tags way to improve faction standing/sec status (very expensive so it won't be abused... much) Concord DCU - meta 6 is enuf |

snakebreath
State Protectorate Caldari State
4
|
Posted - 2013.02.01 11:10:00 -
[262] - Quote
CCP Affinity wrote:haha, would be nice but no ;) lets think within the realms of reality here!
Eve is a game not reality, games are usually fun to play, Flying Concord hulls would make it funner.
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DotheBarrel Roll
4
|
Posted - 2013.02.01 19:34:00 -
[263] - Quote
incursion emergency jumpbridge -- beacon/onUse Item/wtf that allows fast travel to another established incursion for "cheap" legal atk/def buff items -- for when the influence bar is red faction logistics -- Concord shoots stuff, but screw that.. concord A/B-type modules -- i.e. something that one would actually think about buying, srzsly what would i want with capital bpc's as an incursion runner :/ something useless like a monocole, maybe a tophat? |

Maratima Oriens
Caelum Enterprises
0
|
Posted - 2013.02.01 20:07:00 -
[264] - Quote
Not sure if this was mentioned, but what about a Concord Blind Eye, or Bribe. A consumable item that would count down a timer and delay Concord from reacting to aggressive acts. Acts would still lower sec status but the cops wouldn't come get you for the duration of the bribe.
Went back and looked...like 5 posts ago same exact idea. |

Xayder
NED-Clan Goonswarm Federation
170
|
Posted - 2013.02.01 21:26:00 -
[265] - Quote
A Plex BPO would be awazing :/ I don't always post, But when i post I do it with my main |

Detenal
Imperial Combat Engineers Empire of Arcadia
6
|
Posted - 2013.02.02 02:56:00 -
[266] - Quote
Exception Crates (10m3 or smaller) - If you can fit it inside the box, you can get through gates without a problem :) Allows smuggling similar to bribing. Limit 1 per character?
Billboard Rentals (Moderation would be needed though), allow Corps and Alliances to advertise their corps through the local billboards in high-sec space.
2nd Gen Concord Implants, that are no longer in line with the current implants that Concord actually uses. |

Insenia Rascope
Sanguinary Photon
14
|
Posted - 2013.02.02 14:09:00 -
[267] - Quote
The abillity to request a jumpclone in any station throughout highsec. For example: you pay a lage amount of LP to buy a jump clone in Venillen, while you are in any other system. Process takes 24h to transfer all character data, after which the clone is available.
I think jumpclones shouldn't require a standing grind towards NPC corporations |

Donia Rhodesia
Vangers.
0
|
Posted - 2013.02.02 20:59:00 -
[268] - Quote
somekind of consumable item that restores sec status and/or increase a specific factions standing, im pretty sure there is a market for that ;) |

Firia O'Flame
Order of the Grue
3
|
Posted - 2013.02.04 12:39:00 -
[269] - Quote
I would like to see a Day Pass for low security status players. You could call it a Bribe if you wanted. :) Just something that bought a low sec status person some free time, where they're not bombarded by concord guns just cause they've shot someone in lowsec one to many times. |

Sunji Shaishi
School of Applied Knowledge Caldari State
1
|
Posted - 2013.02.04 23:52:00 -
[270] - Quote
Personally, I'd love to see 1-run BPC's for a lot of ships in the game, even if they were ridiculously expensive for pirate ships for example. Otherwise, BPO's for various things for LP only. These BPO's being for ships, ammo, and various non-ship equipments (like cargo containers or POS structures. |
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BrutalButFair
Fleet of the Damned Happy Endings
67
|
Posted - 2013.02.05 09:14:00 -
[271] - Quote
Again stop asking about CONCORD LP store item idea's and instead fix the syndicate lp store (intaki) it's hasn't got a prop mod worth anything.
Keep in mind that syndicate (intaki) agents are only in npc 0.0 sec.
EDGE implant is actually quite nice but far to expensive for it's reward. All other implants give a fixed bonus, but due to how boosters work this implant has a change of decreasing side effect. So either fix boosters or fix this implant.
syndicate 1600mm plates are to expensive for there rewards (the weight decrease is to low) the federation navy ones are far better and equal in prices.
T2 gas cloud harvesters are better than syndicate gas cloud harvesters.
Syndicate mobile warp disruptors arn't even on the market!?!??!!
Syndicate reactor control has same props as true sansha but cost 30mil and 45klp in loyalty point store while the sansha is about 20mil so it will never get sold
And that's it. No bpc's no ships just bad compared to other NPC 0.0 factions (sansha, angels, serps, guristas even thukker)
TL;DR stop talking about concord LP and fix broken 0.0 NPC faction lp stores |

Ronan Connor
69
|
Posted - 2013.02.05 10:32:00 -
[272] - Quote
T2 bpc's to counter the monopoly the huge null alliances have. |

Carniflex
StarHunt
29
|
Posted - 2013.02.05 11:54:00 -
[273] - Quote
CONCORD permit to anchor a POS tower anywhere in hi sec without the needed standings (that would include also sec systems above sec 0.7). Say, you activate it and then get 15 minute timer to start anchoring.
Its annoying to ahve to juggle with altcorps for that stuff. Standings are not an issue you can buy an alcorp with needed standings for few hundred mil nowadays.
Or you could make that "permit stacable" so that for sec 0.5 you need 2 permits (one for sec 0.4), for 0.6 you need 3 permits, etc - or make the permit cost increase with sec, if that preferable, say each next level needs double the permits, 0.4 - 1; 0.5 - 2; 0.6 - 4 permits, etc up to 64 permits for sec 1.0 POS. |

Rexxorr
Zero Corp Tax
8
|
Posted - 2013.02.08 15:54:00 -
[274] - Quote
A concord item that reduces jumpclone cool down, for example from 24 hours to 4 hours. |

Daniel Plain
Science and Trade Institute Caldari State
824
|
Posted - 2013.02.08 16:51:00 -
[275] - Quote
Carniflex wrote:CONCORD permit to anchor a POS tower anywhere in hi sec without the needed standings (that would include also sec systems above sec 0.7). Say, you activate it and then get 15 minute timer to start anchoring.
Its annoying to ahve to juggle with altcorps for that stuff. Standings are not an issue you can buy an alcorp with needed standings for few hundred mil nowadays.
Or you could make that "permit stacable" so that for sec 0.5 you need 2 permits (one for sec 0.4), for 0.6 you need 3 permits, etc - or make the permit cost increase with sec, if that preferable, say each next level needs double the permits, 0.4 - 1; 0.5 - 2; 0.6 - 4 permits, etc up to 64 permits for sec 1.0 POS. why not just add concord pos sticks that ignore sec status?
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Finn Yr
The Scope Gallente Federation
3
|
Posted - 2013.02.11 02:54:00 -
[276] - Quote
The ability to buy a pardon with LP points. This pardon would fix a small portion of a pilots damaged relationship with factions in empire. |

DeMichael Crimson
Republic University Minmatar Republic
5253
|
Posted - 2013.02.11 04:26:00 -
[277] - Quote
Concord Bounty Reprieve = 1 time use item that completely removes existing bounty from the player character.
Concord Gate Pass = 1 time use item to bypass existing lockouts on all Acceleration Gates that require a specific Key for access. |

cheapwiner Kion
Valar.Morgulis
0
|
Posted - 2013.02.20 16:24:00 -
[278] - Quote
OP mentioned " selling concord tags to pirates for SEC. " to add to the specificity of this thread: A concord specific frigate that can only transport said tags. but with the caveat that if the frig gets popped so does the cargo - all of it.
i'm thinking either more alts will be flying thru losec gates ( read: tasty targets ) or a whole new marketable business for locals.
|

Maximille Biagge
The Eden Trading International Corporation Gentlemen's Agreement
74
|
Posted - 2013.02.20 17:02:00 -
[279] - Quote
Faction Towers!
Everybody wants them back CCP, do it! |

Sivren Ravenwood
Mandalorian Acquisitions The Gallows Alliance
13
|
Posted - 2013.02.20 20:34:00 -
[280] - Quote
Plex for LP and or LP for a Plex |
|

Gelysta
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.02.21 18:44:00 -
[281] - Quote
only thing I can think of would be nice to have legal high sec boosters BPC's (not combat) that last 24hrs can only be effected by 1 at a time and increase a learning stat by x amount.
ie +1/2/3/4/5 int +1/2/3/4/5 social
and so on
not sure if that has already been said thou. |

Carniflex
StarHunt
35
|
Posted - 2013.02.22 08:54:00 -
[282] - Quote
Daniel Plain wrote:Carniflex wrote:CONCORD permit to anchor a POS tower anywhere in hi sec without the needed standings (that would include also sec systems above sec 0.7). Say, you activate it and then get 15 minute timer to start anchoring.
Its annoying to ahve to juggle with altcorps for that stuff. Standings are not an issue you can buy an alcorp with needed standings for few hundred mil nowadays.
Or you could make that "permit stacable" so that for sec 0.5 you need 2 permits (one for sec 0.4), for 0.6 you need 3 permits, etc - or make the permit cost increase with sec, if that preferable, say each next level needs double the permits, 0.4 - 1; 0.5 - 2; 0.6 - 4 permits, etc up to 64 permits for sec 1.0 POS. why not just add concord pos sticks that ignore sec status?
That would work ok as well, although I suspect that just adding some kind of charters would be easier than adding another POS asset, seeing how reluctant CCP is towards doing anything at all towards that section of gameplay which "affects so few" (I have to assume they count only the people who showel fuel into towers).
Charters you can just put in the database and all the art assets are already there - all you would have to do is to find a way to hack some kind of timed exception into the POS anchoring system if the charter gets consumed.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |

Darvaleth Sigma
196
|
Posted - 2013.02.22 15:18:00 -
[283] - Quote
A "get out of jail free" Concord-immunity token? Would cost a bajillion LPs, but would allow 1 (one) single criminal-act, that would normally illicit Concord-death, to be committed without punishment.
Give a man a match and you warm him for a day.
Set a man on fire and he's warm for the rest of his life! |

Angelic Resolution
The Arcanum
0
|
Posted - 2013.02.23 14:00:00 -
[284] - Quote
Concord Tarrif x 5 - 5,000 LP
- Usable in Concord Outposts, Jump Generators
- Can be turned in for a security status upgrade (1 Tarif = .1 security status increase)
Concord Defensive Outpost BPC - 1 Run - Deployable, 0.1 - 0.4, unable to be deployed around stations, stargates, planets or moons (I.E. Safe spots and Asteroid belts only).
- Only deployable from a Roq (S/M/L) or Orca (S/M)
- Deployable one per corporation at a time
- Small/Medium/Large - Deployable depending on Corporation size (8/16/32)
- Supports up to 4/8/12 Concord Weapon Emplacements
- Can be redeployed up to 3 times, cooldown of 12 hours after last use
- Attacks according to Corporation standings and aggression
- Normal Shield
- Cannot anchor within 1,000 KM's of another CDO
- Requires 8/16/24 Concord tarrifs to operate per hour, maximum of 4 hours per deployment. - Even if the ops over, you have to defend it until it times out otherwise...
- Upon destruction releases Concord Tarrifs (Dependent on time in operation remaining vs base amount of tarrifs) and causes a 1.0 Concord Standing loss across the corporation as a whole. If you can't defend it or think it'll keep you safe, you're going to lose out.
- 10 minute Anchor time; meaning you have to defend it to get it there.
Let's be honest, the risk vs reward for lowsec industrial corps is absolutely horrible. A way to deploy a defensive outpost to allow people to mine that still carries the risk of getting everything back to high-sec - meaning; there is still a chance for pirates to get in there and do their thing. What's more; it gets rid of the problem of pirates operating with impunity - and let's be honest here.. you do. Anyone on their own or in a 5 man gang can come along and just own small industrial corps even with some corp mates flying defensive. This decreases the risk (With the exception of a standing loss) of gank by small gangs but increases that of large gangs, either way; industrial corps chances improve which is seriously needed.
If you're in a solo corp, want to mine low sec; it won't work for you. If you've got 10 people in a corp/fleet and have 6 mining, 4 defending this gives you the home court advantage A bigger more intelligent fleet will own you still.
Concord Combat Outpost BPC - 1 Run - Deployable, 0.0, unable to be deployed around stations, planets or moons (I.E. Safe spots, Stargates! and Asteroid belts only).
- Only deployable from a Roq (S/M/L) or Orca (S/M)
- Deployable one per corporation at a time
- Can be redeployed up to 3 times, after last use cooldown of 12 hours
- Supports up to 6/12/18 Concord Weapon Emplacements
- Small/Medium/Large - Deployable depending on Corporation size (12/24/36+)
- Attacks according to Corporation standings and aggression
- No Shield
- Cannot anchor within 250 KM's of another CDO
- Requires 24/36/48 Concord tarrifs to operate per hour, maximum of 4 hours. Can only be re-deployed with-in a 24 hour period.
- Sov increases deployed time by 5 (24 hours) and cooldown by 4 (48 hours).
- Upon destruction releases Concord Tarrifs and causes a 1.0 Concord Standing loss across the corporation as a whole.
- 10 minute Anchor time; meaning you have to defend it to get it there.
Why? Sneak mining ops, Gate Camps became harsher to crack BUT SOV security also becomes a lot better for when you're on the defensive. Hard for an enemy force to get in but what happens when they gain a foot hold and get minor sov? They then become your worst enemy. 18 ECM's/Turrets/Webbers/Scramblers etc won't stop a whole fleet but they'll definitely mull-out the odds.
What's it all mean? You jump into 0.0 as an industrial corp, you've got 25 people on, 10 mining, 5 logistics, 10 defensive. There's nothing stopping a grief squad coming in and blasting all of your miners. If they can get through 10 ships and 12 emplacements. At the very least, the industrial corp will need to mount up and bring the guns whilst defending. The attacking corp gets a great engagement and skills comes into it instead of blanket numbers for the attacking corporation.
In either low-sec or 0.0, the industrial corps get a sense of safety as they're backed up by some guns which means they'll actually risk there Billion ISK mining fleets to mine a a few belts and defending the outputs. It also means that pirate corps that control small systems get something they can fight for and actually risk a few ships - because let's be honest.. most mining op defences are a laugh when fielded by small/medium corps and merc cover really isn't worth the 50mill an hour + loses cover.
Concord Jump Portal Generator - Deployable in Hi-Sec
- Half the stats of a normal jump gen
- Tarif Price per hull type. Frigates: 8, Cruisers: 12, BC's: 18, BS's: 24, Orca: 20, Roq: 30
Get's you into low/sec 0.0 to by-pass the camps, thus making it harder for pirates to gate-camp
Concord Cyno Beacon - Deployable in Hi-Sec
- Tarif Price per hull type. Frigates: 8, Cruisers: 12, BC's: 18, BS's: 24, Orca: 20, Roq: 30
Guides you home
Concord Ship Jump Portal Generator Not sure on this. To be honest the Concord Cyno to get your stuff in and your minerals out seems right. You avoid the gate-camps and require roaming gangs to spot the mining operation.
Basically the outline gives high-sec corps a defensible way of using low-sec and 0.0 space. Pirates and roaming gangs will need to actually roam instead of sitting on a gate.
Gives 0.0 corps a way to close off 0.0 routes and makes home systems more defensible, especially considering the number of corporations in alliances.
Dunno about all of you but the idea of a cyno being lit, having ships engage and then both sides stick up an outpost to aide either side. Awesome ^_^ |

Estella Osoka
Deep Void Merc Syndicate Villore Accords
61
|
Posted - 2013.02.24 15:59:00 -
[285] - Quote
Since we are talking about CONCORD here, I say this: 1. Concord Warp Disruptor - has a 2 to warp scramble strength and a 25km range. 2. Concord Warp Scrambler - has a 3 to warp scramble strength and a 10km range. 3. Concord Stasis Web - negative 75% velocity bonus, 10.5km range 4. All the low-grade implants (alpha to omega) 5. Concord Nanite Repair Paste - more effective
Don't put mods in the CONCORD LP store that will allow Incusioners to farm incursions more effectively. They do it too well already, as evidenced by the faction ships and fits most incursioners have. Instead put in mods that are more pvp-oriented to encourage incursioners to go do pvp, and pvpers to run incursions for better pvp mods (prolly just wishful thinking on that). |

7'62 SKS
7.62
8
|
Posted - 2013.02.25 05:11:00 -
[286] - Quote
1. A CONCORD diplomatic pouch that lasts a certain # of days which allows you to carry illicit goods (such as boosters) inside it. Volume can be scaled to the LP+ISK cost. Basically a container with contents immune to cargo scanners. The volume should be kept low. Yes this would be used against gankers, but as the pouch itself would be visible, it would cause much the same reaction as plastic wrap in a freighter.
2. Access to a special CONCORD chat channel that announces any CONCORD action. A bit like having a police radio scanner. IE: When CONCORD is responding to a crime, the details are pasted in the channel. "[Aggressor Name] has illegally attacked [Victim Name] in [System Name] near [Nearest Gate/Station/Celestial]! Armed response in route!" You have to keep buying access time with LP. Only works if you are within 3 jumps of the action.
3. CONCORD modified modules. T2 module + LP + ISK = 10% improved module. Warp scrams + disruptors + webs with 10% improved range. Prop mods with 10% improved speed. 10% more heat damage as a drawback. ECM with 10% improved strength. (This gives a reason to take the fitting/cap hits from T2 mods which have identical, cheaper, easier to fit, less cap hungry meta 4 variants. It would also make the ECM pilots feel a bit better about all the nerfbatting they've endured recently.) These mod choices are meant to be a pale reflection of the super-buffed mods CONCORD uses. |
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