Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 .. 18 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Kryss Darkdust
The Skulls
131
|
Posted - 2012.08.28 06:45:00 -
[1] - Quote
I think this is probably the first topic I have created in over 3 years on Eve Forums, but after reading the linked article I came to the conclusion that every single Eve player needs to read it. I would be very curious to hear the opinions on it.
http://themittani.com/features/road-nerfdom-highsecs-carebear-future
|
Riot Girl
State War Academy Caldari State
22
|
Posted - 2012.08.28 06:52:00 -
[2] - Quote
TIN FOIL HATS
Yes, my thoughts exactly. |
Too-Boku
Science and Trade Institute Caldari State
0
|
Posted - 2012.08.28 06:56:00 -
[3] - Quote
It's happening. The temperature is rising, slowly but surely. We cannot feel the change because we are acclimated. A nerf here, a nerf there, buff here, buff there.
Eve is a helluva lot safer than it used to be. This is not good. |
non judgement
Without Fear Flying Burning Ships Alliance
808
|
Posted - 2012.08.28 06:57:00 -
[4] - Quote
Came expecting link to Poetic Stanziel blog. Not sure if this is better or worse. |
Josef Djugashvilis
The Scope Gallente Federation
473
|
Posted - 2012.08.28 06:58:00 -
[5] - Quote
Saw the name - james 315.
Stopped right there.
It is probably best for james if folk do not encourage his really strange obsession with miners.
His article will be about miners and how they are destroying Eve. He should change his name to James One-Note.
The self obsessed ego and the miner obsessed ego. You want fries with that? |
Ishtanchuk Fazmarai
622
|
Posted - 2012.08.28 07:01:00 -
[6] - Quote
Well, I've been saying for some time that the Goons will be gone in 2013 (likely during Fanfest), and these articles just add to that impression. I play games for fun, evasion and reward.-áEVE is not fun, it sucks as much as reality and dismisses all my ways of playing it.
I think that I should unhook myself from that b*tch... Soon. |
Kryss Darkdust
The Skulls
131
|
Posted - 2012.08.28 07:02:00 -
[7] - Quote
Josef Djugashvilis wrote:Saw the name - james 315.
Stopped right there.
It is probably best for james if folk do not encourage his really strange obsession with miners.
His article will be about miners and how they are destroying Eve. He should change his name to James One-Note.
The self obsessed ego and the miner obsessed ego.
I have to agree with you there, I did find that their seemed to be some sort of deep rooted hatred of miners in the tone, but despite it I found his arguments pretty compelling as a whole.
I suppose the outlining question is, would it be bad for Eve if High Sec was perfectly safe and Eve had a larger population as a trade off? |
William Walker
House Aratus Fatal Ascension
3
|
Posted - 2012.08.28 07:14:00 -
[8] - Quote
Kryss Darkdust wrote:Josef Djugashvilis wrote:Saw the name - james 315.
Stopped right there.
It is probably best for james if folk do not encourage his really strange obsession with miners.
His article will be about miners and how they are destroying Eve. He should change his name to James One-Note.
The self obsessed ego and the miner obsessed ego. I have to agree with you there, I did find that their seemed to be some sort of deep rooted hatred of miners in the tone, but despite it I found his arguments pretty compelling as a whole. I suppose the outlining question is, would it be bad for Eve if High Sec was perfectly safe and Eve had a larger population as a trade off?
What good is a bigger population if I can not shoot them? |
Roll Sizzle Beef
Space Mutiny
994
|
Posted - 2012.08.28 07:16:00 -
[9] - Quote
The author is James_315. I don't need to read it to know what it says. I think most who frequent GD could say the same. |
JD No7
Malevolent Intentions Ineluctable.
2
|
Posted - 2012.08.28 07:18:00 -
[10] - Quote
< Got bored of reading when realised epically long highsec ganker whine thread. |
|
James Amril-Kesh
4S Corporation RAZOR Alliance
553
|
Posted - 2012.08.28 07:20:00 -
[11] - Quote
I find the complacency and apathy in this thread disturbing. http://themittani.com/features/local-problem A simple fix to the local intel problem |
Eugene Kerner
TunDraGon
91
|
Posted - 2012.08.28 07:27:00 -
[12] - Quote
Good read, coherent arguments; waiting for Part 3.
Btw I think he found a nice niche and business model with the things he does (miner bumbing) |
Kryss Darkdust
The Skulls
132
|
Posted - 2012.08.28 07:27:00 -
[13] - Quote
Quote:What good is a bigger population if I can not shoot them?
Well I suppose it depends on how you see it and how a larger population would mix into the game. I would presume that if you add say 300,000 more players to Eve today that a certain percentage of them will venture beyond high sec, hence it would likely result in having more people floating around in low, null and wormhole.
I can't really find anything negative about that as a whole. I mean to me, the idea of shooting someone in High Sec seems .... I don't know, pointless at least from the perspective of a Eve player that is the pursuit of advancement, wealth, politics and pretty much anything but the general tear induction that is suicide ganking. I have never shot at someone in high sec except during wars and I have been playing this game for about 7 years and I don't feel like I have missed out on some intracle part of the game or something...
For me, fighting is something that results from my pursuits beyond the borders of High Sec when me and my crew are running our various ops in Null or Wormhole and the occasional low sec ops, we fight and bleed... High Sec is kind of a place we return to, to gear up and get ready for the next excursion be it a short term daily op or a long term home out in space somewhere.
I guess my point is that if you eliminated suicide ganking, as a 7 year veteran that has tried most everything that there is to do in Eve from Sov Warfare, to mining, from can flipping to scamming (suicide ganking aside) I don't see how making high sec safer would have any impact on me at all.
I do find the article compelling because I understand that Eve is played in a variety of ways beyond what I do and have done in the past, but I question the wisdom of maintain a lower population and not reaching a larger audience with Eve is a good trade off just to keep something relatively insignificant like suicide ganking? |
Nyla Skin
Maximum fun chamber
76
|
Posted - 2012.08.28 07:27:00 -
[14] - Quote
Well it's not like theres been any interesting stuff to do added to Eve in a long while. I hope dust brings some. For the last 2 years everything has felt "same old" for me. Whether that same old is dangerous or safe doesn't matter to me. Its still the same old. Adjusting safety of highsec or whatever, I couldn't care less. I feel that even SWTOR is less boring than Eve these days..
Kryss Darkdust wrote: I do find the article compelling because I understand that Eve is played in a variety of ways beyond what I do and have done in the past
Too bad Mittani doesn't. |
Frying Doom
Zat's Affiliated Traders
571
|
Posted - 2012.08.28 07:30:00 -
[15] - Quote
Holy crap that was a well made article of nutter and whack job.
I really loved "Having demonstrated that the exhumer change was simply a nerf to aggression dressed up as a "rebalance", a number of important questions remain."
Yeah because it made so much sense to have a deep space non-combat ship with a hull made from the same thing as this set of articles, Tin Foil.
Is there an award for nut job of the year? Normally James 315 trolls a lot, I suppose this could be one really long arse troll. I was waiting for his Final Solution as this really came over as a manifesto. Any Spelling, gramatical and literary errors made by me are included free of charge.
|
Marlona Sky
D00M. Northern Coalition.
1237
|
Posted - 2012.08.28 07:34:00 -
[16] - Quote
Trash article on themittani.com nonshocker.
Remove local, structure mails and revamp the directional scanner! |
pussnheels
550
|
Posted - 2012.08.28 07:34:00 -
[17] - Quote
Another conspiracy theory, makes the chemtrail conspiracy even more believable
A pretty one sided article with little or no substance, more like a epic whine about people are not playing EvE my why and i demand thatCCP nerf them I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |
Paul Oliver
Federal Navy Academy Gallente Federation
125
|
Posted - 2012.08.28 07:35:00 -
[18] - Quote
I don't get why some people who's playstyle is represented in the lowsec and nullsec regions of EVE feel the need to whine and complain about a part of EVE space which is obviously not intended for them. If you don't like certain systems being relatively safeish for the theme park mmo minded PAYING subscriber to enjoy in their way, nobody is forcing you to play in them. Just stay out in lowsec and if that gets too boring you can always fly out to null. Those areas, which I suspect make up the majority of EVE space, are intended for you. Those who expect to reap the blessings of-áfreedom must undergo the fatigues of supporting it. |
Eugene Kerner
TunDraGon
91
|
Posted - 2012.08.28 07:39:00 -
[19] - Quote
Marlona Sky wrote:Trash article on themittani.com nonshocker.
but,...but...how about this one then? http://themittani.com/news/breaking-unsupported-ncdot-dread-fleet-killed |
Roderick Grey
Assisted Genocide
41
|
Posted - 2012.08.28 07:43:00 -
[20] - Quote
I still don't understand why it's such a big deal that carebears can chill in highsec without harassment unless they're wardecced.
The money's terrible there anyway... |
|
Kryss Darkdust
The Skulls
132
|
Posted - 2012.08.28 07:43:00 -
[21] - Quote
Paul Oliver wrote:I don't get why some people who's playstyle is represented in the lowsec and nullsec regions of EVE feel the need to whine and complain about a part of EVE space which is obviously not intended for them. If you don't like certain systems being relatively safeish for the theme park mmo minded PAYING subscriber to enjoy in their way, nobody is forcing you to play in them. Just stay out in lowsec and if that gets too boring you can always fly out to null. Those areas, which I suspect make up the majority of EVE space, are intended for you.
I have to agree with you, I never quite got the outrage either. I could understand if Null and Low sec where desolate places with no PvP, but in 7 years despite the often statement by players to just that fact, I have never seen it to be true. There is a ton of PvP taking place every day in Null, Low and Wormhole space. Billions of ISK get blown up out there and I make my daily contribution. Its extremely rare that I go into Null, Low or Wormhole without finding some volunteers ready to murder me.
I do agree with one aspect of the article and that is curving of Warefare between corporation. I think the ability to wage war between corporations and alliance is a fundamental must have in the game. 90% of what I do in this game which is often extremely aggressive and imposing on other players would leave my opponents without any recourse if it where not for the war dec mechanic. By the time they figure out what I did, its far to late to do anything about, but thanks to war decs they have a way to retaliate. So I do believe this is a vital component of Eve and its in dire need of attention.
|
Riot Girl
State War Academy Caldari State
23
|
Posted - 2012.08.28 07:43:00 -
[22] - Quote
I don't get why people cry about the mining barge buffs. It 's natural for NPC companies to develop better defences for mining ships when they are expected to be frequently attacked by pirates. People learn to adapt and develop solutions to suit their needs so it makes sense that mining ships would become stronger to suit the needs of the miners. |
William Walker
House Aratus Fatal Ascension
3
|
Posted - 2012.08.28 07:46:00 -
[23] - Quote
Kryss Darkdust wrote:Well I suppose it depends on how you see it and how a larger population would mix into the game. I would presume that if you add say 300,000 more players to Eve today that a certain percentage of them will venture beyond high sec, hence it would likely result in having more people floating around in low, null and wormhole.
I can't really find anything negative about that as a whole. I mean to me, the idea of shooting someone in High Sec seems .... I don't know, pointless at least from the perspective of a Eve player that is the pursuit of advancement, wealth, politics and pretty much anything but the general tear induction that is suicide ganking. I have never shot at someone in high sec except during wars and I have been playing this game for about 7 years and I don't feel like I have missed out on some intracle part of the game or something...
For me, fighting is something that results from my pursuits beyond the borders of High Sec when me and my crew are running our various ops in Null or Wormhole and the occasional low sec ops, we fight and bleed... High Sec is kind of a place we return to, to gear up and get ready for the next excursion be it a short term daily op or a long term home out in space somewhere.
I guess my point is that if you eliminated suicide ganking, as a 7 year veteran that has tried most everything that there is to do in Eve from Sov Warfare, to mining, from can flipping to scamming (suicide ganking aside) I don't see how making high sec safer would have any impact on me at all.
I do find the article compelling because I understand that Eve is played in a variety of ways beyond what I do and have done in the past, but I question the wisdom of maintain a lower population and not reaching a larger audience with Eve is a good trade off just to keep something relatively insignificant like suicide ganking?
Perhaps, but it should not be 100% safe. Even if a gank is rare and many suicide attack attempts fail, the possibility that they can still happen and that you should take care of your **** should still be there. |
Kryss Darkdust
The Skulls
132
|
Posted - 2012.08.28 07:51:00 -
[24] - Quote
Riot Girl wrote:I don't get why people cry about the mining barge buffs. It 's natural for NPC companies to develop better defences for mining ships when they are expected to be frequently attacked by pirates. People learn to adapt and develop solutions to suit their needs so it makes sense that mining ships would become stronger to suit the needs of the miners.
Your correct, but in defense of the article what the author was saying is that players already had the option to adapt and they don't work for NPC corporations, they work for themselves. Tanking up a mining ship to avoid a suicide gank was extremely easy to do and 100% effective before the patch. People simply didn't do it, hence the point to make is that players refused to adapt, so CCP adapted the game for them. I agree with author that this is not a good way to go about developing a competitive game. If players can't adapt because the mechanics are unfair, than yea, fix them... but if you have the option to adapt and you simply ignore it because the rewards are better if you choose not to tank out your miner, than you have a made a conscious player choice and should live with the consequences.
The only question here is should there be consequences in high sec? Is a game without consequences fun? I think these are some of the fundamental questions about suicide ganking. |
Eugene Kerner
TunDraGon
91
|
Posted - 2012.08.28 08:04:00 -
[25] - Quote
Kryss Darkdust wrote:Riot Girl wrote:I don't get why people cry about the mining barge buffs. It 's natural for NPC companies to develop better defences for mining ships when they are expected to be frequently attacked by pirates. People learn to adapt and develop solutions to suit their needs so it makes sense that mining ships would become stronger to suit the needs of the miners. Your correct, but in defense of the article what the author was saying is that players already had the option to adapt and they don't work for NPC corporations, they work for themselves. Tanking up a mining ship to avoid a suicide gank was extremely easy to do and 100% effective before the patch. People simply didn't do it, hence the point to make is that players refused to adapt, so CCP adapted the game for them. I agree with author that this is not a good way to go about developing a competitive game. If players can't adapt because the mechanics are unfair, than yea, fix them... but if you have the option to adapt and you simply ignore it because the rewards are better if you choose not to tank out your miner, than you have a made a conscious player choice and should live with the consequences. The only question here is should there be consequences in high sec? Is a game without consequences fun? I think these are some of the fundamental questions about suicide ganking.
You are asking the right questions in my opinion. Other MMO-¦s that were leveled to a certain degree lost their spice and as a result of it - subs. They maybe gain subs at first but I bet there are lot of people that get bored eventually and do not even know that there are such things like pvp let alone other players outside the empire borders...
Such game hoppers visit Eve for one, maybe 3 months and wait for the next game that they can try to come out. They eventually resub after a break and play casually but they are not the target group that invests a lot of real life money continously.
|
Pookie McPook
The Whiskers of Kurvi-Tasch
8
|
Posted - 2012.08.28 08:10:00 -
[26] - Quote
What does the whole BoB saga have to do with CCP nerfing the game? Oh wait...it is a means of telling everyone how awesome James_315 is/was.
If suicide ganking of hulks was the be all and end all of hi-sec griefing and is now effectively stopped (which it isn't) then I could pretty much care less. If it was a disguised attempt by CCP to assist the repopulation of low sec then that would be of more benefit of the game as a whole. At the moment there is a populated null sec and a populated high sec with pretty much a barren wasteland in between. That is the greatest threat to EVE in my opinion, not the attracting of WoWbies into high sec where they will quickly grow bored and leave anyway. |
Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
116
|
Posted - 2012.08.28 08:11:00 -
[27] - Quote
4/10.
I had a serious reply written. |
Bing Khagah
Hedion University Amarr Empire
1
|
Posted - 2012.08.28 08:15:00 -
[28] - Quote
tl;dr |
Kryss Darkdust
The Skulls
132
|
Posted - 2012.08.28 08:17:00 -
[29] - Quote
Quote:You are asking the right questions in my opinion. Other MMO-¦s that were leveled to a certain degree lost their spice and as a result of it - subs. They maybe gain subs at first but I bet there are lot of people that get bored eventually and do not even know that there are such things like pvp let alone other players outside the empire borders...
Such game hoppers visit Eve for one, maybe 3 months and wait for the next game that they can try to come out. They eventually resub after a break and play casually but they are not the target group that invests a lot of real life money continously.
Yup this is exactly my line of thinking as well. It feels to me like the exhumer changes were in the end a sort of catering to a crowd of players who aren't really here to stay. After all, a true Eve player who takes himself seriously and is invested in the game is going to take the time to look at his exhumer fitting and adapt it to the present political situation, the threat level in empire and take the necessary precautions. After all we do this for every other type of ship or situation be it PvP or PvE.
I believe the reason mining was made the exception is because traditionally speaking this is the first Eve profession most new players are exposed to because its profitable and its the least complex aspect of the game.
It still begs the question if its that big of a deal though. After all, what does Suicide ganking really add to the game? Its not danger...I have played this game for 7 years no one has ever even attempted to suicide gank me. I've never even witnessed it first hand, its a complete mystery to me. I sometimes wonder where the hell all this activity is cause I don't see it. Besides my impression of suicide gankers is that its mostly a "im bored" career, I don't see very many people who take it seriously as profession, again, after 7 years with the exception of the few on this forum I have never even met one in game. So the impact at least on this Vet if suicide ganking was eliminated would be exactly 0%. Not to say my opinion is somehow superior, but I still don't see the conclusion here that eliminating suicide ganking would somehow alter the game or irreparably damage the game. It seems like a minor footnote in the back of the book that is Eve. |
Riot Girl
State War Academy Caldari State
24
|
Posted - 2012.08.28 08:27:00 -
[30] - Quote
The thing is, high sec actually favours the gankers as I understand it. They can steal from miners and there is nothing the miners can do. Their corps can't defend them until they are agressed, by which time it is too late anyway. The miner has been ganked if he fights back and his wreck is looted and salvaged by an alt.
For suicide gankers, they get concorded, but again, there are no pre-emptive precautions that can be taken against them in high sec. In low sec, the corps could just kill them the moment they appear in local. You can't do that in high-sec. |
|
|
|
|
Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 .. 18 :: one page |
First page | Previous page | Next page | Last page |