Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 .. 60 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 40 post(s) |
Serenity Arsten
|
Posted - 2011.05.29 20:11:00 -
[1081]
All I can think is: Anarchy Online. The clothing/customization/"vanity" crap in that game is horrifically expensive. Yes, sure, you could spend 400 million ISK on a PLEX, turn around and turn it into what some number of Aurum (I'm going to use a simple number, say 200) then, you can use a set number of those Aurum to purchase a single piece of clothing. Say your new item costs 1 Aurum. OK. So, the math turns out to be (400m/200) = 2,000,000 ISK) For one piece of clothing. One. Not two, or three, or four, but ONE. And I don't see CCP breaking PLEX up into anything near that number of units. Clothes will be very expensive, the smart players will not invest in them, the new players won't be able to afford them, and only the insanely rich will use them. I see this as a bad thing, introducing features that probably won't be used by very many users, and are disliked by many others.
Just my take on it.
|
Vaerah Vahrokha
Minmatar Vahrokh Consulting
|
Posted - 2011.05.29 20:16:00 -
[1082]
Originally by: Tres Farmer
Originally by: Morar Santee Are you on crack, or did you fail middle-school economics? If there was an oversupply of PLEXes, prices would drop. Supply > Demand = Price goes down. Now go into the game and select "PLEX" on the market, then set market history to 1 year. In the region I'm currently in, price development is as follows: 1 year ago: 1x PLEX = 300mil today: 1x PLEX = 400mil Do you see the pattern?
If isk supply raises FASTER than the supply of PLEX (and those supplies rise, as can be seen in one of the QENs - or just check market volume) then you got a raising price of PLEX in ISK, although the supply of PLEX raises. So, be careful who you blame to be on crack here and better see the bigger picture. edit: It was also plainly stated by the nice Doc from CCP that PLEX are being created faster than they are being used (read: destroyed). This means their stockpile INGAME is rising which concerns CCP. You do the math why their price in ISK is rising.. pro tip: Lvl4 missions, Sanctums, etc pp
Glad someone else spared me a reply, thanks. PLEXes ATM are being played on multiple levels, demand vs supply rules have to be looked on a larger perspective (the one of CCP as a market maker with no bounds to any rules).
Originally by: Dinsdale Pirannha
Let's see....initial panic/speculation when CCP announced this new "feature" : 450 M for a plex.
Then market stepped back, took a breather to analyze the issue, prices dropped to 407 M yesterday in Hek.
Today in Hek, after people have had time to analyze the trends, price for a plex is 422M.
Way to go CCP.
Here's an updated market situation for The Forge, using a graph that has not the limits of the EvE in game one:
Full resolution: Linkage
Auditing | Research | 3rd Party | Collateral Holding | EvE RL Charity |
Elsandri
|
Posted - 2011.05.29 20:25:00 -
[1083]
Originally by: Olivia Berett Edited by: Olivia Berett on 29/05/2011 19:56:34 According to the images, statements and EVE backstory articles, you wont lose clothes or other vanity itens besides, the ship, which you lose anyway. [...]
From the 2nd page of this very thread:
Originally by: CCP Incognito
Originally by: Bienator II The main question here is: will i be able to take your monocle if i pod you? :)
No, clothing is destroyed when you get podded, but if you had a stack on monocle's in your cargo hold they will drop like normal.
|
Magaskaweel
|
Posted - 2011.05.29 20:28:00 -
[1084]
Originally by: Elsandri
Originally by: Olivia Berett Edited by: Olivia Berett on 29/05/2011 19:56:34 According to the images, statements and EVE backstory articles, you wont lose clothes or other vanity itens besides, the ship, which you lose anyway. [...]
From the 2nd page of this very thread:
Originally by: CCP Incognito
Originally by: Bienator II The main question here is: will i be able to take your monocle if i pod you? :)
No, clothing is destroyed when you get podded, but if you had a stack on monocle's in your cargo hold they will drop like normal.
So people will just keep the clothing items in their CQs and go into their ships naked. The smart ones at least. Of course, parading your gold items in a station might make you a target.
|
Olivia Berett
Caldari Brasfleet Networking Co.
|
Posted - 2011.05.29 20:30:00 -
[1085]
Edited by: Olivia Berett on 29/05/2011 20:33:15 I really dont know why the discrepancy between what is shown in Backstory and artwork and what he said, but if they make mechanics against their own lore, you can aways be in your free clothing when undocking, just as smart people dont fool around with skill books in their cargo. --- Fantastic, a corporation who want to profit. That is outrageous. What next ? CCP will want to make a more diversified game to attract all people ? Outrageous. Oh, and then, they will try to explore new horizons by launching a fantasy MMO featuring the "medieval" earth before EVE, with related races and mentions to some medieval form of what eve has today. Outrageous. I think that they wished they were the most played MMO of the world. What a wish ahn ? They should do all things for free and ask for donations right ?
Honestly, just one or two people posting can go further than just not caring about the changes, but trying to devise a brighter future for them ? No one can see the problems being part of a transition process which will come to an equilibrium and good changes arisen to stay ?
|
Magaskaweel
|
Posted - 2011.05.29 20:35:00 -
[1086]
Originally by: Olivia Berett Edited by: Olivia Berett on 29/05/2011 20:33:15 I really dont know why the discrepancy between what is shown in Backstory and artwork and what he said, but if they make mechanics against their own lore, you can aways be in your free clothing when undocking, just as smart people dont fool around with skill books in their cargo. --- Fantastic, a corporation who want to profit. That is outrageous. What next ? CCP will want to make a more diversified game to attract all people ? Outrageous. Oh, and then, they will try to explore new horizons by launching a fantasy MMO featuring the "medieval" earth before EVE, with related races and mentions to some medieval form of what eve has today. Outrageous. I think that they wished they were the most played MMO of the world. What a wish ahn ? They should do all things for free and ask for donations right ?
Honestly, just one or two people posting can go further than just not caring about the changes, but trying to devise a brighter future for them ? No one can see the problems being part of a transition process which will come to an equilibrium and good changes arisen to stay ?
Well, SOE tried to change SWG. They thought it was for the better. Maybe this cash shop is for the better and maybe it isnt. But history is betting against it.
|
Olivia Berett
Caldari Brasfleet Networking Co.
|
Posted - 2011.05.29 20:41:00 -
[1087]
Although using this new CQ as means to add more things to lose when people destroy your ship is indeed something: 1 - Against their backstory 2 - Against the popularity. Unless they really want people more paranoic about leaving station than ever; 3 - Against the very purpous of the change, which features not ISK bought itens (at least not at first) you can lose in bulk;
This one is one thing very "shooting the feet" to do. Many people willing to pay for an item will think twice if real money is spend in buying something people can scam, rob or otherwise subtract from you.
|
Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
|
Posted - 2011.05.29 22:00:00 -
[1088]
Originally by: CCP Incognito
Originally by: Bienator II The main question here is: will i be able to take your monocle if i pod you? :)
No, clothing is destroyed when you get podded, but if you had a stack on monocle's in your cargo hold they will drop like normal.
Makes no sense, why would someone be fully dressed as they get plugged into their pod, and it is filled with pod goo?
|
JulyBee
|
Posted - 2011.05.29 22:03:00 -
[1089]
THUMBS UP! Nice job CCP, I look really forward to Incarna.
|
Miso Hawnee
|
Posted - 2011.05.29 22:32:00 -
[1090]
Enter the brave new face of Eve Online.*
*Actual Content Not Included with subscription. Addition $35 service fee required.
|
|
WisdomPanda
Gallente Oberon Incorporated Morsus Mihi
|
Posted - 2011.05.29 22:54:00 -
[1091]
Still waiting for someone to come up with a (sound) alternate business plan for funding the designers that will be constantly working on new items to help enrich our internet spaceship lives. ----- Cheesecake, Natures ultimate weapon. |
Olivia Berett
Caldari Brasfleet Networking Co.
|
Posted - 2011.05.29 23:05:00 -
[1092]
The development of the system requires expensive teams and paid hours of work. The creation of such itens is cheaper. Just take a look in shops selling 3d modeling around for developers. It is not that much.
|
Flesh Slurper
Minmatar
|
Posted - 2011.05.29 23:05:00 -
[1093]
Originally by: WisdomPanda Still waiting for someone to come up with a (sound) alternate business plan for funding the designers that will be constantly working on new items to help enrich our internet spaceship lives.
I have a great idea! Maybe they should charge a monthly subscription fee to pay for the development and give them profits! Oh wait.....
|
Gwenywell Shumuku
|
Posted - 2011.05.29 23:19:00 -
[1094]
Originally by: WisdomPanda Still waiting for someone to come up with a (sound) alternate business plan for funding the designers that will be constantly working on new items to help enrich our internet spaceship lives.
Yea, its not like we are paying them already...oh wait.
Well, but its not like we are paying them to do 3 games at once....oh wai....
I'm not good at this.
|
Vandrion
Gallente The Collective Against ALL Authorities
|
Posted - 2011.05.29 23:34:00 -
[1095]
Originally by: WisdomPanda Still waiting for someone to come up with a (sound) alternate business plan for funding the designers that will be constantly working on new items to help enrich our internet spaceship lives.
Step 1---- fire the designers and programmers that only 1/2 did the current features we have (those directly involved). Step 2---- hire designers and programmers to fix all the mistakes made by not implementing step 1 soon enough Step 3---- enjoy the rewards of an increased player base due to being an MMO thats does things right Step 4---- Add useless fluff if you must
To aid in Step 2 I am willing to bet that raising the subscription price by $1 a month would be a burden the players would be happy to shoulder if the end result was a game that functioned properly and where flaws are addressed in a reasonable amount of time (only took 7-8 years to get drone damage notifications in game).
|
Kerrisone
|
Posted - 2011.05.29 23:41:00 -
[1096]
Originally by: Vandrion
Originally by: WisdomPanda Still waiting for someone to come up with a (sound) alternate business plan for funding the designers that will be constantly working on new items to help enrich our internet spaceship lives.
Step 1---- fire the designers and programmers that only 1/2 did the current features we have (those directly involved). Step 2---- hire designers and programmers to fix all the mistakes made by not implementing step 1 soon enough Step 3---- enjoy the rewards of an increased player base due to being an MMO thats does things right Step 4---- Add useless fluff if you must
To aid in Step 2 I am willing to bet that raising the subscription price by $1 a month would be a burden the players would be happy to shoulder if the end result was a game that functioned properly and where flaws are addressed in a reasonable amount of time (only took 7-8 years to get drone damage notifications in game).
Only problem there is the designers and programmers work as directed so if they are told to do 15 things and it is only possible to do 10 things and management says put 13 unfinished things in the expansion that is what happens. It isn't necessarily the programmers or designers of features/content but the people deciding what is put in and at what stage of development to be ignored as they push forward to the next 15 things to be done.
So less likely the problem can be solved by removing anyone that 'could' be removed more that the people making the decisions are making the wrong ones and can't be fired or are making money for people so they won't be fired.
|
Olivia Berett
Caldari Brasfleet Networking Co.
|
Posted - 2011.05.29 23:45:00 -
[1097]
The solution to the problem YOU see is simple:
- Make your own game - Find a game you have nothing to whine about (whiners usually have a hard time on this one) - Stop playing at all
|
Gwenywell Shumuku
|
Posted - 2011.05.29 23:50:00 -
[1098]
Originally by: Olivia Berett The solution to the problem YOU see is simple:
- Make your own game - Find a game you have nothing to whine about (whiners usually have a hard time on this one) - Stop playing at all
I see, the "last straw" argument...weak.
|
Steve Thomas
Minmatar Sebiestor Tribe
|
Posted - 2011.05.30 00:06:00 -
[1099]
Originally by: Sethose Olderon
Originally by: Adrie Atticus
Originally by: Sethose Olderon
CCP, I wish you luck with your WOW converts.
Except WoW players will quit after they first time step into lowsec and get killed destroying all their eve property and are left with 30k ISK and a bad mood.
This is only the first step, remember CCP does things in small steps.
What EVE have you been playing?
ok fine, they finaly made a second small step with PI, but frankly this company has the well earned reputation for shoveing out half finished crap and walking away from it.
.End of line.
If your too paranoid to play EvE. . . ...then your not paranoid enough to play EvE ----------------
|
Jessy Berbers
Gallente
|
Posted - 2011.05.30 00:09:00 -
[1100]
Dear CCP.
As great as the current Duality build is. I am GREATLY!!!!!! Dissapointed by your decision to use the already overly expensive plex to buy clothing, especially as i am an Avid roleplayer, a quite rare breed amongst your players base already, So, my proposition would be. Once we actually get out into the station, we can just earn Aur with actually crafting clothing or other items, or by just selling stuff for Aur, Such as drugs, or pay Gambling with the Aur.
This would also probably make more sense in the free economic sense.
Greets
Jessy.
|
|
Olivia Berett
Caldari Brasfleet Networking Co.
|
Posted - 2011.05.30 00:16:00 -
[1101]
Originally by: Gwenywell Shumuku
Originally by: Olivia Berett The solution to the problem YOU see is simple:
- Make your own game - Find a game you have nothing to whine about (whiners usually have a hard time on this one) - Stop playing at all
I see, the "last straw" argument...weak.
It wasnt intended to be an argument, because the previous posts motivating this one werent either.
Liking, wanting and perceiving anything is a personal and not objective accessment of anything. If you dont like something, if you dont want something, or if you dont see what something can be used for are all subject of your own knowledge and taste.
Observe, however, that find something useful for a objective reason is a fact, and find something useless for a objective reason too. But when you find something useful or useless to "have fun", to "be pretty" or to "be enjoyable", it goes back to the category of personal accessment.
So, find CQ useless, find vanity itens useless, and so on and so forth, when used alone as a statement, in the absolute form, is just a matter of personal opinion. Thus, the only solution is to find yourself something your personal accessment dims fit.
An argument based on personal accessment is only valid when you are talking to someone who knows, wants and perceives things like you. When working in groups, you usually refraing for accessing things by these standards and start analising things due to their causality relations, and then you have a point.
Plex prices rising was a valid argument for all, but the positive or negative added value to that is a personal accessment. Influence of vanity itens over gameplay is a valid argument, for all, but the positive or negative value added to that is a personal accessment.
About the present bugs and so on, there are plenty of them that falls in the category of personal accessment. For example, UI indicators, buttons and messages. Not all people use all of them and find all of them mandatory, and not all people resent the absense of some features others find a lack of development.
There are people who play eve with no sound while listening to MP3, wathing TV. Some people deactivates alarms and/or messages. It is a very personal thing what UI have or not. Also, there are people comfortable with the present SOV system, there are people who doesnt give a bam about SOV.
Collectivelly, CCP will priorize the things most people care about, and many people would be surprised that their own group of "pressing worries" about EVE arent shared by many others.
If marketing found out that the need of a posh Avatar dressed with crack tucked pants and fetichist army uniforms is a pressing matter for more people than a message your drone got a bobo, they will work the first more actively than the other.
That is how any corp providing end user products work. I dont expect CCP to work differently.
|
Steve Thomas
Minmatar Sebiestor Tribe
|
Posted - 2011.05.30 00:26:00 -
[1102]
Actualy, given CCPs history, why the hell are we getting bent out of shape over it.
In other words whats realy going to happen with Incarna is
its going to be shoved out half finished. At which point someone at CCP will announce that they have created a framwork for future development.
At that point, everyone they have working on it will run off to work on other projects if they have not done so already, and noone will want to do it because its not "the new shiny"
its going to take some weird exploit that gets banner headlines on the BBC webpage or Kotaku to get them to do more than do the occasional minor bug fix
Someone on the development team will then ***** on Sisi about the craptasticaly bad/non existant documentation making tracking down the bug a *****
Someone else on the Team will say ok we screwed up bad enough that we need to blog repetedly about it
Eventualy, they will announce a completly new graphic engine that will require them to make completly new stuff "to fit the EVE look"
This will **** off everyone all over again.
.End of line.
If your too paranoid to play EvE. . . ...then your not paranoid enough to play EvE ----------------
|
Miso Hawnee
|
Posted - 2011.05.30 00:27:00 -
[1103]
Originally by: Olivia Berett The solution to the problem YOU see is simple:
- Make your own game - Find a game you have nothing to whine about (whiners usually have a hard time on this one) - Stop playing at all
So tell me, what does Hilmar taste like?
|
Steve Thomas
Minmatar Sebiestor Tribe
|
Posted - 2011.05.30 00:32:00 -
[1104]
Edited by: Steve Thomas on 30/05/2011 00:32:50 .
Originally by: Miso Hawnee
Originally by: Olivia Berett The solution to the problem YOU see is simple:
- Make your own game - Find a game you have nothing to whine about (whiners usually have a hard time on this one) - Stop playing at all
So tell me, what does Hilmar taste like?
Keg beer and Pizza from the way he smelled the last time I was close enough to him to notice.
Granted, EVERYONE smelled like that.
.End of line.
If your too paranoid to play EvE. . . ...then your not paranoid enough to play EvE ----------------
|
Doc Fury
Caldari
|
Posted - 2011.05.30 00:35:00 -
[1105]
Originally by: Olivia Berett
babbling and drivel
You sure write a heckuva' lot without actually saying anything tangible. Most people I know who do that, do it only to try to look intelligent. Just because you can speak write Jar-Jar, does not mean you are intelligent.
Here's an idea:
Why don't you go make your own game then you can justifiably start telling others who play that game what they can and should expect from your company.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'no.' |
Olivia Berett
Caldari Brasfleet Networking Co.
|
Posted - 2011.05.30 00:45:00 -
[1106]
Originally by: Doc Fury
Originally by: Olivia Berett
babbling and drivel
You sure write a heckuva' lot without actually saying anything tangible. Most people I know who do that, do it only to try to look intelligent. Just because you can speak write Jar-Jar, does not mean you are intelligent.
Here's an idea:
Why don't you go make your own game then you can justifiably start telling others who play that game what they can and should expect from your company.
Glad you asked, took sometime to get that answer.
Everyone is doing the same thing talking about market, about development, about management, and a miriad of themes they dont know about, using obnoxious explanations ultimately meaning only "I dont like this dont do this".
Aparently people like that as long as you are bashing CCP.
|
Vandrion
Gallente The Collective Against ALL Authorities
|
Posted - 2011.05.30 01:44:00 -
[1107]
Originally by: Olivia Berett
Everyone is doing the same thing talking about market, about development, about management, and a miriad of themes they dont know about, using obnoxious explanations ultimately meaning only "I dont like this dont do this".
To a degree you are correct... I don't like broken Sov Warfare I don't like the broken Bounty system I don't like how broken exploration is I don't like not being able to have a large fleet fight due to lag yet we can all be in Jita at the same time with no lag I don't like the overview jump bug I don't like to see effort wasted on new FLUFF when they can't get the existing content right.........
There is no doubt in my mind that Eve is the best game on the market. I have loved playing this game for over 6 years now and I refuse to give up on it now, however CCP needs to realize that they are on the verge of alienating a sizeable portion of their player base.
Add the fluff if you must but PLEASE fix things first.
|
S'qarpium D'igil
|
Posted - 2011.05.30 01:48:00 -
[1108]
I predict a 5 Aurum surcharge for every time you want to use EVE Gate. The devs working on EVE Gate deserve to be paid just as much as the art people working on monocles do!
|
Machon Danichus
|
Posted - 2011.05.30 02:52:00 -
[1109]
Originally by: S'qarpium D'igil I predict a 5 Aurum surcharge for every time you want to use EVE Gate. The devs working on EVE Gate deserve to be paid just as much as the art people working on monocles do!
Now that you mention it, the devs working on Dust should really have their hard work rewarded too. I mean sure the game will retail for $59.99 or whatever but doesn't it also make sense that they should sell the guns and vehicles and stuff for Aurum as well? Especially since Dust won't have a subscription model, right? Only seems fair.
|
Jack Gilligan
Caldari Provisions
|
Posted - 2011.05.30 03:17:00 -
[1110]
Originally by: Menenda Tararena Is this the expansion we get this summer? is it?
The Ca$h $hop is all the expansions we get in 2011.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 .. 60 :: one page |
First page | Previous page | Next page | Last page |