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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Adrian Dixon
Arbitrary Spaceship Destruction The Devil's Warrior Alliance
133
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Posted - 2013.06.13 08:58:00 -
[1201] - Quote
In the contact and places window on the contacts tab the table of contacts would benifit greatly from corp and alliance displayed per row with the ability to sort your contacts by corp or alliance.
It would also be nice to have the ability to import contacts to the watchlist from a text file .csv file |
Frammasch Durin
University of Caille Gallente Federation
0
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Posted - 2013.06.13 11:22:00 -
[1202] - Quote
On the off-chance that it has not been posted in the last 60 pages: Please display the cooldown timer of the MJD in the MJDs mouseover (in the HUD). :)
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Matthias Vilmet
Parallax Shift The Periphery
15
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Posted - 2013.06.13 13:44:00 -
[1203] - Quote
Allow us to activiate Modules while docked so we can see what are actualy speed will be, or our actual resistances will be. |
Stegas Tyrano
GLU CANU Open Space Consultancy
501
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Posted - 2013.06.13 13:46:00 -
[1204] - Quote
In the Inventory UI, make the tabs for each Hangar/Ship bigger so it is easier to drag and drop items around. Herping your derp since 19Potato --á[Proposal] - Ingame Visual Adverts |
Adrian Dixon
Arbitrary Spaceship Destruction The Devil's Warrior Alliance
133
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Posted - 2013.06.15 12:33:00 -
[1205] - Quote
When you put anything into your station hangers they should automaticaly repackage if not damaged or contain other items. |
Nicen Jehr
Brave Newbies Inc. Brave Collective
204
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Posted - 2013.06.26 17:23:00 -
[1206] - Quote
Let me click my name at the top of character sheet to show info on myself. Little Things to improve GëíGïüGëí-á| My Little Things posts |
Destination SkillQueue
Are We There Yet
5325
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Posted - 2013.06.26 17:29:00 -
[1207] - Quote
Frammasch Durin wrote:On the off-chance that it has not been posted in the last 60 pages: Please display the cooldown timer of the MJD in the MJDs mouseover (in the HUD). :)
You should expand that to include all modules, so a cooldown indicator for all modules, that have a cooldown. Also a non-mouseover indicator would be nice. I'd like to see the cooldown status and general duration at a glance, even if the exact time is only displayed in a mouseover. |
Zhen Arzi
Imperial Academy Amarr Empire
0
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Posted - 2013.06.26 21:59:00 -
[1208] - Quote
Exploration missions and agents. |
Marlona Sky
D00M. Northern Coalition.
3952
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Posted - 2013.06.27 02:02:00 -
[1209] - Quote
Frammasch Durin wrote:On the off-chance that it has not been posted in the last 60 pages: Please display the cooldown timer of the MJD in the MJDs mouseover (in the HUD). :)
I've suggested the cycle circle to go counter clockwise in red instead of white. . |
TempSniper
Sniggerdly Pandemic Legion
0
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Posted - 2013.06.27 02:44:00 -
[1210] - Quote
Assign drones from watch list. all i want for christmas, literallly every logistics pilot will love you for this. |
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Midnight Hope
Pator Tech School Minmatar Republic
129
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Posted - 2013.06.27 03:12:00 -
[1211] - Quote
I'm pretty sure no one mentioned this one...
How about bringing the d-scanner into the future:
- Enough with manual conversion between KMs and AUs. - Enough guesstimating if my 30 degree scan cone is including that moon over there on the left or not - Enough of adjusting the scan cone with a slider and going from 60 degrees to 5 to 60 to 5 again when you want it at 15.
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Midnight Hope
Pator Tech School Minmatar Republic
129
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Posted - 2013.06.27 03:17:00 -
[1212] - Quote
Why can't I edit the name of a bookmark from the popup menu when I right click in space?
I can warp to it, I can even delete it...bit I can not edit its name?! Why?! Why do I have to go to people and places to edit it? |
Ace Uoweme
Republic Military School Minmatar Republic
280
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Posted - 2013.06.27 04:34:00 -
[1213] - Quote
Two little quality of life issues:
1. An indicator to show that canisters are full or near full (mouse over perhaps). To fly 22 jumps from point A to point B only to find a can empty (because it's so easy to miss that one can otherwise), sucks.
2. With so many cans in our stations used for sorting gear (and the only method we have for sorting) it's a nice quality of life issue that we can query their contents in the search feature. Can't put blueprints in cans to organize them because the search won't show they exist. So all those blueprints -- hundreds -- have to be unorganized with all the ore and salvaged mats, just to query if A blueprint is in B station with C salvaged gear. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Zhen Arzi
Imperial Academy Amarr Empire
0
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Posted - 2013.06.27 20:38:00 -
[1214] - Quote
Could we get new graphics for wrecks? Possibly make them actually resemble the type of ship that was destroyed.
Also any chance of adding the tractor beam animation to corpses in space make them clickable this could also work for drones left in space as well. |
Jerrick Chase
Spacial Reconnaissance
2
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Posted - 2013.06.28 17:45:00 -
[1215] - Quote
I want a way to remove the buzzer noise whenever the non-capsuleer logoff timer gets initiated. Just make it right clickable with a disable buzzer option. That'd be amazing.. I know I can move a sound slider down to 0% but that kills of lot of other UI sounds as well. |
Yuan Taizu
Mongol.
0
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Posted - 2013.06.30 01:47:00 -
[1216] - Quote
I would like to see t3 cruisers with the covert sub make the same jump effect as stealth bombers/blockade runners. |
Tomiko Kawase
Dreddit Test Alliance Please Ignore
125
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Posted - 2013.06.30 04:40:00 -
[1217] - Quote
A small request, but I would like to be able to set my destination by right clicking on Amarr's icon in the map. You're unable to directly set the destination to that system using the map. Fight us maybe? |
Turrann Dallocort
Forging Industries Silent Infinity
5
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Posted - 2013.07.11 17:16:00 -
[1218] - Quote
Could we PLEASE get more standings slots AND a pink and purple special edition hulk? (sparkles would be nice too) |
Coras Aldeland
K32 Industries
0
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Posted - 2013.07.11 17:24:00 -
[1219] - Quote
Suggestion: Add jump distance to the Science and Industry Planet tab |
Coras Aldeland
K32 Industries
0
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Posted - 2013.07.11 17:27:00 -
[1220] - Quote
Suggestion: Increase contrast (player-controllable?) on the highlights on the Overview to indicate next auto-pilot location Note: On some machines and for some players it is difficult to distinguish the dull yellow highlight on jump gates in the set autopilot route. Being able to change the highlight color and/or contrast would be very helpful. |
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Coras Aldeland
K32 Industries
0
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Posted - 2013.07.11 17:36:00 -
[1221] - Quote
Suggestion: Save the Discovery Scanner state when logging off Note: If you turn on the Discovery Scanner (radial menu, the eyeball icon) and then log off, the scanner will be off the next time you log in. |
Coras Aldeland
K32 Industries
0
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Posted - 2013.07.11 17:40:00 -
[1222] - Quote
Suggestion: Simplify jump clone usage note: Change the Jump button so that it will suspend training, leave ship, jump, and then restart training. |
Ron Bergundy
Atlas Enginering Endeavour Shipyards
0
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Posted - 2013.07.11 17:45:00 -
[1223] - Quote
Would love to have the ability to Hire NPC Concord defense escort for Indy / freighter long treks through (maybe just) High Sec. If I have over 25 + jumps, and not all the time in the world to sit around and warp to zero, it would be nice to not have someone cargo scan me while on autopilot 4 jumps from Jita and suicide jump me on the hopes of getting any drops. Before anyone starts hating, older players with families don't always have time to safely jump stuff on long runs, and all my idea is just the OPTION of hiring NPC defenders (one-way) as an escort. Maybe cost could be in step with the number of jumps, and only in high sec |
Ambrye en Bauldry
Federal Navy Academy Gallente Federation
0
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Posted - 2013.07.11 17:46:00 -
[1224] - Quote
Suggestion 1: Fix damn fleet already, you know bonuses, wing commander not getting fleet commanders bonus, only passing em down. Remember? It's broken for what, 3 years now at least?
Suggestion 2: Fix bonuses in fleet, the ones where wing commander does not get bonus from fleet commander
Suggestion 3: Fix fleet bonus system, you know the bug players reported multiple times already
Suggestion 4: Now, about that fleet....
Suggestion 5: Add button like safe log off called sh** break, you can press it, it logs you off and shows only log in button on screen. Upon logging in you are automatically invited to any fleets you were in. (explanation: you really need to take a dump in that 0.0 with no station and you don't want to log out and then bug FC for re invite for ages)
Suggestion 6. About the fleet bonuses, you know... |
Manfred Hideous
TOHOKU 9.0
39
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Posted - 2013.07.11 18:01:00 -
[1225] - Quote
Please disable the new mechanic whereby "hidden" signatures show up automatically.
I'd love to be able to re-size my bookmarks to a much smaller window (like it was in apocrypha).
Allow hacking of offline POSes/modules after 30 days of offline (does this one qualify as bigger than a medium thing?)
Allow training to be paused from another logged in character (Reduces having to jump back and forth) |
Kalithia11
Center for Advanced Studies Gallente Federation
11
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Posted - 2013.07.11 18:01:00 -
[1226] - Quote
Suggestion: Implement a Log Off button that takes you back to the Character screen.
Keywords: log off, logoff, character screen, menu options
Note: In a game that thrives with alts and multiple accounts, it's completely counter-intuitive to close the game, click play on your "pre-signed in" launcher, and go all the way back into the game that you just closed. |
Kalithia11
Center for Advanced Studies Gallente Federation
11
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Posted - 2013.07.11 18:12:00 -
[1227] - Quote
Suggestion: Improve the accuracy and latency of the Star Map filters
Keywords: star map, accuracy, pilots, filters, docked, active, 30 minutes
Note: Check star map, filter for pilots docked and active in next system, map shows 1, warp in, 5 in local/3 docked. 10 minutes later, go through the same process on star map, same results. This also effects the, "average pilots in system" filter as well, major delays and inaccurate readings. |
Phee Phi PhoPhum
Science and Trade Institute Caldari State
4
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Posted - 2013.07.11 18:20:00 -
[1228] - Quote
little things:
1) hovering over a cyno that's active should give me a timer in seconds 2) similar timer w/red cycle for MJD for cooldown period 3) change active module animation so it's green immediately and then fades out/cycles. (currently it fades into the green) 3) jump brides, titans, and blops need a "jump button" just like stargates. no right-clicking! 4) drones should flash red when taking damage (just like fleet members in your watch list) 5) a skill to shorten cyno time 6) fix standings in station guest list 7) change the wording of "Quit the game?" to something like "Close the application/session, etc"
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Dev 'On
Dreddit Test Alliance Please Ignore
0
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Posted - 2013.07.11 18:26:00 -
[1229] - Quote
1 Add IPO to Corporate shares, Similar to how either contract window, or market window work.
2 Corp fittings need to be saveable, updatable, instead of creating and destroying them. why only 200 max?
3 PI clicking done in batches, or at least streamlined processes. Since the process is the same each time, why have extra clicking when you can auto move from production window, to route window, or click and drag factories to do it all at once?
4 longer than 24 hour skill queue.
5 Saveable probe formations and distances.
6 draggable bookmarks into chat windows.
7 Fleet overview for FC, where you can see which ships, which pilot, and which system, instead of having to ask every time, and scour through 4 different menus.
8 Autopilot taking Jump bridges into account.
9 Candlestick Trading graphs instead of proprietary one we use now, that would be better tool
10 Streamline corporate roles. Instead of abstract names which means nothing, based on tools. e.g. Towers - Fuel Towers - Passwords Towers - Anchor Corp Hangar - Drop, View, Take, Lock Wallet - View, Audit, Deposit, Withdrawl (double withdrawl, where second person has to confirm transaction?) Outposts - Dock And have those settable for blues, or specific corporations/players?
11 Floating Bounty prices based on inflation
12. Switch characters option next to logoff, thats a huge pain
13. Ability to remove chat part of local window, so it can be just playerlist
14 Remember when you minimize corp/alliance/other chat windows
15 If you can click and activate it, have a customizable hotkey, no exceptions. Have them global too as a checkbox,
16 If fitted ship in contract, show the ship, then click for modules and rigs, multiple items does us no good
17 Allow members in fleet to see FC system location somewhere.
18 Allow to switch from circle damage targets to squares
19 increase amount of ships on watchlist from 15, allow batch adding by ship type or fleet
20 If you are on killmail, allow losing ship to see fit of the ship that killed him
21 If you're feeling really generous, allow granularity of market volume, allow to see volume based on system, instead of just region
22 Allow launcher to login multiple accounts, or save passwords
23 during TIDI, make modules give better indication of their status, at least blinking when active/deactive prior to waiting for green and red light to slowly show, will prevent click hammering on server, feedback is important
24 Too many windows for fleet, integrate into overview for the fleet composition
25 Allow overview Presets saved. One for Fleetops, one for missions, whatever. Each can have it's own collection
26 Give FC control over everything. Fleet jump, fleet align, fleet orbit. members can cancel if they wish.
27 Instead of drone window, make it a module button, same as guns. surely theres room on existing windows for drone release and recapture commands that it doesn't need its own window, can always combine with fleetwatch
28 when setting destination, have them move to top of overview, like broadcasts.
29 Moveable system/region list thats in top left.
30 Make station services window combinable with other windows
31 Curve jumpbridge lines on flattened map view so can tell between system in a line
32 Allow probe results to differentiate between alliance, corp, neut and war targets if high enough sensor strength
33 Allow custom field removal in market window/wallet window
34 Bubbles are too opaque. Why not just a button where you put EWAR effects, and more transparent bubble, or just edges
35 when warping to fleetmember, have it warp to their destination, and not their current position, preventing having to double warp to catch up.
36 Moar clothing for people, more haircuts. And more accessories. Shouldn't be worse than XBOX avatars
37 Batch insurance, batch fitting ships, batch activating ships (activate all) Load ammo and modules from fitting window.
38 custom anchor points for POS, so long as it's within the proper moon radius
39 Allow renting of POS labs and manufacturing slots. BPO will have to be in system, but not in station to work.
40. Two person authentication for corp activities option
41 Better use of corp medals, cant even put them on toon in customization window
42 plastic surgery for your character, at the very least, alter skin colour
43 transferable market browser items. Drag to chat window, mailbox, or some other way to transfer between characters
And those are off top of my head |
Skydive
Friends Of Harassment
2
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Posted - 2013.07.11 18:29:00 -
[1230] - Quote
wrong thread |
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