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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Memrox
Tribal Liberation Force Minmatar Republic
82
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Posted - 2013.01.17 13:41:00 -
[661] - Quote
CCP we all love you all but PLEASE sort out POS's they are ridiculous. |
Horatius Caul
Kitzless
180
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Posted - 2013.01.17 13:42:00 -
[662] - Quote
I'm probably in what CCP thinks is the "majority" who wouldn't benefit from a POS revamp.
Well, the reason I'm not using a POS right now is that they make me want to injure myself. I managed an invention POS solo for about a year, and every aspect of it was a chore. I don't want to imagine what life is like for people in nullsec who have to manage a whole alliance's worth of starbases, even with the fuel blocks.
I don't think CCP Seagull and Unifex understand the unrecorded number of people who would use a new POS system. Both people like me who have dealt with starbases in the past and people who have been scared away from it by the horror stories, as well as new people curious to play around with some cool new toys. Not to mention what it would do for instigators and enablers, Seagull's favourite groups.
How hypocritical do you think it sounds when CCP in one breath says they need to make it easier for the enablers and in the next breath take away the promised update that would do that more than anything?
Seagull and Unifex, take a flight into any system - doesn't matter if it's highsec, lowsec, nullsec or w-space - and hit your d-scan. Then head to the next system. And the next. Then tell me POSes are the playthings of the minority. Amarrad - Amarr language project |
Poloturion
Lead Farmers Kill It With Fire
24
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Posted - 2013.01.17 13:42:00 -
[663] - Quote
Even if you refuse to do a POS revamp, we really need some way to secure SMAs.
I live in wspace and the security measures that are needed to be hacked together to make things secure is ridiculous.
Signed. |
Geebis Aran
Hard Knocks Inc.
1
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Posted - 2013.01.17 13:42:00 -
[664] - Quote
I am quite disappointed that CCP thinks Wormholes, Nullsec, and High/Lowsec Research POS & Manufacturing POS's are not a significant portion of the player base.
Its almost like they are out of touch with their own game. |
Transmexa
LDK Test Alliance Please Ignore
0
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Posted - 2013.01.17 13:42:00 -
[665] - Quote
Posting for support |
Ibn Taymiyyah
Fallen Supremacy Villore Accords
5
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Posted - 2013.01.17 13:43:00 -
[666] - Quote
Supported.
POSs need some serious work.
Either: A) rework the management of current POSs to allow something very similar to what you can do in a station regarding personal hangar / corp hangar and POS management access (fuel bays etc) B) Redo the whole thing with a modular look from the dead horse thread.
Something must be done, even if it's in small iterations. |
Zedah Zoid
Adhocracy Incorporated Adhocracy
14
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Posted - 2013.01.17 13:43:00 -
[667] - Quote
This has all happened before...
Seriously CCP, what are you guys and gals thinking?? As has been said many times already in this thread, if it's too big an elephant to eat in one bite, then break it into chunks. One thing about most wormhole players is we are a patient lot. We'll sit here cloaked up watching a hole for 90 minutes trying to kill a buzzard for God's sake. Read through this thread and if you need to implement things in small chunks then do it. As long as there is some progress we really are on your side.
Deciding to just not do this because it's hard is ludicrous. So maybe you can't have the first grand vision on the first (cough,cough) iteration with massive docking rings and completely lego style pos'es with interior spaces that look like something out of Starship Troopers(yeah, I know, but it did have cool spaceships and stations) but throw us a bone for crying out loud. Some personal storage and roles revamp would be a huge improvement. Just think hard about it CCP. It's not a "small portion of the community". It's some percentage that is absolutely 100% dependent on POS'es and what they provide for their full gameplay experience PLUS all the other people in null and K-space that have to deal with these monstrosities in their small 5 and 10 man corps that get all their stuff stolen and quit, not because of some really James Bond level infiltration, but because somebody pressed the wrong button on a completely unintelligible interface and somebody else(Eve being Eve after all) could not turn down an opportunity staring them in the face when roles granted them CEO level access to everybody's stuff.
Reconsider please CCP. Private storage and roles as a starting point. Do it over a whole year cycle if you have to. But don't give up because you think it's hard. |
Misa Itinen
The Forgotten Navy Gentlemen's Agreement
0
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Posted - 2013.01.17 13:44:00 -
[668] - Quote
fix the damn POS:es, they have been a mess for years and it time to do something about it. |
DejaPeaux
Mine 'N' Refine The Unforgiven Alliance
0
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Posted - 2013.01.17 13:45:00 -
[669] - Quote
The Work on the POSes are long overdue.
Come on CCP, Don't be asses and do it. Deja's Ammo Store |
Mireidor
Wildly Inappropriate Goonswarm Federation
55
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Posted - 2013.01.17 13:45:00 -
[670] - Quote
The current POS system is bad and should feel bad. Hold on to your hooves, I am about to be BRILLIANT! |
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flakeys
Arkham Innovations Paper Tiger Coalition
763
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Posted - 2013.01.17 13:45:00 -
[671] - Quote
Meatay wrote:Supported, I would love to seem some improvements, no matter how small.
For starters make alliace usage easier to deal with ... that should not be THAT hard .
We are all born ignorant, but one must work hard to remain stupid.
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space chikun
Fweddit I Whip My Slaves Back and Forth
33
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Posted - 2013.01.17 13:45:00 -
[672] - Quote
Vincent Trevane wrote:Srsly now. POS are needed by all serious players. If you want to cater to mission runners because there are more of them, maybe I ought to unsub my 8 accounts.
I don't always agree with my former CEO, but in this case, I do. |
Mar Drakar
LDK Test Alliance Please Ignore
62
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Posted - 2013.01.17 13:46:00 -
[673] - Quote
Pos's are tools used by ENABLERS AND INSTIGATORS, support them as you promised. |
Loksey
Hard Knocks Inc.
0
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Posted - 2013.01.17 13:47:00 -
[674] - Quote
Posting for support.
I think its pretty clear that POS's effect far far more people that CCP thinks. |
Arian Mistacce
Krusual Research and Design
2
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Posted - 2013.01.17 13:47:00 -
[675] - Quote
EVE is a game that has had issues in the past. Go back a year or two, or three and we had players raging because of the broken state of the game. The only reason I (and, I'd imagine, many others) have stuck around is because we feel like CCP is actually trying to move the game forwards. They've stopped creating features and then abandoning them. Faction Warfare is no longer worthless. All the ships that were underpowered are no longer ignored on the basis that "no one ever flies them".
Finding out that CCP has decided that updated the POS system is too much work undercuts that viciously. The POS system is, as it stands, at the core of EVE. You'd struggle to find someone who doesn't rely on it, even if very few actually work with them. If you've ever used a T3, you're relying on the stress and frustration of WH dwellers who have to fight with them daily. If you've ever used a T2 item, you're relying on moongoo extraction. If you've ever bought a ship for a decent price, you're probably relying on research done at a POS. If you've ever used a capital ship, that's a POS too.
Not a single player doesn't benefit from POSs. Making them less awful would allow all players to benefit more from them. |
Guillaume LeConquerant
Kernel of War Goonswarm Federation
42
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Posted - 2013.01.17 13:47:00 -
[676] - Quote
Fix pos please.. fuel blocks were a step in the right direction, now if only it was possible to set one up and manage it without wanting to commit murder on small furry animals... |
Kelmurdoch
Dreddit Test Alliance Please Ignore
0
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Posted - 2013.01.17 13:47:00 -
[677] - Quote
Posting in support.
I don't do POS's specifically because they are a huge pain in the arse. I would if they were even half-convenient. |
TheDeceit
The Forgotten Navy Gentlemen's Agreement
1
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Posted - 2013.01.17 13:48:00 -
[678] - Quote
Supported.
it's time to fix this soon rather then later, POSes are god damn aweful to work with and that is when only one person is using it, try to live from it and there is so much pain. |
Domania
Aperture Harmonics K162
4
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Posted - 2013.01.17 13:49:00 -
[679] - Quote
The last major change to POS's came out in 2007.(POS gunning, small changes to the UI layout). Most of those changes were removed over the years. (System Scanners, Tracking Computer Turrets, etc) Most Game Devs look at items and mechanics that aren't being used much and think of ways to improve it. Not throw it back on a priority list. It isn't 2007 anymore CCP. Revelations came out 6 years ago, it's time to look at POS's again. |
Javajunky
Eternity INC. Goonswarm Federation
40
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Posted - 2013.01.17 13:50:00 -
[680] - Quote
Are you kidding me?
What happened to the line that POS needed to be more interesting. What about Personal POS's or POS's that could be anchored anywhere but gates and on top of stations? I mean my god talk about adding a new dynamic to the game.
POS's have sucked balls only because CCP chooses to let it happen. As someone who lives out of a POS full time, manages POS's for the Alliance, i don't dislike the POS per se but I was eagerly looking forward to some change.
Imagine the opportunities a POS that could allow a Super or Titan to anchor which would free up the pilot to participate in a non-super operation?
Imagine the opportunities for mods that change how the POS manages it power, converting grid to cpu or vice-versa.
What about options to increase or decrease buffers or resistances by increasing or decreasing the fuel block consumption rates.
What about shield, armor or hull repping turrets
Imagine the opportunities to create different battles situations around a moon resource when they have 3 POS's on the same grid armed with guns and ewar protecting a tech moon, could POS's then really do damage to a fleet? I mean its not just about making it into a game of lego's, it's about making POS life and POS fights more interesting.
The only thing a POS is good for right now is a place to get safe or mine some goo. Both are good things, I thought the intent was expansion and making things more fun. Honestly, it's only not important because CCP is making a conscious decision to say it's ok, should just keep sucking at this because we don't know what we want to do with it. |
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Miss Vez
The Forgotten Navy Gentlemen's Agreement
0
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Posted - 2013.01.17 13:51:00 -
[681] - Quote
for god sake :CCP: small part of the comunity my ass. |
Sierruk
Inner Beard Society
1
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Posted - 2013.01.17 13:52:00 -
[682] - Quote
Please don't ignore the POS system.. it's all wormholers live in. |
Heimdallofasgard
Apex Overplayed Coalition Fatal Ascension
357
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Posted - 2013.01.17 13:52:00 -
[683] - Quote
Kick Heim... MATE |
JointVW
Fearless Bandits SpaceMonkey's Alliance
0
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Posted - 2013.01.17 13:53:00 -
[684] - Quote
Time to fix posses damn what an anoyance. |
KrakizBad
Eve Defence Force Fatal Ascension
1284
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Posted - 2013.01.17 13:54:00 -
[685] - Quote
POS's suck, fix them www.minerbumping.com - because your tears are delicious |
Eternal Error
Immortalis Inc. Shadow Cartel
283
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Posted - 2013.01.17 13:55:00 -
[686] - Quote
This is absolutely not acceptable. We understand that it will take a significant amount of time, but it NEEDS to be in the works. POSes in their current form are an unmitigated disaster. POS changes would positively affect WH pilots, supercap pilots, industrialists, and everyone in between. |
Arkhamina
GoonWaffe Goonswarm Federation
5
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Posted - 2013.01.17 13:55:00 -
[687] - Quote
I've spent the last 4 years as a director, or subdirector of a major alliance logistics department. Dear CCP Devs, yes, it is very important to me, and the people who live in null sec to fix these damned things. That my department of logistics people are consider the worst masochists in our alliance says something. I don't recruit newbies more out of charity and not wanting them to quit the game, than security.
My average 'new hire' working with POS lasts less than 2 weeks.
While better than the '5 hours to set up a POS' days, it's still currently about 3 hours, and the green BOX UI looks like something an unpromising student of Full Sail Game Design program would come up with.
There are whole classes of modules that are so laughably underpowered, no person or corp in their right mind would use them, Check your stats for how many blaster pos are set up outside of low sec? or even low sec?
Gunning in the age of logistics ship heavy fleets and supercap fleets is actually pointless. It used to be some of the best fun in the game, to go and pop battleships as they reinforced your pos. Now you scratch their paint, and if you're truly lucky, a cyno ship or warp in. POS don't have the teeth to deal with modern Eve.
The fact that you can't queue up modules to offline or online, that anchoring things is a 100% focus task - with your point of view changing if you accidentally click in space and drift - speaks more of bad back end programing than design. You can queue up other actions... why can't we have an elapsed time and a load out like the ship fitting screen with corp fits? 'Instead, I have MS Paint. MS Paint POS tool
And I hope to seen an end to this: I hate this green box
http://farm7.static.flickr.com/6162/6163475862_93d360ca50_o.jpg |
Toxic Quantum
Ekchuah's Shrine Comporium Kill It With Fire
0
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Posted - 2013.01.17 13:55:00 -
[688] - Quote
Sedilis wrote:Outrageous u-turn CCP!
Because of the terrible security on POS we w-space corp are forced to exclude large parts of the player base from our recruitment. When we explained this to Greyscale and Masterplan last March they could see this hits your bottom line.
We don't want the whole company for a whole expansion.
We don't even need a whole new pos system.
WE NEED SECURE SHIP STORAGE.
Please give us access control lists on Ship Maintenance Arrays!
C'mon you really think we are but a small part of the community and therefore not matter ?
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Ar madyl
Ekchuah's Shrine Comporium Kill It With Fire
0
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Posted - 2013.01.17 13:56:00 -
[689] - Quote
Glad to know W-space doesn't matter. Thanks, CCP.... |
Iniquita
Dreddit Test Alliance Please Ignore
115
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Posted - 2013.01.17 13:56:00 -
[690] - Quote
Here are a few things that are wrong with pos presently:
POS roles are horrible. In order to let someone do something with a single pos you have to grant them roles which allow them to mess with every other tower you have. You are not able to assign roles to specific towers, systems, constellations, individuals, or groups. This is a problem for wormhole dwellers as well who live in their pos for extended periods of time.
POS setup is a painful mechanic Right now when setting up a tower you must manipulate a green box into a position at least 45km or so from the pos in order to anchor it, you must do this for each module. The process of anchoring a large number of modules becomes one of tedious camera manipulation and counting modules to ensure they are placed properly.
The amount of keyboard time required to setup a large deathstar pos of the type used for staging in deployment systems can easily exceed 2-3 hours. This is the amount of time required simply to online all the modules, not move them, manipulate thier position, or fill them with ammo.
A large alliance requires significant out game tools to manage POS tasks such as: Notifying logistics when pos need fueled, notification of a structure attack, figuring out fuel needs, etc...
The stront timing mechanic is incredibly tedious, annoying to calculate, and strontium has an incredibly large volume.
If you've ever tried to move a supercap or especially a titan around in a pos bubble or during a mass login you'll understand how bumping and pos also present an interesting challenge. Additionally some pos modules such as a ship maintenance array have an incredibly small refitting range making it more practical to unanchor and move the module rather than try and navigate your titan in range.
You are also unable to swap t3 subsystems on a ship maintenance array requiring wormhole dwellers to find a station in k-space if they wish to swap subsystems on their ships.
Please do not abandon this pos revamp, it impacts more players than you are willing to admit
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