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Author |
Thread Statistics | Show CCP posts - 45 post(s) |
IceDe4d
Kath's Menagerie Gank for Profit
0
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Posted - 2013.04.10 10:48:00 -
[1561] - Quote
aktiv armor tank is still to weak and the new reps are not good at all... they boost 8 times a little more and after that they rep less and still need the same power as a t2 that makes no sense at all. On top of that 60 seconds reload cycle is rly ******* long in eve most of time you are dead before it can releoad. And after that patch didnt killed a single pvp ship that had the new armor reps fitted.... |
Askulf Joringer
Sebiestor Tribe Minmatar Republic
26
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Posted - 2013.04.10 11:21:00 -
[1562] - Quote
IceDe4d wrote:aktiv armor tank is still to weak and the new reps are not good at all... they boost 8 times a little more and after that they rep less and still need the same power as a t2 that makes no sense at all. On top of that 60 seconds reload cycle is rly ******* long in eve most of time you are dead before it can releoad. And after that patch didnt killed a single pvp ship that had the new armor reps fitted....
A modest decrease in the cap consumption of medium and large armor reppers combined with a very modest increase in rep amount should solve the major issues. These modules are not nearly as bad as people make them out to be.
The other major concern as has been pointed out for years now is that the progression of improvement between deadspace armor reppers and dead space shield boosters is totally out of wack. This needs to be addressed asap.
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Roime
Shiva Furnace
2502
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Posted - 2013.04.11 11:22:00 -
[1563] - Quote
So, how's 2.0 coming along?
-á- All I really wanted was to build a castle among the stars - |
Roime
Shiva Furnace
2514
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Posted - 2013.04.12 07:15:00 -
[1564] - Quote
sup, any news on 2.0?
-á- All I really wanted was to build a castle among the stars - |
Roime
Ten Thousand Years Shinjiketo
2852
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Posted - 2013.05.17 07:17:00 -
[1565] - Quote
Necro from page 33.
Hands up if you honestly thought that CCP would actually finish armor tanking 2.0
-á- All I really wanted was to build a castle among the stars - |
Grunnax Aurelius
luna Oscura Clandestina Armada The Nightingales of Hades
125
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Posted - 2013.05.17 07:40:00 -
[1566] - Quote
Shields are superior in every way its how CCP wants it, if your mad that Armour generally sucks, fly a Prophecy they actually have good Armour Tank and Damage.
PS - Shields 4 Life!!! Two Teir Carriers-áhttps://forums.eveonline.com/default.aspx?g=posts&t=207604&find=unread |
Felsusguy
SVER True Blood Unclaimed.
152
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Posted - 2013.05.17 07:55:00 -
[1567] - Quote
IceDe4d wrote:the new reps are not good at all Incorrect. Factoring in reload time, they have a better repair amount per second and are more capacitor efficient. They are better than Tech II Armor Repairers for burst tanking, and if you have a decent buffer (or a second, non-ancillary armor repairer as backup), sustained tanking as well. How droll. |
Legault Revan
Hard Knocks Inc.
7
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Posted - 2013.05.25 02:22:00 -
[1568] - Quote
Just a thought about cap booster efficiency with tanking. Vs. ancillary shield boosters, the ancillary armor boosters are going to be less cap stable, in addition to using cap boosters less efficiently, which makes them very unbalanced. For example, you can run an extra-large ancillary shield booster on navy 400s and be fine, but if you run cap boosters on navy 400s in order to power your ancillary armor repairer, it's not going to be nearly as good. There needs to be some sort of rebalancing to these based around capacitor usage. |
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