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Thread Statistics | Show CCP posts - 4 post(s) |

Mag's
the united Negative Ten.
14071
|
Posted - 2013.02.14 22:39:00 -
[151] - Quote
Lei Gao wrote:I'm not wrong because they are not necessarily criminals. You can't shoot someone with a bounty with CONCORD nearby if CONCORD doesn't consider them criminals. Bounty =/= Criminal. Do you understand the semantic difference between a bounty and a hit? You're limiting it to your definition.
Say for example someone steals from a corp. Concord will not get involved, but the corp members will consider him a criminal. They may then bounty him or hunt him themselves.
Lei Gao wrote:Your point? Because that person still does not automatically become a criminal. I didn't say they did. I'm merely pointing out that their standing to the other player was lowered, when the bounty was place and some may consider them criminals.
Lei Gao wrote:Which, again, I have no problem with. But it's still not a bounty, it's a hit. The bounty facilitates the hit. Because they may consider them criminals.
Lei Gao wrote:What seems to be eluding you is the difference between, "I don't like you" and "You're a criminal." No that's you trying to place your limitations, on what other may want to think.
Lei Gao wrote:Probably not, given that I had a 100k bounty my first day in EVE, and not because I asked a question, but because I answered one.
Well, you want the sandbox your way and your way just happens to be the way it's currently played, so how are you any different? All I'm saying is that in a game that does have legalities (loose as they are, I mean really, how can CONCORD possibly know if I loot someone else's container?) that a "bounty" system of placing a price on a character for any reason doesn't make sense. It doesn't make sense to you, obviously. It seems you have a misunderstanding, of what sandbox means.
Vote Malcanis for CSM 8 |

Skorpynekomimi
430
|
Posted - 2013.02.14 22:41:00 -
[152] - Quote
I'm just waiting for the bounty button to make it onto the forums already. |
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ISD LackOfFaith
isd community communications liaisons
425

|
Posted - 2013.02.14 22:42:00 -
[153] - Quote
Deleted a link to a locked thread, and posts quoting it.. ISD LackOfFaith Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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Sarok Zateki
Marabu Red Cat Nomad Society
0
|
Posted - 2013.02.15 01:29:00 -
[154] - Quote
how about we keep it as it is but let the player put a bounty on the target clone (pod).
-the bounty could have a fee depnding on the target SP, and a minimum fee to avoid griefing new players.
-the fee is a collateral you have to pay to keep the bounty there, until someone claims it.
-The collateral will be payed weekly with a 10% tax
To collect you could get a bountyhunter license from concord
-the cost of the license depends on the target
-its for 3 days and has collateral, it can be extended for another 3 days paying the collateral again and a tax.
*this last one could be like a hit contract and allow you to hit someone in highsec. |

Malcanis
Vanishing Point. The Initiative.
7622
|
Posted - 2013.02.15 08:47:00 -
[155] - Quote
Where do people get this idea that a bounty is anything to do with being a criminal? Criminals put out bounties (or contracts) on people in the real world all the time, probably more than LEOs do. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |

Whitehound
824
|
Posted - 2013.02.15 14:06:00 -
[156] - Quote
Malcanis wrote:Where do people get this idea that a bounty is anything to do with being a criminal? Criminals put out bounties (or contracts) on people in the real world all the time, probably more than LEOs do. You say "Criminals put out bounties on people" and then you ask "Where do people get this idea that a bounty is anything to do with being a criminal?" ...
Are you joking or do you seriously not see the connection?  Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |

Debora Tsung
The Investment Bankers Guild
51
|
Posted - 2013.02.15 14:37:00 -
[157] - Quote
Whitehound wrote:Debora Tsung wrote:Since the bounty payout is only 20% of the forcefully decomissioned ship, it does make sense. You (the despicable person that voluntarily stays in a corporation that most assuredly encourages antisocial behaviour) loose more than You earn when You kill Your corp mates.
EDIT: that is to say, the corp as a whole looses more than it earns. You however, despicable and antisocial as You are earn ISK in the process. I say kill them all, get rich and the leave the corp. If I took your point of view, then it must be allowed to self-destruct and claim 20% of one's own bounty... which is not allowed. If I want corp members to kill each other over a bounty can I place individual bounties on the members. Here it makes sense, because these are individually placed bounties. I want corporation bounties to be different from individual player-bound bounties so that corporation members cannot get any ISKs from it. Some corporations then hold little PvP matches, where they destroy their own assets purposely, but to train their pilots. I do not want a corporation bounty to serve here as a payment for such events. Or imagine a high corporation bounty when a new player starts awoxing it. It would play right into the awoxer's hands.
No, You cannot and certainly not by my point of view claim bounties placed on yourself. And even IF you could it'd be of no use to you since you loose more than You'd gain by that. It works as it should be, in a strictly technically sense a bounty is 100% harmfull to the one who's head is on the wanted poster.
And yes, "awoxing" was just what I was talking about, in that regard I don't see any problem with the current bounty system, if anything I'd even raise the payout to 30 - 40% of the destroyed assets.
There's nothing a million chinese guys can't do cheaper. |

Mag's
the united Negative Ten.
14075
|
Posted - 2013.02.15 14:44:00 -
[158] - Quote
Whitehound wrote:Malcanis wrote:Where do people get this idea that a bounty is anything to do with being a criminal? Criminals put out bounties (or contracts) on people in the real world all the time, probably more than LEOs do. You say "Criminals put out bounties on people" and then you ask "Where do people get this idea that a bounty is anything to do with being a criminal?" ... Are you joking or do you seriously not see the connection?  I think he meant that certain people assume the bounty system, is only for criminals. As in people with high sec status shouldn't have them. This doesn't mean they are not involved or get bounties. Or that sec status is any indicator, of who is or isn't a criminal to another player.
I could of course, be wrong. 
Vote Malcanis for CSM 8 |

Whitehound
824
|
Posted - 2013.02.15 14:46:00 -
[159] - Quote
Debora Tsung wrote:No, You cannot and certainly not by my point of view claim bounties placed on yourself. Right, but I can use an alt.
Now explain why a corporation can claim their own bounty. And do not say because of awoxing. If I want to awox myself then I should have the same right as anybody else no matter if I use an alt or through self-destruct.
I call it a paradox, but I am curious how you will explain it. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |

Debora Tsung
The Investment Bankers Guild
51
|
Posted - 2013.02.15 15:04:00 -
[160] - Quote
Whitehound wrote:Debora Tsung wrote:No, You cannot and certainly not by my point of view claim bounties placed on yourself. Right, but I can use an alt. Now explain why a corporation can claim their own bounty. And do not say because of awoxing. If I want to awox myself then I should have the same right as anybody else no matter if I use an alt or through self-destruct. I call it a paradox, but I am curious how you will explain it.
Which is completely and utterly useless as You still loose more than You gain. It'd be cheaper just to transfer the money from one alt to another.
regarding alts: everyone could be everyones alt, being in the same corp is not a valid indicator. There's nothing a million chinese guys can't do cheaper. |
|

Whitehound
824
|
Posted - 2013.02.15 15:22:00 -
[161] - Quote
Debora Tsung wrote:Which is completely and utterly useless as You still loose more than You gain. It'd be cheaper just to transfer the money from one alt to another.
regarding alts: everyone could be everyones alt, being in the same corp is not a valid indicator. So why is one not allowed to directly cash in on one's own bounty? Because it is meant to make abuse difficult!
And why is it allowed for corporations to cash in on themselves? Because CCP did not think it through and so it is being abused.
Conclusion: I cannot recommend anyone to use corporation or alliance bounties for this reason - do not use them. Instead, place individual bounties on only a few members and hope it does not encourage abuse as much as corporation/alliance bounties do.
If I wanted to put ISKs into the pockets of those players who I want to place a bounty on then there is already an easier way. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |

Debora Tsung
The Investment Bankers Guild
51
|
Posted - 2013.02.15 15:55:00 -
[162] - Quote
Whitehound wrote:Debora Tsung wrote:Which is completely and utterly useless as You still loose more than You gain. It'd be cheaper just to transfer the money from one alt to another.
regarding alts: everyone could be everyones alt, being in the same corp is not a valid indicator. So why is one not allowed to directly cash in on one's own bounty? Because it is meant to make abuse difficult! And why is it allowed for corporations to cash in on themselves? Because CCP did not think it through and so it is being abused. Conclusion: I cannot recommend anyone to use corporation or alliance bounties for this reason - do not use them. Instead, place individual bounties on only a few members and hope it does not encourage abuse as much as corporation/alliance bounties do. If I wanted to put ISKs into the pockets of those players who I want to place a bounty on then there is already an easier way.
I don't even know why You're saing that, it's nonsense. Being in the same corp doesn't mean You're the same person and I cannot stress this point enough, just because You can kill corp mates and cash in their bounty doesn't mean you can actually abuse that system. The corp as a whole looses more than it gains by this practice.
I really do not get Your point. If You want Your bounties to be cashed in only by certain people then I suggest to not use the bounty system at all and hire some mercs instead. There's nothing a million chinese guys can't do cheaper. |

Whitehound
824
|
Posted - 2013.02.15 16:04:00 -
[163] - Quote
Debora Tsung wrote:I really do not get Your point. You do not get why people discuss issues on the game?
It is to bring the issues into the light. Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |

Malcanis
Vanishing Point. The Initiative.
7628
|
Posted - 2013.02.15 16:25:00 -
[164] - Quote
Whitehound wrote:Malcanis wrote:Where do people get this idea that a bounty is anything to do with being a criminal? Criminals put out bounties (or contracts) on people in the real world all the time, probably more than LEOs do. You say "Criminals put out bounties on people" and then you ask "Where do people get this idea that a bounty is anything to do with being a criminal?" ... Are you joking or do you seriously not see the connection? 
Apologies: I should have been more precise and said "Where do people get this idea that having a bounty is anything to do with being a criminal?"
Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |

Skorpynekomimi
441
|
Posted - 2013.02.15 18:01:00 -
[165] - Quote
Malcanis wrote:Whitehound wrote:Malcanis wrote:Where do people get this idea that a bounty is anything to do with being a criminal? Criminals put out bounties (or contracts) on people in the real world all the time, probably more than LEOs do. You say "Criminals put out bounties on people" and then you ask "Where do people get this idea that a bounty is anything to do with being a criminal?" ... Are you joking or do you seriously not see the connection?  Apologies: I should have been more precise and said "Where do people get this idea that having a bounty is anything to do with being a criminal?"
Well, you have to do SOMETHING to deserve it. Sexually harassing my alt is a fine example of that something. |

Mikhael Taron
Science and Trade Institute Caldari State
26
|
Posted - 2013.04.04 17:17:00 -
[166] - Quote
Bounties will never work in a game where the wearer of the bounty suffers nothing when shot-up for the bounty. Even podded the clone wakes up minus implants (big deal) and continues on the same course.
The current situation has people placing 100k bounties on everyone, rendering the overview useless when bounty-hunting.
In the real life bounty system, when the bounty hunter claims the bounty the target is either in chains or is in a box. Either way he has lost something.
Translating this into Eve consider a system where the wearer of the bounty loses 1SP per 1,000 isk of bounty on his head. That would make the bounty worth something to all concerned; wearer AND hunter.
Regaining SP after being podded for a few M isk bounty would be trivial. Recovering from being podded having 100's M isk bounty is another matter. For those toons with 100's B isk bounties? No change as those toons were never seen anyway.
Constraints.
If left as a free-for-all this system could be used to annihilate a toon by anyone with a fortune in isk to burn. When it comes to relatively new toons it wouldn't require a fortune, so there would need to be limits on when a bounty can be placed.
Options.
Restore the old limitations to placing a bounty. Concord won't allow a bounty on someone with a +ve sec status, as they won't recognise the potential victim as deserving of it. Apart from that: free-for-all.
Bounties can be placed only on someone on whom you have kill rights. There can be no argument you would be justified fully in placing the bounty. However that stops bounties being placed on someone who just raped your corporation, so is a harsh limitation.
Implementation.
In changeover to the new system the current plethora of bounties would need to be considered, with a view to zeroing bounties on toons that meet certain criteria. Probably usng the above criteria would work.
If someone has a bounty placed on him he is able to pay concord an amount of isk to reduce it, on an isk-for-isk basis, all the way to zero.
Practice.
You are protected from mailcious bounty-placing provided you remain within the constraints. If you are podded, with the bounty gone, you are again protected by it (sec status reset to 0 or kill rights reset?) until you make yourself vulnerable to the bounty system. This stops you from becoming helpless in the face of repeat bounty-placing.
If bounties are allowed on anyone with -ve sec status then having that at -10 tends to screw you unless you bring it up to 0.0+. Grinding status up while all the time being vulnerable to bounty-PvP may be too much to ask. Then again: you want to brag low sec status, then pay the price. It's a thought.
Harsh? Maybe, but bounties are still broken so any idea that can change this is worth punting. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
|

Tippia
Sunshine and Lollipops
13439
|
Posted - 2013.04.04 17:24:00 -
[167] - Quote
Mikhael Taron wrote:Bounties will never work in a game where the wearer of the bounty suffers nothing when shot-up for the bounty. So it works, then, seeing as how the target does suffer any time someone claims a bounty on him?
Quote:In the real life bounty system, when the bounty hunter claims the bounty the target is either in chains or is in a box. Either way he has lost something. Same as in EVE, then.
Vote Malcanis for CSM8. |

Dave Stark
2378
|
Posted - 2013.04.04 17:26:00 -
[168] - Quote
Skorpynekomimi wrote:Well, you have to do SOMETHING to deserve it.
wrong.
i placed a bounty on some one today just because i could, they hadn't done anything. you waste time reading this? |

Tippia
Sunshine and Lollipops
13439
|
Posted - 2013.04.04 17:31:00 -
[169] - Quote
Dave Stark wrote:Skorpynekomimi wrote:Well, you have to do SOMETHING to deserve it. wrong. i placed a bounty on some one today just because i could, they hadn't done anything. He was obviously messing with your mojo, or you would have picked someone else. 
Vote Malcanis for CSM8. |

Ranger 1
Ranger Corp
3861
|
Posted - 2013.04.04 17:32:00 -
[170] - Quote
Mikhael Taron wrote:Bounties will never work in a game where the wearer of the bounty suffers nothing when shot-up for the bounty. Even podded the clone wakes up minus implants (big deal) and continues on the same course.
The current situation has people placing 100k bounties on everyone, rendering the overview useless when bounty-hunting.
In the real life bounty system, when the bounty hunter claims the bounty the target is either in chains or is in a box. Either way he has lost something.
Translating this into Eve consider a system where the wearer of the bounty loses 1SP per 1,000 isk of bounty on his head. That would make the bounty worth something to all concerned; wearer AND hunter.
Regaining SP after being podded for a few M isk bounty would be trivial. Recovering from being podded having 100's M isk bounty is another matter. For those toons with 100's B isk bounties? No change as those toons were never seen anyway.
Constraints.
If left as a free-for-all this system could be used to annihilate a toon by anyone with a fortune in isk to burn. When it comes to relatively new toons it wouldn't require a fortune, so there would need to be limits on when a bounty can be placed.
Options.
Restore the old limitations to placing a bounty. Concord won't allow a bounty on someone with a +ve sec status, as they won't recognise the potential victim as deserving of it. Apart from that: free-for-all.
Bounties can be placed only on someone on whom you have kill rights. There can be no argument you would be justified fully in placing the bounty. However that stops bounties being placed on someone who just raped your corporation, so is a harsh limitation.
Implementation.
In changeover to the new system the current plethora of bounties would need to be considered, with a view to zeroing bounties on toons that meet certain criteria. Probably usng the above criteria would work.
If someone has a bounty placed on him he is able to pay concord an amount of isk to reduce it, on an isk-for-isk basis, all the way to zero.
Practice.
You are protected from mailcious bounty-placing provided you remain within the constraints. If you are podded, with the bounty gone, you are again protected by it (sec status reset to 0 or kill rights reset?) until you make yourself vulnerable to the bounty system. This stops you from becoming helpless in the face of repeat bounty-placing.
If bounties are allowed on anyone with -ve sec status then having that at -10 tends to screw you unless you bring it up to 0.0+. Grinding status up while all the time being vulnerable to bounty-PvP may be too much to ask. Then again: you want to brag low sec status, then pay the price. It's a thought.
Harsh? Maybe, but bounties are still broken so any idea that can change this is worth punting. Except, of course, that bounties are working just fine as they are (although minor tweaks in payout ratio's might be considered.
The bountied individual loses the value of the ship and modules he is in, over and over again until the bounty is gone... 5X the amount of the bounty. If podded he loses the value of the implants and clone replacement, which can be a considerable amount, again over and over again until the 5X limit is reached. This is hardly trivial.
Best of all, the system is entirely in the hands of the players without the need for convoluted game mechanics to keep the obvious potential for exploiting the situation in check.
By the way, there is no such thing as a justified bounty. Any bounty is justified if the player placing it feels motivated to do so. Game mechanics should play as small a role as possible in this regard. If I decided you have annoyed me I am free to put money on your head to annoy you in return. I am completely justified in this, and Concord should play no role in saying that I cannot do so.
This allows the, shall we say, criminal element access to the same abilities and the "good guys"... much as criminals in real life have the ability to place a "hit" on any person they deem worthy of the expense.
In EvE you should never be protected from the consequences of your actions just because you consider yourself a "good guy". To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
|

Mikhael Taron
Science and Trade Institute Caldari State
26
|
Posted - 2013.04.06 08:49:00 -
[171] - Quote
Tippia wrote:Mikhael Taron wrote:Bounties will never work in a game where the wearer of the bounty suffers nothing when shot-up for the bounty. So it works, then, seeing as how the target does suffer any time someone claims a bounty on him? Quote:In the real life bounty system, when the bounty hunter claims the bounty the target is either in chains or is in a box. Either way he has lost something. Same as in EVE, then. That isn't suffering, as it's no deterrent. Not the same, regardless of your 12-year-old one-liners. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
|

Malcanis
Vanishing Point. The Initiative.
8535
|
Posted - 2013.04.06 09:38:00 -
[172] - Quote
Mikhael Taron wrote:Bounties will never work in a game where the wearer of the bounty suffers nothing when shot-up for the bounty. Even podded the clone wakes up minus implants (big deal) and continues on the same course.
The current situation has people placing 100k bounties on everyone, rendering the overview useless when bounty-hunting.
In the real life bounty system, when the bounty hunter claims the bounty the target is either in chains or is in a box. Either way he has lost something.
Translating this into Eve consider a system where the wearer of the bounty loses 1SP per 1,000 isk of bounty on his head. That would make the bounty worth something to all concerned; wearer AND hunter.
Regaining SP after being podded for a few M isk bounty would be trivial. Recovering from being podded having 100's M isk bounty is another matter. For those toons with 100's B isk bounties? No change as those toons were never seen anyway.
Constraints.
If left as a free-for-all this system could be used to annihilate a toon by anyone with a fortune in isk to burn. When it comes to relatively new toons it wouldn't require a fortune, so there would need to be limits on when a bounty can be placed.
Options.
Restore the old limitations to placing a bounty. Concord won't allow a bounty on someone with a +ve sec status, as they won't recognise the potential victim as deserving of it. Apart from that: free-for-all.
Bounties can be placed only on someone on whom you have kill rights. There can be no argument you would be justified fully in placing the bounty. However that stops bounties being placed on someone who just raped your corporation, so is a harsh limitation.
Implementation.
In changeover to the new system the current plethora of bounties would need to be considered, with a view to zeroing bounties on toons that meet certain criteria. Probably usng the above criteria would work.
If someone has a bounty placed on him he is able to pay concord an amount of isk to reduce it, on an isk-for-isk basis, all the way to zero.
Practice.
You are protected from mailcious bounty-placing provided you remain within the constraints. If you are podded, with the bounty gone, you are again protected by it (sec status reset to 0 or kill rights reset?) until you make yourself vulnerable to the bounty system. This stops you from becoming helpless in the face of repeat bounty-placing.
If bounties are allowed on anyone with -ve sec status then having that at -10 tends to screw you unless you bring it up to 0.0+. Grinding status up while all the time being vulnerable to bounty-PvP may be too much to ask. Then again: you want to brag low sec status, then pay the price. It's a thought.
Harsh? Maybe, but bounties are still broken so any idea that can change this is worth punting.
Since implants are no big deal, could I trouble you to contract me a few dozen +5 sets? I forgot to pick some up when I went to the store and now I'm all out. Please vote for me for CSM8-áhere
My recommended voting list |

Dave Stark
2448
|
Posted - 2013.04.06 09:41:00 -
[173] - Quote
Tippia wrote:Dave Stark wrote:Skorpynekomimi wrote:Well, you have to do SOMETHING to deserve it. wrong. i placed a bounty on some one today just because i could, they hadn't done anything. He was obviously messing with your mojo, or you would have picked someone else.  nope, he just made a thread on the forums. it wasn't even particularly bad, i just did it for the lulz really. you waste time reading this? |

Mikhael Taron
Science and Trade Institute Caldari State
28
|
Posted - 2013.04.08 17:44:00 -
[174] - Quote
Malcanis wrote: Since implants are no big deal, could I trouble you to contract me a few dozen +5 sets? I forgot to pick some up when I went to the store and now I'm all out.
Smartarse one-liners do not a point make. Also, never wear anything you can't afford to lose. Even noobs know that one. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
|

Krixtal Icefluxor
INLAND EMPIRE Galactic
4069
|
Posted - 2013.04.08 18:09:00 -
[175] - Quote
I may have already posted this, but the only advantage to the new Bounty Hunting system is receiving the notifications that someone you Bountied has died....over and over and over again. There is much to be said in favour of modern journalism. By giving us the opinions of the uneducated, it keeps us in touch with the ignorance of the community.-á-á-á-á - Oscar Wilde |

Tippia
Sunshine and Lollipops
13514
|
Posted - 2013.04.08 18:16:00 -
[176] - Quote
Mikhael Taron wrote:That isn't suffering, as it's no deterrent. Losing your ship is nothing? Interesting. I suppose we could just do away with CONCORD then and make the whole game a free-fire zone since no-one really suffers from losing their ships.
How is losing something not the same thing as losing something?
Quote:Smartarse one-liners do not a point make. Sure they do. Especially when they highlight a rather suspicious and unfounded claim that rather goes against the general view of things. Vote Malcanis for CSM8. |

Feyd Rautha Harkonnen
Lords.Of.Midnight -affliction-
86
|
Posted - 2013.04.08 18:28:00 -
[177] - Quote
Sorry, but bounties as implemented remain substantively vaporware. Beyond a few edge-cases of extremely high-bountied players being pursued, bounties in general do NOT drive bounty-hunter careers & gameplay.
I remain convinced that if bounty hunting is to ever jump-bridge from vaporware to career-driver & substantive gameplay you MUST have... - long duration skills relating to bounty hunting that people must train - unlocks associated with those skills, namely the ability for a 'bounty hunter' to make a bountied person (with negative sec status) go suspect or limited engagement to him in HISEC
http://evedarklord.blogspot.ca |

Malcanis
Vanishing Point. The Initiative.
8579
|
Posted - 2013.04.08 20:51:00 -
[178] - Quote
Mikhael Taron wrote:Malcanis wrote: Since implants are no big deal, could I trouble you to contract me a few dozen +5 sets? I forgot to pick some up when I went to the store and now I'm all out.
Smartarse one-liners do not a point make. Also, never wear anything you can't afford to lose. Even noobs know that one.
You tried to say that gettin podded is "no big deal". If I got podded right now it would mean I had to replace ~600-700M worth of implants.
If losing ships and pods is so trivial, then I'd say that the punishment fits the cirme. Please vote for me for CSM8-áhere
My recommended voting list |

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
126
|
Posted - 2013.04.08 21:55:00 -
[179] - Quote
Mikhael Taron wrote:Bounties will never work in a game where the wearer of the bounty suffers nothing when shot-up for the bounty. Even podded the clone wakes up minus implants (big deal) and continues on the same course.
The current situation has people placing 100k bounties on everyone, rendering the overview useless when bounty-hunting.
In the real life bounty system, when the bounty hunter claims the bounty the target is either in chains or is in a box. Either way he has lost something.
Translating this into Eve consider a system where the wearer of the bounty loses 1SP per 1,000 isk of bounty on his head. That would make the bounty worth something to all concerned; wearer AND hunter.
Regaining SP after being podded for a few M isk bounty would be trivial. Recovering from being podded having 100's M isk bounty is another matter. For those toons with 100's B isk bounties? No change as those toons were never seen anyway.
Constraints.
If left as a free-for-all this system could be used to annihilate a toon by anyone with a fortune in isk to burn. When it comes to relatively new toons it wouldn't require a fortune, so there would need to be limits on when a bounty can be placed.
Options.
Restore the old limitations to placing a bounty. Concord won't allow a bounty on someone with a +ve sec status, as they won't recognise the potential victim as deserving of it. Apart from that: free-for-all.
Bounties can be placed only on someone on whom you have kill rights. There can be no argument you would be justified fully in placing the bounty. However that stops bounties being placed on someone who just raped your corporation, so is a harsh limitation.
Implementation.
In changeover to the new system the current plethora of bounties would need to be considered, with a view to zeroing bounties on toons that meet certain criteria. Probably usng the above criteria would work.
If someone has a bounty placed on him he is able to pay concord an amount of isk to reduce it, on an isk-for-isk basis, all the way to zero.
Practice.
You are protected from mailcious bounty-placing provided you remain within the constraints. If you are podded, with the bounty gone, you are again protected by it (sec status reset to 0 or kill rights reset?) until you make yourself vulnerable to the bounty system. This stops you from becoming helpless in the face of repeat bounty-placing.
If bounties are allowed on anyone with -ve sec status then having that at -10 tends to screw you unless you bring it up to 0.0+. Grinding status up while all the time being vulnerable to bounty-PvP may be too much to ask. Then again: you want to brag low sec status, then pay the price. It's a thought.
Harsh? Maybe, but bounties are still broken so any idea that can change this is worth punting.
I agree with your intentions, although I feel that your method is way off with this suggestion as I understand it.
May I suggest my own proposal, where all pod kills result in SP loss currently equivalent to losing a tech 3 cruiser or another similar mechanism. This way bounty hunting could be specifically linked to a pod kill and would be far more effective and produce much more exciting gameplay.
The only change necessary in my opinion would be pods would have to be immune to non targetted warp disruption, but that is pretty easily done.
By the way, this was the old system which CCP originally introduced also until medical clones where made available. |

Mikhael Taron
Science and Trade Institute Caldari State
29
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Posted - 2013.04.09 07:21:00 -
[180] - Quote
Malcanis wrote:Mikhael Taron wrote:Malcanis wrote: Since implants are no big deal, could I trouble you to contract me a few dozen +5 sets? I forgot to pick some up when I went to the store and now I'm all out.
Smartarse one-liners do not a point make. Also, never wear anything you can't afford to lose. Even noobs know that one. You tried to say that gettin podded is "no big deal". If I got podded right now it would mean I had to replace ~600-700M worth of implants. If losing ships and pods is so trivial, then I'd say that the punishment fits the cirme. Again: don't fly what you can't afford to lose. Basic wisdom in Eve.
Losing 100,000 SP. Now THAT'S a big deal. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
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