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Lin Suizei
131
|
Posted - 2013.04.11 01:22:00 -
[361] - Quote
Crosi Wesdo wrote:We all agree that four or five extremely vocal forum warriors don't care about those 90% of systems. Working as intended.
FTFY.
Not that it matters, not like it's getting fixed. Xeros S*** > are you really suprised? im not here to pvp so why the fuc not Xeros S**** > oh go cry somewhere else, im not in fw for the ****** pvp
Welcome to faction war. |
X Gallentius
Justified Chaos
1256
|
Posted - 2013.04.11 01:29:00 -
[362] - Quote
Crosi Wesdo wrote:We all agree that four or five extremely vocal forum warriors don't care about those 90% of systems. Working as intended. If only the other 15,000 players in factional warfare stopped caring so much about those backwater systems... It's like there's 250 people logged into each militia at all times of the day, and they are all spread out over each system fighting non-stop. It's so much fun to run the plexes in these backwater systems that "Gallente Militia Plexing Command" channel is bursting with players. |
Cearain
Black Dragon Fighting Society The Devil's Tattoo
863
|
Posted - 2013.04.11 01:40:00 -
[363] - Quote
Crosi Wesdo wrote:Cearain wrote:X Gallentius wrote:"Summary of Entire Thread" by Juan Rayo: Link Yeah right, the intel channels are working great. We all agree that sov in over 90% of systems is decided by rabbits. We all agree that no one cares about those 90% of systems. Working as intended.
We all agree no one cares about those systems. the difference is Why we think people don't care. I think most people dont' care because the sov warfare game is a horrible carebear race. No one cares about winning horrible games. So no one cares.
You and a few others think the game is just about perfect and its working as intended that sov in 90% of the war zone is determined by rabbits.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Black Dragon Fighting Society The Devil's Tattoo
863
|
Posted - 2013.04.11 01:52:00 -
[364] - Quote
X Gallentius wrote:Crosi Wesdo wrote:We all agree that four or five extremely vocal forum warriors don't care about those 90% of systems. Working as intended. If only the other 15,000 players in factional warfare stopped caring so much about those backwater systems... It's like there's 250 people logged into each militia at all times of the day, and they are all spread out over each system fighting non-stop. It's so much fun to run the plexes in these 90% of systems that "Gallente Militia Plexing Command" channel is bursting with players. What are these people thinking??!!! They should listen to these four forum warriors who are completely out of touch with FW reality.
Yay! The pvp in fw is mainly players who never leave their blobs and boosters in their base systems! How dare anyone expect more pvp opportunities than that?
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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X Gallentius
Justified Chaos
1256
|
Posted - 2013.04.11 02:18:00 -
[365] - Quote
Cearain wrote: Yay! The pvp in fw is mainly players who never leave their blobs and boosters in their base systems! How dare anyone expect more pvp opportunities than that?
The notification system will solve this! |
IbanezLaney
The Church of Awesome Caldari State Capturing
318
|
Posted - 2013.04.11 02:57:00 -
[366] - Quote
X Gallentius wrote:Andre Vauban wrote:Cearain wrote:I would be most interested in plexes that are being run within 3 jumps of me. We already kind of do this. Every night when QCATS runs our not-a-fleet fleet, we have an alt (or QCATS toon) in every single system within 2-4 jumps from Nisuwa. The problem with your statement is there is no motivation for chasing the rabbits. There is no killmail to be had, it is not fun, there is no financial reward, and it doesn't help the sov war in any way shape or form as you must spend more time than the farmer to undo the damage (ie the farmer wins because they waste more man-hours of the enemies time). This pretty much nails the "objection" to the notification system. To us, it seems like it will miss on achieving it's stated purpose of "turning backwater system plex warfare into a pvp mechanic." Another option to "make people care about the entire theater" is to remove several constellations from FW that nobody cares about. Gallente/Caldari FWView as ConstellationsThe first six constellations in the following list could easily be removed from the map and nobody would notice, tbh. 1. Fislepsisnes 2. Otasawa 3. Ieyama 4. Serthoulde 5. Obrey 6. Urpiken 7. Kurala (I think one Caldari corporation likes Okkamon) 8. Woencke (a Caldari corporation actually lives in Loes right now, so this is where the list ends)
^^
The real issue is that the warzone is far too big.
But if they made so small that only pvpers effected sov - FW would be destroyed by large alliance coming to the 'pvp arena systems' which is what fw space would become.
I wouldn't mind the Cal/Gal wz being shrunk to the same amount of systems as the Amarr/Minnie warzone. Fix this **** See Sea Pea. |
Liam Inkuras
Chaotic Tranquility Casoff
215
|
Posted - 2013.04.11 03:12:00 -
[367] - Quote
IbanezLaney wrote:X Gallentius wrote:Andre Vauban wrote:Cearain wrote:I would be most interested in plexes that are being run within 3 jumps of me. We already kind of do this. Every night when QCATS runs our not-a-fleet fleet, we have an alt (or QCATS toon) in every single system within 2-4 jumps from Nisuwa. The problem with your statement is there is no motivation for chasing the rabbits. There is no killmail to be had, it is not fun, there is no financial reward, and it doesn't help the sov war in any way shape or form as you must spend more time than the farmer to undo the damage (ie the farmer wins because they waste more man-hours of the enemies time). This pretty much nails the "objection" to the notification system. To us, it seems like it will miss on achieving it's stated purpose of "turning backwater system plex warfare into a pvp mechanic." Another option to "make people care about the entire theater" is to remove several constellations from FW that nobody cares about. Gallente/Caldari FWView as ConstellationsThe first six constellations in the following list could easily be removed from the map and nobody would notice, tbh. 1. Fislepsisnes 2. Otasawa 3. Ieyama 4. Serthoulde 5. Obrey 6. Urpiken 7. Kurala (I think one Caldari corporation likes Okkamon) 8. Woencke (a Caldari corporation actually lives in Loes right now, so this is where the list ends) ^^ The real issue is that the warzone is far too big. But if they made so small that only pvpers effected sov - FW would be destroyed by large alliance coming to the 'pvp arena systems' which is what fw space would become. I wouldn't mind the Cal/Gal wz being shrunk to the same amount of systems as the Amarr/Minnie warzone.
I third this suggestion. It i a real pain to have to jump my booster alt across the entire war zone just so I can finish a novice.
In all seriousness, I do agree the WZ needs to be shrunk a tad
I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone |
Deen Wispa
Justified Chaos
490
|
Posted - 2013.04.11 04:18:00 -
[368] - Quote
Warzone does not need to be shrunken at all. Warzone just needs more brave newbies who want to claim ownership of their own system.
You need organizations on both sides who have the balls to live in their own system without piggy backing off the work of others. As it stands now, all Caldari lowsec corps move into Enaluri. And I believe Ronin live in OMS? Gallente do a little better by occupying Nisuwa, Essesier, Vlillirier, Eugales, and Nenn.
Whatever happened to the pride of system ownership and carving out your own identity for your corp?
I remember my first FW corp that I joined - Screaming War Eagles. A corp full of newbs and eager PVPers. We initially lived in Heyd but it was too quiet and we wanted more action. We realized alot of the stronger corps lived in Nenn. However, my CEO and I didn't want to piggy back off the work of the established organizations like GMVA and QCATS. We wanted our own identity.
So I did some extra researching and learned about a system that was a couple jumps away, was still close to the warzone, and had the right amenities for us to call home. We were the only militia corp to settle down in that system. Two jumps away was an established Caldari militia alliance who gave us plenty of fights and had more experienced fighters than my small corp of 20 did. And in our home system, was a small nuisance of a pirate alliance, Exodus, who pestered us every night in the plexes causing a triple threat match between them, us, and Caldari State Capturing. I still recall some crazy battle royals that all three corps had.
We took our beatings, learned from it and almost lost our system to the enemy on one occasion. Though, this was just before Inferno hit so station lockout was not a reality. However, we had too much pride and didn't want to lose the system even if there were no real consequences.
Months passed, our pilots became better, our corp developed a name for itself, and a local market started to develop because of my seeding the system with mods and ammo. My initial FW corp eventually became inactive and we all moved on.
And while that corp is no longer around, the remnants of what we built in those early days are still here today but stronger. The system has most ammo, ships, and mods stocked in multiple stations. It is the crossroads for all lowsec traffic coming from Blackrise, Nullsec Syndicate, and Placid. Solo pvpers and gangs would stop by and loiter hoping to get a fight out of the current residents of this system. Several Gallente militia corps base out of this system now. Because the system sees alot of traffic, it has become a key factor in intelligence as well.
That system is called Vlillirier. And it was built because some newbie corp wanted to carve out its own identity rather than piggyback off of someone elses. No need to shrink the warzone. Just expand your vision.
Deen Wispa, Architect of Modern day Vlillirier. High Five. Yeah! C'est La Eve . |
Cearain
Black Dragon Fighting Society The Devil's Tattoo
863
|
Posted - 2013.04.11 04:19:00 -
[369] - Quote
X Gallentius wrote:Cearain wrote: Yay! The pvp in fw is mainly players who never leave their blobs and boosters in their base systems! How dare anyone expect more pvp opportunities than that?
The notification system will solve this!
Yes that is the point. Pvpers will know exactly where they need to go so they can fight for plexes.
No the war zone doesn't need to be shrunk to match the blobs current stomping grounds. CCP needs to supply tools, so players can branch out and have a chance against the rabbit swarm. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Black Dragon Fighting Society The Devil's Tattoo
863
|
Posted - 2013.04.11 04:27:00 -
[370] - Quote
Deen Wispa wrote:We took our beatings, learned from it and almost lost our system to the enemy on one occasion. Though, this was just before Inferno hit so station lockout was not a reality. However, we had too much pride and didn't want to lose the system even if there were no real consequences.,.
This!
If fw sov were something to be proud of then people would fight for it. Tiers, lockouts, idustrial slots etc does not make winning the sov war something to be proud of. It's only if you think the game is worth playing that people care about winning it. Otherwise it is all farming.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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X Gallentius
Justified Chaos
1257
|
Posted - 2013.04.11 04:29:00 -
[371] - Quote
Cearain wrote:Yes that is the point. Pvpers will know exactly where they need to go so they can fight for plexes. They're already out there! It's only those four "crazy" posters who say people don't care about backwater systems. Everybody else CARES. And since they CARE, they are out there every day fighting for those systems that they CARE about!
Really! ..... Honest! No, really!
|
Colt Blackhawk
Nasranite Watch The Bloody Ronin Syndicate
106
|
Posted - 2013.04.11 05:03:00 -
[372] - Quote
+1 for warzone shrinking. Main problem is: CCP really (NO JOKE!!!) thinks it is all okay with fw. So how to proceed?
Proposal: Every fw CEO gets his people to bomb CCP with "shrink the wz" petitions down?! |
IbanezLaney
The Church of Awesome Caldari State Capturing
318
|
Posted - 2013.04.11 05:45:00 -
[373] - Quote
Deen Wispa wrote:Warzone does not need to be shrunken at all. Warzone just needs more brave newbies who want to claim ownership of their own system.
You need organizations on both sides who have the balls to live in their own system without piggy backing off the work of others. As it stands now, all Caldari lowsec corps move into Enaluri. And I believe Ronin live in OMS? Gallente do a little better by occupying Nisuwa, Essesier, Vlillirier, Eugales, and Nenn.
Whatever happened to the pride of system ownership and carving out your own identity for your corp?
I remember my first FW corp that I joined - Screaming War Eagles. A corp full of newbs and eager PVPers. We initially lived in Heyd but it was too quiet and we wanted more action. We realized alot of the stronger corps lived in Nenn. However, my CEO and I didn't want to piggy back off the work of the established organizations like GMVA and QCATS. We wanted our own identity.
So I did some extra researching and learned about a system that was a couple jumps away, was still close to the warzone, and had the right amenities for us to call home. We were the only militia corp to settle down in that system. Two jumps away was an established Caldari militia alliance who gave us plenty of fights and had more experienced fighters than my small corp of 20 did. And in our home system, was a small nuisance of a pirate alliance, Exodus, who pestered us every night in the plexes causing a triple threat match between them, us, and Caldari State Capturing. I still recall some crazy battle royals that all three corps had.
We took our beatings, learned from it and almost lost our system to the enemy on one occasion. Though, this was just before Inferno hit so station lockout was not a reality. However, we had too much pride and didn't want to lose the system even if there were no real consequences.
Months passed, our pilots became better, our corp developed a name for itself, and a local market started to develop because of my seeding the system with mods and ammo. My initial FW corp eventually became inactive and we all moved on.
And while that corp is no longer around, the remnants of what we built in those early days are still here today but stronger. The system has most ammo, ships, and mods stocked in multiple stations. It is the crossroads for all lowsec traffic coming from Blackrise, Nullsec Syndicate, and Placid. Solo pvpers and gangs would stop by and loiter hoping to get a fight out of the current residents of this system. Several Gallente militia corps base out of this system now. Because the system sees alot of traffic, it has become a key factor in intelligence as well.
That system is called Vlillirier. And it was built because some newbie corp wanted to carve out its own identity rather than piggyback off of someone elses. No need to shrink the warzone. Just expand your vision.
Deen Wispa, Architect of Modern day Vlillirier.
Having a corp per system works well until the Farmers strike in force.
We did it successfully for ages but it got to the point where we spent every minute we were logged in doing dplexes. After 2 weeks of solid dplexing and only ONE wt entering system while I was there (They just waited till we were asleep/working and farmed - we log on - they'd go)
So while I agree with you - We still needed to have some fun playing and not grind dplexes all day.
Fix this **** See Sea Pea. |
IbanezLaney
The Church of Awesome Caldari State Capturing
318
|
Posted - 2013.04.11 05:59:00 -
[374] - Quote
Cearain wrote:Deen Wispa wrote:We took our beatings, learned from it and almost lost our system to the enemy on one occasion. Though, this was just before Inferno hit so station lockout was not a reality. However, we had too much pride and didn't want to lose the system even if there were no real consequences.,. This! If fw sov were something to be proud of then people would fight for it. Tiers, lockouts, idustrial slots etc does not make winning the sov war something to be proud of. It's only if you think the game is worth playing that people care about winning it. Otherwise it is all farming.
Cearain - you should join FW - find a base and practice what you preach. After spending every online minute undoing the farmers work you might see why it's a waste of time (unless you like dplexing).
I've been there and done it for long enough to know it's not a fun way to play eve. It is ok while the farm isn't your backyard - but eventually the farmers work out when you are not online and strike.
Why do you think I gave up Hykanima and moved the entire Alliance to Enaluri?
Fix this **** See Sea Pea. |
Cearain
Black Dragon Fighting Society The Devil's Tattoo
865
|
Posted - 2013.04.11 14:37:00 -
[375] - Quote
X Gallentius wrote:Cearain wrote:Yes that is the point. Pvpers will know exactly where they need to go so they can fight for plexes. They're already out there! It's only those four "crazy" posters who say people don't care about backwater systems. Everybody else CARES. And since they CARE, they are out there every day fighting for those systems that they CARE about! Really! ..... Honest! No, really!
Please try to keep your story straight. Either you care about the 90% of systems (you refer to as "backwater") or you don't.
I like how you keep trying present those who want to be able to actually defend their plexes as some vocal minority.
I posted links to 25 people who upvoted the proposal. Maybe not a huge amount but actually larger than any specific assembly hall idea dealing with fw that you could find. Are you still looking for those links??
Hans, the last csm member to actually run a platform that really dealt with fw supported it.
And even ccp, the actual developers of this game, indicated they liked the idea.
http://www.eve-search.com/thread/107405-1/page/6#178
"Q: LET'S GET BETTER NOTIFICATION/INTEL TOOLS WITH SYSTEM UPGRADES MR. HOLMES! A: Interesting argument Dr. Watson. More water Sir? We definitely agree having better notification tools should be part of the whole package, but it should maybe be independent of Factional Warfare and something you need in all cases. After all, Starbase, corporation, war declaration notifications also need love too, let's not be selfish here. Such revamp is in the pipeline, even not for immediate release. Better intel tools for system upgrades however is definitely something we are thinking about." CCP Ytterbium
So we can either believe your claims about how much support the idea has or our own eyes. You constantly fill these forums with your claims and never provide support for them.
After CCP posted the above, I expressed that I thought it was too bad, that they were leaving this out and as a result the fw sov system would continue to be a pve system. Was I right?
1) Look at the top plexer based on vp per day. Then look at those pilots killboards for the day. I posted this before and it showed 95% pve ships flown with no kills.
2) we all agree that sov in over 90% of systems is determined by rabbits.
Those 2 things are facts.
But you and a handfull of others (mostly gallente) don't mind. You think that the rabbits add "content" and think the system near "perfect."
You guys are so concerned with protecting the plex rabbits you are contradicting yourself and eachother as to why letting the pvpers know where people are plexing would be bad.
1) First - no one cares about the 90% of systems. Now - we all already care.
2) First - no one will respond to the notifications. Then - too many people will respond. Then - first too many than nobody then too many again will respond.
3) First - it won't make finding pvp easier. Then - it will make finding pvp too easy people who want it are just lazy.
Seriously, people can draw their own conclusions about your arguments xg. I numbered some of the contractions. Why don't you tell me which side you are taking on each of these contradictory statements?
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Black Dragon Fighting Society The Devil's Tattoo
865
|
Posted - 2013.04.11 14:48:00 -
[376] - Quote
IbanezLaney wrote:Cearain wrote:Deen Wispa wrote:We took our beatings, learned from it and almost lost our system to the enemy on one occasion. Though, this was just before Inferno hit so station lockout was not a reality. However, we had too much pride and didn't want to lose the system even if there were no real consequences.,. This! If fw sov were something to be proud of then people would fight for it. Tiers, lockouts, idustrial slots etc does not make winning the sov war something to be proud of. It's only if you think the game is worth playing that people care about winning it. Otherwise it is all farming. Cearain - you should join FW - find a base and practice what you preach. After spending every online minute undoing the farmers work you might see why it's a waste of time (unless you like dplexing). I've been there and done it for long enough to know it's not a fun way to play eve. It is ok while the farm isn't your backyard - but eventually the farmers work out when you are not online and strike. Why do you think I gave up Hykanima and moved the entire Alliance to Enaluri?
I do practice what I preach.
I preach that under the current mechanics the sov war is an extremely boring pve mechanic. And that we do not have the tools to adequately deal with the rabbits. So I, and the vast majority of fw players, don't care about sov in over 90% of the systems. I preach that people should only have alts in fw and if they want pvp to stay outside of it. So thats what I do. (But I was in fw for a few years and was in it under the current mechanics so I know what its like to be in fw)
I preach that I like the quality pvp that plexes provide and just wish it was a bit more frequent. So 99% of my pvp is in and around plexes. I left the militias so that I am not blue to 40% of the people in plexes.
I preach that I am not a fan of the sort of blob warfare or having my ship blown up by a boosted condor that can point me past 30k. So I tend to pvp outside of the "home systems."
We actually both agree that the sov war under these mechanics is a horriblly boring game not worth caring about. I think it can be fixed.
I would bet that if ccp implemented a decent notification system and timer rollbacks that after about 6 months the typical top daily vp gainers would have several kills for the day. It would be a much more pvp centered game than we have now. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Black Dragon Fighting Society The Devil's Tattoo
865
|
Posted - 2013.04.11 14:52:00 -
[377] - Quote
Colt Blackhawk wrote:+1 for warzone shrinking. Main problem is: CCP really (NO JOKE!!!) thinks it is all okay with fw. So how to proceed?
Proposal: Every fw CEO gets his people to bomb CCP with "shrink the wz" petitions down?!
All the blobs and boosted elite pvpers are in the same 5 systems. If that is all you want, then just fight there and ignore the rest of the war zone.
Why delete the rest of the space for those of us who like solo and small gang pvp? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Seraph Castillon
Justified Chaos
46
|
Posted - 2013.04.11 15:01:00 -
[378] - Quote
I'm still not going to do 6 jumps to chase a stabbed plexer out of his plex in backwater placid, even if I get a nice mail telling me exactly where he is and even if his timer resets when I chase him out.
If you want people to defend systems that aren't their home system or directly linked to the safety of their home system there will need to be incentive to holding sovereignty AND to not all be in the same system. We can hope to get something when they overhaul nullsec, but likely we won't for years to come. |
Cearain
Black Dragon Fighting Society The Devil's Tattoo
865
|
Posted - 2013.04.11 15:06:00 -
[379] - Quote
Seraph Castillon wrote:I'm still not going to do 6 jumps to chase a stabbed plexer out of his plex in backwater placid, even if I get a nice mail telling me exactly where he is and even if his timer resets when I chase him out....
No one is suggesting you would. You will be plenty busy with pvp within 3 jumps of where ever you are. And you won't need to limit your pvp to blob and booster "home" systems.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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X Gallentius
Justified Chaos
1258
|
Posted - 2013.04.11 15:12:00 -
[380] - Quote
Seraph Castillon wrote:I'm still not going to do 6 jumps to chase a stabbed plexer out of his plex in backwater placid, even if I get a nice mail telling me exactly where he is and even if his timer resets when I chase him out.
But if there is a notification system, then it's a pvp mechanic. Therefore, you will sit in the plex after you chase the rabbit out. Really. You will. And there will be many more players just like you who will do it as well. Trust me on this. |
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Cearain
Black Dragon Fighting Society The Devil's Tattoo
865
|
Posted - 2013.04.11 15:21:00 -
[381] - Quote
X Gallentius wrote:Seraph Castillon wrote:I'm still not going to do 6 jumps to chase a stabbed plexer out of his plex in backwater placid, even if I get a nice mail telling me exactly where he is and even if his timer resets when I chase him out.
But if there is a notification system, then it's a pvp mechanic. Therefore, you will sit in the plex after you chase the rabbit out. Really. You will. And there will be many more players just like you who will do it as well. Trust me on this.
Since entire enemy militia will know where I am, and knowing where I am, is the first requirment of my getting pvp I will, of course, be more likely to stay in the plex.
When I was in fw I might stay if there was under 4 minutes left and 5 or more wts in local. With the notifications I might stay if there is 6 minutes left and 3 or more wts in local.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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X Gallentius
Justified Chaos
1258
|
Posted - 2013.04.11 15:32:00 -
[382] - Quote
Cearain wrote:Since entire enemy militia will know where I am, and knowing where I am, is the first requirment of my getting pvp I will, of course, be more likely to stay in the plex.
When I was in fw I might stay if there was under 4 minutes left and 5 or more wts in local. With the notifications I might stay if there is 6 minutes left and 3 or more wts in local.
That's a really good point, tbh. But why bother chasing the rabbit in the first place? Just open a plex anywhere, and have at it.
BTW, you're not really fighting the occupancy war are you? You're just using the plex for fights. And, you aren't really interested in chasing the rabbits out at all. It's kind of a strawman argument, isn't it?
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Steve Spooner
Mordu's Military Industrial Command Circle-Of-Two
18
|
Posted - 2013.04.11 15:41:00 -
[383] - Quote
I like how one sided things are in favor of the minmatar. Farm moar LP! |
Cearain
Black Dragon Fighting Society The Devil's Tattoo
865
|
Posted - 2013.04.11 15:47:00 -
[384] - Quote
X Gallentius wrote:Cearain wrote:Since entire enemy militia will know where I am, and knowing where I am, is the first requirment of my getting pvp I will, of course, be more likely to stay in the plex.
When I was in fw I might stay if there was under 4 minutes left and 5 or more wts in local. With the notifications I might stay if there is 6 minutes left and 3 or more wts in local.
That's a really good point, tbh. But why bother chasing the rabbit in the first place? Just open a plex anywhere, and have at it. BTW, you're not really fighting the occupancy war are you? You're just using the plex for fights. And, you aren't really interested in chasing the rabbits out at all. It's kind of a strawman argument, isn't it?
I could just open a plex and wait. That would be an option. But I think if they had a timer rollback and notifications my time would be more efficiently spent by attacking enemy plexer (assuming he was only 1-3 jumps away) killing him or forcing him out and then running a different plex next to it. That way I essentially have 2 timers running for my militia (his timer would be counting back down to neutral and my plex would be counting toward capture)
It's hard to say for sure, but it might be that by killing several people I could essentially have even 4 timers running for my militia in addition to a new plex I would could start. I really don't know what the most efficient approach will be without knowing the specific mechanics and actually testing them out.
It may depend on the design of the notifications and the timer rollback. If the notifications told us how much time was on the enemy plex then it would make the most sense to try to go for plexes that the enemy had plexed up more time with. That way it will run down automatically for a longer period of time while you are doing something else such as running a new plex. If the timer rollbacks only rolled back if an enemy or neutral was on grid or on grid with the accell gate of your plex it may be more beneficial to leave the plex and go fight someone nearby.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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ALUCARD 1208
Spiritus Draconis Sicarius Draconis
167
|
Posted - 2013.04.11 22:58:00 -
[385] - Quote
cearain wrote: If this was implemented the militias that wanted to win would have seperate coms for different sections of the war zone.
Really cearain ur only looking from whatever side you was on and the mustve been poor, most militias do this already and we have good intel channels too. When i was a minmatar they also did this and had gd intel channels. This is the reason most of us are against the notification idea we see it as "NOT NEEDED".
You should try other militias and see the different cultures and way of doing things it may open your eyes a little GÖÑ HIGH FIVES GÖÑ-á ----------RIVERINI FOR CSM 8---------- |
Cearain
Black Dragon Fighting Society The Devil's Tattoo
866
|
Posted - 2013.04.12 00:47:00 -
[386] - Quote
ALUCARD 1208 wrote:cearain wrote: If this was implemented the militias that wanted to win would have seperate coms for different sections of the war zone. Really cearain ur only looking from whatever side you was on and the mustve been poor, most militias do this already and we have good intel channels too. When i was a minmatar they also did this and had gd intel channels. This is the reason most of us are against the notification idea we see it as "NOT NEEDED". You should try other militias and see the different cultures and way of doing things it may open your eyes a little
If you don't mind that sov in 90% of systems is determined by rabbits and like the "content" rabbits add, then I guess you would think the player intel channels are sufficient.
However plenty of people think fw sov is still broken and therefore don't even bother with it.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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ALUCARD 1208
Spiritus Draconis Sicarius Draconis
167
|
Posted - 2013.04.12 01:06:00 -
[387] - Quote
No our intel channels tell us were actual pvp is not rabbit hunting GÖÑ HIGH FIVES GÖÑ-á ----------RIVERINI FOR CSM 8---------- |
Cearain
Black Dragon Fighting Society The Devil's Tattoo
866
|
Posted - 2013.04.12 14:01:00 -
[388] - Quote
ALUCARD 1208 wrote:No our intel channels tell us were actual pvp is not rabbit hunting
Whatever.
Like I said, if you are happy with 90% of systems having sov determined by rabbits, like the content rabbits bring to the game, and are happy that the most effective way to plex is to get a pve ship and avoid all pvp, then your intel channels seem to be doing great. Because these are the actual facts of the current situation.
If ccp wants to just continue to make fw sov yet another pve mechanic for alts, and don't care that they offer no contextual background for small scale pvpers then they will stick with the current iteration of fw. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Whisperen
Handsome Millionaire Playboys RISE of LEGION
24
|
Posted - 2013.04.12 14:33:00 -
[389] - Quote
Cearain wrote:ALUCARD 1208 wrote:No our intel channels tell us were actual pvp is not rabbit hunting Whatever. Like I said, if you are happy with 90% of systems having sov determined by rabbits, like the content rabbits bring to the game, and are happy that the most effective way to plex is to get a pve ship and avoid all pvp, then your intel channels seem to be doing great. Because these are the actual facts of the current situation. If ccp wants to just continue to make fw sov yet another pve mechanic for alts, and don't care that they offer no contextual background for small scale pvpers, then they will stick with the current iteration of fw.
Whatever.
The tools are already in the game both the map and player made intel channels 90% of PvP players use them (see i can pull numbers out my arse too!). You do not have any facts just your laughable opinions. There is more pvp in the warzone now then ever before. These are the actual facts of the current situation.
From looking at the live stream CCP are sticking with the current iteration of facwar.
Roll backs.. agreed.
/end thread. |
2manno Asp
The Imperial Fedaykin Amarrian Commandos
251
|
Posted - 2013.04.12 14:39:00 -
[390] - Quote
btw - the notification system that's been thrown around is a bit overdone in terms of scope/reach imo.
as we all know, there's a notification system already in place in the FW window which tells you if a system is stable, contested or even vulnerable.
i think in the ideal world we take it just one step further by using the same FW map interface thingy, to let FW players know if someone is actually plexing in a given system. nothing more. not the actual plex, not the player name, not the ship type.
just let them know if system x has an enemy(s) in one of it's plexes - a simple distress signal. the rest is up to the players to figure out and decide what to do.
also, if there's a notification sytem in place, i think the plex timers should be shortened a tbd amount to compensate for the increase in informational efficiency.
rollbacks agreed. |
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