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Sadist
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Posted - 2005.09.22 02:54:00 -
[211]
Let me quote the wonderful response again.
Originally by: Dreez
OK, iŠll try to explaining why the Raven beats the blasterthron.
First Round : The Raven does not need tracking which meens that its torps will always hit for full damage besides the resist. -- A Blasterthrons guns are dependent on tracking and to be really really upclose, being that close will screw up your tracking if youŠre going in a to high transversal.
Second Round : Ravens also does not need to have an MWD equipped to do its job and therefor always have more cap to tank with, it also never have to use its cap for anything else then tank which leaves the ravenpilot able to focus on which torp is doing the most dmg. -- The Blasterthron is forced to use MWD and webb, which cuts its medslots down to 2. This resulting in only 2 slots to use for either scrambler, sensorbooster, Injector or caprechargers. Blasterthrons also have to spend their allready weakened cap into 3 ! areas which covers 1: Navigatiing, 2: Defense, 3: Offense.
Round 3 : As mentioned in the previous round, the raven can fit a very decent tank while also fitting a full rack of nasty launchers. Try fitting a full rack of neutrons and a decent tank on the blasterthron without sacrifising all Mags.
Round 4 : Raven covers all 4 dmgtypes which is a huge advantage in 1on1s since you will always do your max dmg. Blasterthrons however, are left with Kin/Therm which the shields allready has good resistance to.
Did i forget anything, or do i need to stick it in your eyes so you can see that blasterthrons needs some godforsaken work from TomB & Co to be the CQC-ship its ment to be.
Anyone that does not, i dare you to proove me wrong.
I kinda feel sorry for GM in a very special way. While he does post his opinions in the forms of rants and whines, he did bring up some valid points. One caldari pilot said (about 10 posts before in this thread), that if raven had a full mid tank against a mega, it _automatically_ gains an IWIN button against it. Now, please give me 1 mega setup that gets 99.9% an IWIN button over any other Tier 2 BS, in a realistic situation. Plz, then you can test it on SiSi with someone of equal skill (I dont fly BS anymore, sry and my skills arent exactly uber on them). Okay, so the mega's top DPS could be around a 1000, while a raven's is 720, but to get a similar tank you'd have to sacrifice all but 1 low slot, limiting you to 1 dmg mod. What's the DPS then? Maybe another dumbass, who flamed me earlier could explain to me how exactly does this make the mega _uber versatile_? Then, another person said that mega really _is_ crap at 1v1, but why should we base the comparison on the tiny minority of players. Well, umm, not everyone flies in gang of at least 5-6 people, and there are a lot of solo pilots, including GingerM. In a fleet battle, where tank won't save you, I can state that all BS are the same: just fit a lot of dmg mods and biggest guns, and fire away. And even then the mega will lose due to crappy damage types (thermal is dominant in rail damage).
Proposed fix for the mega: -1 high +1 mid. K,thx. Or change the tracking bonus to +7.5% or 5% falloff per level. --------------- VIP member of the [23] |

Garreck
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Posted - 2005.09.22 02:56:00 -
[212]
Originally by: Ginger Magician
The fact remains that shield tanked ships have a huge advantage and apart from the tempest which is an average shield tanker at best no gallente or amarr bs can sheild tank at all so they have no chance. Dont bring the stupid dom into this either - that is a ship useful only in very particular situations there is no way u can say it is a general combat bs as compared to the rest
I'm amazed you can say that "shield tanked ships have a huge advantage" with a straight face.
As for the raven vs 'thron issue...try rails. You'll love it.
Garreck Aeternus Crusade
Aku. Soku. Zan. |

duduk
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Posted - 2005.09.22 05:54:00 -
[213]
Originally by: Sadist
Maybe another dumbass, who flamed me earlier could explain to me how exactly does this make the mega _uber versatile_?
Nobody flamed you. If you go back and read your post you were the one that came out flamming -short term memory 4tw.
Originally by: Sadist
Then, another person said that mega really _is_ crap at 1v1, but why should we base the comparison on the tiny minority of players.
I think you're getting your quotes mixed up. The mega isn't crap. The only ship that challenges it in close quarters is the Raven and only when the Mega is fitted with a mwd. I know plenty of guys that take down Ravens using support for a warp in point. If you want to fight up close and personal these are the sacrifices that you must make. You could also argue that you don't even need a web if you're going up against a Raven.
Originally by: Sadist
Well, umm, not everyone flies in gang of at least 5-6 people, and there are a lot of solo pilots, including GingerM.
That is true. I think most people would prefer to fight solo if they had the option. As most of us have seen ship balance is very difficult to achieve. An example: 3 megas vs. 3 ravens. Who would win? I would put my money on the focused firepower of the Megas. I've seen this on TQ and on Sisi.
Originally by: Sadist
In a fleet battle, where tank won't save you, I can state that all BS are the same: just fit a lot of dmg mods and biggest guns, and fire away. And even then the mega will lose due to crappy damage types (thermal is dominant in rail damage).
I agree with some of this. The point is Mega still can do high dot even with bad damage. It's all relative. If I put out bad damage type, but put out an extra 25% then doesn't this negate this.
Originally by: Sadist
Proposed fix for the mega: -1 high +1 mid. K,thx. Or change the tracking bonus to +7.5% or 5% falloff per level.
This would make the Mega overpowered. Why would you boost a ship that is apparently balanced with the 2 remaining races.
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Megadon
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Posted - 2005.09.22 06:05:00 -
[214]
Edited by: Megadon on 22/09/2005 06:05:04
Originally by: Jalonan
Ginger > lol Ginger > even at these odds Ginger > F****** H*** Ginger > that indy is tougher than a bs Ginger > ccps r sucj idiots Ginger > how can an indy tank a bs Ginger > that is stupididty Ginger > its tanking me easily Ginger > not even a contest
 
God that is priceless!!!  
[[Originally by: Mangus Thermopyle I thought EVE would require dedication and long term planning. I could never dream that the third ship I piloted would be the end of the line.]]
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Jim Raynor
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Posted - 2005.09.22 06:12:00 -
[215]
Originally by: Jalonan G > lol G > even at these odds G > F****** H*** G > that indy is tougher than a bs G > ccps r sucj idiots G > how can an indy tank a bs G > that is stupididty G > its tanking me easily G > not even a contest
 
its like when cartman sees the ass-faced people, and its so funny it kills his sense of humor forever.. :( ------
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Stormfront
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Posted - 2005.09.22 07:35:00 -
[216]
Quote: The only ship that challenges it in close quarters is the Raven and only when the Mega is fitted with a mwd.
False.
Best close range ship if using cap boosters and tanks of any nature between Mega and Tempest. Tempest will win.
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Waut
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Posted - 2005.09.22 09:07:00 -
[217]
Originally by: Garreck
Originally by: Ginger Magician
The fact remains that shield tanked ships have a huge advantage and apart from the tempest which is an average shield tanker at best no gallente or amarr bs can sheild tank at all so they have no chance. Dont bring the stupid dom into this either - that is a ship useful only in very particular situations there is no way u can say it is a general combat bs as compared to the rest
I'm amazed you can say that "shield tanked ships have a huge advantage" with a straight face.
Only people who never shieldtanked themselves can do that me thinks
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KalKalash
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Posted - 2005.09.28 22:18:00 -
[218]
Edited by: KalKalash on 28/09/2005 22:17:55 It's not the fact that the rav has been nerfed. it has just been bought in line with other battleships!. A skilled mega pilot could easily take a skilled rav pilot down at close range. np |

Grey Area
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Posted - 2005.09.28 22:42:00 -
[219]
Originally by: Ginger Magician I have no objection to a real specialist missile user with most skills at 4/5 and caldari bs 5 being hard to beat in a raven that is only fair but what about gunnery users - i am approaching now 13.5mill sps and against skilled raven pilots i have no chance to win unless i also fly a raven myself and throw away the years of training gunnery skills - THAT is what i find unfair and object to.You also told me in that convo that megathrons r useless in your opinion and that u had never lost a fight to a megathron pilot - this speaks volumes.
I can't let this one go.
Let's pretend I believe that you now lose in combat to a Raven every time (which I don't).
You are whinging that something you used to do before, you can no longer do, and that to be able to do it again you are going to have to switch your entire training program.
Sorry, but I don't remember getting much sympathy from you when Raven users complained that we used to be able to solo level 4's, that the missile nerf prevented us from doing that, and that to do them again we would be better off training for turrets.
Karma's a *****, ain't it? ========================================= * I'm ALLOWED to cheat. I'm a STARSHIP. * ========================================= |

Dr Tetrahydrocannabinol
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Posted - 2005.09.28 22:46:00 -
[220]
Just one question: how do you expect to hold your target down wont he just warp away? Don't forget to mention the Ravens worst speed and mass of all BS. You ******* moron. --------------------------------------------- "Where the air is crisp."
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LUKEC
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Posted - 2005.09.28 23:05:00 -
[221]
Originally by: Dr Tetrahydrocannabinol Just one question: how do you expect to hold your target down wont he just warp away? Don't forget to mention the Ravens worst speed and mass of all BS. You ******* moron.
Tracking on blasters is so bad that u cannot be aligned... So scram is enough.
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