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Author |
Thread Statistics | Show CCP posts - 29 post(s) |
Reaver Glitterstim
Dromedaworks inc Tribal Band
539
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Posted - 2013.06.09 07:12:00 -
[61] - Quote
I like having a radial menu as a feature because I like features, but as with any feature I would like a way to disable it. I have never wanted to use the radial menu because all of its options can be accessed in other ways, and it keeps popping up when I don't want it to. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. |
Tiber Ibis
Republic Military School Minmatar Republic
11
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Posted - 2013.06.09 10:08:00 -
[62] - Quote
Ok, I've been playing around with the radial menu a bit more. I really like the adjustable orbit and keep at range features etc, but could you add a keep at current range or orbit option also, for instance if you drag the mouse to the furthest point.
Also the menu works on the map, although it won't work on BMs. So that would be another good thing to add.
Also I would really like to be able to make the radial menu sticky and bind it to another key, so perhaps more customisation options on how the radial menu appears would be much appreciated. |
Claire Raynor
NovaGear Limitless Inc.
151
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Posted - 2013.06.09 14:45:00 -
[63] - Quote
I love the variable option to Orbit at Range -> Pull mouse out for orbit range. The same with the warp to.
This feature is really really good - I didn't think I'd use it - but it is such a time saver - I'm really excited about it now. I love it! |
Darcel Black
The Scope Gallente Federation
14
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Posted - 2013.06.09 15:45:00 -
[64] - Quote
I'm really loving the new radial menu, but one thing that annoys me is the fact after I choose an option the mouse cursor is forcibly moved to the centre of where the menu was.
Please add an option to disable this behaviour! |
Fyrhmn
Imperial Academy Amarr Empire
1
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Posted - 2013.06.09 18:23:00 -
[65] - Quote
why doesnt this thing work with bookmarks? |
Jembor Ovich
Caldari Provisions Caldari State
0
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Posted - 2013.06.09 21:08:00 -
[66] - Quote
Could you please add "access customs office" to the customs office radial menu? |
Jamarr Whatnow
Lightweight Dynamics
0
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Posted - 2013.06.09 21:26:00 -
[67] - Quote
If your Radial Menu is set on left mouse button, it can be rather tricky at times to move target lock images of ships around, as holding the button down wants to open the radial menu instead of dragging the ship. |
Alvatore DiMarco
Capricious Endeavours Ltd
271
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Posted - 2013.06.09 21:40:00 -
[68] - Quote
Tiber Ibis wrote:Ok, I've been playing around with the radial menu a bit more. I really like the adjustable orbit and keep at range features etc, but could you add a keep at current range or orbit option also, for instance if you drag the mouse to the furthest point.
This is one of the places I find the Orbit/Keep at Range lacking in the Radial. It's worth finding a place to add it. |
Kusum Fawn
State War Academy Caldari State
329
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Posted - 2013.06.10 06:57:00 -
[69] - Quote
Delayed action is not the same as off.
You have received feedback that people would like the option to turn it off.
Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Laylle Nightblade
Silence of the Darkness
2
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Posted - 2013.06.10 07:56:00 -
[70] - Quote
Reaver Glitterstim wrote:I like having a radial menu as a feature because I like features, but as with any feature I would like a way to disable it. I have never wanted to use the radial menu because all of its options can be accessed in other ways, and it keeps popping up when I don't want it to.
There is an option to add a delay to the menu. Raise this to something large and you wont accidentally pop it up. |
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Laylle Nightblade
Silence of the Darkness
2
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Posted - 2013.06.10 07:57:00 -
[71] - Quote
Jamarr Whatnow wrote:If your Radial Menu is set on left mouse button, it can be rather tricky at times to move target lock images of ships around, as holding the button down wants to open the radial menu instead of dragging the ship.
I get around this by having a larger delay set for the radial, then having a hotkey set for activating it instantly. |
Daedalus II
The Oasis Group TOG - The Older Gamers Alliance
174
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Posted - 2013.06.10 08:02:00 -
[72] - Quote
Indalecia wrote: EDIT: also, when you do use the action from the radial menu, the pointer warps back to the center of the button you clicked (even when it was not on it), which is counter-intuitive and intrusive in my opinion.
I agree with this, although I can live with it, it always feels a bit wrong when the pointer jumps to some other location where I don't expect it to end up. The next mouse move usually gets "out of sync" due to this. |
Laylle Nightblade
Silence of the Darkness
2
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Posted - 2013.06.10 08:07:00 -
[73] - Quote
People keep asking to have the menu disappear when the mouse is out of range... though I think doing so would possibly do more harm than good. The orbit/warp-to options allow you to drag out from the button to set a distance, which is very nice. Additionally, the whole point of a radial is having the ability to just toss your mouse in a general direction without having to worry about hitting a specific spot. This is great when quickly performing commands under pressure.
There does need to be a decent way to cancel out of the radial though. I can't check right now (only have access to EVE on my MacBook Pro for the next couple weeks) but right clicking really should be made to cancel the action (without further popping up a menu) if it doesn't already do so. |
Laylle Nightblade
Silence of the Darkness
2
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Posted - 2013.06.10 08:10:00 -
[74] - Quote
Daedalus II wrote:Indalecia wrote: EDIT: also, when you do use the action from the radial menu, the pointer warps back to the center of the button you clicked (even when it was not on it), which is counter-intuitive and intrusive in my opinion.
I agree with this, although I can live with it, it always feels a bit wrong when the pointer jumps to some other location where I don't expect it to end up. The next mouse move usually gets "out of sync" due to this.
I agree too. At first it seemed like something which made sense and that I should just get used to... but it does violate the expectations I have on how my pointer functions. |
Edward Olmops
Sirius Fleet Cerberus Unleashed
61
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Posted - 2013.06.10 09:27:00 -
[75] - Quote
I like the radial menu, but it is odd having to change between giving commands by radial menu and right-click context menu. I wish it would be possible to move more stuff to the gestures so the UI becomes more intuitive as a whole.
Prominent example: when I want to warp to something in the overview, I use the radial menu. When my overview is so confusing/full of stuff, because I am just in the middle of combat (or someone tells me to "warp to top station") I suddenly have to right-click empty space and select a planet/station/belt from the list.
I know that one is not easy because the menu has tons of entries... but if there was a way, it would be cool.
Maybe 1. hold-click empty space-> radial menu appears -> select warp to celestial 2. -> a new overlay appears with rows of different celestial types all over the screen (first row planets & sun, then customs offices, then stations, then belts, then special places) -> then you have to move the mouse over that celestial and use radial menu again.
I would have to do TWO gestures to give the complex command "warp to celestial: planet VII at 70km", but the UI would no longer be a mix of two totally different interaction paradigms. |
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CCP karkur
C C P C C P Alliance
2302
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Posted - 2013.06.10 10:12:00 -
[76] - Quote
Laylle Nightblade wrote:People keep asking to have the menu disappear when the mouse is out of range... though I think doing so would possibly do more harm than good. The orbit/warp-to options allow you to drag out from the button to set a distance, which is very nice. Additionally, the whole point of a radial is having the ability to just toss your mouse in a general direction without having to worry about hitting a specific spot. This is great when quickly performing commands under pressure.
There does need to be a decent way to cancel out of the radial though. I can't check right now (only have access to EVE on my MacBook Pro for the next couple weeks) but right clicking really should be made to cancel the action (without further popping up a menu) if it doesn't already do so. Clicking any other mousebutton will kill it... so if you have it mapped to the left mouse button, you can kill it with right clicking. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2302
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Posted - 2013.06.10 10:15:00 -
[77] - Quote
Jamarr Whatnow wrote:If your Radial Menu is set on left mouse button, it can be rather tricky at times to move target lock images of ships around, as holding the button down wants to open the radial menu instead of dragging the ship. You have to drag the targets rather quickly (different from before when you first had to hold the mouse down on the target, it would pop out of the list a bit later and then you could drag it)... that being said, I've had some bugreport saying that no matter the delay, the menu was popping up so I'll be looking into that.
CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2302
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Posted - 2013.06.10 10:17:00 -
[78] - Quote
Luc Chastot wrote:As much as I like it, I have yet to use it. Interacting with the OV is much easier than searching for objects in 360-¦ space to left click them. Two things you could do is improving the OV visually and completely migrating the actions window into the radial menu; give a separate, shorter delay for the radial menu on the OV and people might actually start using it in a serious manner.
Darius Caliente wrote: 1) It's too fast... in PvP or when simply going to drag away from a station when you undock, it pops-up too quickly, and causes you to misclick, having the ability set a pop-up delay would be amazing.
Sentamon wrote:It's pretty nice after you get used to it.
Now the issue I have is expecting in everyplace, for example in the drone interface.
I was also hoping it would work with right click to avoid the "click and hold" but you end up fighting the old right click menus too much to make it worthwhile. there is shortcut to make it appear instantly. I for example have a longer delay which works for me most of the time (like when just lazily jumping through gates or orbiting), but if I'm in a hurry I'll use the shortcut to bypass the delay. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Kusum Fawn
State War Academy Caldari State
330
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Posted - 2013.06.10 13:58:00 -
[79] - Quote
Option to turn it off.
Stop avoiding this issue.
Mouse should never warp because of option selection. It should Never warp because of deselection. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1277
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Posted - 2013.06.10 14:48:00 -
[80] - Quote
CCP karkur wrote:there is shortcut to make it appear instantly. I for example have a longer delay which works for me most of the time (like when just lazily jumping through gates or orbiting), but if I'm in a hurry I'll use the shortcut to bypass the delay.
What's the shortcut? Where I am. |
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CCP karkur
C C P C C P Alliance
2302
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Posted - 2013.06.10 14:52:00 -
[81] - Quote
Kusum Fawn wrote:Option to turn it off.
Stop avoiding this issue.
Mouse should never warp because of option selection. It should Never warp because of deselection. We are not going to allow you to turn it off, but you can effectively do it by setting a very long delay and bind it to another mouse button. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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CCP karkur
C C P C C P Alliance
2302
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Posted - 2013.06.10 14:52:00 -
[82] - Quote
Bloodpetal wrote:CCP karkur wrote:there is shortcut to make it appear instantly. I for example have a longer delay which works for me most of the time (like when just lazily jumping through gates or orbiting), but if I'm in a hurry I'll use the shortcut to bypass the delay. What's the shortcut? Mine is SHIFT, but you can set it in the ESC menu (under General Settings) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Makari Aeron
The Shadow's Of Eve TSOE Consortium
56
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Posted - 2013.06.10 15:36:00 -
[83] - Quote
The new radial menus are nice and all, but I still prefer the right-click behemoth where available. Guess I'm just more of an old school PC user than most. Because of that, I will probably end up NOT using the radial menus unless forced to do so. CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty...
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Maximus Andendare
Future Corps Sleeper Social Club
263
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Posted - 2013.06.10 16:48:00 -
[84] - Quote
Makari Aeron wrote:The new radial menus are nice and all, but I still prefer the right-click behemoth where available. Guess I'm just more of an old school PC user than most. Because of that, I will probably end up NOT using the radial menus unless forced to do so. When they announced and showed this feature off, I admit I approached it with a "meh" attitude. In practice, though, I've found myself using it a lot. It's a very nice feature, considering that you can click-and-hold on overview items, too.
All in all, +1 CCP.
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mkint
1045
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Posted - 2013.06.10 16:50:00 -
[85] - Quote
CCP karkur wrote:Kusum Fawn wrote:Option to turn it off.
Stop avoiding this issue.
Mouse should never warp because of option selection. It should Never warp because of deselection. We are not going to allow you to turn it off, but you can effectively do it by setting a very long delay and bind it to another mouse button you would rarely be holding down for that long. In other news, CCP yet again responds to feedback with a big "effff you!" as per corp policy. Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |
Olaf4862
KnownUnknown
25
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Posted - 2013.06.10 18:10:00 -
[86] - Quote
I would love to see this on the cargo button also like the scanner button. Cargo,Drone bay, Fleet Hanger, Ore hanger... ya radial to select which one to open first would be a 'nice to have' kinda feature.
Would also like the ability to modify the secondary radial menu to add options I want from the right click menu there are free spaces to fill! |
Liang Nuren
Heretic Army Heretic Initiative
3738
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Posted - 2013.06.10 18:33:00 -
[87] - Quote
One thing that I keep finding is that I'm unable to rotate my camera when undocking. The problem is that the station takes up my entire screen and thus any action involving left mouse opens the radial menu instead of turning the camera.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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James Amril-Kesh
4S Corporation RAZOR Alliance
5519
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Posted - 2013.06.10 20:07:00 -
[88] - Quote
Liang Nuren wrote:One thing that I keep finding is that I'm unable to rotate my camera when undocking. The problem is that the station takes up my entire screen and thus any action involving left mouse opens the radial menu instead of turning the camera.
-Liang ... So set a higher delay. It's really not as much of a problem as you seem to think it is.
mkint wrote:CCP karkur wrote:Kusum Fawn wrote:Option to turn it off.
Stop avoiding this issue.
Mouse should never warp because of option selection. It should Never warp because of deselection. We are not going to allow you to turn it off, but you can effectively do it by setting a very long delay and bind it to another mouse button you would rarely be holding down for that long. In other news, CCP yet again responds to feedback with a big "effff you!" as per corp policy. Did you even read past the first part of the first sentence? You can effectively turn it off. The same exact way you could turn off the old radial menu. -áMy (mostly boring) Youtube channel. |
Liang Nuren
Heretic Army Heretic Initiative
3738
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Posted - 2013.06.11 01:18:00 -
[89] - Quote
James Amril-Kesh wrote:Liang Nuren wrote:One thing that I keep finding is that I'm unable to rotate my camera when undocking. The problem is that the station takes up my entire screen and thus any action involving left mouse opens the radial menu instead of turning the camera.
-Liang ... So set a higher delay. It's really not as much of a problem as you seem to think it is.
I would argue that it means the delay should be higher by default if someone with a default install cannot turn their camera when undocking.
-Liang
Ed: On the flip side, a long delay makes for a "sluggish" feeling UI. I don't know what the right balance is, except that it's kinda frustrating. Maybe the right answer is to align the camera with the direction the ship is facing when undocking? Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Caldari 5
D.I.L.L.I.G.A.F. S.A.S The Shadow Eclipse
73
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Posted - 2013.06.11 05:46:00 -
[90] - Quote
Olaf4862 wrote:I would love to see this on the cargo button also like the scanner button. Cargo,Drone bay, Fleet Hanger, Ore hanger... ya radial to select which one to open first would be a 'nice to have' kinda feature.
Would also like the ability to modify the secondary radial menu to add options I want from the right click menu there are free spaces to fill! This is a good idea however, with one major change, make the radial menu listen to the delay, the default action for a click on the button should be to open the most recently used item. eg for the Scanner button, if you most recently had the scan probe window open, it re-opens that(the way that it used to be before the radial menu)
Liang Nuren wrote:James Amril-Kesh wrote:Liang Nuren wrote:One thing that I keep finding is that I'm unable to rotate my camera when undocking. The problem is that the station takes up my entire screen and thus any action involving left mouse opens the radial menu instead of turning the camera.
-Liang ... So set a higher delay. It's really not as much of a problem as you seem to think it is. I would argue that it means the delay should be higher by default if someone with a default install cannot turn their camera when undocking. -Liang Ed: On the flip side, a long delay makes for a "sluggish" feeling UI. I don't know what the right balance is, except that it's kinda frustrating. Maybe the right answer is to align the camera with the direction the ship is facing when undocking? I've always wondered why the default view was looking Backwards when coming out of the station, instead of an "Over the Shoulder" type view forward. I must admit the first thing I normally do when exiting the station is to correct the camera view.
Now onto other UI Glitches, when trying to select a target from the targeted list if you accidentally hold too long/move the mouse too much you get this odd view where it tries to move the icon and display the radial menu and in the end it all disappears and the icon you tried to select is not selected. I think that if you a moving an icon that the icon that you just moved should be selected as well. |
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