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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
Ris Dnalor
Tribal Liberation Force Minmatar Republic
524
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Posted - 2013.06.10 03:11:00 -
[181] - Quote
Malcanis wrote:Amarr is only like 8 jumps away.
Yea, but over there, they support slavery, ya know.
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |
Ris Dnalor
Tribal Liberation Force Minmatar Republic
524
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Posted - 2013.06.10 03:12:00 -
[182] - Quote
Gilbaron wrote:DarthNefarius wrote:Malcanis wrote:Amarr is only like 8 jumps away. ^^ +10 I wonder if CCP is ready to reinforce Ammar like they do Jita if it becomes a larger trade hub. There's been outbreaks of TiDi there too in the last few weeks. I seem to recall Dr E saying in a presentation ~2years ago that Ammarr Empire population has been swelling which makes it a good trade hub. actually, they very recently did exactly that to reduce lag in jita, CCP should raise the sales tax there
or let you bribe the gate monitoring crew to let you to the front of the line :P you're always looking for isk-sinks, rite?
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |
Ris Dnalor
Tribal Liberation Force Minmatar Republic
524
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Posted - 2013.06.10 03:14:00 -
[183] - Quote
Malcanis wrote:Jita already has its own reinforced node. Its as good as it gets.
everything gets better __ given time.
Might be as good as it can be right now, but how long before it could get better and still be cost effective? or are too much of the funds being diverted to other games?
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |
Ris Dnalor
Tribal Liberation Force Minmatar Republic
524
|
Posted - 2013.06.10 03:15:00 -
[184] - Quote
NEONOVUS wrote:Chic Botany wrote:Malcanis wrote:Amarr is only like 8 jumps away. Nice solution - basically CCP can't or won't spring for extra hardware for the jita system so travel another 5(ish) jumps to a different trade hub. Well, then I'd have to have an amarr price checker since I'm based in the forge, to check mineral prices for the stuff I want to build, haul freighters full of minerals an extra 5 jumps, haul the end products the extra 5 jumps back again. Have a proper queue at the gate, when you get there and it's full, you get assigned a slot, and when it's available you automatically jump in, and people logging into jita have the same issue undocking from 4-4 cnap, if there's too many in space then they have to wait. But short of throwing lots more rl isk at the problem for even better servers, I guess there's not much else they can do. TiDi would be on permanently if activated, so that wouldn't really solve the problem, instead of 2k players in system with it running ok(ish) there would be 3k players in system all complaining about the lag. Hey if you want better hardware, pay more. Simple as that. And no Dust is self funding so unless you want to steal from all them, pay for the server you use. Or you know rewrite your software (seriously if you programmed properly it should just be changing one variable or a replace all away) I lived and worked in Amarr for a long time and had no issues doing so Well technically some lowsec near it because I lacked standing
I'd gladly pay more for eve. I know many probably wouldn't be so very happy.
If CCP had done microtransactions instead of macrotransactions in their nex, and given us a few nice cosmetics for our space-ships, they'd be rolling in cash right now.
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |
Ris Dnalor
Tribal Liberation Force Minmatar Republic
524
|
Posted - 2013.06.10 03:20:00 -
[185] - Quote
Tippia wrote:[quote=Suicidal Blonde]You've mentioned this Brain in a box a couple of times. Have you any links?
http://www.youtube.com/watch?v=NEJbwZCgNgU&t=1h15m25s
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |
MailDeadDrop
Rage and Terror Against ALL Authorities
191
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Posted - 2013.06.10 04:15:00 -
[186] - Quote
CCP Explorer wrote:Oxide Ammar wrote:What part of this thread you didn't understand ? no one is complaining that spamming bots are causing lags. What are we saying these spamming bots are occupying slots of the Jita cap population. Since they are useless to the rest of EVE community they should deal with that. If they all went away we would need to lower the cap. The cap accounts for both contributing and non-contributing pilots from a load perspective. CCP should deal with the spamming characters (eject from Jita and/or ban as is appropriate). Not because doing so would improve TiDi in Jita (I believe Explorer when he says it won't). Not because they are "useless" (although I don't disagree with Oxide's distaste for them). But for the simple reason that not dealing with the spammers makes CCP look incompetent, malignantly uncaring, or both, to the common (non-forum-reading) Eve player.
It's simply a matter of PR for CCP: deal with the spammers and garner some positive PR, or leave them be and be perceived as clowns or douchebags.
MDD |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
3529
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Posted - 2013.06.10 06:26:00 -
[187] - Quote
Setaceous wrote:How many people simply use Jita as a shortcut to get somewhere else in Caldari space? With Jita on the avoidance list (the default setting for a new accounts) some trips take twice as long, so why not add some gates in surrounding systems that enable the same shortcuts? Which should (in theory) lower the number of people in Jita that aren't there to trade, spam or fight......
They did that years ago.
http://evemaps.dotlan.net/map/The_Forge/Jita#sec
Muvolailen to Sobaseki is the only route that receives a significant time savings from travelling through Jita. This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |
Elistea
BLUE Regiment. Y G G D R A S I L
198
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Posted - 2013.06.10 08:12:00 -
[188] - Quote
Can't get to Jita? Go to Amarr. Population doubled here in last year. |
James Amril-Kesh
4S Corporation RAZOR Alliance
5518
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Posted - 2013.06.10 12:22:00 -
[189] - Quote
James Amril-Kesh wrote:Could CCP perhaps implement something like, I don't know, kicking people off the server if they're in Jita, docked, and inactive for more than 30 minutes?
I suspect the amount of people sitting idle in Jita is rather high. Seriously though, this wouldn't fix the problem with lag or anything, but it would certainly reduce the waiting on gates and inability to log into the system. Being unable to enter a system because of a population cap even where a significant portion of users inside the system are doing absolutely nothing (seriously, please do check if you can how many people just sit idle in Jita doing nothing) is not good game design.
The population cap should be for active users who are actually interacting with other players in that system. -áMy (mostly boring) Youtube channel. |
Lord Ryan
Donkey Hats
793
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Posted - 2013.06.10 12:35:00 -
[190] - Quote
Just ban spam bots. Everyone but spam bots wants it.
Do not assume-áanything above this line-áwas typed by me. Nerf the Truth, it's inconvenient.
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Barry Kring
Brutor Tribe Minmatar Republic
0
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Posted - 2013.06.10 12:37:00 -
[191] - Quote
Not being able to log into Jita bothers me more.
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Vincent Athena
V.I.C.E. Aegis Solaris
1951
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Posted - 2013.06.10 13:29:00 -
[192] - Quote
Ris Dnalor wrote:Malcanis wrote:Jita already has its own reinforced node. Its as good as it gets. everything gets better __ given time. Might be as good as it can be right now, but how long before it could get better and still be cost effective? or are too much of the funds being diverted to other games? The issue is computers are getting better by adding more CPUs, going parallel. The code for one solar system is not written to operate on a parallel machine.
That one way to handle a case like Jita: CCP rewrites the code to make use of multiple cores. But I understand thats a huge undertaking, and may help less than one might think. http://vincentoneve.wordpress.com/ |
Vincent Athena
V.I.C.E. Aegis Solaris
1951
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Posted - 2013.06.10 14:20:00 -
[193] - Quote
Robus Muvila wrote:Vincent Athena wrote:CCP Explorer wrote:Vincent Athena wrote:CCP Explorer wrote:You would be absolutely right. Market, contracts and chat are on other nodes. The load in Jita is primarily traffic related, pilots docking/undocking/jumping-in/jumping-out. Then why is the cap on total players? It should always allow me to log in if Im already docked, and just block undocking. Logging in is an act of docking. Your character needs to be added to the solarsystem (in the station) and your skills and bonuses set up (e.g., skills that control what ships you can board and bonuses that control the size of your cargohold). In that case banning spambots will help. Banned accounts never log in. It's a one time event. Once the character's data is loaded, it's loaded. It has no effect on the persistent performance of the node. My logging in is also a one time event. Banning a botter would allow someone else to log in. ANY load caused by a EULA violator is unacceptable. http://vincentoneve.wordpress.com/ |
Maximus Andendare
Future Corps Sleeper Social Club
262
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Posted - 2013.06.10 14:30:00 -
[194] - Quote
CCP Explorer wrote:There are X pilots causing load and Y spambots. The cap is at X+Y. If you can identify the bots--the Y figure--and botting is not allowed under the EULA, why haven't you guys just banned the bots already? I get that scamming is part of the game (a profession?), but botting and spamming local using a bot is disallowed and ought to result in many juicy bans.
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Bubanni
ElitistOps Pandemic Legion
699
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Posted - 2013.06.10 15:02:00 -
[195] - Quote
remove all non essential assets from space in Jita, make it a "free zone" remove all pos'es, all belts and anomalies/missions, only allow for moons to warp to and such. also remove a few of the "non used" stations, we only really need the 4-4 anyway.(besides production) so increase the jita production slots by what the other stations had. done.. Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |
Adunh Slavy
937
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Posted - 2013.06.10 15:36:00 -
[196] - Quote
CCP Explorer wrote: ... they don't contribute that much to load.
Could we at least get the feature to auto-block any chat message that contains a link, and be able to set this on a per channel basis?
It's a shame that the most busy systems in the game are full of spam when they should be full of social activity. |
erg cz
Sliperer
4
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Posted - 2013.06.10 15:36:00 -
[197] - Quote
Have to say I was very much disappointed, when I traveled that far only to stuck on the last gate. I am new in the game and I wanted to get to Jita more out of academical reasons (and of cause to sell Sarium Magnate, according to eve-central I would get 300 000 more ISK for it there). But I simply could not and that was one of the biiggest reasons, why I start to consider to stop playing this game. The whole life I dreamed about it, finally got my pilot license and now CPP do this to me. WHY ?! |
Haulie Berry
1010
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Posted - 2013.06.10 16:02:00 -
[198] - Quote
Ruze wrote:Quick Jita Solutions (skipping the obvious "throw more hardware" at it when CCP already has the best of the best):
- Ban known bots. C'mon, we know there is a war on bots. You've admitted that you have to compensate for the bots. Go ahead and ban them. We'd understand. Chat bots should count just as well as miners.
- Prevent players from logging off in Jita, and reroute all logins to neighboring systems, all the time. Make this applicable for any system within 90% of working peak (pre TiDi).
- Implement a docking and undocking tax for any station that is in a system near 90% working peak.
- Tax any system that experiences higher trade and market at a higher rate. Then, turn the profit over into FW with obvious increase in faction presence of NPC's and lower isk cost on LP transfers. You trade in a zone, that zone makes money.
- Prevent any system that is 90% working peak from accepting autopilot commands into that system. Autopilot stops at the gate and the player receives a popup and sound notification that their request cannot be processed.
- Auto-log any player afk for more than 10 mins in a TiDi system.
Look who hasn't read the dev posts in the thread. |
Tollen Gallen
Xionworld
247
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Posted - 2013.06.10 16:15:00 -
[199] - Quote
CCP any chance you make a Jita sticky so we dont have 3 or 4 of the same Jita type threads a day just because ppl cant be bothered to look past page 1, or in some cases scroll down.
Please |
Salpad
Carebears with Attitude
340
|
Posted - 2013.06.10 17:12:00 -
[200] - Quote
CCP Explorer wrote:Wes Vyvorant wrote:Delen Ormand wrote:Wes Vyvorant wrote:Ffs ccp just fix jita already. I am not paying to sit at a gate spamming buttons. I'm guessing you actually are, or you wouldn't have posted this :) No i gave up, logged off and posted this sitting at the bbq with a beer. How's Amarr these days? Right now there are 2050 in Jita and 835 in Amarr. We very recently assigned Amarr to better hardware to handle more load.
Listen, if I put up my crap for sale in Jita 4-4, at a competetive price, it seals immediately. No delay. It's gone. I get my ISK real fast. In Amarr, goods move much more slowly. I don't use Jita because I like Jita. I use Jita because everybody else uses Jita.
And no, it's not herd mentality. It's pragmatic. I get a real, genuine, measurable benefit from using Jita instead of a lesser hub such as Dodixie or Amarr. |
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Salpad
Carebears with Attitude
340
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Posted - 2013.06.10 17:16:00 -
[201] - Quote
Ace Uoweme wrote:CCP Explorer wrote:No, the load would stay the same (because it's traffic related) and we would lower the cap accordingly with the number of spambots that would have gone away.
There are X pilots causing load and Y spambots. The cap is at X+Y. Since the problem isn't going away as it's a player choice to trade in one place, how about increasing the hardware to compensate for it? More blades since it's traffic related and not data? If not more hardware, financial incentives to redistribute the load? Because truthfully every faction zone should have their trade capital. Ferrying goods from Amarr or Gallente space to Jita to sale is not only a resource hog, it's a time hog.
Yes, it would make perfect sense to raise the trading tax in hubs. Raise it slightly in the 3-4 lesser hubs, and raise it drastically in Jita. Maybe double it in the lesser hubs (a x2 multiplier to the base value, skillz have x2 effect), and triple is in Jita (x3 multiplier to base value, skillz have x3 effect).
That'll create som incentive for everyone to consider conducting their business elsewhere. As opposed to me as a sole individual being fed up with it and trying to set up somehere else, and suffering the slow economy of a non-hub station.
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Salpad
Carebears with Attitude
340
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Posted - 2013.06.10 17:30:00 -
[202] - Quote
Dave Stark wrote:Condrad Antollare wrote:Malcanis wrote:Amarr is only like 8 jumps away. I'm pretty sure you missed the point, this thread is about getting into Jita, not Amarr - Please read before posting. and the solution is to move to amarr. i think you missed the point.
But the problem isn't that I'm in amarr instead of Jita. The problem is that at least 10 times as much business, and probably more correctly 30-40 times as much business, is in Jita as is in Amarr. The problem isn't me being in Jita. The problem is everyone else being in Jita.
If I want to sell something, I can travel to Jita and sell is real fast, or I can travel to Amarr and put it up for sale, and maybe i'll be gone in a couple of days, eve if I massively underbid everybody ele
If I want to buy something, most often several different semi-obscure or are items, I can travel to Jita and buy it immediately from existing Buy Orders, at competetive prices, or I can travel to Amarr, and if I'm lucky half the items are actually available for sale, but at non-competetive prices, and even then I'll still have to put up Buy Orders for the other semi-obscure or rare stuff that I want, and wait a week or longer to get them filled.
I am completely powerless to solve this problem. I have no power to solve it. CCP, via changes - nay, improvements - to the game design, do have power to solve the problem. They can add differentaited station taxes. They can add stargate fees. They can do something that has an actual effect on the behaviour of the player mass. |
DarthNefarius
Minmatar Heavy Industries
1110
|
Posted - 2013.06.10 17:38:00 -
[203] - Quote
CCP Explorer wrote:DarthNefarius wrote:Malcanis wrote:Amarr is only like 8 jumps away. ^^ +10 I wonder if CCP is ready to reinforce Ammar like they do Jita if it becomes a larger trade hub. There's been outbreaks of TiDi there too in the last few weeks. I seem to recall Dr E saying in a presentation ~2years ago that Ammarr Empire population has been swelling which makes it a good trade hub. We reinforced Amarr on 1 June on hardware in the class below Jita to provide better performance.
+10 Cool beans now there needs to be a player mentlity shift to support a 2nd major HUB. An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |
Socks the Fox
Brave Newbies Inc. Brave Collective
8
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Posted - 2013.06.10 20:53:00 -
[204] - Quote
Obunagawe wrote: Jita is apparently single-threaded and already running on a i7 with 5GHz and 64GB RAM. They'd have to work out some way to make it multi-threaded and that will never happen.
That's not true. There's no way that's true. Please don't let that be true.
CCP Explorer, is that really true? |
Tippia
Sunshine and Lollipops
14726
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Posted - 2013.06.10 21:06:00 -
[205] - Quote
Socks the Fox wrote:Obunagawe wrote: Jita is apparently single-threaded and already running on a i7 with 5GHz and 64GB RAM. They'd have to work out some way to make it multi-threaded and that will never happen.
That's not true. There's no way that's true. Please don't let that be true. CCP Explorer, is that really true? Which part? It's true that large portions of the code is a single-threaded and that one of the main obstacles right now is the inability to make use of multiple cores for a single system (or even split it up into one core per grid or some other logical subdivision). That's why throwing more hardware at the problem solves almost nothing.
It's also why they're looking more into cutting out large chunks and kind-of-multithread it by offloading certain tasks onto specialised servers GÇö brain-in-a-box and the distributed dispatcher are two of those monolithic blocks of non-system-specific tasks that could be done by somewhere else than within the main solar system loop. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Doc Spectre
State War Academy Caldari State
0
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Posted - 2013.06.10 21:10:00 -
[206] - Quote
Um.... It's a closely guarded secret that the Jita Server is an old 8088XT with a 10 Megabyte MFM hard drive. Running DOS 1.0... So relax, its as good as it gets... |
Malak Dawnfire
Reaper Galactic ROFL BROS
265
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Posted - 2013.06.10 21:18:00 -
[207] - Quote
If Jita is full how will I travel there to stay with my family for the 4th of July this year!??!? CCP DO SOMETHING |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
3535
|
Posted - 2013.06.11 01:15:00 -
[208] - Quote
Socks the Fox wrote:Obunagawe wrote: Jita is apparently single-threaded and already running on a i7 with 5GHz and 64GB RAM. They'd have to work out some way to make it multi-threaded and that will never happen.
That's not true. There's no way that's true. Please don't let that be true. CCP Explorer, is that really true?
Multithreading provides limited benefit when the order of operations is critical. The overhead for checking that everything's being reported in the same order is generally quite large.
Guess what, order of operations in space in EVE are critical, so... This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |
Raiz Nhell
Veni Vidi Vici Reloaded Darkspawn.
285
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Posted - 2013.06.11 01:28:00 -
[209] - Quote
Would love for people to realise that Jita is not the be all and end all... There is nothing special about Jita... apart from the fact that it has a pop cap...
If you are so desperate for the Jita market then dock up in Perimeter... 1-5 jumps isn't exactly a massively big deal... I always set my market to show the region.
There is no such thing as a fair fight...
If your fighting fair you have automatically put yourself at a disadvantage. |
Super spikinator
Hegemonous Conscripts Hegemonous Pandorum
178
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Posted - 2013.06.11 02:08:00 -
[210] - Quote
Condrad Antollare wrote:CCP Explorer wrote:Noddy Comet wrote:CCP Veritas wrote:People sitting in station chatting contribute practically zero load to the machine running the solar system. Yet they add to the total population limit, correct? There are X pilots causing load and Y spambots. The cap is at X+Y. Get a better server? I thought this was a sandbox but apparently the devs are trying to put a hold on economic growth in Jita
There are more people in Jita at peak than a world of warcraft realm can handle in total. The amount of processing needed for Jita is phenomenal. The next needed step really to "solve" Jita would be to rewrite the entire game. The next best thing is what they are doing, while encouraging people to explore other hubs (Amarr finally qualified for its own node so could handle Jita like traffic now for example). |
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