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Photon
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Posted - 2003.08.15 07:20:00 -
[31]
Edited by: Photon on 15/08/2003 07:22:15
Quote:
Quote: well your kind of asking for it when you are podkilling newstarters hehe 
Plz don't associate myself or my Corp with Pirates. 
Tank has a point. As a player I see the point. I don't agree with Molly, Tank and whoever else killing noobs in 1.0 space just because the code let them, I actually went into those areas looking to kill them a time or two, but always missed them by 20 minutes or so.
If you want to see what the Marshals are about look at our website then our forums...
i was talking about him, not your corp edit: i know all about your corp, what it stands for, it meanings. And im on your side :) i do the same things, I even sent you an evemail an hour ago to chat a bit ingame. So don't think im looking down on you now  -------------------------------------------- My passion is to fly, nothing beats it, nothing can compare to it. Free as a bird. Bird of prey. |

Jim Raynor
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Posted - 2003.08.15 07:24:00 -
[32]
Anyone remember Ultima Online? Remember how guards would instantly spawn on murderers in towns and kill them? That's sorta of like what Concord and Sentry Guns are now.
UO was one of the first MMO games on the market and made a lot of mistakes.. the instant spawn one shot one kill guards were one of them. Let's not make the same mistake, CCP. ------
ROBBLE ROBBLE |

Photon
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Posted - 2003.08.15 07:24:00 -
[33]
well im sure you can have a compromise, but the bottom line is pirates with low sec rating wanted posters and such should not be allowed to enter 1.0 space without fighting their way in in some rediculous manner. One idea would be that the pirate first would be webbed and got a 1 minuite delay before they would fire on him, so he could warp out to safety -------------------------------------------- My passion is to fly, nothing beats it, nothing can compare to it. Free as a bird. Bird of prey. |

Dragon Emperor
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Posted - 2003.08.15 07:33:00 -
[34]
I agree pirates should be able to fly through empire space, but well...yulai is concord HQ, I really don't agree pirates can even go in there......
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Photon
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Posted - 2003.08.15 07:34:00 -
[35]
Edited by: Photon on 15/08/2003 07:37:01
Quote: I agree pirates should be able to fly through empire space, but well...yulai is concord HQ, I really don't agree pirates can even go in there......
yea of course they should be able to fly trough some of empire space, but i just think that 1.0 is sealed off for criminals.. and that's that edit: same goes for 0.9 generally. 0.6 and bellow is what should be considered "generally safe for passing trough" -------------------------------------------- My passion is to fly, nothing beats it, nothing can compare to it. Free as a bird. Bird of prey. |

Thaddius Engle
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Posted - 2003.08.15 07:43:00 -
[36]
Quote: Anyone remember Ultima Online? Remember how guards would instantly spawn on murderers in towns and kill them?.
Guards! |

Slithereen
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Posted - 2003.08.15 07:44:00 -
[37]
I don't agree with grievers at 1.0 space, but I don't agree with the Concord-Terminator approach either. Yesterday I had to witness a gangmember's Omen get "terminated" by two Concord Battleships and a swarm of Concord fighters in front of my eyes. I felt totally helpless as he struggled hopelessly against the webififiers and I watch his ship go down. All the guy did was to foolishly shoot a secure container.
This is not the first time the Concord terminated one of our corporation or allied ships. One guy lost his Exeqeror by mistakenly shooting his own drones, while another lost his Omen splashing the drones of a newbie he was trying to help, as the newbie was under attack by NPC pirates.
I think the Concord has killed more innocents as much or more than the pirates and grievers combined. People killed this way are much more prone to cancel their subscriptions. A pirate is understood to be a killer in the first place, but getting it from the police while you're innocent, that does not make any sense and it just totally sucks. While there is a chance you can still get away from a pirate, with the Concord, it's a mere execution. _______________________________________________ "Is it me or the bad guys just getting totally pathetic?"---Clover, Totally Spies, "Hope is wasted on the Hopeless."---Mandy, The Grim Adventures of Billy and Mandy. "Stars are holes in the sky from which the light of the Infinite shine through."---Confucius.
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PropanElgen
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Posted - 2003.08.15 07:47:00 -
[38]
Quote: Yeah, concord/sentries are overkill atm, neg sec people cant travel through empire space at all. You get no reaction time, just die while the screen loads.
Ahhh just what you griefers have been doing to other players since the start then? First with cans, now with drones?
All the angels and the puny men of god looked away... Frightened to death by the evil that was born on that day!
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Jim Raynor
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Posted - 2003.08.15 07:51:00 -
[39]
Quote:
Ahhh just what you griefers have been doing to other players since the start then? First with cans, now with drones?
We don't use drones to lag people, we use them for combat. Why would we train Drone5 and use Heavy Drones if they weren't for combat? I mean, if I just wanted to lag people, I would deploy basic miners.. ------
ROBBLE ROBBLE |

Photon
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Posted - 2003.08.15 07:52:00 -
[40]
Edited by: Photon on 15/08/2003 07:53:38 well i think a pirate dumb enough to try to enter a 1.0 space should feel the consequenses. You pirates argue in other posts that when you enter 0.0 space you are not safe and should not be secure by police at all. When then listen to our side of the story, when you enter 1.0 space you enter a totally secure system, guarded with claws and teeth and a wanted pirate getting in is just not gonna happen -------------------------------------------- My passion is to fly, nothing beats it, nothing can compare to it. Free as a bird. Bird of prey. |
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Crownan
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Posted - 2003.08.15 08:54:00 -
[41]
There has never been an "Invulnerability Timer" on jumping into a system.
Only when warping, undocking or logging in.
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Jim Raynor
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Posted - 2003.08.15 09:16:00 -
[42]
Quote: Edited by: Photon on 15/08/2003 07:53:38 well i think a pirate dumb enough to try to enter a 1.0 space should feel the consequenses. You pirates argue in other posts that when you enter 0.0 space you are not safe and should not be secure by police at all. When then listen to our side of the story, when you enter 1.0 space you enter a totally secure system, guarded with claws and teeth and a wanted pirate getting in is just not gonna happen
Player pirates don't automatically swoop on you before you even have time to finish the loading screen in 0.0 space, hit you for 400dmg, warpscramble, and webify you.. atleast give pirates a way to move through empire space if they keep moving and don't stop.
Passing through empire space is one thing, killing newbies in 1.0 empire space is another.. ------
ROBBLE ROBBLE |

Saladin
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Posted - 2003.08.15 09:16:00 -
[43]
Is anyone else concerned that nails always seems to be there when stuff happens? --------------------------- (c) Copyright Saladin, 2005. Any editing of this post by a third party will be in violation United States Internet Copyright law 46525 of 2003. |

Photon
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Posted - 2003.08.15 09:21:00 -
[44]
Edited by: Photon on 15/08/2003 09:22:00 well 1.0 is safe zone as in no pirates edit: you can't compare police to pirates. you are the*****roaches, police are the organized anti crime that just sits patiantely and wait for things to happen -------------------------------------------- My passion is to fly, nothing beats it, nothing can compare to it. Free as a bird. Bird of prey. |

Jim Raynor
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Posted - 2003.08.15 09:23:00 -
[45]
Edited by: Jim Raynor on 15/08/2003 09:25:18
Quote: well 1.0 is safe zone as in no pirates
Cool, so make it so that you can go around 1.0 and without having to go 99 jumps out of the way. Sorry but I don't have enough time a day in Eve to go 99 jumps for any reason..
Look man, you obviously want Concord to fight your battles for you. Maybe if you people got off your duffs you could combat piracy. Blockade running is so very easy that it's actually becoming pretty lame to be a pirate nowadays.
I'm not for podding people in 1.0, I think it's extremely lame (unless it's some stupid AFK industrial) to kill rookie ships or anyone really new to Eve. ------
ROBBLE ROBBLE |

Photon
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Posted - 2003.08.15 09:26:00 -
[46]
to put it this way, if i entered a back alley of a city i wouldn't know if something bad was gonna happen. If a wanted criminal went into a police station things would happen quite fast. i can agree that there should be some decent de-tours tough -------------------------------------------- My passion is to fly, nothing beats it, nothing can compare to it. Free as a bird. Bird of prey. |

Mitch Taylor
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Posted - 2003.08.15 09:27:00 -
[47]
I totally agree woth photon here, 1.0 has ALWAYS ment to be off limites to pirates, even ones in battleships. Every new post by Tank makes laugh at him even more
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Jim Raynor
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Posted - 2003.08.15 09:28:00 -
[48]
Quote: to put it this way, if i entered a back alley of a city i wouldn't know if something bad was gonna happen. If a wanted criminal went into a police station things would happen quite fast. i can agree that there should be some decent de-tours tough
Then CCP needs to give us realistic ways to go region to region without having to pass through your sacred empire space. 90-100 jumps to go anywhere isn't realistic, that's like 4-5 hours of travelling. I don't have ten hours to go back and forth to different regions.. do you? This is a game afterall. ------
ROBBLE ROBBLE |

Photon
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Posted - 2003.08.15 09:30:00 -
[49]
yes I understand your concern, and I hope ccp makes a compromise out of it -------------------------------------------- My passion is to fly, nothing beats it, nothing can compare to it. Free as a bird. Bird of prey. |

Rock Dollar
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Posted - 2003.08.15 09:30:00 -
[50]
Quote: atleast give pirates a way to move through empire space if they keep moving and don't stop.
Passing through empire space is one thing, killing newbies in 1.0 empire space is another..
Thats like saying "Don't hassle that murderous fugitive if he's just running away". If you enter a high security system you SHOULD be pounced on immediately. Your victims get the same quarter when 'passing through' your 0.0 systems.
Like has been mentioned already, maybe its time to dust down the map and 'prefer less secure'. Get your goods from the low sec system markets.

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Jim Raynor
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Posted - 2003.08.15 09:37:00 -
[51]
Quote: Thats like saying "Don't hassle that murderous fugitive if he's just running away". If you enter a high security system you SHOULD be pounced on immediately. Your victims get the same quarter when 'passing through' your 0.0 systems.
Instagank is stupid and lame, sorry if don't realize this.
Quote: Like has been mentioned already, maybe its time to dust down the map and 'prefer less secure'. Get your goods from the low sec system markets.
There's only 24 hours in a day, I can't spend ten of them playing Eve. I have a job, I can't devote that kind of time to move my ship from point A to B.
Now of course you can get around the empire space issue using alts and courier missions but still, it would be nice of "less secure" routes were more realistic logistically. ------
ROBBLE ROBBLE |

Ruulex DeMors
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Posted - 2003.08.15 09:41:00 -
[52]
Quote: There has never been an "Invulnerability Timer" on jumping into a system.
Only when warping, undocking or logging in.
Has anyone tested this out? IMO anytime you PC has to load into a sector there should be a Invulerability. Especially since they were supposed to make jump entry points static with this patch. ------------------------------------- Interm-CEO for EVE Marshals http://www.EVEMarshals.com |

Tharrn
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Posted - 2003.08.15 09:41:00 -
[53]
Edited by: Tharrn on 15/08/2003 09:42:02 About that argument that players should police the game: That has never, doesn't and will never work in any MMOG. Why? There are severall reasons...
* Defenders can't be online 24/7. As soon as they are gone the lowlifes (game-wise) creep back into the 'secure' zones * There are never as many defenders as 'pirates'. The reason may be that defending a stretch of territory is mostly boring as nothing happens. You are limited in your actions by the active 'pirates' and are doomed to react rather than act. * In EVE it is virtually impossible to force 'pirates' into a battle they don't want. You bring a bigger fleet, they relocate. When you have found them again, they relocate. Damned to react and run arround the place like a fool.
It is thus unproportionally more difficult to hunt specific pirates (who usually know what they do) than ripping *random* Industrials, frigates and single cruisers. Guess why there's so many wannabe 'pirates' (PKs) and almost no 'good guys'.
You reap what you sow. CCP has always stated that security ratings will affect where you can go and dock. Being the bad guy should have consequences. Living on the edge and stuff, you know... 1.0 isn't exactly where you should go. Too bad, so sorry... People were told to avoid the bottleneck m0o camped a few weeks back (30 jumps detour) so it appears it's your turn to take the long, boring ride now :P
Instagank is lame... yup, now you know how it feels.
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Aileea
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Posted - 2003.08.15 09:43:00 -
[54]
Quote:
Then CCP needs to give us realistic ways to go region to region without having to pass through your sacred empire space. 90-100 jumps to go anywhere isn't realistic, that's like 4-5 hours of travelling. I don't have ten hours to go back and forth to different regions.. do you? This is a game afterall.
oooo, how is this different from the Mara/Passari blockades? They caused a huge, time-consuming and dangerous detour through 0.0 space.
Heed your own advice, my poor little piratesies: "Just go around it scht00pid carebears!!!"
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Photon
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Posted - 2003.08.15 09:44:00 -
[55]
that's a very good point right there. Compare the 1.0 systems of the good guys to the bottleneck systems of you blockades and you got your detour.. -------------------------------------------- My passion is to fly, nothing beats it, nothing can compare to it. Free as a bird. Bird of prey. |

CT BadIronTree
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Posted - 2003.08.15 09:47:00 -
[56]
i cant wait to see m0o use 10 0r 20 giant conteiners to block people from jumping :)
a REAL blockend...
haha they will hit on the THORAX size conteiner and will die in 3 sec :P ============================================ Colossus Technologies The first and oldest corp in eve! BadIronTree Head of Production
CSM Chat Log September 25, 2003: Fuhry> Some things we simply cannot test, and therefore we just put it on Tranq. cross our fingers and then get into panic mode. --------------------------------------- playing (or beta testing)since Sat, 2 Nov 2002 16:06 (beta 5) ---------------------------------------
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Jim Raynor
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Posted - 2003.08.15 09:48:00 -
[57]
Running blockades isn't hard for the not so clueless. I'm sorry you fall into the clueless category and don't know how. You always have a good shot at beating a blockade.
You have basically zero chance at going through empire space now as a pirate.
It's only a minor inconvience as you can use alternate characters to courier your items.. but still, the concord super sentry guns and ships are just lame. ------
ROBBLE ROBBLE |

Photon
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Posted - 2003.08.15 09:50:00 -
[58]
so you mean i have a chanse of getting trough a 20 battleship bloackade with the nerfed mwd? u get a clue then... -------------------------------------------- My passion is to fly, nothing beats it, nothing can compare to it. Free as a bird. Bird of prey. |

CT BadIronTree
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Posted - 2003.08.15 09:54:00 -
[59]
i use bookmark and jump in 1 sec :)
and i see pirates to get ****ed off :) ============================================ Colossus Technologies The first and oldest corp in eve! BadIronTree Head of Production
CSM Chat Log September 25, 2003: Fuhry> Some things we simply cannot test, and therefore we just put it on Tranq. cross our fingers and then get into panic mode. --------------------------------------- playing (or beta testing)since Sat, 2 Nov 2002 16:06 (beta 5) ---------------------------------------
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Jim Raynor
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Posted - 2003.08.15 09:54:00 -
[60]
Quote: so you mean i have a chanse of getting trough a 20 battleship bloackade with the nerfed mwd? u get a clue then...
Yes you can, get a clue. I ran through blockade of 4 battleships and 2 cruisers once without using a MWD. Though unless you have a Scorpion that probably wouldn't work. =] ------
ROBBLE ROBBLE |
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