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Dao 2
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Posted - 2005.12.17 03:57:00 -
[1]
Sup all,
Just have to say :S
Patch seems to be stabilisng now and its nicer and all ;p, but i see one horrible thing :| the new npc changes are absolutely crazy. Now i live in .0, and am inpcing right now ;p so it's not like OMG NERF THE PPL GETTING RICH!!!! T
hough I agree with the risk v reward the new amount of BSes that show up with spawns is god damn crazy! I make more money then I ever had now :o. Im perfectly fine with being rich and all ;p but my problem is that its gonna pump A LOT of isk into the game... REALLY fast...
So I don't really thing this is a good thing :/
ur comments? ;p
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Nyphur
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Posted - 2005.12.17 03:59:00 -
[2]
Enemies are scaled more consistently now. Low sec has more cruisers and less frigs, 0.0 has mre bs and less cruisers and frigs etc. I like it.
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David Corbett
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Posted - 2005.12.17 04:00:00 -
[3]
Take note - CCP has actually come closer to balance between mining and NPCing; you'd still make more consistant money mining. So no need to nerf.
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Lina Kotrican
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Posted - 2005.12.17 04:03:00 -
[4]
I am still a newbie and avoiding anythign with guns. good job my little shuttle is fast. 
=============================================== In space no one can hear you scream. Except maybe the people sat next to you. =============================================== |

Dao 2
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Posted - 2005.12.17 04:04:00 -
[5]
Edited by: Dao 2 on 17/12/2005 04:06:26
Originally by: David Corbett Take note - CCP has actually come closer to balance between mining and NPCing; you'd still make more consistant money mining. So no need to nerf.
i was a miner before patch ;p i def make LOTS more npcing now :|
edit: though i made the same amount with npcing before patch, cept when i hit an officer or commander ;p then field day!
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Dao 2
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Posted - 2005.12.17 04:04:00 -
[6]
Originally by: Nyphur Enemies are scaled more consistently now. Low sec has more cruisers and less frigs, 0.0 has mre bs and less cruisers and frigs etc. I like it.
tell that to all the triple bs and 2-3 bc spawns ive been having :|
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The Enslaver
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Posted - 2005.12.17 04:04:00 -
[7]
Originally by: David Corbett Take note - CCP has actually come closer to balance between mining and NPCing; you'd still make more consistant money mining. So no need to nerf.
Except, mining causes a shift in isk from other people to you - whereas NPCing causes money to be put into the economy.
Its an interesting change I'll admit. Probably a little over the top though. --------
FireFoxx80: If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU. |

Dao 2
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Posted - 2005.12.17 04:05:00 -
[8]
Originally by: The Enslaver
Originally by: David Corbett Take note - CCP has actually come closer to balance between mining and NPCing; you'd still make more consistant money mining. So no need to nerf.
Except, mining causes a shift in isk from other people to you - whereas NPCing causes money to be put into the economy.
Its an interesting change I'll admit. Probably a little over the top though.
yes ;p
i like some of the changes but theres WAY to much isk being pumped in now
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Dao 2
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Posted - 2005.12.17 04:07:00 -
[9]
Originally by: Lina Kotrican I am still a newbie and avoiding anythign with guns. good job my little shuttle is fast. 
hehe the good days ;p
ull be like us soon enough :|
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Rebell
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Posted - 2005.12.17 04:07:00 -
[10]
Originally by: Nyphur Enemies are scaled more consistently now. Low sec has more cruisers and less frigs, 0.0 has mre bs and less cruisers and frigs etc. I like it.
Battleships have become better npc farmers as a result because their big guns will not have to bother with smaller ships anymore.
Killing is fast, but it still takes time to pick up loot, so I think the money/time is still quite balanced.
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Dao 2
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Posted - 2005.12.17 04:08:00 -
[11]
Originally by: Rebell
Originally by: Nyphur Enemies are scaled more consistently now. Low sec has more cruisers and less frigs, 0.0 has mre bs and less cruisers and frigs etc. I like it.
Battleships have become better npc farmers as a result because their big guns will not have to bother with smaller ships anymore.
Killing is fast, but it still takes time to pick up loot, so I think the money/time is still quite balanced.
they upped the loot ;p but i skip most of the loot now :| i get what cans i can before i kill the last guy then move on to the next spawn for the monies ;p
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Jenny Spitfire
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Posted - 2005.12.17 04:11:00 -
[12]
Ssssssssssshhhh... dont spoil the market. Later, everyone goes NPCing and PvPing and nobody mines and makes stuffs anymore.
PS: OK, NPCing is a bit more profitable now but not sure NPCing is as good as mining. ----------------
RecruitMe@NOINT! |

Dao 2
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Posted - 2005.12.17 04:12:00 -
[13]
Edited by: Dao 2 on 17/12/2005 04:14:17 Edited by: Dao 2 on 17/12/2005 04:12:57
Originally by: Jenny Spitfire Ssssssssssshhhh... dont spoil the market. Later, everyone goes NPCing and PvPing and nobody mines and makes stuffs anymore.
PS: OK, NPCing is a bit more profitable now but not sure NPCing is as good as mining.
imma miner, was mining bistot 3 days ago ;p trust me its MUCH better :| i was hard pressed to make 100mil a day. I can make like 1/3 that in an hour now :|
edit: thats off the bounties only ;p i think ill have enough 350s and 425s by the end of the day to build myself a new bs
2nd edit: that was 2 accounts mining, one in apoc with dcm 2s and crystals and the other hauling (training for large barge ;p). I would have both npcing now if the other could use a bs and guns ;p
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Lisento Slaven
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Posted - 2005.12.17 04:16:00 -
[14]
NPCing is always better than mining when it comes to making money. Mining is just a slower, safer way of doing it and doesn't bring it nearly as much.
People who live in 0.0 will be making a lot more money now (especially all those alliances who fly in blobs). I wonder how this will affect empire markets...
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Nyphur
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Posted - 2005.12.17 04:17:00 -
[15]
Originally by: Rebell
Originally by: Nyphur Enemies are scaled more consistently now. Low sec has more cruisers and less frigs, 0.0 has mre bs and less cruisers and frigs etc. I like it.
Battleships have become better npc farmers as a result because their big guns will not have to bother with smaller ships anymore.
Killing is fast, but it still takes time to pick up loot, so I think the money/time is still quite balanced.
Tractor beam.
Hmm.. Perhaps this is unbalanced. If it is, they'll have a look at it and fix it so enjoy it while it lasts, I guess.
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Dao 2
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Posted - 2005.12.17 04:18:00 -
[16]
Originally by: Nyphur
Originally by: Rebell
Originally by: Nyphur Enemies are scaled more consistently now. Low sec has more cruisers and less frigs, 0.0 has mre bs and less cruisers and frigs etc. I like it.
Battleships have become better npc farmers as a result because their big guns will not have to bother with smaller ships anymore.
Killing is fast, but it still takes time to pick up loot, so I think the money/time is still quite balanced.
Tractor beam.
Hmm.. Perhaps this is unbalanced. If it is, they'll have a look at it and fix it so enjoy it while it lasts, I guess.
20km aint to much but it helps def :|
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Dao 2
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Posted - 2005.12.17 04:18:00 -
[17]
Originally by: Lisento Slaven NPCing is always better than mining when it comes to making money. Mining is just a slower, safer way of doing it and doesn't bring it nearly as much.
People who live in 0.0 will be making a lot more money now (especially all those alliances who fly in blobs). I wonder how this will affect empire markets...
yes its always been better, and funner ;p this is just out of hand :|
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Jenny Spitfire
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Posted - 2005.12.17 04:18:00 -
[18]
Originally by: Dao 2
imma miner, was mining bistot 3 days ago ;p trust me its MUCH better :| i was hard pressed to make 100mil a day. I can make like 1/3 that in an hour now :|
Well, things are overpriced and not many have the luxury of easy ISKs making. I do find 30 mins of NPCing can easily obtain 3M to 5M. But I havent really play the game yet, been having little problems here and there with RMR.
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RecruitMe@NOINT! |

Dao 2
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Posted - 2005.12.17 04:19:00 -
[19]
Edited by: Dao 2 on 17/12/2005 04:19:56
Originally by: Jenny Spitfire
Originally by: Dao 2
imma miner, was mining bistot 3 days ago ;p trust me its MUCH better :| i was hard pressed to make 100mil a day. I can make like 1/3 that in an hour now :|
Well, things are overpriced and not many have the luxury of easy ISKs making. I do find 30 mins of NPCing can easily obtain 3M to 5M. But I havent really play the game yet, been having little problems here and there with RMR.
i make that in a few mins now o_0 u out in .0?
edit: and yes thats one of my reasons for this, i do agree .0 ppl should make more then empire ppl. But this is just isn't funny cause its to much and its gonna ruin the economy with that much isk being pumped in. At least with minerals isk changes hands. Npcing spoofs isk in ;p
btw i love the new armor rep effect :|
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Lina Kotrican
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Posted - 2005.12.17 04:19:00 -
[20]
Originally by: Dao 2
Originally by: Lina Kotrican I am still a newbie and avoiding anythign with guns. good job my little shuttle is fast. 
hehe the good days ;p
ull be like us soon enough :|
I hope so. I hate starting a new game takes ages to level up and stuff. well you don't exactly level up on this... still getting used to it all.
=============================================== In space no one can hear you scream. Except maybe the people sat next to you. =============================================== |

Nyphur
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Posted - 2005.12.17 04:19:00 -
[21]
Originally by: Dao 2 20km aint to much but it helps def :|
Sure helps me a ton ^^;. Been running missions, myself.
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Jenny Spitfire
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Posted - 2005.12.17 04:20:00 -
[22]
Edited by: Jenny Spitfire on 17/12/2005 04:20:45
Originally by: Lisento Slaven NPCing is always better than mining when it comes to making money. Mining is just a slower, safer way of doing it and doesn't bring it nearly as much.
People who live in 0.0 will be making a lot more money now (especially all those alliances who fly in blobs). I wonder how this will affect empire markets...
Shouldnt affect much since most Empire businesses are controlled by Carebears alts of ppl living in 0.0 Also it is hard to say, depending on how many stuffs get blown off, supply and demand. Probably things will get a little bit expensive soon? ----------------
RecruitMe@NOINT! |

Dao 2
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Posted - 2005.12.17 04:21:00 -
[23]
Originally by: Nyphur
Originally by: Dao 2 20km aint to much but it helps def :|
Sure helps me a ton ^^;. Been running missions, myself.
missions i dont do so dunno bout there :S ;p
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Dao 2
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Posted - 2005.12.17 04:22:00 -
[24]
Originally by: Lina Kotrican
Originally by: Dao 2
Originally by: Lina Kotrican I am still a newbie and avoiding anythign with guns. good job my little shuttle is fast. 
hehe the good days ;p
ull be like us soon enough :|
I hope so. I hate starting a new game takes ages to level up and stuff. well you don't exactly level up on this... still getting used to it all.
the most
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Nyphur
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Posted - 2005.12.17 04:27:00 -
[25]
Originally by: Dao 2
Originally by: Nyphur
Originally by: Dao 2 20km aint to much but it helps def :|
Sure helps me a ton ^^;. Been running missions, myself.
missions i dont do so dunno bout there :S ;p
Well they're faster. And complexes are so much easlier to loot now. It's great.
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Dao 2
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Posted - 2005.12.17 04:30:00 -
[26]
also its a damn lot harder to tank mine now so :| npcing it is ;p
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Maya Rkell
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Posted - 2005.12.17 04:41:00 -
[27]
Exodus. Go NPCing for 5 mins just after, find a faction frig. 225 mil faction loot. Cold War. Go NPCing for 5 mins just after, find a faction frig. 30 mil faction loot. Red Moon Rising. Go NPCing for 5 mins just after, find a faction cruiser. 75 mil faction loot.
Heh.
And well, does seem to be easier. Was whipping Blood BC's in a PvP-fitted Claw (and no rocket amo).
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |

aeti
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Posted - 2005.12.17 04:47:00 -
[28]
any stuff that makes 0.0 better is good
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Dao 2
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Posted - 2005.12.17 04:50:00 -
[29]
Originally by: aeti any stuff that makes 0.0 better is good
then makes isk worthless ;p?
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Nyphur
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Posted - 2005.12.17 05:20:00 -
[30]
Originally by: Dao 2
Originally by: aeti any stuff that makes 0.0 better is good
then makes isk worthless ;p?
Definitely needs looked at. We all remember what happened when players could make 20-50mil/hour doing level 4 missions, don't we? They nerfed them because they were upsetting the economy. If the same has been done here, it needs a look.
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