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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ya Huei
Imperial Collective
122
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Posted - 2013.09.19 14:45:00 -
[331] - Quote
Lloyd Roses wrote:Rek Seven wrote:A big issue for me is the inability to change clones depending on the situations i put myself in. As my pod is designed around T3 ships and costs around 1 billion, i'm sometimes reluctant to join our fleets when they go out into null/low sec where we use non T3 fleet doctrines.
CCP should allow us to swap clones at a POS/Rorqual. Truth being told. Though the *pod it so it does not reship* is an important thing aswell. Just unsure about that 1bil POD, dedicated strat-clone is a 5% med turret and a 3% surgical for us, together with a bit of Drop :__:
It's widely accepted among WH dwellers that any clone swapping technique shouldn't allow clone jumping.
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Admiral Douros
Experiencing A Significant Gravitas Shortfall
19
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Posted - 2013.09.19 17:00:00 -
[332] - Quote
Kenneth Skybound wrote: -- Don't reset sites after downtime (escalations notably). -- Immediately open statics upon spawning, not upon being warped to
No no no.
Not resetting sites at downtime would be fine if sites spawned more regularly, but that would introduce other issues. The 3-day uptime and reset at downtime is just fine.
Immediately opening static exits would eliminate capital escalations, period. There's already a big enough danger that a cap-killing fleet has snuck in before you crash all the holes in a system, or that a new hole will pop up while you're in the middle of a site. Nobody will ever bring capitals out if their static is constantly open. |
M1k3y Koontz
Thorn Project Surely You're Joking
318
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Posted - 2013.09.19 20:08:00 -
[333] - Quote
Quoted because still awesome. How much herp could a herp derp derp if a herp derp could herp derp. |
Dhuras
The Classy Gentlemans Corporation Moist.
83
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Posted - 2013.09.19 21:40:00 -
[334] - Quote
Going off on this stuff about rebalancing the refining arrays, can we remove the added material waste to advanced ship assembly arrays? It makes no sense to penalize people who manufacture in a POS when it costs time and money to maintain a POS. |
Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
667
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Posted - 2013.09.19 22:25:00 -
[335] - Quote
Dhuras wrote:Going off on this stuff about rebalancing the refining arrays, can we remove the added material waste to advanced ship assembly arrays? It makes no sense to penalize people who manufacture in a POS when it costs time and money to maintain a POS. There is another thread (under F&I as I recall) that talks about this very subject. If I can find it, I'll link it.... HROLT CEO Live Free; Die Proud
Hammer Mineral Compression - The only way to go! |
Vassal Zeren
Uncontrollable Innovations
93
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Posted - 2013.09.20 01:50:00 -
[336] - Quote
Methinks it's time for the short list. A bad analogy is like a leaky screwdriver. |
Kenneth Skybound
Gallifrey Resources
63
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Posted - 2013.09.20 08:16:00 -
[337] - Quote
Admiral Douros wrote:Kenneth Skybound wrote: -- Don't reset sites after downtime (escalations notably). -- Immediately open statics upon spawning, not upon being warped to
No no no. Not resetting sites at downtime would be fine if sites spawned more regularly, but that would introduce other issues. The 3-day uptime and reset at downtime is just fine. Immediately opening static exits would eliminate capital escalations, period. There's already a big enough danger that a cap-killing fleet has snuck in before you crash all the holes in a system, or that a new hole will pop up while you're in the middle of a site. Nobody will ever bring capitals out if their static is constantly open.
So what you're saying is wormholes need to maintain a certain amount of safety beyond watching the holes? We are on about the same -1.0 security space right? |
Keleginn
Boosters Anonymous
0
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Posted - 2013.09.20 08:49:00 -
[338] - Quote
Kenneth Skybound wrote:Admiral Douros wrote:Kenneth Skybound wrote: -- Don't reset sites after downtime (escalations notably). -- Immediately open statics upon spawning, not upon being warped to
No no no. Not resetting sites at downtime would be fine if sites spawned more regularly, but that would introduce other issues. The 3-day uptime and reset at downtime is just fine. Immediately opening static exits would eliminate capital escalations, period. There's already a big enough danger that a cap-killing fleet has snuck in before you crash all the holes in a system, or that a new hole will pop up while you're in the middle of a site. Nobody will ever bring capitals out if their static is constantly open. So what you're saying is wormholes need to maintain a certain amount of safety beyond watching the holes? We are on about the same -1.0 security space right?
If you ask me, static spawning automatically would not make a blind bit of difference to people running sites, they would just crit them before they started and run sites as normal. With the threat of only some pods and a carrier with 9 T3s being able to get through the hole i think most site runners would fancy their chances against that.
I think also a negative affect of this would be once you start trying to find your chain you're going to come across alot of crit and eol connections which will obviously slow the process of scanning down considerably, who would want to have to bring a hic each time they are scanning to close crit holes to further their own chains?
edit- when i'm referring to site runners i'm talking about cap escalations in you're home system etc |
Lexar Mundi
Aperture Harmonics K162
91
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Posted - 2013.09.21 00:02:00 -
[339] - Quote
Kenneth Skybound wrote:I'd say simply make the "known" easier and the "unknown" harder:
The Known
POS upgrades - still waiting on that lot. -- Able to change subsystems at POS (I will happily forgo this in favor of a T3 Deployed mode to refit themselves in space). -- Better security management -- Improved refining arrays -- Ability to repackage ships/modules
The Unknown
Roaming sleepers -- Small gangs with improved salvage rates on wormholes. Frigs only C1, 1 cruiser C2, multiple cruisers C3, 1 battleship C4, multiple battleships C5/6. -- POS bashing fleets. Rare occurrence, would favor offline POS but pose sizable threats to onlined, improved salvage rates compared to sites.
Site Adjustments -- Sleeper respawns in ore/gas sites. Depreciated salvage rates. -- Introduce randomness with triggers, ships spawned in sites. -- Don't reset sites after downtime (escalations notably).
Wormhole adjustments -- Much greater variation on mass limits and time -- Shorter life span generally -- Increase number of wandering holes -- Immediately open statics upon spawning, not upon being warped to
The aim of all of this is to make the tools one goes in with more useful, but the challenge faced more deadly. I like a lot of your ideas, but some of them not so much
POS bashing sleepers will make everyone put offline towers with guns at every moon. Just fly over in a tanked ship and a few fuel blocks and your set. People could abuse the mechanic very easily. If you miss one... oh well we lost some stront.
Don't reset sites after down time would suck if more action didn't happen more often. as it is WHs are almost a grave yard. Less sites to do would mean even less people living in WHs.
I agree on making W-space more unknown though. |
Winthorp
Disciples of BOB
203
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Posted - 2013.09.21 00:34:00 -
[340] - Quote
Lexar Mundi wrote:I like a lot of your ideas, but some of them not so much
POS bashing sleepers will make everyone put offline towers with guns at every moon. Just fly over in a tanked ship and a few fuel blocks and your set. People could abuse the mechanic very easily. If you miss one... oh well we lost some stront.
Don't reset sites after down time would suck if more action didn't happen more often. as it is WHs are almost a grave yard. Less sites to do would mean even less people living in WHs.
I agree on making W-space more unknown though.
Yes it could be gamed by players but there is always hotfixes to those such as sleepers unaffected by POS modules, i believe it does go towards getting more people out in the open and vulnerable but not too much as they have their own POS guns on their side if they get jumped.
Getting rid of all the inactive towers from dscan would be a great bonus also. |
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Micha'ela bat'Ezra
NES NL
4
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Posted - 2013.09.21 10:38:00 -
[341] - Quote
Moved to a C2, maybe a carebear system, but hard enough for me. After a few days I finaly had the stuff in and it was time to do the relics. 4 relic sites gave me 120M on sleeperloot and salvage. Thats ok.
The +/- 26 cans gave me 1.6M on wrecked stuff. Is that the income what it supose to be?
Possible answers: Yes, well go ashame yourself CCP. No, go fix it quick. |
Trinkets friend
Rules of Acquisition Acquisition Of Empire
1198
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Posted - 2013.09.24 00:32:00 -
[342] - Quote
Your mistake was actually giving a rats'nadger about the relic loot. I always say (and no one ever listens) you do C2 mag/radars for the sleepers, which is 120M an hour income raate, and you leave the cans. This is even more true since the advent of loot bukkake. YOLO is the Carpe Diem of Gen Y http://www.localectomy.blogspot.com.au
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Janeway84
Masters Of Destiny Pride Before Fall
30
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Posted - 2013.09.24 09:02:00 -
[343] - Quote
Micha'ela bat'Ezra wrote:Moved to a C2, maybe a carebear system, but hard enough for me. After a few days I finaly had the stuff in and it was time to do the relics. 4 relic sites gave me 120M on sleeperloot and salvage. Thats ok.
The +/- 26 cans gave me 1.6M on wrecked stuff. Is that the income what it supose to be?
Possible answers: Yes, well go ashame yourself CCP. No, go fix it quick.
C2 hacking cans are not worth the time if you want to maximize your isk / h. But if you are really desperate like melt down all your t1 mods to minerals and sell kind of desperate every extra isk counts? Serious note, the main isk in c2's come from doing the sites in your static , what you have in the hole is just the chocolate sauce on top of the ice cream
Besides dont forget to jump out from your hisec and scan for other wormholes to explore! Thing is when you live in a wh with a hisec static other people are gonna want to use your hisec even when you dont want them to perhaps.
Also expect visitors that come in from hisec or other wh's to run your sites and bait on the hisec wh. Its up to you and your friends what stance your going to take against them other pilots C2's are great since you have 2 wh's always connected to you so you get a greater chance of finding action, any kind of action.
Biggest risk with c2's imo is running sites in the static when people can ambush you from all sides if you are not paying attention to dscan or dont have any1 to keep a ear on the wh. Great thing with static is to scan it down fresh and find unexpecting targets to jump, its a double edged sword. |
helana Tsero
Science and Trade Institute Caldari State
1
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Posted - 2013.09.25 01:18:00 -
[344] - Quote
1. Graphic overhaul of WH nebula's / space scape needed. starting to look really dated.. and as WHolers we spend alot of time cloaked staring into space...
2. Get rid of the gpu toastin clouds !
3. Dont give WH alliances the ability to have share bookmarks beyond what is already available. One of the great things about W space is it allows small/medium corps to fully participate in all W space has to offer. Giving further advantages to the large WH alliances will only see them get larger, conquer more WH systems and then we have nullsec
4. Allow the use of the SMA from anywhere in the force field.
5. Let me open the right click menu (to open BMs etc) in the solar system map.
6. I want a POS clubhouse for me and my corpmates !
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á| zoonr-Korsairs |-á QFT ! |
Winthorp
Disciples of BOB
205
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Posted - 2013.09.25 01:42:00 -
[345] - Quote
helana Tsero wrote:3. Dont give WH alliances the ability to have share bookmarks beyond what is already available. One of the great things about W space is it allows small/medium corps to fully participate in all W space has to offer. Giving further advantages to the large WH alliances will only see them get larger, conquer more WH systems and then we have nullsec
Yes it is this that is stopping the growth of alliances....
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Witchway
Hard Knocks Inc. Kill It With Fire
25
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Posted - 2013.09.25 02:53:00 -
[346] - Quote
Winthorp wrote:helana Tsero wrote:3. Dont give WH alliances the ability to have share bookmarks beyond what is already available. One of the great things about W space is it allows small/medium corps to fully participate in all W space has to offer. Giving further advantages to the large WH alliances will only see them get larger, conquer more WH systems and then we have nullsec Your right noone would ever join an alliance without these....
it is quite terribly hard to copy bookmarks, I am sure no one will ever bother... |
Jack Miton
Semper Ubi Sub Ubi
2324
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Posted - 2013.09.25 05:28:00 -
[347] - Quote
Back in my day we had no alliance, a BM can and a backup BM, AND WE LIKED IT!
Corp bookmarks were probably the single biggest change to how WH PVP happens. Honestly, I'd agree with not giving it to alliances. Worked fine pre corp BMs, works fine now. No need to simplify WH navigation any further. If you want to blob people really really hard instead of just really hard, then you should need to work for it a little.
What they should do is let you copy as many BMs as you want at once though cos 5 at a time is purely a relic of ancient server load limitations. Stuck In Here With Me:-á http://sihwm.blogspot.com.au/ |
Kojaxe LeAppljaxe
Pilipino Corp Circle-Of-Two
2
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Posted - 2013.09.25 05:48:00 -
[348] - Quote
There are toooooooooooooooo many DEAAAAAAAAAAAAAAAD POOOOOOOOOOOOOOOSS'es in the wormhole. Should have timer like a month then would be gone if not going to be onlined. I'm not gonna waste ammo just to blow it up. I don't want to clean other people trash. I'm not a janitor let CCP do the cleaning. |
Senn Denroth
Lead Farmers Kill It With Fire
100
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Posted - 2013.09.25 05:56:00 -
[349] - Quote
Jack Miton wrote:Back in my day we had no alliance, a BM can and a backup BM, AND WE LIKED IT!
Corp bookmarks were probably the single biggest change to how WH PVP happens. Honestly, I'd agree with not giving it to alliances. Worked fine pre corp BMs, works fine now. No need to simplify WH navigation any further. If you want to blob people really really hard instead of just really hard, then you should need to work for it a little.
What they should do is let you copy as many BMs as you want at once though cos 5 at a time is purely a relic of ancient server load limitations.
Jack for CSM |
Jack Miton
Semper Ubi Sub Ubi
2325
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Posted - 2013.09.25 21:37:00 -
[350] - Quote
Senn Denroth wrote:Jack Miton wrote:Back in my day we had no alliance, a BM can and a backup BM, AND WE LIKED IT!
Corp bookmarks were probably the single biggest change to how WH PVP happens. Honestly, I'd agree with not giving it to alliances. Worked fine pre corp BMs, works fine now. No need to simplify WH navigation any further. If you want to blob people really really hard instead of just really hard, then you should need to work for it a little.
What they should do is let you copy as many BMs as you want at once though cos 5 at a time is purely a relic of ancient server load limitations. Jack for CSM oh you! Stuck In Here With Me:-á http://sihwm.blogspot.com.au/ |
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Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
843
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Posted - 2013.09.26 17:44:00 -
[351] - Quote
Abandoned Structures ... why aren't the Sleepers finding them and blowing them up ?
why are Constellations & their Regions always just 1 class, where's the mixed class regions/constellations ? (yeah I know it's a minor point, just seems to predictable for a supposedly random series of systems)
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Evangelina Nolen
Sama Guild
47
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Posted - 2013.10.01 23:57:00 -
[352] - Quote
The only things I consider wrong in WH space {really balance issues} No Ice No way to make T2 ammo or POS modules in house Blue loot instead of bounties. |
Autumn Shepard
S T R A T C O M Critical-Mass
3
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Posted - 2013.10.02 01:25:00 -
[353] - Quote
Evangelina Nolen wrote:The only things I consider wrong in WH space {really balance issues} No Ice No way to make T2 ammo or POS modules in house Blue loot instead of bounties.
I'd rather have blue loot and no sec status than a bounty payment. It's what separates wh space men from the boys. If bounty payment s came in instead of blue loot or ribbons We may as well move to null sec (not going to happen) wh space is the true lawless space. If I wanted sec status or instant isk I'd go care bear it up in hi sec! But I'd much rather work towards a minus ten sec status and work (logistically) for my isk. Null bears and hi-sec bears have it way to easy.
S T R A T C O M is open for recruiting. Check the Link bellow for details.
https://forums.eveonline.com/default.aspx?g=posts&t=250625&find=unread |
Admiral Douros
Experiencing A Significant Gravitas Shortfall
19
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Posted - 2013.10.02 17:11:00 -
[354] - Quote
Kojaxe LeAppljaxe wrote:There are toooooooooooooooo many DEAAAAAAAAAAAAAAAD POOOOOOOOOOOOOOOSS'es in the wormhole. Should have timer like a month then would be gone if not going to be onlined. I'm not gonna waste ammo just to blow it up. I don't want to clean other people trash. I'm not a janitor let CCP do the cleaning.
This is a problem everywhere, not just in wspace. A month is probably too short, but I'd definitely like to see offline towers disappear after x amount of time. Go scan lowsec systems within 6j of jita and you'll find a pos at almost every moon with probably 90% of them being offline. Some of them belong to corps that folded YEARS ago. |
Xen Solarus
Inner 5phere
537
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Posted - 2013.10.04 16:17:00 -
[355] - Quote
Admiral Douros wrote:Kojaxe LeAppljaxe wrote:There are toooooooooooooooo many DEAAAAAAAAAAAAAAAD POOOOOOOOOOOOOOOSS'es in the wormhole. Should have timer like a month then would be gone if not going to be onlined. I'm not gonna waste ammo just to blow it up. I don't want to clean other people trash. I'm not a janitor let CCP do the cleaning. This is a problem everywhere, not just in wspace. A month is probably too short, but I'd definitely like to see offline towers disappear after x amount of time. Go scan lowsec systems within 6j of jita and you'll find a pos at almost every moon with probably 90% of them being offline. Some of them belong to corps that folded YEARS ago.
I believe it would be far better, and more in line with the EvE way of things, to have unfueled POS' be able to be unanchored and stolen after a set period of time. Say, a month? Anyone that can't fuel their POS for that length of time deserves for it to be taken.
Post with your main, like a BOSS! |
Hat ICE
Golden Family
0
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Posted - 2013.10.04 17:30:00 -
[356] - Quote
more make C1,2 WH!!! |
Bane Nucleus
Mom 'n' Pop Ammo Shoppe R.E.P.O.
453
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Posted - 2013.10.04 18:44:00 -
[357] - Quote
Getting rid of caps, T3s, and logi will help wh space. Free Agent |
Le'Mon Tichim
End-of-Line
43
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Posted - 2013.10.04 18:52:00 -
[358] - Quote
Bane Nucleus wrote:Getting rid of caps, T3s, and logi will help wh space.
Please go back to high sec, thank you. Can you hear them? They are calling to us. It is beautiful. http://thegreattichim.wordpress.com/ |
Nash MacAllister
Anomalous Existence
69
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Posted - 2013.10.04 18:53:00 -
[359] - Quote
Le'Mon Tichim wrote:Bane Nucleus wrote:Getting rid of caps, T3s, and logi will help wh space. Please go back to high sec, thank you.
I'm not sure he knows where high sec is at this point. Lol The enemy of my enemy is... -ájust another guy that needs killin' |
Bane Nucleus
Mom 'n' Pop Ammo Shoppe R.E.P.O.
453
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Posted - 2013.10.04 19:21:00 -
[360] - Quote
Nash MacAllister wrote:Le'Mon Tichim wrote:Bane Nucleus wrote:Getting rid of caps, T3s, and logi will help wh space. Please go back to high sec, thank you. I'm not sure he knows where high sec is at this point. Lol
I wish I could say you were wrong Nash Free Agent |
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