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Thread Statistics | Show CCP posts - 1 post(s) |

baltec1
168
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Posted - 2011.11.01 16:40:00 -
[181] - Quote
Justin Credulent wrote:
I'd like to see what you'd post on the forums if all the miners in the game, including the bots, stopped mining for a few months.
Most likely this. |

Ana Vyr
100
|
Posted - 2011.11.01 16:47:00 -
[182] - Quote
I Accidentally YourShip wrote:There needs to be a threat to high sec miners, belt rats are not one. So leave suiciding the way it is or up belt rats to the point where you need a fitted tank to survive. Up mining ship tanks across the board to compensate for these stronger belt rats so miners aren't gimped but restrict drones on mining ships to mining drones only. These spawns will also escalate in damage eventually to the point where no mining ships should be able to survive without external support. Two options, get support from others or warp to a different belt and wait for despawn.
Mining needs to be more dangerous, the occasional gank outside of the goon blue ice fun is not dangerous, a minor nuisance perhaps. Belt rats need buff (in damage, not in ISK, no one farms belt rats in high-sec anyway and there is no reason to add incentive). Starter systems can be the exception to the rule for these belt rats with weak belt rats spawning there but there should be a large reduction in the asteroids in these systems.
Belt rats in a 0.5 system can barely scratch the paint on my hulk, but they used to rip me a new one in a retriever, so be careful what you wish for here. |

Vricrolatious
Wildly Inappropriate Goonswarm Federation
52
|
Posted - 2011.11.01 17:44:00 -
[183] - Quote
Justin Credulent wrote: I'd like to see what you'd post on the forums if all the miners in the game, including the bots, stopped mining for a few months.
This is actually something I'd be curious about. Not the forum posts, but what would actually happen to New Eden's economy if one day the miners all went on strike (bots included.) I'm sure there are stockpiles of minerals, so it would take a while for the impact, but still... WIDot, Best Dot, Even Sans Dot! -Vric |

Tanya Powers
Science and Trade Institute Caldari State
98
|
Posted - 2011.11.01 17:49:00 -
[184] - Quote
More chaos is needed in high sec !
Invite each and every -10 and gank everything from 1.0 to 0.5
Kill haulers, missioners, miners, passers, noobs, everything on your overview just gank it!
The sooner CCP will be forced to do something about high sec the sooner "high sec" will mean something.
You guys are on the right track, just keep it, your efforts will soon pay off. |

Tanya Powers
Science and Trade Institute Caldari State
98
|
Posted - 2011.11.01 17:52:00 -
[185] - Quote
Vricrolatious wrote:This is actually something I'd be curious about. Not the forum posts, but what would actually happen to New Eden's economy if one day the miners all went on strike (bots included.) I'm sure there are stockpiles of minerals, so it would take a while for the impact, but still...
For this to ever happen all the big alliances should kill or stop their own bots, wich will never happen.
Would like to see if they were ever capable of stop their own, or by any chance CCP just clean them up (and all related accounts) what would happen.
|

baltec1
168
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Posted - 2011.11.01 18:11:00 -
[186] - Quote
Tanya Powers wrote:More chaos is needed in high sec !
Invite each and every -10 and gank everything from 1.0 to 0.5
Kill haulers, missioners, miners, passers, noobs, everything on your overview just gank it!
The sooner CCP will be forced to do something about high sec the sooner "high sec" will mean something.
You guys are on the right track, just keep it, your efforts will soon pay off.
Undock anywhere in high sec.
Now go sit on a busy gate.
Count the time it takes for someone to kill you and count the number of people who just fly right past you. |

Tippia
Sunshine and Lollipops
1108
|
Posted - 2011.11.01 18:17:00 -
[187] - Quote
Tanya Powers wrote:More chaos is needed in high sec !
[GǪ]
The sooner CCP will be forced to do something about high sec the sooner "high sec" will mean something.
You guys are on the right track, just keep it, your efforts will soon pay off. Agreed. The sooner CCP realises that highsec has turned into GÇ£complete secGÇ¥ and dial back on the safety to only make it high security, the better. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Teamosil
Good Time Family Band Solution
28
|
Posted - 2011.11.01 19:11:00 -
[188] - Quote
Tippia wrote:[quote=Tanya Powers]The sooner CCP will be forced to do something about high sec the sooner "high sec" will mean something.
IMO people who argue that we need to make sov 0.0 more profitable or high sec less safe are kind of missing the ball.
Seems to me that both sov 0.0 and hi sec are about equally secure, and both those are radically less secure than low sec, wormholes or NPC 0.0. Both hi sec and sov 0.0 have some danger, but not a lot. The reality is that pretty much every player spends at least some of their time in a "safe" environment, be that their corp's 0.0 or hi sec. Nobody actually plays being in danger 100% of the time. In my view, the goal should not be to remove those safer areas. In reality, we need to have a place to retreat to. You need to be able to perform humdrum logistical tasks, you have days where you just feel like being kind of chill, you need a base to regroup after a big loss, etc. Having to constantly be "on" just isn't really all that fun. What I think the goal should be is to encourage the people living both in sov 0.0 and hi sec to venture out from their relative safety into dangerous space more often. Increase the rewards in NPC 0.0 relative to sov 0.0, increase rewards in wormholes, and my personal favorite- increase the rewards in low sec. Better yet, make things you can only do in one of those three types of space. Maybe make incursions a low sec and NPC 0.0 only phenomenon. Introduce level 5 pirate faction missions in NPC 0.0. Whatever the next content is they have in the queue, make that take place in one of those types of space. |

gALAXYgUY
Texas Deep Space Texas.
0
|
Posted - 2011.11.01 19:40:00 -
[189] - Quote
The question I have to pose on all of these threads is fairly simple.....
I will try to make this as logical as possible. I did train logic once upon a time to 5.
For an example..
If someone were to get on the forums and start a large threadnaught about how to bot. They would be breaking the EULA and TOS and would more than likely get a swift ban from CCP for their admission.
Now lets put that in a new perspective.
For those that gank in high sec purely for the tears and rage. And then post long winded stories and claims of a pool of tears from the victims. Is this not an admission of "Griefing" and again breaking the EULA and TOS?
It is just my thoughts.
By The Way... I am a miner. And I moved my Hulk to the Ice just to watch a few Brutix crash and burn. Then I swapped out the Hulk to a cheap barge as they came back and they had to expend an alpha BS on a mack. PRICELESS!!!!!! It made mining in high sec just a little interesting.
|

Justin Credulent
Perkone Caldari State
16
|
Posted - 2011.11.01 20:06:00 -
[190] - Quote
Quote:For those that gank in high sec purely for the tears and rage. And then post long winded stories and claims of a pool of tears from the victims. Is this not an admission of "Griefing" and again breaking the EULA and TOS?
This. But CCP has a history of enforcing their EULA.... "selectively"... |
|

baltec1
169
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Posted - 2011.11.01 20:15:00 -
[191] - Quote
Justin Credulent wrote:Quote:For those that gank in high sec purely for the tears and rage. And then post long winded stories and claims of a pool of tears from the victims. Is this not an admission of "Griefing" and again breaking the EULA and TOS? This. But CCP has a history of enforcing their EULA.... "selectively"...
Both of you should go to crime and punishment and read the thread CCP made dedicated to tears. There is nothing against ganking or tear collecting in the EULA |

Vricrolatious
Wildly Inappropriate Goonswarm Federation
52
|
Posted - 2011.11.01 20:17:00 -
[192] - Quote
Justin Credulent wrote:Quote:For those that gank in high sec purely for the tears and rage. And then post long winded stories and claims of a pool of tears from the victims. Is this not an admission of "Griefing" and again breaking the EULA and TOS? This. But CCP has a history of enforcing their EULA.... "selectively"...
If you gank someone once, it's not griefing. If you come back five minutes later and they're back there mining away and you do it again, you might be bordering on griefing. If you do it a third time, I'd consider that griefing as you're targeting the SAME player over and over again and are now harassing them.
I don't know how CCP views their EULA, but that's how I'd see it if I were in their shoes. WIDot, Best Dot, Even Sans Dot! -Vric |

Vricrolatious
Wildly Inappropriate Goonswarm Federation
52
|
Posted - 2011.11.01 20:20:00 -
[193] - Quote
baltec1 wrote: Both of you should go to crime and punishment and read the thread CCP made dedicated to tears. There is nothing against ganking or tear collecting in the EULA
Huh, never even noticed that thread... good too know. WIDot, Best Dot, Even Sans Dot! -Vric |

Tippia
Sunshine and Lollipops
1111
|
Posted - 2011.11.01 20:25:00 -
[194] - Quote
Vricrolatious wrote:If you gank someone once, it's not griefing. If you come back five minutes later and they're back there mining away and you do it again, you might be bordering on griefing. If you do it a third time, I'd consider that griefing as you're targeting the SAME player over and over again and are now harassing them. GǪand even then, it's iffy whether it's actually griefing or not GÇö the guy might just be killing anyone who shows up in the belt, and GÇ£anyoneGÇ¥ accidentally happens to be the same one guy over and over. It's when the ganker starts to follow that one player around and gank him no matter where he goes and no matter what he does (because he tries to get away from the ganks by not mining any more) that we're properly edging into the griefing +á l'EVE territory.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Jita Alt666
443
|
Posted - 2011.11.01 20:27:00 -
[195] - Quote
Vricrolatious wrote:Justin Credulent wrote:Quote:For those that gank in high sec purely for the tears and rage. And then post long winded stories and claims of a pool of tears from the victims. Is this not an admission of "Griefing" and again breaking the EULA and TOS? This. But CCP has a history of enforcing their EULA.... "selectively"... If you gank someone once, it's not griefing. If you come back five minutes later and they're back there mining away and you do it again, you might be bordering on griefing. If you do it a third time, I'd consider that griefing as you're targeting the SAME player over and over again and are now harassing them. I don't know how CCP views their EULA, but that's how I'd see it if I were in their shoes.
Wrong. If you follow a player across the universe and repeatedly (10 times +) attempt to disrupt said player's game play by destroying said player's ships while not employing an active wardec - that is griefing, that is against the EULA
If you repeateldy kill ships in one system with the very clear and well stated objective of limiting the extraction or production of a certain item - that is attempted market manipulation - it is not griefing and it is not against the EULA
If the same pilot chooses to undock the same ship and fly to the same belt knowing that you are there attempting to kill that ship type in that belt - that pilot is truly stupid. |

Mittani's Baby
Goonspawn
25
|
Posted - 2011.11.01 20:34:00 -
[196] - Quote
Tippia wrote:Vricrolatious wrote:If you gank someone once, it's not griefing. If you come back five minutes later and they're back there mining away and you do it again, you might be bordering on griefing. If you do it a third time, I'd consider that griefing as you're targeting the SAME player over and over again and are now harassing them. GǪand even then, it's iffy whether it's actually griefing or not GÇö the guy might just be killing anyone who shows up in the belt, and GÇ£anyoneGÇ¥ accidentally happens to be the same one guy over and over. It's when the ganker starts to follow that one player around and gank him no matter where he goes and no matter what he does (because he tries to get away from the ganks by not mining any more) that we're properly edging into the griefing +á l'EVE territory. im doing a exam that dad gave me. i like your advise cos 1 of my qestions is how to mess up sumeons game and not get cort. +1 tipia I am not short. Dad cut my legs off so I could not run away when he beat me. |

Justin Credulent
Perkone Caldari State
17
|
Posted - 2011.11.01 20:45:00 -
[197] - Quote
Quote:There is nothing against ganking or tear collecting in the EULA
Classic example of how CCP is selective in how they enforce their EULA. In this case, they use equivocation to selectively interpret and apply the term "griefing".
Quote:Wrong. If you follow a player across the universe and repeatedly (10 times +) attempt to disrupt said players game play by destroying said players ships while not employing an active wardec, - that is griefing, that is against the EULA
Oh it has to be 10 times to one person? What if they do it once to 10 people? What if they're in the same systeme very day harassing anyone who happens to be in there? What if it's not just blowing up ships, what if it's flipping cans, "bumping" them away fromt he asteroids, or otherwise harassing players? There is clearly no profit in any of this for the griefer, and that is how CCP defines griefplay.
Quote:If you repeateldy kill ships in one system with the very clear wand well stated objective of limiting the extraction or production of a certain product - that is attempted market manipulation. - it is not griefing and it is not against the EULA
Except that doesn't describe even a minority of suicide gankers or canflippers. Most gankers admittedly do it for the "tear factor", not to manipulate the market. Nice try, though?
Quote:If the same pilot chooses to undock the same ship and fly to the same belt knowing that you are there attempting to kill that ship type in that belt - that pilot is truly stupid.
Well most gankers don't sit at 1 belt. They move between belts in 1 or 2 systems. Of course, the miners could always "move to a new system", but that is now in the realm of disrupting their gameplay, and there could just as easily be griefers in that system. (Actually, there are griefers in just about every system...)
And in most cases, it's 1 or just a few players (the griefers) disrupting many players' gameplay. When does it stop being "legitimate gameplay" and start becoming "griefplay"? My guess is, CCP will again be very selective in their interpretion, and that their interpretion will be the one that requires the least amount of response (read: work) on CCP's part. |

gfldex
28
|
Posted - 2011.11.01 20:49:00 -
[198] - Quote
Vricrolatious wrote:Justin Credulent wrote: I'd like to see what you'd post on the forums if all the miners in the game, including the bots, stopped mining for a few months.
This is actually something I'd be curious about. Not the forum posts, but what would actually happen to New Eden's economy if one day the miners all went on strike (bots included.) I'm sure there are stockpiles of minerals, so it would take a while for the impact, but still...
Belt ratting in 0.0 would become very popular. |

Jennifer Starling
Imperial Navy Forum Patrol
186
|
Posted - 2011.11.01 20:49:00 -
[199] - Quote
I don't know what game you are playing but I hardly ever got ganked. I've played a lot teh past 2 years but my missioner got ganked only once and my miner survived every Hulkageddon (before she quit mining and turned to be a fulltime manufacturer).
Ganking is really overrated. In my experience, highsec is rather safe as it is. |

Tippia
Sunshine and Lollipops
1111
|
Posted - 2011.11.01 21:03:00 -
[200] - Quote
Justin Credulent wrote:Classic example of how CCP is selective in how they enforce their EULA. In this case, they use equivocation to selectively interpret and apply the term "griefing". The term griefing does not even appear in the EULA. They just mention in the ban policy as something they can use as a reason to give you a perma-ban.
Quote:Oh it has to be 10 times to one person? What if they do it once to 10 people? What if they're in the same systeme very day harassing anyone who happens to be in there? What if it's not just blowing up ships, what if it's flipping cans, "bumping" them away fromt he asteroids, or otherwise harassing players? There is clearly no profit in any of this for the griefer, and that is how CCP defines griefplay. There is no numerical definition. Nor is it nearly as GÇ£clearGÇ£ as you say it is. All of that could clearly be done for profit.
What you're describing is not a harassment of players GÇö it's an attempt to claim a system. If they players can go elsewhere and are left alone if they do, they are not being harassed.
Quote:Except that doesn't describe even a minority of suicide gankers or canflippers. GǪwhich is appropriate since most suicide gankers and can-flippers are not griefing.
Quote:Well most gankers don't sit at 1 belt. They move between belts in 1 or 2 systems. Of course, the miners could always "move to a new system", but that is now in the realm of disrupting their gameplay It's not even close to disrupting their gameplay: they can move and they can keep doing what they're doing. They just lost their favourite hunting ground, that is all.
Quote:and there could just as easily be griefers in that system. GǪwho then aren't griefers either since they are attacking the system, not the players, and since the people who tried to move there are not being targeted specifically. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
|

Jita Alt666
445
|
Posted - 2011.11.01 21:06:00 -
[201] - Quote
Justin: The definitions of griefing as applied in other games are not relevant here. CCP are not selective. How they define and choose to apply game rules is entirely their right. Players have the right to follow those guidelines. Players who do are playing the game. |

Weaselior
GoonWaffe Goonswarm Federation
1385
|
Posted - 2011.11.01 21:07:00 -
[202] - Quote
it is my intention to grief each and every person I can out of this game |

Weaselior
GoonWaffe Goonswarm Federation
1385
|
Posted - 2011.11.01 21:08:00 -
[203] - Quote
market manipulation is merely a tool to extend the griefing further, by being able to grief people I'm not even shooting |

baltec1
171
|
Posted - 2011.11.01 21:20:00 -
[204] - Quote
Justin Credulent wrote:Quote:There is nothing against ganking or tear collecting in the EULA Classic example of how CCP is selective in how they enforce their EULA. In this case, they use equivocation to selectively interpret and apply the term "griefing".
No this is how EVE works and has always worked. Clearly you have little to no knolage of what EVE is all about. |

Justin Credulent
Perkone Caldari State
18
|
Posted - 2011.11.01 21:22:00 -
[205] - Quote
Quote:What you're describing is not a harassment of players GÇö it's an attempt to claim a system. If they players can go elsewhere and are left alone if they do, they are not being harassed.
Except that they only way for them to claim the system is via the harassment of other players... since there's no actual game mechanic to allow players or Corporations to claim hi-sec space. (You could argue "wardecs", but then you're just supporting the my argument - wardecs are a valid game mechanic, griefplay is not).
Also I don't think you quite understand the definition of the word "harassment"... In this case, the word becomes "forcible coercion" because it's harassment until demands are met... ie, to leave the system.
Quote:GǪwhich is appropriate since most suicide gankers and can-flippers are not griefing.
Except for the fact that they are. CCP's position is the following:
http://support.eveonline.com/Pages/KB/Article.aspx?id=336
But again, like I said: CCP is selective in enforcing their policies.
Of course, you could always argue that the lone nano fit Stabber who spends his time flipping cans and bumping miners out of range of asteroids is doing it for "economic reasons", or that the Rifter who keeps flipping my friends' can "isn't targetting my friend specifically, just anyone in the system my friend happens to be in in order to 'claim' that system", but, as with most of your arguments, that one won't fly either.
Quote:It's not even close to disrupting their gameplay: they can move and they can keep doing what they're doing. They just lost their favourite hunting ground, that is all.
Yes, it does disrupt their gameplay, because now they have to be bothered to 1) find another suitable system 2) move all their required assets out there and 3) deal with the griefers who undoubtedly inhabit that system.
Quote:GǪwho then aren't griefers either since they are attacking the system, not the players, and since the people who tried to move there are not being targeted specifically.
Except for the fact that they are actually attacking other players and specifically those players in that sysatem, you would have had a valid point.. |

baltec1
171
|
Posted - 2011.11.01 21:35:00 -
[206] - Quote
Justin Credulent wrote:
Except that they only way for them to claim the system is via the harassment of other players... since there's no actual game mechanic to allow players or Corporations to claim hi-sec space. (You could argue "wardecs", but then you're just supporting the my argument - wardecs are a valid game mechanic, griefplay is not).
Also I don't think you quite understand the definition of the word "harassment"... In this case, the word becomes "forcible coercion" because it's harassment until demands are met... ie, to leave the system.
The difference between this happening in 0.0, low sec and high sec is what exactly?
Quote:Of course, you could always argue that the lone nano fit Stabber who spends his time flipping cans and bumping miners out of range of asteroids is doing it for "economic reasons", or that the Rifter who keeps flipping my friends' can "isn't targetting my friend specifically, just anyone in the system my friend happens to be in in order to 'claim' that system", but, as with most of your arguments, that one won't fly either.
Although you can make more isk doing other things it is entirely possible to fund yourself by can flipping and if the miner is daft enough to continue to feed you ore then all the better.
Quote: Yes, it does disrupt their gameplay, because now they have to be bothered to 1) find another suitable system 2) move all their required assets out there and 3) deal with the griefers who undoubtedly inhabit that system.
The difference between this happning in high sec vs 0.0 is what exactly?
Quote:
Except for the fact that they are actually attacking other players and specifically those players in that sysatem, you would have had a valid point..
Again, how is this any different to low sec and 0.0? |

Teamosil
Good Time Family Band Solution
29
|
Posted - 2011.11.01 21:36:00 -
[207] - Quote
Read it more carefully. It says "An example of grief play would be the so called "Can baiting" in starter systems." Those are the handful of systems players are born in, not all hi sec. |

Justin Credulent
Perkone Caldari State
20
|
Posted - 2011.11.01 21:48:00 -
[208] - Quote
Teamosil wrote:Read it more carefully. It says "An example of grief play would be the so called "Can baiting" in starter systems." Those are the handful of systems players are born in, not all hi sec.
Read it more carefully. It says "An example of grief play".
The word "an" also means "one". "One example of grief play"
Derp derp. |

Justin Credulent
Perkone Caldari State
20
|
Posted - 2011.11.01 21:53:00 -
[209] - Quote
Quote:Again, how is this any different to low sec and 0.0?
Hint: Hi-sec is different from lo-sec and null-sec. For one, in null-sec you don't need to declare war to shoot someone, and you suffer no CONCORDOKEN or security status penalties. In low-sec, you also don't need to declare war to shoot someone, and while you don't suffer a CONCORDOKEN, you do recieve a security status penalty. In both null-sec and lo-sec you can set up sovereignty and claim a system.
However, in hi-sec, you cannot shoot anyone without a wardec, and if you do you suffer a CONCORDOKEN as well as a large security status hit. If your security status drops, you can no longer enter hi-sec (this suggests that CCP does not want hi-sec to be filled with pirates and gankers.... hint hint). Also, you cannot set up sovereignty and claim a system in hi-sec.
Now that I've walked your hand through it, is your understanding sufficient to continue in these exchanges? |

baltec1
172
|
Posted - 2011.11.01 21:53:00 -
[210] - Quote
Justin Credulent wrote:
Read it more carefully. It says "An example of grief play".
The word "an" also means "one". "One example of grief play"
Derp derp.
Still doesnt say ganking ships is grief play no matter how much you try to tell yourself. |
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