Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 23 :: one page |
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Author |
Thread Statistics | Show CCP posts - 18 post(s) |
Benny Ohu
Chaotic Tranquility Casoff
1567
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Posted - 2013.10.02 16:40:00 -
[31] - Quote
Are the charts measured in seconds? Does this mean that my MWDing Crusader will beat a warping freighter in the 150-km sprint? |
Grarr Dexx
Snuff Box
262
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Posted - 2013.10.02 16:44:00 -
[32] - Quote
CCP Masterplan wrote:Green Gambit wrote:Presumably groups will still continue to warp at the speed of the slowest ship in the group? Yes, that will still work the same way
Will it include acceleration and deceleration? |
MuraSaki Siki
Minmatar Ship Construction Services Ushra'Khan
23
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Posted - 2013.10.02 16:45:00 -
[33] - Quote
i see the indy has a warp speed modifier to 3, but i remember the base warp speed of indy is 4.5 AU/s
is that a typo? |
Two step
Aperture Harmonics K162
4210
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Posted - 2013.10.02 16:46:00 -
[34] - Quote
CCP Masterplan wrote:ENGAGE!
Give this man all the likes. Excellent change. CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
3084
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Posted - 2013.10.02 16:47:00 -
[35] - Quote
Gamer4liff wrote:CCP Fozzie wrote:Tubrug1 wrote:Why are Freighters becoming faster? They're getting faster for long warps, slower for short warps. We didn't want to have speeds too low with the new system, as it would have been easy for the slowest ships to become prohibitive. As somebody whose alt spends a lot of time in freighters, thanks for this. It all depends on what your average warp length is. I personally feel that freighters should align like pigs and warp faster than they do. These are ships that spend most of their in-space time in warp, so it only makes sense they would be engineered to be good at it. Like any honest politician, "My door is always open, and my hand is always out" |
Ager Agemo
Kiith Paktu Curatores Veritatis Alliance
382
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Posted - 2013.10.02 16:49:00 -
[36] - Quote
can we add a flash warp effect when warps start ala star trek style? XD! |
Edward Pierce
GoonWaffe Goonswarm Federation
120
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Posted - 2013.10.02 16:51:00 -
[37] - Quote
These are great changes and I love the idea, but could we please refrain from using the word Dessie in any future CCP communication? |
Furious Purpose
Dirt 'n' Glitter Filthy Bastards
0
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Posted - 2013.10.02 16:52:00 -
[38] - Quote
How will this affect faction warfare complexes? If you are inside a complex you get a certain amount of warning (due to warp deceleration) before a ship arrives in a complex. In order to get the same amount of warning we will have to click on the d-scan button every 4 seconds if interceptors might be around. Is this an intended effect? And if so, can we have a key-bind for d-scan because my RSI fingers can't handle that amount of mouse clicking!
It seems that the biggest effect of this change will be to make it easier for players to sneak up on others unexpectedly. I could see how this could improve gameplay (for the aggressors at least). But I am a bit concerned at the increasing requirement for d-scanning to stay safe. Clicking d-scan repeatedly I find to be one of the less enjoyable mechanics in EVE.
Are there any changes planned to d-scan in the Rubicon expansion? |
Cypherous
Liberty Rogues Aprilon Dynasty
21
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Posted - 2013.10.02 16:55:00 -
[39] - Quote
Swiftstrike1 wrote:Moment forever ruined by Youtube adverts :'(
AdBlockPlus, nuff said ;) |
Morwen Lagann
Tyrathlion Interstellar
994
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Posted - 2013.10.02 16:57:00 -
[40] - Quote
And suddenly, Minmatar highsec loses its title as the best place to take your mid-warp bathroom breaks. Morwen Lagann Director, Tyrathlion Interstellar |
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Bienator II
madmen of the skies
2058
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Posted - 2013.10.02 17:01:00 -
[41] - Quote
CCP Masterplan wrote:ENGAGE! make it so eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Franky Saken
Mafia Redux
2
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Posted - 2013.10.02 17:01:00 -
[42] - Quote
Thanks for this great change. |
Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1446
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Posted - 2013.10.02 17:01:00 -
[43] - Quote
Best change you've made in ages.
No complaints what so ever. BYDI recruitment closed-ish |
Arec Bardwin
1125
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Posted - 2013.10.02 17:08:00 -
[44] - Quote
Will there be any changes to the warp speed rigs? |
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CCP Fozzie
C C P C C P Alliance
7611
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Posted - 2013.10.02 17:09:00 -
[45] - Quote
Arec Bardwin wrote:Will there be any changes to the warp speed rigs?
Plan is to keep them the same, as the bonuses they provide are pretty awesome under the new system. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Arec Bardwin
1125
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Posted - 2013.10.02 17:12:00 -
[46] - Quote
CCP Fozzie wrote:Arec Bardwin wrote:Will there be any changes to the warp speed rigs? Plan is to keep them the same, as the bonuses they provide are pretty awesome under the new system. My thoughts precisely
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Arthur Aihaken
The.VOID
252
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Posted - 2013.10.02 17:13:00 -
[47] - Quote
CCP Fozzie wrote:One clarification, Tech 3 cruisers will continue to be on parity with T1 cruisers by default, which means they start at 3au/s and with the Gravitation Capacitor subsystem can get as fast as 5.25 (destroyer speed). T3 strategic cruisers should really be on par with T2 cruisers, no exceptions. Where the T3 comes into play is the Gravitation Capacitor subsystem, which should rightly result in faster speeds - because it's a T3. Most players run the Fuel Catalyst subsystem so it's really going to be moot for the most part (though not entirely).
Overall, +1 to the changes - and I'd even give it a thumbs up with T3s remaining at "3". But I'd be ecstatic if they were on par with T2 cruisers (3.375). Thanks for your consideration. I am currently away, traveling through time and will be returning last week. |
Terje Teinturier
Macabre Votum Northern Coalition.
5
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Posted - 2013.10.02 17:14:00 -
[48] - Quote
Is it possible that the session timer becomes a problem for faster ships traversing relatively small systems? |
GeeShizzle MacCloud
364
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Posted - 2013.10.02 17:14:00 -
[49] - Quote
Easily the best feature of Rubicon, and i cant see anything that will eclipse it, or even come near to eclipsing it!
Team Five-0.... HAII FIVE! |
Ager Agemo
Kiith Paktu Curatores Veritatis Alliance
382
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Posted - 2013.10.02 17:21:00 -
[50] - Quote
feels awesome! tho just maybe add a lil more distance between classes? I still don't see ceptors doing circles around cruisers... |
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Scatim Helicon
GoonWaffe Goonswarm Federation
2386
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Posted - 2013.10.02 17:23:00 -
[51] - Quote
Was there any consideration of using ship mass or the hull agility modifier rather than max warp speed to determine the accel/decel rate?
Overall this is going to be awesome. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |
Entity
X-Factor Industries Synthetic Existence
570
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Posted - 2013.10.02 17:24:00 -
[52] - Quote
CCP Fozzie wrote:Arec Bardwin wrote:Will there be any changes to the warp speed rigs? Plan is to keep them the same, as the bonuses they provide are pretty awesome under the new system.
I knew buying out jita when it was announced on the stream was a good idea. GòªGûæGûæGûæGûæGûæGûæGòæGûæGûæGûæGòöGòùGûæGòæGûæGòæGûæGòöGòùGûæGòªGòæGûæGòöGòùGòöGòªGòùGòöGòù GòæGûæGòöGòùGòöGòùGòöGòúGûæGòöGòùGòáGûæGûæGòáGûæGòáGòùGòáGò¥GûæGòæGòáGûæGòáGò¥GòæGòæGòæGòÜGòù Gò¬GòÉGòÜGò¥GòæGûæGòÜGò¥GûæGòÜGò¥GòæGûæGûæGòÜGò¥GòæGòæGòÜGò¥GûæGò¬GòÜGò¥GòÜGò¥GòæGûæGòæGòÜGò¥ Got Item? |
Captain Organs
Veldspar Industries Brave Collective
3
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Posted - 2013.10.02 17:24:00 -
[53] - Quote
Now Battlecruisers will truly be taking it slow. :d
Yes commander? Take it slow. |
Arec Bardwin
1125
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Posted - 2013.10.02 17:26:00 -
[54] - Quote
CCP Fozzie wrote:We're strongly considering adding more ways to affect your warp speed at some point in the future, but nothing has been decided on that yet. How about a new skill: Warp Navigation (5), requires Warp Drive Operation V and Navigation V, x % to warp speed/level (the T1(T2) rig is 20%(25%), implant is 5/8/10/13/15/18%)
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Dinsdale Pirannha
Pirannha Corp
1278
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Posted - 2013.10.02 17:28:00 -
[55] - Quote
Naturally, as designed, this is another huge nerf to Incursion runners. You guys keep finding creative ways to wreck Incursion income, don't you?
First you trash the Marauder, now you increase warp times on T2 BS's by 33% for a 50 AU move, and 46% for a T1 BS.
Assuming a 5 minute payout to payout time prior to this nerf, which is now going to be 5:22 , you have now hammered Incursion income by 7.3%.
Null sec won't be hit as hard because running null sec anoms takes longer, and the additional 22 seconds of warp time for a T1 BS will be a lower percentage of a longer site to site completion. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |
Junko Sideswipe
Love Squad Confederation of xXPIZZAXx
185
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Posted - 2013.10.02 17:28:00 -
[56] - Quote
Probably the single best thing changed in the game in the last 4 years. Confederation of xXPIZZAXx CEO Watch PIZZA Videos NYC Bi-Monthly Meetup |
The Spod
Center for Advanced Studies Gallente Federation
88
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Posted - 2013.10.02 17:28:00 -
[57] - Quote
GIVE BLACK OPS BATTLESHIPS SPECIAL WARP SPEED BONUS TO MAKE THEM GUERRILLA BLOPS. MAKE THEM WARP LIKE FRIGATES. THEY WILL BEND BOTH SPACE AND OPPONENTS WITH THEIR NINJA APPEARANCE |
FlinchingNinja Kishunuba
Crunchy Crunchy Zero Hour Alliance
147
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Posted - 2013.10.02 17:34:00 -
[58] - Quote
How do accelerator gates work with this? Will the speeds still be from ship attributes? So a frig can beat a cruiser if activating at the same time? |
Bagehi
Sniggerdly Pandemic Legion
219
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Posted - 2013.10.02 17:34:00 -
[59] - Quote
Kismeteer wrote:How painful is it going to be to fit a cyno to an inty? Because I found a new favorite cyno ship.
claw - Bubble immunity, 2 wcs, 4k mwd speed, 2.8 align, 30m sig, enough for one light with current cargohold at cyno 4.
Tackle, cyno. Interceptors are going to see a lot more use.
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Mioelnir
Cataclysm Enterprises Easily Offended
106
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Posted - 2013.10.02 17:41:00 -
[60] - Quote
I'd like to vote for agility and warp speed improvements on the Fenrir for the freighter rebalancing, so my Minmatar rocket shopping cart can properly outrun those Charons. |
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