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Thread Statistics | Show CCP posts - 18 post(s) |
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CCP Guard
C C P C C P Alliance
646

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Posted - 2011.11.03 17:13:00 -
[1] - Quote
CCP t0rfifrans tells us all about the new nebulae in his latest dev blog. And he's got amazing pictures to go along with it!
Enjoy! CCP Guard | EVE Community Developer |
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Hiram Alexander
Seraphim Securities
66
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Posted - 2011.11.03 17:16:00 -
[2] - Quote
How soon on SISI...??? Looking great btw... :))) |

Crazy KSK
Tsunami Cartel Dark Solar Empire
8
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Posted - 2011.11.03 17:16:00 -
[3] - Quote
Cat approves +1 |

Spujax
Team Pizza Viro Mors Non Est
1
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Posted - 2011.11.03 17:17:00 -
[4] - Quote
When will wormholes be getting this makeover? |

Mors Sanctitatis
Death of Virtue MeatSausage EXPRESS
7
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Posted - 2011.11.03 17:17:00 -
[5] - Quote
Dammit! Missed "first" because I had to log in lol. Nice nebulae. |

Apollo Gabriel
Mercatoris Etherium Cartel
135
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Posted - 2011.11.03 17:18:00 -
[6] - Quote
Well done CCP, I think wormhole explo will be more fun too as you'll have an idea where you wh exits go in HS before you jump! Imagine playing Donkey Kong where every barrel looks like it hits you. Would you rather I fix the barrels or Kong's shadow?
Welcome to Eve Online where lasers are dumber than barrels! |

Xercodo
Xovoni Directorate Not Usually Killing Everyone.
142
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Posted - 2011.11.03 17:19:00 -
[7] - Quote
PWEEEZE SiSI?! The Drake is a Lie |

Ender Sai
Ordo Mercuia
7
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Posted - 2011.11.03 17:22:00 -
[8] - Quote
This sounds awesome.
Also, +1 for a very well written dev blog. I am made for the happiness.
How will the new effects gel with the older ship models though?
I'm sure the nebulae + new ship shaders + new ships will look winsauce. :D |

Anvil44
Independent Traders and Builders MPA
21
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Posted - 2011.11.03 17:22:00 -
[9] - Quote
Quote:Hisec will be warmer and more saturated. Not because there are rainbows there and itGÇÖs the Kingdom of Caring.
Made me really laugh out loud. Looks and sounds good. |
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CCP Guard
C C P C C P Alliance
646

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Posted - 2011.11.03 17:25:00 -
[10] - Quote
Ender Sai wrote:This sounds awesome.
Also, +1 for a very well written dev blog. I am made for the happiness.
How will the new effects gel with the older ship models though?
I'm sure the nebulae + new ship shaders + new ships will look winsauce. :D
They might do just that ;). But we want confirmation from you guys so once the SiSi build is up (tonight or tomorrow), let us know! CCP Guard | EVE Community Developer |
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Metis Laxon
Zero Point Group
12
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Posted - 2011.11.03 17:25:00 -
[11] - Quote
Beautiful work! |

Destination SkillQueue
Are We There Yet
26
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Posted - 2011.11.03 17:29:00 -
[12] - Quote
Dark space in my EVE, I approve whole heartedly. Now all that remains is for you to make it so, that the star significantly dims when you get further away from it within a system. I'd like to feel that I'm flying inside an actual star system at great speeds and moving large distances, instead of moving within a small room with a single static lightbulb in the middle of it. |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
80
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Posted - 2011.11.03 17:29:00 -
[13] - Quote
Excellent work!
Why are the screenshots at such a low resolution? What's wrong with 1920x1200??
Edit:
Quote:Lowsec and nullsec are dark and scary Thanks for this! |

Hiram Alexander
Seraphim Securities
68
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Posted - 2011.11.03 17:30:00 -
[14] - Quote
CCP Guard wrote:Ender Sai wrote:This sounds awesome.
Also, +1 for a very well written dev blog. I am made for the happiness.
How will the new effects gel with the older ship models though?
I'm sure the nebulae + new ship shaders + new ships will look winsauce. :D They might do just that ;). But we want confirmation from you guys so once the SiSi build is up (tonight or tomorrow), let us know! Sounds excellent.
I'm curious about the V3 project though, and this might be a good time to ask...
Way-back-when.... there was talk, that when the new shader system came around, it might be possible to have your ship reflect a certain amount of 'planet light', as well as that from nebulae -- for example, a reddish tinge on the side nearest a lava planet, etc... Do you think that'd be possible? |

Illectroculus Defined
Caldari Provisions Caldari State
2
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Posted - 2011.11.03 17:30:00 -
[15] - Quote
Looking great, but I have a couple of suggestions: Within a region you can still generate some feel of differentiation between systems by warping the coordinate space of the skybox, this is a trivial thing to do with existing shaders.
Can we fix the gates orientation in space so that they appear to jump in the direction of the destination system - right now every gate points the same direction.
Are the stars painted onto the nebula texture? Are the constelations going to be static within a region? |

Hungry Eyes
Ministry of War Amarr Empire
38
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Posted - 2011.11.03 17:31:00 -
[16] - Quote
oh **** son, this looks amazing. the art dept really has their stuff together.
now please...lets get that hybrid buff and gallente ships right. listen to the players. |

Hiram Alexander
Seraphim Securities
68
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Posted - 2011.11.03 17:32:00 -
[17] - Quote
Destination SkillQueue wrote:Dark space in my EVE, I approve whole heartedly. Now all that remains is for you to make it so, that the star significantly dims when you get further away from it within a system. I'd like to feel that I'm flying inside an actual star system at great speeds and moving large distances, instead of moving within a small room with a single static lightbulb in the middle of it. Hell yes. 'Space is too small' - or at least, it *feels* that way to a lot of people... so, bringing in a change like that would even help solar systems themselves to feel that good-bit bigger... That, for me, would be the perfect addition... |

Grukni
Shimai of New Eden N E X O
5
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Posted - 2011.11.03 17:33:00 -
[18] - Quote
Great Job!
I'm somewhat and somehow disappointed of the granularity chosen for each unique backdrop. Region based granularity seems too big for my taste. At first I thought you would notice the changes in the position of nebulae at a solar system basis, each time you jump from an stargate to an other. |

Nirnaeth Ornoediad
Clan Shadow Wolf Fatal Ascension
11
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Posted - 2011.11.03 17:33:00 -
[19] - Quote
I think this will help newer players out a lot. I know I consistently had the "where the heck am I" feeling for the first few weeks, and even now on long trips will suddenly look up and go, "oh, I'm in Amarr space" or whatever.
How will Factional Warfare space be colored? |

Komen
Capital Enrichment Services
22
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Posted - 2011.11.03 17:34:00 -
[20] - Quote
Good lookin'.
Also, damn Hiram, what, you sit around and F5 all day for new blogs? First page on the last several. |
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Camios
Sebiestor Tribe Minmatar Republic
5
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Posted - 2011.11.03 17:35:00 -
[21] - Quote
The snapshots look gorgeous. I'm going to travel like mad with a ceptor just to see the background change. By the way, how heavy are the new backgrounds in MBs? I bet there are some real astronomy addicts that would be really interested in downloading 3GB of backgrounds, while someone else would like just to turn it off (I am in the former category). |

Vallobst
Promethium Gilde
0
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Posted - 2011.11.03 17:37:00 -
[22] - Quote
I like those nebulae.
-- There are too many stars in front of a nebulae -> thats looks like Nebulaes do not hide the stars ! Which looks odd to me. |

Raid'En
Apprentice Innovations
86
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Posted - 2011.11.03 17:37:00 -
[23] - Quote
CCP Guard wrote:They might do just that ;). But we want confirmation from you guys so once the SiSi build is up (tonight or tomorrow), let us know! we need to report to CCP that Guard account have been hacked, cause there's no way he told us a date, and not even that but also a day !
no comments for now, i'm pretty scared of what '"reality" of this change will be, and hope i will like this. (the screens are wonderful at least) i'm very impatient to see these from my own eyes
except a 10 pages comment when i will have tested it :P (you better give it to us tomorow as you said, or i'll think about a way to torture you :P) |

Hiram Alexander
Seraphim Securities
68
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Posted - 2011.11.03 17:38:00 -
[24] - Quote
Grukni wrote:Great Job!
I'm somewhat and somehow disappointed of the granularity chosen for each unique backdrop. Region based granularity seems too big for my taste. At first I thought you would notice the changes in the position of nebulae at a solar system basis, each time you jump from an stargate to an other. Yeah. Me too, though I can understand...
I guess for 'granularity' reasons, as they put it - an even better 'xmas' present would have been Constellation, rather than Region... |

Seriphyn Inhonores
Eleutherian Guard
17
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Posted - 2011.11.03 17:40:00 -
[25] - Quote
Top, top stuff.
BTW, the planetary city lights are still broken. Have you fixed that? Some temperate planets which have only a few islands is covered in city lights from the dark side. Bit of an immersion breaker. |

Hiram Alexander
Seraphim Securities
68
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Posted - 2011.11.03 17:40:00 -
[26] - Quote
Komen wrote:Good lookin'.
Also, damn Hiram, what, you sit around and F5 all day for new blogs? First page on the last several. I need to... I've got missiles n stuff on F1-4... ;) |

Grideris
Fleet Coordination Command Fleet Coordination Coalition
35
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Posted - 2011.11.03 17:40:00 -
[27] - Quote
Everything might be forgiven. Possibly. But probably.
Seriously, if it all looks like that, then it's all going to look amazing. Seriously. |

Vincent Athena
V.I.C.E. The Lostboys
113
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Posted - 2011.11.03 17:41:00 -
[28] - Quote
Grukni wrote:Great Job!
I'm somewhat and somehow disappointed of the granularity chosen for each unique backdrop. Region based granularity seems too big for my taste. At first I thought you would notice the changes in the position of nebulae at a solar system basis, each time you jump from an stargate to an other.
Thats what I thought too. Not only that I was hoping the stars we travel to would be part of each backdrop, so, for example, you could see the central star in Jita from New Caldari, and when you go to the Jita stargate it would in fact point at the Jita star.
CCP employees should never proclaim a feature to be awesome. Only subscribers should. Subscribers can never answer a question posed to CCP. Only CCP can. |

Guillame Herschel
NME1
7
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Posted - 2011.11.03 17:42:00 -
[29] - Quote
Vallobst wrote:I like those nebulae.
-- There are too many stars in front of a nebulae -> thats looks like Nebulaes do not hide the stars ! Which looks odd to me.
But stars in front of the nebula wouldn't be hidden by it.
They look good, but they are still too garish for my liking. Can we get a slider to adjust color saturation up or down to our liking? |

Selar Nox
2
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Posted - 2011.11.03 17:42:00 -
[30] - Quote
Hiram Alexander wrote:Grukni wrote:Great Job!
I'm somewhat and somehow disappointed of the granularity chosen for each unique backdrop. Region based granularity seems too big for my taste. At first I thought you would notice the changes in the position of nebulae at a solar system basis, each time you jump from an stargate to an other. Yeah. Me too, though I can understand... I guess for 'granularity' reasons, as they put it - an even better 'xmas' present would have been Constellation, rather than Region... yep, would be even cooler :)
But who knows, perhaps the change in CCPs attitude regarding feature interation brings us this granularity some time...
*sigh* Yeah, I like daydreaming... |
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