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Author |
Thread Statistics | Show CCP posts - 18 post(s) |
Malcanis
Vanishing Point. The Initiative.
963
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Posted - 2011.11.03 19:00:00 -
[91] - Quote
CCP Guard wrote:CCP t0rfifrans tells us all about the new nebulae in his latest dev blog. And he's got amazing pictures to go along with it! Enjoy!
Please give Torfi a sharp rap across the knuckles and advise him the the plural of "forum" is "fora", not "forii"
Also those new nebulae (not "nebulii" btw) look purty! Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
mkint
252
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Posted - 2011.11.03 19:02:00 -
[92] - Quote
CCP t0rfifrans wrote:Grukni wrote:Hiram Alexander wrote:Grukni wrote:Great Job!
I'm somewhat and somehow disappointed of the granularity chosen for each unique backdrop. Region based granularity seems too big for my taste. At first I thought you would notice the changes in the position of nebulae at a solar system basis, each time you jump from an stargate to an other. Yeah. Me too, though I can understand... I guess for 'granularity' reasons, as they put it - an even better 'xmas' present would have been Constellation, rather than Region... Yep, but I think those images are generated procedurally, so no much man work involved I hope. I really wonder if the real problem is that those images are too fat (in Megabytes) for the client to have too many of them. The cube maps ( that's the technical term for the nebula textures ) are actually hand crafted, starting with 3d generated clouds, then color-corrected and touched up by artists to remove rendering artifacts and add extra "oomhp" to the renders. Each cube map sees a considerable amount of work. So if we would have wanted more, they would have looked less cool or taken longer to produce, meaning that the artists would be tied up painting nebulas and not fixing lag.... It's always a balancing act. That said, the system we developed alongside rendering the nebulas does allow us to customize each solarsystem, and we will be making use of that in the future, for lore and such. I am concerned with tying new nebulae strictly to regions. Some regions are misshapen and intertwine. As an example, I believe it's Tenerifis that's a long thin tendril of a boarder between several other more roundish regions. Seems to me, immersion would be better if instead of tying it to regions, the map was divided into geographical quadrants and the skyboxes applied according to that, ignoring regions altogether.
Or perhaps, pick a geographically central "capital" system in every region, and apply skyboxes based on distance from those centers. That could provide the happy coincidences of some deadend systems near another region maybe having more backwater feels to them. |
Ryunosuke Kusanagi
7
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Posted - 2011.11.03 19:03:00 -
[93] - Quote
A few questions on the new Nebulae and space in general.
1) Places like Myridian Strip, will they represent in space, what is on the info card? Also, will more info card pictures be introduced for most of the landmarks that don't have them?
2) Cord of the Elements, and other Null Sec Landmarks: Will these be ... darker to represent sparser space or more ... populated (with stars and other cosmic nebulae) to represent more active areas of space?
3) Divinity's Edge, "Ginnungagap", and "Point of No Return": These three "landmarks" are a space of no stellar activity (Divinity's Edge) and two Black Holes. How or will these be represented?
4) EVE Gate (not the site, the system): Due to logic, which I expect ZERO logic when it comes to video games in general, I would surmise that a system that is enveloped in a cosmic Anomaly would thus be visible OUTSIDE said anomaly? Would this be the correct assumption?
5) Some regions of space are, on the star map, appear to be more populated than Empire space. See: Curse and Wicked Creek vs Khanid and Kor-Azor. How will these systems be represented?
6) Will more landmarks be introduced into the Star Map? |
Asayanami Dei
Adhocracy Incorporated Adhocracy
105
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Posted - 2011.11.03 19:06:00 -
[94] - Quote
W-Space is not getting the new nebulas?
My youtube channel Video Thread |
Mark726
Inquest
15
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Posted - 2011.11.03 19:07:00 -
[95] - Quote
Ryunosuke Kusanagi wrote:A few questions on the new Nebulae and space in general.
1) Places like Myridian Strip, will they represent in space, what is on the info card? Also, will more info card pictures be introduced for most of the landmarks that don't have them?
2) Cord of the Elements, and other Null Sec Landmarks: Will these be ... darker to represent sparser space or more ... populated (with stars and other cosmic nebulae) to represent more active areas of space?
3) Divinity's Edge, "Ginnungagap", and "Point of No Return": These three "landmarks" are a space of no stellar activity (Divinity's Edge) and two Black Holes. How or will these be represented?
4) EVE Gate (not the site, the system): Due to logic, which I expect ZERO logic when it comes to video games in general, I would surmise that a system that is enveloped in a cosmic Anomaly would thus be visible OUTSIDE said anomaly? Would this be the correct assumption?
5) Some regions of space are, on the star map, appear to be more populated than Empire space. See: Curse and Wicked Creek vs Khanid and Kor-Azor. How will these systems be represented?
6) Will more landmarks be introduced into the Star Map?
+1, especially for 3 and 6. I can always new things to review.
Looking forward to seeing it in action, regardless. I'm playing EVE and I'm Still Alive
Author, EVE Travel |
grumpyguts1
Science and Trade Institute Caldari State
2
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Posted - 2011.11.03 19:08:00 -
[96] - Quote
Can we get the green swirls back in part 3 of Recon |
Boltorano
Fourth Circle Total Comfort
1
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Posted - 2011.11.03 19:08:00 -
[97] - Quote
Ryunosuke Kusanagi wrote:? 4) EVE Gate (not the site, the system): Due to logic, which I expect ZERO logic when it comes to video games in general, I would surmise that a system that is enveloped in a cosmic Anomaly would thus be visible OUTSIDE said anomaly? Would this be the correct assumption?
5) Some regions of space are, on the star map, appear to be more populated than Empire space. See: Curse and Wicked Creek vs Khanid and Kor-Azor. How will these systems be represented?
The EVE Gate is located on the far edge of the New Eden solar system, not in the EVE Gate system, just to be pedantic here.
As for #5, are you trying to suggest that nebula are actually caused by human activity and thus there should be logically be more in more populated areas as a result? It's not spaceship smog, this stuff was there long before we were and will remain long after we're gone.
Also, Kor-Azor in particular probably has TRILLIONS of more people than Curse, in terms of population down on the planets. |
Raid'En
Apprentice Innovations
86
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Posted - 2011.11.03 19:08:00 -
[98] - Quote
when will we know more about the POS and FW changes for winter ? still haven't heard any word about these, don't even know what will change :/ |
Gavin Kruise
GRUMPS RESEARCH TEAM Army of Dark Shadows
0
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Posted - 2011.11.03 19:11:00 -
[99] - Quote
Nice.
Now, please fix the glaring (I mean that literally) inaccuracies of suns and I promise I'll buy something from NEX.
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Ryunosuke Kusanagi
7
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Posted - 2011.11.03 19:12:00 -
[100] - Quote
Boltorano wrote:Ryunosuke Kusanagi wrote:? 4) EVE Gate (not the site, the system): Due to logic, which I expect ZERO logic when it comes to video games in general, I would surmise that a system that is enveloped in a cosmic Anomaly would thus be visible OUTSIDE said anomaly? Would this be the correct assumption?
5) Some regions of space are, on the star map, appear to be more populated than Empire space. See: Curse and Wicked Creek vs Khanid and Kor-Azor. How will these systems be represented?
The EVE Gate is located on the far edge of the New Eden solar system, not in the EVE Gate system, just to be pedantic here. As for #5, are you trying to suggest that nebula are actually caused by human activity and thus there should be logically be more in more populated areas as a result? It's not spaceship smog, this stuff was there long before we were and will remain long after we're gone. Also, Kor-Azor in particular probably has TRILLIONS of more people than Curse, in terms of population down on the planets.
nono, I meant in terms of stellar activity not human population.
also, iirc, the entire system of New Eden is a cosmic hazard zone, so thus it would be visible from outside of the system if it is visible INSIDE the system. |
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Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
71
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Posted - 2011.11.03 19:15:00 -
[101] - Quote
Boltorano wrote:Ryunosuke Kusanagi wrote:? 4) EVE Gate (not the site, the system): Due to logic, which I expect ZERO logic when it comes to video games in general, I would surmise that a system that is enveloped in a cosmic Anomaly would thus be visible OUTSIDE said anomaly? Would this be the correct assumption?
5) Some regions of space are, on the star map, appear to be more populated than Empire space. See: Curse and Wicked Creek vs Khanid and Kor-Azor. How will these systems be represented?
The EVE Gate is located on the far edge of the New Eden solar system, not in the EVE Gate system, just to be pedantic here. As for #5, are you trying to suggest that nebula are actually caused by human activity and thus there should be logically be more in more populated areas as a result? It's not spaceship smog, this stuff was there long before we were and will remain long after we're gone. Also, Kor-Azor in particular probably has TRILLIONS of more people than Curse, in terms of population down on the planets.
No, he's referring to the density of stars on the starmap.
Even so, New Eden is not only just the stars we can go to. There are countless more thousands of stars, most of which are unexplored. I wouldn't be surprised if there are no stargates to the stars that don't have planetary systems. No reason to build a stargate there. |
Rainus Max
Fusion Enterprises Ltd Morsus Mihi
7
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Posted - 2011.11.03 19:22:00 -
[102] - Quote
Cool - is the great north star going to make a re-appearance? |
Markarian Aurelius
Bureau of Interstellar Exploration
0
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Posted - 2011.11.03 19:24:00 -
[103] - Quote
Confirming that this change makes me happy. One other thing I'd love to see in the future and I think a lot of others would like too, is dynamic backgrounds. Space is an ever changing place. Stars sometimes explode, pulsars beam their spotlights across the celestial tapestry, black holes sometimes emit powerful jets when they are feeding on matter. Comets rocket their way through the solar systems. You get the idea.
To see these things occasionally happen would be so badass I cannot even describe it fully. Even seeing entire gallactic disks in the background or along the paths of stargates would be awesome, too. If these sorts of stellar spectacles where to happen every once in awhile and be fleeting moments for people to see and say "Holy crap man! Did you see that supernova in the distance?!? That was friggen wicked! It would be truly memorable. |
Kat Sheen
Broski Enterprises Elite Space Guild
0
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Posted - 2011.11.03 19:26:00 -
[104] - Quote
It's "fora", not "forii". "forum" is a neutral noun. |
Mr LaForge
Deep Core Mining Inc. Caldari State
105
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Posted - 2011.11.03 19:29:00 -
[105] - Quote
Backgrounds? In My Eve? WTF is this! I Support the Goons! |
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CCP t0rfifrans
C C P C C P Alliance
213
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Posted - 2011.11.03 19:33:00 -
[106] - Quote
Komen wrote:Destination SkillQueue wrote:Dark space in my EVE, I approve whole heartedly. Now all that remains is for you to make it so, that the star significantly dims when you get further away from it within a system. I'd like to feel that I'm flying inside an actual star system at great speeds and moving large distances, instead of moving within a small room with a single static lightbulb in the middle of it. Yeah, solar intensity reducing as distance to star increases. Make the out-system really dark and lonely. Then add more glow to all those windows (viewports, energy channels, whatever they are) on the ships. At 40 AU my Megathron oughta look like something out of the deep sea, glowy highlights picking out a dark mass.
Improving the general light model in space is on our long term roadmap. The efforts to apply version 3 of our shader ( V3 ) onto everything is a stepping stone towards that. We want the nebula to cast faint light onto the objects. We want soft bonce light from the surface of planets bouncing of stations, customs offices and ships near it, in the same way you see the soft light of Earth illuminate the underside of the ISS, Mir or the space shuttles. We want asteroids to pick up the nebula light as well, explosions to illuminate nearby ships and space objects, and to have space get more dark the more AU you travel away from the sun. With over 300 different ships, tons of space objects and asteroids, this work is being done in increments, starting with the V3-ing of ships. We know that someone standing on the surface of the celestial object formerly known as the Planet Pluto would see our sun as a faint flashlight far away in a sea of stars. We want to do this! it just takes some time.
Oh and warping the nebula cubemap, it didn't work that well when we tried it internally, it looked pretty fake and distorted and broke immersion. We played around with it years ago, perhaps we can try some new methods, but simply moving your point of origin inside the virtual sphere made you see that it's a flat backdrop very quickly. |
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Integra Arkanheld
Andorra Paradis Fiscal
0
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Posted - 2011.11.03 19:34:00 -
[107] - Quote
nice |
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CCP t0rfifrans
C C P C C P Alliance
213
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Posted - 2011.11.03 19:34:00 -
[108] - Quote
Markarian Aurelius wrote:Confirming that this change makes me happy. One other thing I'd love to see in the future and I think a lot of others would like too, is dynamic backgrounds. Space is an ever changing place. Stars sometimes explode, pulsars beam their spotlights across the celestial tapestry, black holes sometimes emit powerful jets when they are feeding on matter. Comets rocket their way through the solar systems. You get the idea.
To see these things occasionally happen would be so badass I cannot even describe it fully. Even seeing entire gallactic disks in the background or along the paths of stargates would be awesome, too. If these sorts of stellar spectacles where to happen every once in awhile and be fleeting moments for people to see and say "Holy crap man! Did you see that supernova in the distance?!? That was friggen wicked! It would be truly memorable. You can actually see the edge of the Galaxy when you are in the darker regions of New Eden, like losec and zero sec. |
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Ryunosuke Kusanagi
7
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Posted - 2011.11.03 19:39:00 -
[109] - Quote
CCP t0rfifrans wrote:Markarian Aurelius wrote:Confirming that this change makes me happy. One other thing I'd love to see in the future and I think a lot of others would like too, is dynamic backgrounds. Space is an ever changing place. Stars sometimes explode, pulsars beam their spotlights across the celestial tapestry, black holes sometimes emit powerful jets when they are feeding on matter. Comets rocket their way through the solar systems. You get the idea.
To see these things occasionally happen would be so badass I cannot even describe it fully. Even seeing entire gallactic disks in the background or along the paths of stargates would be awesome, too. If these sorts of stellar spectacles where to happen every once in awhile and be fleeting moments for people to see and say "Holy crap man! Did you see that supernova in the distance?!? That was friggen wicked! It would be truly memorable. You can actually see the edge of the Galaxy when you are in the darker regions of New Eden, like losec and zero sec.
Does that mean that there are actually OTHER galaxies other then the EVE Galaxy? :) |
who shat themselves
Hedion University Amarr Empire
1
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Posted - 2011.11.03 19:45:00 -
[110] - Quote
With EVE, whenever you look at an ingame screenshot you get the general idea of when it was taken just by the resolution/quality of the background nebula
And these look amazing
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Darth Skorpius
Legion of Darkwind Order of the Void
20
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Posted - 2011.11.03 19:47:00 -
[111] - Quote
Ryunosuke Kusanagi wrote:CCP t0rfifrans wrote:Markarian Aurelius wrote:Confirming that this change makes me happy. One other thing I'd love to see in the future and I think a lot of others would like too, is dynamic backgrounds. Space is an ever changing place. Stars sometimes explode, pulsars beam their spotlights across the celestial tapestry, black holes sometimes emit powerful jets when they are feeding on matter. Comets rocket their way through the solar systems. You get the idea.
To see these things occasionally happen would be so badass I cannot even describe it fully. Even seeing entire gallactic disks in the background or along the paths of stargates would be awesome, too. If these sorts of stellar spectacles where to happen every once in awhile and be fleeting moments for people to see and say "Holy crap man! Did you see that supernova in the distance?!? That was friggen wicked! It would be truly memorable. You can actually see the edge of the Galaxy when you are in the darker regions of New Eden, like losec and zero sec. Does that mean that there are actually OTHER galaxies other then the EVE Galaxy? :)
yes. eve is set in a fictional future version of our own universe FICTION CONTEST! WIN A PAIR OF PLEX! http://phoenixdiaries.co.uk/skorpion352
Baa Means Baa! |
Rixiu
North Star Networks The Kadeshi
3
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Posted - 2011.11.03 19:50:00 -
[112] - Quote
Here's the good old CCP, promise :awesome: but deliver "meh". The granularity need to be finer, having entire regions with the same backdrop is worse than we have now since there's some variation. I'm looking forward to seeing this on sisi, maybe it's just some unfortunate wording... |
Pharuan
Jericho Fraction The Star Fraction
0
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Posted - 2011.11.03 19:51:00 -
[113] - Quote
Rainus Max wrote:Cool - is the great north star going to make a re-appearance?
I completely forgot about that! Good times. |
Kai Lomu
Cube Zombie Consortium
0
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Posted - 2011.11.03 19:51:00 -
[114] - Quote
CCP Guard wrote:CCP t0rfifrans tells us all about the new nebulae in his latest dev blog. And he's got amazing pictures to go along with it! Enjoy!
Looks fantastic; can't wait to see in action.
p.s. One thing I've always wanted to see in systems is binary systems/tri-star systems etc . All these single star systems are great and all but a little variety would be nice! |
Sneaky Neko
Caldari Deep Space Ventures Intrepid Crossing
0
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Posted - 2011.11.03 19:55:00 -
[115] - Quote
Russell4 wrote:Obsidian Hawk wrote:CAN you make the original nebulae available as backgrounds for our desktops? +1, C'mon CCP, tht would be awsome, surly you can agree? Another +1 for awesome desktop backgrounds |
Hawks Eye
Inroads
5
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Posted - 2011.11.03 19:56:00 -
[116] - Quote
CCP t0rfifrans wrote:You can actually see the edge of the Galaxy when you are in the darker regions of New Eden, like losec and zero sec.
Wow.
This has been a long time coming. Great job, guys and keep it up! I look forward to getting out there and seeing the universe reborn! |
Mark726
Inquest
15
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Posted - 2011.11.03 19:59:00 -
[117] - Quote
CCP t0rfifrans wrote:You can actually see the edge of the Galaxy when you are in the darker regions of New Eden, like losec and zero sec.
Any way you can tell me a particular system I could see this effect from? I'm not NOT an aspiring RPer on this subject... /cough I'm playing EVE and I'm Still Alive
Author, EVE Travel |
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CCP t0rfifrans
C C P C C P Alliance
216
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Posted - 2011.11.03 20:07:00 -
[118] - Quote
mkint wrote: edit: also, is jove space getting new nebulae?
Of course, both regions. |
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DarkAegix
Blue Republic RvB - BLUE Republic
215
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Posted - 2011.11.03 20:15:00 -
[119] - Quote
Will region gates fire their lazorz at the destination nebula? |
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CCP t0rfifrans
C C P C C P Alliance
217
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Posted - 2011.11.03 20:17:00 -
[120] - Quote
Ryunosuke Kusanagi wrote:CCP t0rfifrans wrote:Markarian Aurelius wrote:Confirming that this change makes me happy. One other thing I'd love to see in the future and I think a lot of others would like too, is dynamic backgrounds. Space is an ever changing place. Stars sometimes explode, pulsars beam their spotlights across the celestial tapestry, black holes sometimes emit powerful jets when they are feeding on matter. Comets rocket their way through the solar systems. You get the idea.
To see these things occasionally happen would be so badass I cannot even describe it fully. Even seeing entire gallactic disks in the background or along the paths of stargates would be awesome, too. If these sorts of stellar spectacles where to happen every once in awhile and be fleeting moments for people to see and say "Holy crap man! Did you see that supernova in the distance?!? That was friggen wicked! It would be truly memorable. You can actually see the edge of the Galaxy when you are in the darker regions of New Eden, like losec and zero sec. Does that mean that there are actually OTHER galaxies other then the EVE Galaxy? :) Well yes, and ofc EVE is set in a tiny fraction of the galaxy it occurs in. Our galaxy is thought to have 200-400 billion stars. New Eden is 5000 stars. So traversing New Eden actually retains a somewhat fixed point of view onto the disc of the galaxy. |
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