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Author |
Thread Statistics | Show CCP posts - 24 post(s) |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2768
|
Posted - 2014.03.06 17:38:00 -
[121] - Quote
Mangala Solaris wrote:Nicen Jehr wrote:Hi would you guys mind putting the current AUR value of one plex in the devblog? i'm gonna go look it up now but it would be convenient to see right there how many paint jobs a plex would get you. 3500 aur per plex, but also a good idea on the addition.
It's also possible to directly buy aurum if you want to.
You don't get as much as you would for a plex, but it's not a /lot/ lower.
-ú4 for 600 -ú9 for 1500 -ú14 for 2500
Plex is still the cheapest way, but if you're just wanting a few frigate skins, and you're space poor, it's an option. And if you want to resell the tokens, there should be a slightly better market for them. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Strata Maslav
Born-2-Kill
73
|
Posted - 2014.03.06 17:38:00 -
[122] - Quote
Skins based on Standing would be fantastic!
I am 9.8 standing with the Angel Cartel and yet the Angel rats still shoot me, I wish someone would send them the memo that I am on of them. Apart from the free Macharial that received there is no way of knowing that I am held in such high esteem by said faction.
I understand that in its current implementation it is not feasible but if I was able to fly a special ship because of my high standings to a specific faction and able to show my allegiance them that would be amazing!
A coloured Cynabal because of my work for the Angel Cartel and soon able to colour a Macharial with once my standing was raised would be great.
When entering faction warfare you would only be able to colour simple frigates but once you had shown your loyalty to the said faction you would be able to colour cruisers and battleships.
A great way of encouraging progression and loyalty to a faction and being able to show it off to your friends. |

Peter VonThal
Raygun Technologies
9
|
Posted - 2014.03.06 17:39:00 -
[123] - Quote
Looks pretty cool. I wasn't thrilled about the thoughts of micro-transactions in EVE when you guys started proposing certain ideas years ago, but purely vanity things like this I don't have a problem with anymore as I understand the business model is changing. I hope it's successful and leads to more visual customization. Just stay away from Aurum ammo, spawning Aurum ships from the account billing page, etc. |

Dersen Lowery
Laurentson INC StructureDamage
1047
|
Posted - 2014.03.06 17:41:00 -
[124] - Quote
Georgiy Giggle wrote:I realy want to paint my ship but I will not!!!! You may ask why! Answer: it is very stupid to spend 30x price of ship just to paint it. Or even 10x. All you give is 'nothing' for bunch of realmoney (or even isk, not directly); just a texture.
If it was anything more substantial than "just a texture," people would be screaming "pay to win!" and they'd probably be right.
2011 was three years ago. Why are you still clinging to it? And how is the ISK price unreasonable?
Georgiy Giggle wrote:And want to repeat - I AM LOVING IDEA, but I do not support the way you going to release. Won't use it if it becomes a vanity item in crap(aurum)shop.
The terms of the pilot are that they will gauge support for the idea by the success of this effort. If you don't support the effort, that will be one data point against rolling out comprehensive, dedicated support for ship skins. Proud founder and member of the Belligerent Desirables. |

J3ssica Alba
Federal Navy Academy Gallente Federation
1194
|
Posted - 2014.03.06 17:42:00 -
[125] - Quote
Crasniya wrote:Paukinra wrote:This looks amazing, can't wait until we can paint more ships and I really hope it's possible to overcome that code to allow custom ships...
Please tell me you can overcome the old code? <3 It's not really a code problem. It's a data problem. You allow the skin, everyone who sees the ship has to download it's texture it to their computer. It's also a immersion problem, because they want ships to look like they fit the universe. Giving EVE players complete control of texturing would be a nightmare. So it has to be done in a way that won't allow you to abuse the design too much.
Capsuleers are immortal beings who go already kill millions on a whim or to profit (have you ever considered just how many guristas or mordu's legion crew members are on those ships you kill on mission after mission?) .... yet said capsuleers agree that their ships should fit the universe? no way ! This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |

sytaqe violacea
Circus of midnight
18
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Posted - 2014.03.06 17:43:00 -
[126] - Quote
I am afraid that the "Police car' Comet cause epic surge of Gallente farmer in Cal-Gall FW field.
And could you change Navy Ship BPC as well as those new BPC? Now, Navy Ship BPCs are worthless because they require +10% additional minerals. Make them to require whole nomal ship, Navy BPC will be more valuable. |

Bob Niac
Joint Espionage and Defence Industries Preatoriani
49
|
Posted - 2014.03.06 17:44:00 -
[127] - Quote
CCP Xhagen wrote:CCP Fozzie wrote:I want to reiterate that this is just an initial pilot program and that if we see evidence that ship customization is desired by our players we will continue to expand and improve it. Quoting for emphasis.
This has so much potential. Xhagen, I assume you guys are looking into duplicating the functionality of rig slots as a means to add appearance customizations? Base, Pattern, Logo?
Oh the intrigue of spais with the opfor's Alliance logo... I <3 Logistics: Pilot of all -áT2 logi and my shiny Archon [deceased.] Also a Chimera which may or may not be horrid. I don't make games, I play them. I get that ppl are passionate about change. I post here to plant seeds. You see your idea as is? Holy **** you win! So let's post, and see what the DEVs and our peers use. |

Dun'Gal
Myriad Contractors Inc.
89
|
Posted - 2014.03.06 17:44:00 -
[128] - Quote
Glad you guys are finally doing this, been waiting for a long time. While understandably you call this a pilot program with a limited amount of ships available to receive said paint job, I am saddened by the ships available. I will certainly be buying these blueprints from the Nex store in order to help support the cause, but would've preferred there were a few more ship options to utilize. Anyway, again, glad to see this moving forward - I truly hope this gets a lot of support from the community (and I expect it will.)
One question which wasn't clearly specified in the Dev Blog. In your "future plans," should this move forward, are you looking at proper custom skins, ie not skins designed just by you. Or rather, skins that may have the patterns designed by you, but with colors picked by the user, from a pre-determined palette. I say pre-determined palette because of, well, Thorax. |

Lilliana Stelles
1180
|
Posted - 2014.03.06 17:44:00 -
[129] - Quote
I am so happy.
CCP is right on track with this 100%.
Please ignore any negative feedback. Not a forum alt.-á |

Silivar Karkun
Imperial Shipment Amarr Empire
176
|
Posted - 2014.03.06 17:45:00 -
[130] - Quote
here's another put more police skins for the other navy frigates, not fair that there's only police comet, there should also be police slicer, hookbill and firetail |

Boogalo
Space Exploitation Inc Get Off My Lawn
5
|
Posted - 2014.03.06 17:45:00 -
[131] - Quote
I like the effort but am not going to use aurum on consumables unless they're pretty damn special. Most of the skins being available for aurum only feels like a scheme to soak up the free aurum they gave out when the system as first launched. |

Rosen Thornn
House of Nightshade
50
|
Posted - 2014.03.06 17:47:00 -
[132] - Quote
Very cool. I plan on buying at least one of each just to make sure you keep this going.
Also PLEEEEAAAAASSSSEEEE release the rest of the clothing that you have on SiSi to Tranq. |
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CCP Loktofeit
C C P C C P Alliance
128

|
Posted - 2014.03.06 17:47:00 -
[133] - Quote
Gregor Parud wrote:CCP Phantom wrote:Please note that this is a pilot project. If demand shows that you really like the ship paint, we will go ahead and implement a proper ship paint system. Your feedback is extremely valuable here! If you find any sort of excuse to not pursue this I will grab a plane to Iceland, go to your offices and **** on your door mat. and that's a promise.
Take a number. "...do Eve News 24; it's a very accurate and informative website." - Mara Tessidar |
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Orakkus
Wraithguard. Dirt Nap Squad.
274
|
Posted - 2014.03.06 17:48:00 -
[134] - Quote
Woop Woop! - Count me in!
A few questions and one comment:
Question #1: So, in determining if this is worth the devs time, have you placed a static number of purchases necessary to be deem viable for continued development? If so, what is that number?
Question #2: If there is no minimum number to achieve, how is the viability of pursuing these paint jobs going to be determined?
Question #3: Is there a possible long-term goal of developing, either an in-game or out of game, a tool to make our own designs?
Question #4: Is it in the plan to have the paint jobs have two parts, for example, you have the design options, then you can choose a color option?
Suggestion #1: As much as I think this is a GREAT idea, that I cannot express is long overdue to such a game as this, I would think that for these first examples, instead of having a rustic red colored design on a ship that has a brown color scheme already, combined with the black backdrop of space.. that maybe you would want to try more "visible" or "loud" colors to really bring out the design more easily. This way more people could see the difference more readily, and if it is easier to see the difference, you are likely going to have more people interested in it. Just my two cents on that.
Otherwise.. sign me up! Count me twice, three times.. even four! He's not just famous, he's "IN" famous. - Ned Nederlander
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Bagrat Skalski
Poseidaon
1055
|
Posted - 2014.03.06 17:48:00 -
[135] - Quote
It does not have the glory of the final feature, so i think the whole excitement will not last long for a few predefined ship skins. Space camouflage will not help too. _¦Å-æ-»¦Ñ¦¼-Ä_-¢-å¦ä_-½-»-å¦ÿ-ò-û¦¦ |

tgl3
Wormhole Engineers Greater Realms
472
|
Posted - 2014.03.06 17:52:00 -
[136] - Quote
Great idea and glad to see CCP finally starting to work towards SHIP SKINZ. I feel the price point is a bit high, and would have liked to see an unlimited-run blueprint available, but I'll take it! Member of the EVE Blog Pack - Through Newb Eyes
Twitter - TG_3 |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
567
|
Posted - 2014.03.06 17:53:00 -
[137] - Quote
actual good looking gallente ships please, I don't enjoy disgusting grey and teal, blinky lights or no. |

Silivar Karkun
Imperial Shipment Amarr Empire
176
|
Posted - 2014.03.06 17:54:00 -
[138] - Quote
another concept......extend the customization options of the engine for spaceships i mean, like when you enter character customization......in fact.....it would open a whole new revamp of the fitting window, both for gameplay and aesthetic purposes. for example:
i buy a rifter, i want to customize it, the station has a "customization hangar", this service replaces the fitting one, and works similar to the character customization menu, the ship will be shown in 3D on the screen and you will be able to select different basic patterns and put the colors you want, even patterns you bought from the NEX store or from the market, or shared with other players, the menu also has the fitting system included, it could even cover modules, so you can also paint your turrets, launchers, salvagers, etcetera...... |

Meizu Kho
Kho Incorporated
92
|
Posted - 2014.03.06 17:54:00 -
[139] - Quote
Great news, finallly something so spend some aurum on.
I wonder if the following would be possible:
create a typeID called 'alliance issue shipname' that checks to see what alliance you fly in and takes the appropriate skin from a database, allowing personal customisation without needing to create a ton of typeID's.
not good for plex prices though :-) |

Hal Morsh
The Witch's Hammer NightSong Directorate
71
|
Posted - 2014.03.06 17:56:00 -
[140] - Quote
Gentlemen
http://evenews24.com/wp-content/uploads/2012/03/pinkwidow_azajigga_issue.jpg I enjoy a good session of mining. |

Benny Ohu
Beneath the Ashes Margin of Silence
2609
|
Posted - 2014.03.06 17:57:00 -
[141] - Quote
the test changes because the ships are named differently. players will prefer to shoot 'shiny merlin' than 'vanilla merlin' given the choice and i think that's going to effect the decision to undock more than the additional cost of shiny merlin
i hope that when ship colours came around, a player could change the colours of their merlin without having the merlin's name changed |

Edward Olmops
Sirius Fleet
141
|
Posted - 2014.03.06 17:58:00 -
[142] - Quote
Thumbs up, CCP!
Just make everyone waste their Aurum on paint jobs so the REAL shiny stuff becomes rare again. 
All glory to the monocleers!
|

Teinyhr
Venlith Taal
379
|
Posted - 2014.03.06 17:58:00 -
[143] - Quote
Almost f***ng called it.
But in other news, YAY! I want my Vherokior/Sebiestor paint schemes! |

Tasha Saisima
State War Academy Caldari State
81
|
Posted - 2014.03.06 17:58:00 -
[144] - Quote
The abadon looks sick. Also, wtb Amarr gold |

The Antiquarian
Imperial Academy Amarr Empire
1857
|
Posted - 2014.03.06 17:59:00 -
[145] - Quote
My faith in AURUM has gone unnoticed.
Thank you very much CCP. |

Georgiy Giggle
REFORD Division REFORD
110
|
Posted - 2014.03.06 18:00:00 -
[146] - Quote
CCP Phantom wrote:Georgiy Giggle wrote:Loving the idea but hate you all devs so much for such ***** way of realization.
You are going to make a new vanity item. Why not to place it directly to market? Or even LP shop? Why to the ******* aurum shop? As the blog stated, the developers would love to have a broad variety of methods how you can get the ship skins and not just AUR payments. For example, the blueprint to convert the Federation Navy Comet into the Police Pursuit Comet is available in the CONCORD LP Store.
All I see: Here some paints you can buy in LP (about 10% of all options) and 90% of other paints please buy for real money. When did even became a 'you have to pay real money even for items'? Oh, I know, sience you add AURUM.
All I offer: make it both in market (or LP) and in AURUM shop. So if pilot is too lazy to earn some isk, then he can use credit card to buy a useless item.
Looks like: All devs are staring at screens and yelling GIVE ME YOUR REAL MONEY!!!!
Come on guys. Remove donations from game. I'm quite sure you have enought subscribers. And will have more if you stup doing such donatable features as this one. Not mastering proprieties, won't become firmly established. - Confucius |

Harvey James
The Sengoku Legacy
662
|
Posted - 2014.03.06 18:00:00 -
[147] - Quote
i so want that Rokh ..... Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

MeBiatch
GRR GOONS
1756
|
Posted - 2014.03.06 18:01:00 -
[148] - Quote
I would not mind getting corp skins too that we can submit for approval by concord and cost a bunch of Plex isk. There are no stupid Questions... just stupid people... Winter Expansion new ship request |

voetius
BITB Support Services
191
|
Posted - 2014.03.06 18:01:00 -
[149] - Quote
Strata Maslav wrote:Skins based on Standing would be fantastic!
I am 9.8 standing with the Angel Cartel and yet the Angel rats still shoot me, I wish someone would send them the memo that I am one of them. Apart from the free Macharials that I received there is no way of knowing that I am held in such high esteem by said faction.
I understand that in its current implementation it is not feasible but if I was able to fly a special ship because of my high standings to a specific faction and able to show my allegiance them that would be amazing!
In this iteration a skin would probably have to be closer to a module. In the same vein that if you don't have a certain skill you can fit a module, if you havent got +8.0 to Angel Cartel you won't be able to fit the "paint job" module.
A coloured Cynabal because of my work for the Angel Cartel and encouraging me to work so I can colour my Mach.
When entering faction warfare you would only be able to colour simple frigates but once you had shown your loyalty to the said faction you would be able to colour cruisers and battleships.
A great way of encouraging progression and loyalty to a faction and being able to show it off to your friends.
Having some ship paint jobs that are only available through the pirate corporation LP stores would be good. After all the purpose of the pirate arcs etc was to reward people for the increased risks they take and / or give people incentives to do stuff in null sec.
Also, love the look of that Abaddon  |

Teinyhr
Venlith Taal
379
|
Posted - 2014.03.06 18:02:00 -
[150] - Quote
Georgiy Giggle wrote:All I see: Here some paints you can buy in LP (about 10% of all options) and 90% of other paints please buy for real money. When did even became a 'you have to pay real money even for items'? Oh, I know, sience you add AURUM.
All I offer: make it both in market (or LP) and in AURUM shop. So if pilot is too lazy to earn some isk, then he can use credit card to buy a useless item.
Looks like: All devs are staring at screens and yelling GIVE ME YOUR REAL MONEY!!!!
Come on guys. Remove donations from game. I'm quite sure you have enought subscribers. And will have more if you stup doing such donatable features as this one.
All I see is some waah waah waah.
As long as it is just vanity stuff, I don't care two ***ts if it's bought with real or toy money. |
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