Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 26 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 24 post(s) |
Arkon Olacar
Blue-Fire
297
|
Posted - 2014.03.06 16:53:00 -
[61] - Quote
Notbad.jpg
Most of the obvious issues with this sort of idea were tackled in the dev blog.
I forget the exact PLEX->AUR conversion rate, but AUR from tokens are what, 100k/200k each currently? So 5-8mil for a frig paint job, 40-70mil for a BS hull? Not too horrendous. Warping to zero |
Altrue
Exploration Frontier inc Brave Collective
1031
|
Posted - 2014.03.06 16:53:00 -
[62] - Quote
Oh ho oh !
... Oh wait, Aurum.
Lame. LPs were fine and could potentially have been a niche to boost marginal NPC corporations. Again a good idead starting badly. Signature Tanking - Best Tanking.
Proposed change for ECM - Not chance based - not max target reduction based |
Sedilis
Lead Farmers Kill It With Fire
112
|
Posted - 2014.03.06 16:53:00 -
[63] - Quote
I've waited 5 years for this :) |
Aliventi
Southern Cross Empire Flying Dangerous
656
|
Posted - 2014.03.06 16:54:00 -
[64] - Quote
I think this is well implemented. I think your roadmap if you decide to go forward looks very promising. So kudos you y'all for putting this together.
I would love to see more skins. Let's be honest who wouldn't? I think investing in that new system where you have the same typeID but different skins would be a very worth while investment. Until that happens, because you don't want to maintain 24 different type IDs, perhaps we could vote on mock ups of the new ship skins so the most popular ones make it to the store?
If under your dream system of lots of skins with only 1 type ID, how would it be possible to sell a skinned ship under a separate market group? No one would want to sell a skinned rifter for the price of an unskinned rifter.
Are you considering adding pirate skins or empire corp skins of pirate ships?
How exactly would this work for current in-game assets such as the various skinned Catalysts, Ishokone Watch Scorpion, Nafantar Thrasher, or the 4 racial frigates released in the past, and other limited issue ships? Would some of those potentially be re-released under this program? Would they have the same skin but a different name to maintain the previous limited issue status some of those ships have?
What happens if you skin a ship with a particular corp skin but then go back through and decide to make a T2 version of that ship from that corp?
Also, perhaps you could do ship skins for charity? This would be a smaller buy in for many capsuleers that perhaps can't afford a plex but still want to help out.
There will probably be more questions... But thank y'all for putting in the hard work to bring this to reality! "tbh most people don't care about removing local from highsec. They want it gone from nullsec. I want to be able to solo roam hunt without everyone knowing I am there without them actually seeing me jump through the gate. Effortless intel is bad." ~Me |
Chirjo Durruti
AEGIS Innovations
17
|
Posted - 2014.03.06 16:55:00 -
[65] - Quote
Stopped reading there. Srsly, WTF? I already pay you for content on a monthly basis. HOWTO: No More Tears (solo) http://www.youtube.com/watch?v=BdA4ciUrH-k If you can get me a better crew than THIS: http://www.youtube.com/watch?v=yPrtQ9AdoM0 convo me. |
|
CCP Phantom
C C P C C P Alliance
4076
|
Posted - 2014.03.06 16:55:00 -
[66] - Quote
Turelus wrote:Was it not feasible to create a new slot on ship fittings for "Paint Job" and sell paint jobs as retextures that cover the entire ship? This requires more development time, and while an interesting option, we would first like to see if there is enough demand for ship paints. I think everyone can agree that it would be not so good to spend resources on a project that no one wants in the end.
Better start small, see if people like things, examine things to improve, gather great ideas and then - if it is worth the time - create the full system.
Please remember that this version is just a pilot project!
CCP Phantom - Senior Community Representative - Volunteer Manager |
|
Herbinator d'Arcadie
Arkadian Knight
51
|
Posted - 2014.03.06 16:57:00 -
[67] - Quote
MiliasColds wrote:what i want is this, i want to be able to put my corp logo or something on a ship that i build so you can do brand type things, i think it adds depth and awesome :) Corp logos ... good. Police Pursuit Comet ... bad.
Oscillate all EVE systems (-1.0-áthrough 1.0, and back) over a ten year period; modified +/- by # of pod kills. Disentrench the older players! Improve game dynamic.
|
Crasniya
Strange Energy Gentlemen's Agreement
400
|
Posted - 2014.03.06 16:57:00 -
[68] - Quote
Chirjo Durruti wrote:Stopped reading there. Srsly, WTF? I already pay you for content on a monthly basis.
Would you rather your subscription money pay for ship skins, or more actual gameplay? By charging separately for skins, your subscription money isn't wasted on cosmetics development. Why would anyone complain about this? |
|
CCP Xhagen
C C P C C P Alliance
482
|
Posted - 2014.03.06 16:58:00 -
[69] - Quote
Max Von Sydow wrote:Some quick questions about your plans for this.
What kind of limitations (if any) will there be? Will I we able to for example make a Khanid Interon V or an interbus Tengu?
Will the blueprints be ship specific? Ie, we'll have to buy a "Qafe Dominix" BP or would it be something more like a "Quafe Battleship" BP that can be used with any battleship?
How about a "skin slot" on ships. Instead of manufacturing a ship with a specific skin, we just create the skin as an item and then apply it to a ship of appropriate size. Ie, I buy a Thukker Mix Cruiser skin BP, produce some Thukker Mix Skins and then put one on my Legion, one one my Thorax and sell the rest on the market.
If we make a skinning system proper, we would have to go the route of "the thing that changes the color of your ship" is an item of some sort that can then be applied/fitted/affect to your ship.
We will not continue with the BPC implementation as it is very limiting and unsustainable in the long run. CCP Xhagen | Associate Producer | @strangelocation
|
|
Altrue
Exploration Frontier inc Brave Collective
1034
|
Posted - 2014.03.06 16:58:00 -
[70] - Quote
Crasniya wrote:Chirjo Durruti wrote:Stopped reading there. Srsly, WTF? I already pay you for content on a monthly basis. Would you rather your subscription money pay for ship skins, or more actual gameplay? By charging separately for skins, your subscription money isn't wasted on cosmetics development. Why would anyone complain about this?
You've been nicely formatted indeed
But I don't think CCP hired anyone for this so this is effective dev time wasted. Signature Tanking - Best Tanking.
Proposed change for ECM - Not chance based - not max target reduction based |
|
|
CCP Phantom
C C P C C P Alliance
4082
|
Posted - 2014.03.06 16:59:00 -
[71] - Quote
Chirjo Durruti wrote:Stopped reading there. Srsly, WTF? I already pay you for content on a monthly basis. You can get AUR for ISK. You don't need to spend any real money there.
CCP Phantom - Senior Community Representative - Volunteer Manager |
|
Anoexia
Fr33 Banking and Trade
0
|
Posted - 2014.03.06 17:00:00 -
[72] - Quote
unfortunately while I love it there is an IP lawyer waiting for something like this. :( |
Ines Tegator
Towels R Us
414
|
Posted - 2014.03.06 17:00:00 -
[73] - Quote
No complaints. Prices too high for general usage, but I very much doubt that this is intended for pvp situations where you lose dozens of ships in a day anyway. This is will add a lot of good stuff to my collection of homemade EVE-screenshot desktops.
As long as you keep the 'micro' in the microtransactions I'm ok with it. Unlike certain other posters, I don't feel the need to **** in other people's coffee because I don't like the blend they use. Dev blog already addressed any implementation concerns. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |
|
GM Pyro
Game Masters C C P Alliance
10
|
Posted - 2014.03.06 17:00:00 -
[74] - Quote
lots of blue hanging around here, figured I'd add another police color to the mix....Woop Woop! GM Pyro Lead Game Master CCP Customer Support | EVE Online | DUST 514 |
|
scimichar
Republic Military School Minmatar Republic
173
|
Posted - 2014.03.06 17:00:00 -
[75] - Quote
Chirjo Durruti wrote:Stopped reading there. Srsly, WTF? I already pay you for content on a monthly basis.
You do realize in other MMOs you not only pay for the subscription but also the expansions? Charging a few pennies for a custom ship paint job, something that has been requested for years, is not that big of a deal. |
Baconbee
GoonWaffe Goonswarm Federation
0
|
Posted - 2014.03.06 17:01:00 -
[76] - Quote
Do ships need to be repackaged to be painted or can we use already fit and rigged ships? |
Kaeda Maxwell
Calamitous-Intent Feign Disorder
289
|
Posted - 2014.03.06 17:01:00 -
[77] - Quote
While it's nice to see skins, please add an option for an unlimited runs BPO at a higher price point.
A per application fee per ship, just makes me feel like I'm being fleeced for coins. For some of us ship losses aren't an occasional occurrence (I lose 4 or 5 a day on average sometimes). |
Gorion Wassenar
Stimulus Rote Kapelle
88
|
Posted - 2014.03.06 17:02:00 -
[78] - Quote
This makes me moist. Rote Kapelle - NOW IN SLIGHTLY MORE LAW ABIDING FLAVOR!
"DRINK STARSI!" -¬-«GäóOwnership Group Chairman |
ITTigerClawIK
Galactic Rangers SpaceMonkey's Alliance
430
|
Posted - 2014.03.06 17:02:00 -
[79] - Quote
i will patiently wait for the Khanid Paladin ;-P pricing good btw, will there be plans for Capital and super cap paint jobs also?, i mean for someone who is gunna be entombed in those ships for a long time, would be awesome to be able to pimp it out. |
The Bazzalisk
Acerbus Vindictum Stealth Wear Inc.
37
|
Posted - 2014.03.06 17:03:00 -
[80] - Quote
The whole customisation vanity item thing isn't my kind of thing, but even I think this is awesome. $0.25 to paint your frigate? $2 to paint your battleship? I'm glad to see you've learned your mistakes from *ahem* past microtransaction updates.
Also, the return of the flashing light Comet? Brilliant! |
|
Chirjo Durruti
AEGIS Innovations
18
|
Posted - 2014.03.06 17:04:00 -
[81] - Quote
CCP Phantom wrote:Chirjo Durruti wrote:Stopped reading there. Srsly, WTF? I already pay you for content on a monthly basis. You can get AUR for ISK. You don't need to spend any real money there. Sure. I just have to spend 650 mio ISK for a PLEX up front. HOWTO: No More Tears (solo) http://www.youtube.com/watch?v=BdA4ciUrH-k If you can get me a better crew than THIS: http://www.youtube.com/watch?v=yPrtQ9AdoM0 convo me. |
Crasniya
Strange Energy Gentlemen's Agreement
400
|
Posted - 2014.03.06 17:04:00 -
[82] - Quote
Altrue wrote:But I don't think CCP hired anyone for this so this is effective dev time wasted.
It's an investment, and a small one at that, in seeing if this is a project that can fund itself. If it generates enough money, it's worth having a dev work on it, to add better support like a skin slot that maybe works like a rig (can't be removed once applied). Maybe it makes enough money to be worth hiring a dev just to cook up ship skins. The reason this is a limited run is so they can see if it's worth it BEFORE they invest a lot of time/money/effort into it. |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2768
|
Posted - 2014.03.06 17:04:00 -
[83] - Quote
Baconbee wrote:Do ships need to be repackaged to be painted or can we use already fit and rigged ships?
It's a manufacturing job using the base ship as an input. It'll need repackaged. (with the current system) Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |
Crasniya
Strange Energy Gentlemen's Agreement
400
|
Posted - 2014.03.06 17:06:00 -
[84] - Quote
Baconbee wrote:Do ships need to be repackaged to be painted or can we use already fit and rigged ships?
It's a manufacturing job, you're going to have to repackage the ship to use it as a material for a manufacturing job. If this is popular enough though, they'll make a customization slot like a rig, and then you won't have to repackage to apply skins. So buy lots of skins, so we can get this feature. ;)
EDIT: Dangit, Steve, you beat me. |
cpu939
Eternal Darkness. Get Off My Lawn
49
|
Posted - 2014.03.06 17:06:00 -
[85] - Quote
can you please do a 5 or 10 run copy, also when are you going to give us what we have asked for, for years corp/alliance logo on the ship?
CCP Manifest wrote:Crasniya wrote:Steve Ronuken wrote:Hrm. The battleship costs are possibly a little high. Other than that, I'd say it looks pretty good $2 ship paint is pretty reasonable. Particularly since it offers no combat benefit. Or if you compare it to a $70 monocle. ;) Very few things compare to the stature, authority and elegance provided by the simply gorgeous Looking Glass Monocle Interface.
Then where is yours?
you guys know its a stupid price and yet your pride or some stupid manager won't let you change the price i'm still waiting on you adding those jeans to the nex store |
Rek Seven
Probe Patrol Awakened.
1397
|
Posted - 2014.03.06 17:07:00 -
[86] - Quote
I doubt i would pay to get a generic paint job on all my ships but i might pay for a player created one. +1 |
cpu939
Eternal Darkness. Get Off My Lawn
49
|
Posted - 2014.03.06 17:09:00 -
[87] - Quote
Crasniya wrote:Baconbee wrote:Do ships need to be repackaged to be painted or can we use already fit and rigged ships? It's a manufacturing job, you're going to have to repackage the ship to use it as a material for a manufacturing job. If this is popular enough though, they'll make a customization slot like a rig, and then you won't have to repackage to apply skins. So buy lots of skins, so we can get this feature. ;) EDIT: Dangit, Steve, you beat me.
this will suck if you have your ship rigged already, but i do like your idea please ccp you that and make it like the rig slot but make it drop. |
Max Von Sydow
24th Imperial Crusade Amarr Empire
241
|
Posted - 2014.03.06 17:09:00 -
[88] - Quote
CCP Xhagen wrote:Max Von Sydow wrote:Some quick questions about your plans for this.
What kind of limitations (if any) will there be? Will I we able to for example make a Khanid Interon V or an interbus Tengu?
Will the blueprints be ship specific? Ie, we'll have to buy a "Qafe Dominix" BP or would it be something more like a "Quafe Battleship" BP that can be used with any battleship?
How about a "skin slot" on ships. Instead of manufacturing a ship with a specific skin, we just create the skin as an item and then apply it to a ship of appropriate size. Ie, I buy a Thukker Mix Cruiser skin BP, produce some Thukker Mix Skins and then put one on my Legion, one one my Thorax and sell the rest on the market.
If we make a skinning system proper, we would have to go the route of "the thing that changes the color of your ship" is an item of some sort that can then be applied/fitted/affect to your ship. We will not continue with the BPC implementation as it is very limiting and unsustainable in the long run.
Well now you have officially made my day.
One suggestion when it comes to what will be sold for AUR and what will be aquired ingame.
Faction skins should mostly be aquired ingame, through LP stores, drops, missions etc etc.
Then you sell "special" skins in the AUR store. Like a completely pink skin so people can finally have their flying penises, or a "goonswarm" skin ( Yellow & Black stripes). |
Turelus
Caldari Independent Navy Reserve The Fourth District
920
|
Posted - 2014.03.06 17:10:00 -
[89] - Quote
CCP Phantom wrote:Turelus wrote:Was it not feasible to create a new slot on ship fittings for "Paint Job" and sell paint jobs as retextures that cover the entire ship? This requires more development time, and while an interesting option, we would first like to see if there is enough demand for ship paints. I think everyone can agree that it would be not so good to spend resources on a project that no one wants in the end. Better start small, see if people like things, examine things to improve, gather great ideas and then - if it is worth the time - create the full system. Please remember that this version is just a pilot project! Well if there is the demand I would personally say this would be the better route to go (If possible) as the current system (although a pilot as has been pointed out) seems to be very limiting in the options players can choose and would seem to take a lot of Dev time to continue producing in future.
I hope to see this go well as I would love to have Caldari Navy Camo on all my important ships I just don't want to see EVE head the route SWTOR did where all the "cool" items are just paid for rather than earned.
Going back to my want for LP items it would be nice if you could only buy/use them if you had some level of standings with the corporations selling them in regards to corporation textures, making working for specific corps a cool thing to do/unlock. Then have the more generic non-corp affiliated colour schemes not require standings. Lieutenant Turelus Caldari Independent Navy Reserve The Fourth District
I post on my main... shocking I know! |
Burseg Sardaukar
Sardaukar Merc Guild General Tso's Alliance
353
|
Posted - 2014.03.06 17:11:00 -
[90] - Quote
CCP Phantom wrote:Turelus wrote:Personally I would still like to see these BPC's come from the NPC corporations LP stores entirely. Please note that this current pilot project is just a test and an experiment to see if there is enough demand to justify further development. IF there is enough demand, then there will be further dev time spent on the mechanics how to get ship paints. If there is enough demand, then the current version will be much improved. If there is no demand, then it would be quite difficult to justify dev time spent on such a project though. This is one of the reasons why we have this pilot project in place.
"If you like this, you better buy them or no more talk of skins." Want Dust514 district ownership to matter? Want to nuke someone's PI from orbit? Read here:
http://3xxxd.blogspot.com/2013/09/dust514-and-future-of-planetary.html |
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 26 :: one page |
First page | Previous page | Next page | Last page |